idle.ee vs vital Gaming (4611 views)

26.07.11 23:45 CEST
Awards awarded to for
Lady Macbeth idle^P^7sQUALL 45 kills
Killing Spree idle^P^7sQUALL 6 frags without being killed
Accountant idle^P^7sQUALL 87% kills/killed ratio
He's dead, Jim! vital.jetro 12 gibs
...and stay dead! vital.jetro 32% gibs/kill
Lead Poisoning idle^7kARnAJ lag 55 SMG kills
Spammity spam spam! vital.zeto 5 SPAM kills
Fragstealer idle^P^7sQUALL 118 damage per frag
Die! Damn you, Die! idle^7kARnAJ lag 395 damage per frag
What objective? idle^7kARnAJ lag 332 XP
Red Shirt vital.jetro 66 deaths
Are these pliers sharp? vital.jetro 10 deaths without fragging
Med Pack Whore vital.zeto 160 damage per death
Eyes Wide Shut idle^7Anderson 1 team kills
Gingerbread man idle^7kARnAJ lag 24 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
vital.jetro56290376612001580409046480/05/330/412/3217137310
vital.zeto68265405911001787899057750/02/431/325/322015456
vital.625557712523003216829181031230/07/461/327/321914648
idle^P^7sQUALL87203455260011495653701030/03/427/282/411010365
idle^7Anderson77247344410011571906905360/02/331/242/221115758
idle^7kARnAJ lag77332415311002486308394730/03/155/313/321015846
idle8178212014927015020776206692120/08/1113/317/317713956
vital.et_beachboy24615210013128033421690/00/05/111/125615924
24615210013128033421690/00/05/111/125615924
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
vital.jetro571201628900535103734120/04/211/201/1DKDKDKKKDKDDD/D/D/DKDKKDKDKD/KDDKDKDDDKDD/KD
vital.zeto4692132840073199404100/02/210/181/1KKDDKKD//K/DKK/DDK/D/DKDDDDKDDDD/DKDDKDDK
vital.52212295613001267097775120/06/421/382/2
idle^P^7sQUALL771061722500428153088360/02/414/121/2DDKDKDDDKDDKDK/K/DK/KKDDKDDKDK/KKKDKDKD
idle^7Anderson116116211880083903316600/02/218/71/1/DDK/KDKD/KKKKDKKKKK/KDDDKK/KK/K/KKDK/D
idle^7kARnAJ lag1211392823300125373420300/01/127/100/0K/KK/KDKK/DK/KDKKK/KK/DKK/K/K/DKDKDKKKK/KKDDK/DDK/K
idle^10536166631600241209110457360/05/759/292/3

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
vital.jetro68731116100622962186180/01/110/90/0KDKK//K/K/KDD/KDKDDK/DKDKDD
vital.zeto76711317200628252688350/00/211/72/2/KK/KDK/KDKDKDKDKDDKDKK/K/DD/D
vital.7214424333001251214874530/01/321/162/2
idle^P^7sQUALL830101200010000/01/08/91/2KDDKDDKD/DDDKKKDDKDKKK
idle^7Anderson2371417200423262582180/00/13/121/0DDD/DD/DKDKDD//DDDKKD
idle^7kARnAJ lag08201160080588360/02/012/81/1K/DDD//KKKDKK/DKK/KDK/DKKDDKKK//
idle^3515314408001323263170540/03/123/293/3
Player Summary for et_beach
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
vital.jetro1005377200216201201180/00/07/50/0//DKKDKKKDKDKD
vital.zeto2007210550021818891400/00/07/22/0KDKD/KKKD/KKKKK
vital.1501251712700434382092580/00/014/72/0
vital.et_beachboy2524280002817117700/00/02/40/1DDD/K/KDDD
2524280002817117700/00/02/40/1
idle^P^7sQUALL544561110051547155800/00/04/50/0DK/K/K/KDD//DKKDD
idle^7Anderson66604600029611157180/00/04/30/1/DDKD/KDKK
idle^7kARnAJ lag40264100001761154000/00/03/81/1K/KDDDKDDDKDDD
idle^531311427100832694255180/00/011/161/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
vital.jetro20443150002614192500/00/02/71/2DD/KDDD/DKKXDDDDDDD
vital.zeto4430490002947143700/00/03/50/0K/KDDDK/KDDDD
vital.327472400041561336200/00/05/121/2
vital.et_beachboy2337313001146321651690/00/03/71/0DDK/KDDTDDDDKDDDD
2337313001146321651690/00/03/71/0
idle^P^7sQUALL171521270001594724670/00/01/20/0KDKKDKDKKKKKK/KKK
idle^7Anderson16605300110000/00/06/20/0DK/KDKKKT
idle^7kARnAJ lag1008599200324962063370/00/013/51/1KKKDDKK//K/KKKDDDKKKKXK
idle^14613726192015309027871040/00/020/91/1

