Finland vs Poland (19578 views)

fi ENSAM
fi Stuka
fi olBaa
fi Sample
fi Squall
pl Frag'Stealer
pl hunter
pl dialer
pl wiaderko
pl numeric



CB NationsCup XIV - Playoffs: Upper Bracket Round 3
ET.Owned Coverage (Polish)
07.03.11 21:30 CET
Awards awarded to for
Lady Macbeth fin|Sampl3 ^+:h 59 kills
Killing Spree fin|Sampl3 ^+:h 5 frags without being killed
Accountant fin|OLBAAAAAAAA 100% kills/killed ratio
He's dead, Jim! >> Frag'Stealer! 16 gibs
...and stay dead! >> Frag'Stealer! 35% gibs/kill
Lead Poisoning fin|OLBAAAAAAAA 48 SMG kills
Spammity spam spam! fin|Sampl3 ^+:h 36 SPAM kills
Fragstealer fin|Sampl3 ^+:h 176 damage per frag
Die! Damn you, Die! >> hunter 225 damage per frag
What objective? fin|ENSANITA 344 XP
Red Shirt >> wiaderko 74 deaths
Are these pliers sharp? >> numeric 13 deaths without fragging
Med Pack Whore fin|Stuka 178 damage per death
Eyes Wide Shut >> wiaderko 3 team kills
Gingerbread man fin|ENSANITA 23 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
>> numeric53267366890113696488881060/00/730/347/16193131413
>> Frag'Stealer!7533646601612109294100591440/02/740/336/1120216537
>> wiaderko682235074140319753671263300/022/72/4028/1115196410
>> dialer64278396111039780986522250/02/533/357/1220014237
>> hunter6224445731003129166109072510/01/1242/395/1320414945
>> 6413482163366011263407694563210560/027/12147/3953/1319013748
fin|Sampl3 ^+:h972545960141112963667931460/023/40/3336/1116311154
fin|ENSANITA89344576415002389857649380/07/441/278/1015812039
fin|OLBAAAAAAAA100312565613019962891472770/00/648/329/1117216335
fin|5Qu41L8527752611100199697870900/04/444/294/918614345
fin|Stuka98314484950110768684712520/02/744/223/916017345
fin|93150127229058137345632407697130/036/7177/2260/916814246
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
>> numeric47911123201623253109520/00/112/90/8TDK/D/DDK/K/KK/DKDDK/DDDKDDDKDKDKXDD
>> Frag'Stealer!100103171770132854292690/01/213/94/3KDDKDKKKDT/KDKDKKDK/KDKDDK/KDDKDKDK
>> wiaderko1279128227018309319952410/010/22/816/5XK/KDKK/KDD//KDKKKD/KK/KDKK/K/DKKKDKKDDKKKDTDKKKDKKD
>> dialer721011318400324732205540/00/310/103/3K/KKDK/KDKKDXKDD/KDDDDKDKKKDDDDD
>> hunter808721263015356629911020/01/418/143/4K/TKXDKKK/DDDK/D/KDKDDKDDDKDKKDD/KKKDKKKDKKDDKDDD
>> 854739010623042514311132264580/012/1255/5026/23
fin|Sampl3 ^+:h817118223103270624701290/06/20/1012/6DKKDKDK/DKK/KDDKD/KKDDDDKDKDDDKDKKDKKSKD
fin|ENSANITA3896102650081856250920/01/16/123/5/DD/DKDD/DKDKK/DDK/K//DKDDDDDDD/DKKK
fin|OLBAAAAAAAA739017236003290535181340/00/513/114/4DDKKDKKD/KKDDK/DKKDDDDDKD/KDKDKDKDDDKDKK
fin|5Qu41L86100202330063331280900/03/015/132/4D//KDDKDKDDK/KKD/KKDDKKKK/KDKKKDKDKK/DDDDKD
fin|Stuka881011618000124283005940/01/315/80/5DDDKD/KDDKDDDKKDDDKKKDKKDKKKDKKKDD
fin|734588111217102113226143113590/011/1149/5421/24

