PALLOT vs Ictus (4508 views)

fi Bluman
fi Pallo
fi Botti
fi Kerkko
fi lEku
fi MeatSpin
nl saKen
nl SQuid
nl MOTiF
28.07.10 21:00 CEST
Awards awarded to for
Lady Macbeth PLTBluman 58 kills
Killing Spree PLTBluman 5 frags without being killed
Accountant PLTboTTI 100% kills/killed ratio
He's dead, Jim! ictus.saKen 16 gibs
...and stay dead! ictus.saKen 33% gibs/kill
Lead Poisoning PLTBluman 52 SMG kills
Spammity spam spam! PLTBluman 11 SPAM kills
Fragstealer PLTboTTI 207 damage per frag
Die! Damn you, Die! ictus.SQuid 310 damage per frag
What objective? PLTboTTI 405 XP
Red Shirt PLTBluman 81 deaths
Are these pliers sharp? ictus.MOTiF Adizero 11 deaths without fragging
Med Pack Whore PLTboTTI 196 damage per death
Eyes Wide Shut PLTBluman 6 team kills
Gingerbread man PLTBluman 27 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
PLTBluman7137958811116271223697644340/01/652/4511/421111958
PLTboTTI10040553531502191116296581060/02/251/322/421118245
PLTPALLO6932547681301239720106311580/03/345/420/320715635
PLT78110915820239196933118300536980/06/3148/4213/321015246
ictus.SQuid5731142749002696029930720/03/034/475/3229134410
ictus.MOTiF Adizero523014178311229893115902020/02/438/452/6241147211
ictus.saKen62311497916012410558115981250/05/143/522/221514748
ictus.5792313223128127230053331183990/010/1115/529/2228143310
Player Summary for te_escape2
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
PLTBluman2050315001213581558310/00/04/110/2DDDDDD/DKDDDDKD/TKD
PLTboTTI83545630131088121680/00/06/30/0DKK/KKD//TDK
PLTPALLO4567511300114532171360/00/15/90/2DKDDK/DDKDXKDDDDXK
PLT491711332602638994945750/00/115/230/4
ictus.SQuid90601011200820861287180/01/07/32/0K/KK/KKDK/K//D/K//KKD
ictus.MOTiF Adizero902891000061123103500/00/09/40/0K/K/DK/DK/KKDK/KK/D
ictus.saKen5854712200617361577360/00/05/62/0//DD/KKD/KDK/KKDK/D
ictus.7914226334002049453899540/01/021/134/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
PLTBluman1238721175026305723251190/00/219/94/0KT/KDKDDDKD/KDTKKDKKKKDK/KD/KKKKK/KKDK/D
PLTboTTI14279107400020361790540/00/110/80/0KXDKDKDKKKKXDKKDKDD
PLTPALLO100511313400817611418360/01/112/40/0KDK/DKDKK/D/K/K//KK/K/KKKD
PLT1222174437130214685455332090/01/441/214/0
ictus.SQuid2624415000114321829180/01/03/140/1DDXDDDDDDDKDDDK/KKDD
ictus.MOTiF Adizero503691810021731266600/01/08/130/3DKK/DKDKKDDDDKDD/DKDDDDDDKK
ictus.saKen62561016101223702359300/02/19/130/0/DTKKKDKKDDKKDKKDDKD/DDDDDD
ictus.461162349201555336854480/04/120/400/4
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
PLTBluman63751422010827312563540/01/111/102/2/KDKDSDKD/K/DD/DKD/KK/KKK/K/KKKDDDDD
PLTboTTI1061111615500935152231180/01/014/51/1KD/KKDKKDK//K/DK/K/KK/K/K/KKDKD
PLTPALLO92931314200727382388360/00/113/60/0K/DDKKKDK/KKDKKK//K//K/KDDD