» View plaintext endround stats
Player Chats
idle^7kARnAJ lag [Warmup]: beach ?
idle^7kARnAJ lag [Warmup]: brb going to laugh
vital.et_beachboy [Warmup]: kanraj ken ik u ?
vital.et_beachboy [Warmup]: dacht ik al
vital.Prydz [Warmup]: gogo
vital.jetro [Warmup]: F3 manwijf
vital.zeto [Warmup]: rup
idle^7kARnAJ lag [Countdown]: hF
idle^P^7sQUALL [Countdown]: hf
[11:27]: The Allies have captured the forward bunker!
[11:18]: The Axis have captured the forward bunker!
[10:50]: The Allies have breached the Forward Bunker Gate!
[9:58]: The Allies have opened up the Forward spawn rear exit!
[9:55]: Axis Command Post constructed. Charge speed increased!
[9:04]: Allied team has destroyed the Axis Command Post!
[8:40]: Allied Command Post constructed. Charge speed increased!
[7:55]: Match is PAUSED! (Axis)
[7:54]: Axis team locked by idle^kARnAJ lag
[7:54]: Match resuming in 225 seconds!
[7:54]: Match resuming in 10 seconds!
[7:54]: Match resuming in 9 seconds!
[7:54]: Match resuming in 8 seconds!
[7:54]: Match resuming in 7 seconds!
[7:54]: Match resuming in 6 seconds!
[7:54]: Match resuming in 5 seconds!
[7:54]: Match resuming in 4 seconds!
[7:54]: Match resuming in 3 seconds!
[7:54]: Match resuming in 2 seconds!
[7:54]: Match resuming in 1 seconds!
[7:54]: FIGHT!
[5:08]: The Allies have breached the Depot Gate!
[4:37]: The Allies have breached the Depot's east wall!
[4:32]: The Allied Truck is in position!
[4:06]: The Depot Fence has been constructed.
[2:35]: The Crane Controls have been constructed.
[2:34]: The Allies have activated the crane!
[2:21]: The Allies have loaded the Gold Crate onto the Truck!
[Intermission]: >>> Clock set to: 12:00
idle^7kARnAJ lag [Countdown]: hF
[9:13]: The Allies have captured the forward bunker!
[8:39]: Axis Command Post constructed. Charge speed increased!
[8:34]: The Allies have opened up the Forward spawn rear exit!
[8:29]: The Allies have breached the Forward Bunker Gate!
[7:53]: Allied team has destroyed the Axis Command Post!
[7:48]: Allied Command Post constructed. Charge speed increased!
[6:56]: The Allies have breached the Depot Gate!
[6:54]: The Depot Fence has been constructed.
[6:36]: The Allies have breached the Depot's west wall!
[6:24]: The Allies have breached the Depot's east wall!
[5:56]: The Crane Controls have been constructed.
[5:47]: The Allied Truck is in position!
[5:31]: The Allies have activated the crane!
[5:18]: The Allies have loaded the Gold Crate onto the Truck!
[3:34]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 8:25 (original: 12:00)
idle^7kARnAJ lag [Intermission]: forever alone
idle^7kARnAJ lag [9:58]: HF /S
[8:57]: The Sea Wall Door has been breached!
[8:53]: Allies capture the Forward Bunker!
[8:30]: Axis captured the Forward Bunker!
[8:28]: Allies capture the Forward Bunker!
[8:10]: Axis captured the Forward Bunker!
[7:13]: Allies capture the Forward Bunker!
[4:23]: Allies transmitted the documents!
[Intermission]: >>> Clock set to: 5:36
[4:40]: The Sea Wall Door has been breached!
[4:27]: Allies capture the Forward Bunker!
[3:53]: Axis captured the Forward Bunker!
[3:49]: Allies capture the Forward Bunker!
[3:23]: Axis captured the Forward Bunker!
[1:42]: Allies capture the Forward Bunker!
[1:41]: Axis captured the Forward Bunker!
vital.jetro [0:06]: <23:20:57> emzii : spec maar op ettv
vital.jetro [0:06]: <23:20:50> emzii : bolt em maar
vital.jetro [0:06]: <23:20:54> emzii : kzal is alte zien hoe da ier werkt da spel
idle^P^7sQUALL [0:03]: H2k.SPAM dialer: its bullshit not game
idle^7kARnAJ lag [0:01]: wp
vital.Prydz [Intermission]: emzii: ik zen balle goe aant spele vanavond
[Intermission]: >>> Objective NOT reached in time (5:36)
vital.zeto [Intermission]: ggs
vital.Prydz [Intermission]: ggs
[Intermission]: vital.zeto disconnected
[Intermission]: vital.emzii disconnected
[Intermission]: vital.jetro disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.