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
>> numeric451071124400523432875540/00/37/134/4KKDKDDKDDDDDDKD/D/DDDXD//DXK/KKDDDKKK
>> Frag'Stealer!7313214193113322034191170/01/212/92/6DDKDSKXKKXDDKDKDDK/KKTDDD/KK/DKDKDKD
>> wiaderko35671131301523422916140/04/30/208/4DDDDKKDDDTDXKD/K/DKDDKDK/DDDKD/DD/DDDDDKKKDD
>> dialer418810245032233836451710/00/210/133/6KD/KDKDTDTDDKDDDKKDDK/DDKDTKDKDDDDDDD
>> hunter601001525301535563919960/00/414/152/2DKDKKDKDDKTKXD/DDKDDKDDDK//DDKKKK//DKKDDDD
>> 514946112318162013799167744520/05/1443/7019/22
fin|Sampl3 ^+:h10090191960063196215800/06/00/912/5KKDKKDDDXK/K/DKDK/DKDKK/DK/DKDKKKKK/DDK
fin|ENSANITA16315631196001045162429180/05/120/65/2DKK/KK/KDKKDKKK/K/KK/K/KKKDKKDKKK/D/DKK/K/KKKDDKKK
fin|OLBAAAAAAAA11111820183014330029581430/00/019/102/5DDDKKKDDTDK/KK/KK/KDKK/KKKDKKDKKDDDKDDKX
fin|5Qu41L7686162160083343325300/01/114/71/5KDDKKDDDK/K/DK/DKDDKKKK/DDD/K/K/KKK/D
fin|Stuka881061618201624193001540/01/215/91/1/KKDK/KKDKK/KD/DDDKDKKKDKDKK/DD/TKD
fin|1085561029523023416774137992150/013/468/4121/18
Player Summary for frostbite
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
>> numeric333951510011214184100/00/32/83/3DKDKDDDDDKDDDKDDK/DD
>> Frag'Stealer!435471620031687226600/00/37/90/1D/DD/DDKDKDKDDKK/DKDDKD
>> wiaderko2839414200210061502250/03/10/91/2DDDDDKDD/K/KDDDKDD
>> dialer665581220011686208000/00/08/90/2/KDDKDKDKDDKKDDDDKDK
>> hunter4342716100114742776360/00/37/100/2DD/DDKDKDDKDDDDDDKDKKKD
>> 4322931738008706710465610/03/1024/454/10
fin|Sampl3 ^+:h160641610401322571066170/09/10/68/0K/KK/KDKDKKDKKKDTKDKK/KKDKD
fin|ENSANITA140481410400218531669180/01/013/60/2KKDKK/KKKDKKKDDKK/DKKDDD
fin|OLBAAAAAAAA1446513910022235160600/00/013/60/2KKKDKKKDKD/K/DKDKXKDKDK
fin|5Qu41L9060101110052329153400/00/29/41/0DKK/K//DKKDKDK//DKKKD
fin|Stuka20078126300317911192860/00/010/22/1KKKKDKK/KDKKK//DKK
fin|14731565461301151046570671210/010/345/2411/5

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
>> numeric150309620011082106300/00/09/40/1DKK/KDKKKKDKKDD
>> Frag'Stealer!1004788400115331448180/00/08/60/1KKDDKD/KDKKDKKDD
>> wiaderko100267720141095713500/05/10/33/0KK/KX/TDD/KDKKK/
>> dialer11434870003131272200/02/05/31/1K/KDKK//DKKKDKD
>> hunter33152630115701221170/00/13/00/5DDDTXK/DKD
>> 99152343411021055925167850/07/225/164/8
fin|Sampl3 ^+:h66296910001477109900/02/10/84/0DKKKKDDKDDDKDDD
fin|ENSANITA2244290003760104200/00/22/30/1D///DDKDKDD
fin|OLBAAAAAAAA100396630001188106500/00/13/53/0KKDDKDKDKDKD
fin|5Qu41L10031661000694111300/00/16/50/0DDKDKDKDDKKK
fin|Stuka572947000010481273180/00/24/30/2KDDDKDDKDKD
fin|691722437500351675592180/02/715/247/3