PLT87279435171024898471821080/02/238/213/3
ictus.SQuid4581920300719642731360/00/07/132/1///DKK/DKDKDKDK/K/DDD/DDDKDXKD
ictus.MOTiF Adizero22825221017271530941260/00/25/111/2K/KDDD//DKDD/K/DDD/DDD/DDKDT
ictus.saKen60761220500525033159180/02/010/150/0DDKK/KDDD/KD//DKDDDDDDDKDKKK/KKK
ictus.42239266290119718289841800/02/222/393/3

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
PLTBluman759212162024292419471110/00/111/123/0/TD/DKTK//DKDDDKXKDKKDDDKKDKDKK
PLTboTTI478581710152383278880/00/09/110/2X/DKDK//KKDTKDDK/D/DKDDDDDK
PLTPALLO5075102010062502295000/00/010/140/1KDD/KDX//DDKKDDKK/K/KKD/DDDKDDD
PLT57252305340315780976851190/00/130/373/3
ictus.SQuid8898151740082706250000/01/013/91/0///DD/KDK/KKDDDKDKK/KK/DKKKKK/KD
ictus.MOTiF Adizero70911217110625502660180/00/011/91/1K/K/KK/KKD/KKDKDK/DDKDK/DDDSD
ictus.saKen64711117500624292649410/00/011/100/1D/KDD/KDDDKKDKDDK/K/KDK/K/KD
ictus.74260385110102076857809590/01/035/282/2
Player Summary for adlernest
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
PLTBluman5045242002821507180/00/12/20/0XDD/K/K
PLTboTTI15038641001959785180/01/05/30/0DKDKDKKK/K
PLTPALLO10028442010710723100/02/03/40/0KKTDKDDKD
PLT1001111212501324902015460/03/110/90/0
ictus.SQuid502236000277384500/00/03/40/0DK/D/KDKD
ictus.MOTiF Adizero603335000180485500/00/23/20/0DKK/DKDD
ictus.saKen33939000543879000/00/03/40/0KDK/KD/D///D
ictus.486492000082015249000/00/29/100/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
PLTBluman853067201513458641010/00/15/12/0K/DTDK/KK/K/K/
PLTboTTI20038841001118184800/00/17/21/1KDKKXKDKK/KKD
PLTPALLO3311261001556981400/00/02/50/0DK/DDDKD
PLT1067916174017308226931410/00/214/83/1
ictus.SQuid202615000064173800/00/01/40/1DDDDDK
ictus.MOTiF Adizero50313600009701280580/01/02/60/0DDKKDDDDK
ictus.saKen120456530001082106400/01/05/40/1KKKDKDKDKDD
ictus.631021016300026933082580/02/08/140/2

» View plaintext endround stats
Player Chats
PLTBluman [Warmup]: learn fin nabs
PLTBluman [Warmup]: :D
ictus.saKen [Warmup]: rupamn
ictus.SQuid [Countdown]: plox
ictus.saKen [Countdown]: fun
ictus.MOTiF Adizero [Countdown]: shout feis przzi en tropc
ictus.SQuid [Countdown]: vittu homo pelle
ictus.saKen [11:43]: :D
ictus.saKen [11:12]: :D
ictus.saKen [10:13]: :D
ictus.saKen [9:42]: :D
PLTBluman [9:10]: fuu
[8:43]: Allied Command Post constructed. Charge speed increased!
ictus.saKen [8:24]: :D
ictus.saKen [8:12]: :D
[7:48]: Allies have destroyed the Main Gate!
[7:35]: Allies have destroyed the Tunnel Door!
[7:18]: The Allied team have stolen the Unholy Grail!
[6:55]: The Unholy Grail has been returned!
ictus.saKen [6:42]: :D
[6:19]: The Allied team have stolen the Unholy Grail!
ictus.saKen [5:42]: :D
[5:07]: The Allied team escaped with the Unholy Grail!
