Forum » Our Games » Enemy Territory » New Maps needed??

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gr PANOS
oldsql maps are the best, its REAL ET...maps like ET_Beach, Tc_Base they are very good for wars, they need good tactic
de SPU9
ice and beach are not suited - new maps should replace supply..but not some old rtcw maps or battery 0o

unlucky that the mapper of karsiah_te vanished and never released his negoshk map (was really nice in beta) - or base12_b6...same here..some players whined about the fps = map had no chance to get into competition ;(
de SPU9
Quote by PANOSoldsql maps are the best, its REAL ET...maps like ET_Beach, Tc_Base they are very good for wars, they need good tactic


and to your comment: neither beach nor base are real et maps...
pl Boron
dubrovnik is needed :D
us litoriousJ
All jokes aside, I want railgun
nl TrixOr
supply, goldrush, radar, bremen, adlernest, delivery, reactor, crevasse, karsiah + (frost or some new map)
us Gero
Quote by revipodAll jokes aside, I want railgun


cool map bro :D
be Jere
lets play supply 24/7 bro's
pl Homer_
Quoteor someone with power in this Community should look over on wolfmap/splatterladder or somewhere else and should host some new testcups to push new maps in to the community.


I'll make #evu.cup 4 when I finish diploma masters. Gonna be with 1 or 2 new maps, prolly @ July.
pl manlux
reactor karsiah wolken
pl Marshalek
teams should play more et_ice, thats nice map.
hr 2accurate
karsiah_te !!!! :D
de toxic_
imo we saw the best matches on oasis!!!
de blAckmAmbA
08.06.09 00:39, Last edited: 08.06.09 00:49
what about some showmatches for this new ET map




Download: *CLICK*

Pics:
Map overview:
http://i40.tinypic.com/2lk8rwg.jpg
Allies have to capture the flag:
http://i43.tinypic.com/xqhu1f.jpg
Trainyard:
http://i41.tinypic.com/2co4mj5.jpg
Command Post where allies can spawn:
http://i40.tinypic.com/210c7t5.jpg
The objective that allies have to escort to the train:
http://i43.tinypic.com/2zhfnm1.jpg
Train:
http://i39.tinypic.com/14schvr.jpg
Axis base map:
http://i41.tinypic.com/30hrodu.jpg

Objectives:
-allies primary obj:
1. Dynamite the generator to gain access to the base
2. Steal a prototype and bring it to the train
-allies secundary obj:
1. Capture the Depot Yard
2. Build the Command Post to gain a forward spawn
3. Dynamite upper and lower doors to get easier access to the prototype

-axis primary obj:
1. Defend the generator
2. Defend the prototype
-axis secundary objectives:
1. Defend the Depot Yard
2. Built the Command Post, and prevent allies from building theirs
3. Defend upper and lower doors

TestServer:
77.87.184.144:31960 ; password loop
nl BerzerK
radar
sw goldrush
sw oasis
sw battery
(new old map) (sw) railgun
(same) (sw) frostbite
ee zettt
supply
bremen
delivery
sw_oasis_b3
sw_goldrush
adlernest
braundorf
dubrovnik_final
wolken
and some old rtce maps like assault, depot, village, beach, base..
nl maelstroM
falkenstein is a great map, a bit big but great :D
pl jaQ
true :) for 3o3 to big but 6o6 good :)
de blAckmAmbA
tomorow is an 6on6 map research cup. everyone is invited to the cup to check their war compatibility

http://hlcup.tourney.cc/
pl zuo
think about sw_oasis_b3
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