» View plaintext endround stats
Player Chats
fin|5Qu41L [Warmup]: hi numeric
>> numeric [Warmup]: hi squall
fin|5Qu41L [Warmup]: sup sc2 noob
>> numeric [Warmup]: not much
fin|5Qu41L [Warmup]: been playing alot?
>> numeric [Warmup]: didnt have time
fin|OLBAAAAAAAA [Warmup]: rup
>> numeric [Warmup]: but gonna start playing again
>> numeric [Warmup]: and then gonna roll your ass
>> numeric [Warmup]: np:)
>> wiaderko [Countdown]: fel <3
>> dialer [Countdown]: shoutout to camper
fin|5Qu41L [Countdown]: 3 times in a row
>> dialer [Countdown]: :{D
>> numeric [Countdown]: pozdrowienia dla wszystkich polakow!
fin|5Qu41L [Countdown]: I rolled yours
>> numeric [Countdown]: hfhf
fin|5Qu41L [Countdown]: :D!
[11:03]: The Allies have captured the forward bunker!
[11:02]: The Axis have captured the forward bunker!
[10:30]: The Allies have breached the Forward Bunker Gate!
[10:08]: Axis Command Post constructed. Charge speed increased!
[9:54]: The Allies have opened up the Forward spawn rear exit!
[9:21]: Allied team has destroyed the Axis Command Post!
[9:17]: Allied Command Post constructed. Charge speed increased!
[8:36]: The Depot Fence has been constructed.
[8:05]: The Allies have breached the Depot Gate!
[8:04]: The Allies have breached the Depot's east wall!
>> dialer [7:45]: ...
[7:14]: The Allied Truck is in position!
[6:37]: The Crane Controls have been constructed.
[6:01]: The Allies have activated the crane!
[5:59]: The Crane Controls have been destroyed.
[5:48]: The Allies have loaded the Gold Crate onto the Truck!
>> wiaderko [4:33]: meez arty
>> numeric [4:16]: gg
[4:14]: The Allies have escaped with the Gold Crate!
>> hunter [Intermission]: gg
[Intermission]: >>> Clock set to: 10:45
fin|5Qu41L [Intermission]: gg
[10:25]: Axis Command Post constructed. Charge speed increased!
[9:59]: The Allies have captured the forward bunker!
[9:58]: The Axis have captured the forward bunker!
fin|5Qu41L [9:55]: :D
[9:22]: The Allies have captured the forward bunker!
[9:21]: The Axis have captured the forward bunker!
[9:07]: The Allies have captured the forward bunker!
>> dialer [8:58]: lolz
[8:52]: The Axis have captured the forward bunker!
[5:26]: The Allies have captured the forward bunker!
[4:46]: The Allies have opened up the Forward spawn rear exit!
[4:42]: The Allies have breached the Forward Bunker Gate!
[3:43]: The Depot Fence has been constructed.
[3:08]: Allied team has destroyed the Axis Command Post!
[3:01]: Allied Command Post constructed. Charge speed increased!
[2:54]: The Allies have breached the Depot Gate!
[2:06]: The Allies have breached the Depot's east wall!
[1:31]: The Allied Truck is in position!
[1:30]: The Allies have breached the Depot's west wall!
>> numeric [1:05]: gg
fin|Sampl3 ^+:h [0:03]: >l
[Intermission]: >>> Objective NOT reached in time (10:45)
>> numeric [Intermission]: ggg
fin|Sampl3 ^+:h [Intermission]: gg
>> dialer [9:22]: ffs
[8:56]: The Main Door has been breached!
[7:02]: Allied Command Post constructed. Charge speed increased!
[6:05]: The Service Door has been breached!
[3:28]: The Allies have transmitted the Supply Documents!
[Intermission]: >>> Clock set to: 6:31
fin|5Qu41L [Intermission]: gg
>> numeric [Intermission]: gg
fin|5Qu41L [Countdown]: glhf
>> numeric [Countdown]: hfhf
fin|5Qu41L [5:55]: :d
[5:50]: Allied Command Post constructed. Charge speed increased!
>> dialer [5:47]: laggeed again
>> dialer [5:46]: :{D
fin|OLBAAAAAAAA [5:35]: xcd
[4:53]: The Service Door has been breached!
[4:31]: The Main Door has been breached!
fin|Sampl3 ^+:h [4:10]: >D
>> dialer [2:46]: lol
>> numeric [2:34]: gg
[2:30]: The Allies have transmitted the Supply Documents!
[Intermission]: >>> Objective reached at 4:01 (original: 6:31)
>> numeric [Intermission]: wp
fin|ENSANITA [Intermission]: gg wp
fin|5Qu41L [Intermission]: ggs
[Intermission]: >> Frag'Stealer! disconnected
fin|Sampl3 ^+:h [Intermission]: ggs
[Intermission]: >> wiaderko disconnected
>> hunter [Intermission]: GG
[Intermission]: >> numeric disconnected
[Intermission]: fin|ENSANITA disconnected
[Intermission]: fin|Stuka disconnected
[Intermission]: fin|5Qu41L disconnected
[Intermission]: fin|OLBAAAAAAAA disconnected
[Intermission]: fin|Sampl3 :h disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.