[Intermission]: >>> Clock set to: 6:52
PLTBluman [Intermission]: more labyrints
ictus.saKen [6:39]: :D
ictus.saKen [4:40]: :D
[3:47]: Match is PAUSED! (Axis)
[3:47]: Match resuming in 225 seconds!
[3:47]: Match resuming in 210 seconds!
ictus.saKen [3:47]: ::D:D:D:D:DD:D:D:DDD:D:D:D::D:D:D:D
ictus.saKen [3:47]: ::D:D:D:D:DD:D:D:DDD:D:D:D::D:D:D:D
ictus.saKen [3:47]: ::D:D:D:D:DD:D:D:DDD:D:D:D::D:D:D:D
ictus.saKen [3:47]: ::D:D:D:D:DD:D:D:DDD:D:D:D::D:D:D:D
ictus.saKen [3:47]: ::D:D:D:D:DD:D:D:DDD:D:D:D::D:D:D:D
ictus.saKen [3:47]: ::D:D:D:D:DD:D:D:DDD:D:D:D::D:D:D:D
[3:47]: Match resuming in 10 seconds!
[3:47]: Match resuming in 9 seconds!
[3:47]: Match resuming in 8 seconds!
[3:47]: Match resuming in 7 seconds!
[3:47]: Match resuming in 6 seconds!
[3:47]: Match resuming in 5 seconds!
[3:47]: Match resuming in 4 seconds!
[3:47]: Match resuming in 3 seconds!
[3:47]: Match resuming in 2 seconds!
[3:47]: Match resuming in 1 seconds!
[3:47]: FIGHT!
ictus.saKen [2:59]: :D
ictus.MOTiF Adizero [2:46]: ;D:D:
ictus.MOTiF Adizero [2:45]: kk mongool
ictus.saKen [2:01]: :D
ictus.saKen [0:37]: LOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOL
ictus.saKen [0:37]: LOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOL
ictus.saKen [0:36]: LOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOL
ictus.saKen [0:36]: LOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOL
ictus.saKen [0:36]: LOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOL
[0:03]: Match is PAUSED! (Axis)
PLTBluman [0:02]: OOPS
PLTBluman [0:02]: :d
[0:02]: Match resuming in 10 seconds!
[0:02]: Match resuming in 9 seconds!
[0:02]: Match resuming in 8 seconds!
[0:02]: Match resuming in 7 seconds!
[0:02]: Match resuming in 6 seconds!
[0:02]: Match resuming in 5 seconds!
[0:02]: Match resuming in 4 seconds!
ictus.saKen [0:02]: brb laughing
[0:02]: Match resuming in 3 seconds!
[0:02]: Match resuming in 2 seconds!
[0:02]: Match resuming in 1 seconds!
PLTBluman [0:02]: :/
[0:02]: FIGHT!
[Intermission]: >>> Objective NOT reached in time (6:52)
ictus.saKen [Intermission]: mongol
PLTBluman [Intermission]: <3 the song
ictus.saKen [Warmup]: :D
ictus.saKen [11:32]: :D
[11:10]: The Allies have captured the forward bunker!
[10:57]: The Depot Fence has been constructed.
ictus.saKen [10:50]: :D
[10:48]: Axis Command Post constructed. Charge speed increased!
[10:14]: The Allies have opened up the Forward spawn rear exit!
[10:11]: The Allies have breached the Forward Bunker Gate!
ictus.saKen [10:10]: :D
ictus.saKen [9:31]: :D
[9:18]: Allied team has destroyed the Axis Command Post!
ictus.saKen [9:10]: :D
[8:57]: Allied Command Post constructed. Charge speed increased!
[8:43]: The Allies have breached the Depot Gate!
ictus.saKen [7:50]: :D
ictus.saKen [7:30]: :D
[7:23]: The Allies have breached the Depot's east wall!
[6:27]: The Crane Controls have been constructed.
[6:25]: The Allied Truck is in position!
[6:24]: The Allies have activated the crane!
ictus.saKen [6:19]: ahhaha
ictus.saKen [6:18]: :)))
[6:11]: The Allies have loaded the Gold Crate onto the Truck!
ictus.saKen [5:09]: :D
ictus.saKen [4:52]: :D
ictus.saKen [4:13]: :D
ictus.saKen [3:22]: ::PPP
ictus.saKen [2:31]: :D
[2:05]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 9:54
PLTBluman [Intermission]: wwwwwwwwwww
ictus.saKen [Intermission]: ffffff
ictus.saKen [Intermission]: ullofshit
ictus.saKen [Warmup]: :D
ictus.saKen [8:55]: :D
ictus.saKen [8:55]: :D
ictus.saKen [8:55]: :D
ictus.saKen [8:33]: :D
[7:37]: The Allies have captured the forward bunker!
ictus.saKen [7:24]: :D
[7:17]: Axis Command Post constructed. Charge speed increased!
ictus.saKen [7:03]: :D
[6:44]: The Allies have opened up the Forward spawn rear exit!
[6:42]: The Allies have breached the Forward Bunker Gate!
ictus.saKen [5:50]: :)))
[4:49]: Allied team has destroyed the Axis Command Post!
ictus.saKen [4:40]: hahaha
ictus.saKen [4:38]: fuck off dude
ictus.saKen [4:37]: kanker engi
ictus.saKen [4:35]: kanker mdebiel
[4:12]: Axis Command Post constructed. Charge speed increased!
[3:49]: Allied team has destroyed the Axis Command Post!
[3:34]: The Allies have breached the Depot Gate!
[3:28]: Allied Command Post constructed. Charge speed increased!
[3:22]: The Depot Fence has been constructed.
ictus.saKen [3:03]: :D
ictus.saKen [2:33]: :D
[1:49]: The Allied Truck is in position!
[1:49]: The Crane Controls have been constructed.
[1:48]: The Allies have activated the crane!
[1:34]: The Allies have loaded the Gold Crate onto the Truck!
ictus.saKen [1:32]: :D
ictus.saKen [1:02]: :D
ictus.saKen [0:32]: :D
ictus.saKen [0:30]: tails
[Intermission]: >>> Objective NOT reached in time (9:54)
ictus.saKen [Intermission]: tails
ictus.saKen [Intermission]: tails
ictus.saKen [Intermission]: tails
ictus.saKen [Intermission]: tails
PLTBluman [Warmup]: last time he went 999 during map so plz
ictus.saKen [Warmup]: must be clean then
ictus.saKen [Warmup]: :))))))))))
ictus.MOTiF Adizero [Warmup]: RUP
PLTBluman [Warmup]: ye like ur fps issues
ictus.SQuid [Warmup]: luckely I never go 999
ictus.saKen [9:34]: :D
ictus.saKen [9:03]: :D
[8:07]: The Doors are opening!!
ictus.saKen [8:04]: :D
[7:40]: Allied Command Post spawn active!
[7:40]: Allied Command Post constructed. Charge speed increased!
ictus.saKen [7:33]: :D
ictus.saKen [7:03]: :D
[6:30]: Allied team has transmitted the documents!
[Intermission]: >>> Clock set to: 3:29
PLTboTTI [Intermission]: gg wp
ictus.saKen [Intermission]: gg wp
ictus.MOTiF Adizero [2:45]: ;D:D
ictus.saKen [2:38]: :D
ictus.saKen [2:21]: :D
ictus.saKen [2:21]: :D
[1:43]: The Doors are opening!!
ictus.MOTiF Adizero [0:39]: ff wat hoger en adn win je he
[Intermission]: >>> Objective NOT reached in time (3:29)
[Intermission]: ictus.saKen disconnected
PLTboTTI [Intermission]: gg wp
[Intermission]: PLTboTTI disconnected
[Intermission]: PLTBluman disconnected
[Intermission]: ictus.MOTiF Adizero disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.