SURE #srv vs pLow - aTTitude (3338 views)

de bro
de brokensound
de ZELDA
fr An7ho
fr emorej
fr karnaj
25.11.11 15:15 CET
Awards awarded to for
Lady Macbeth pLow An7ho :{D-/= 68 kills
Killing Spree pLow kARnAJ :)))) 6 frags without being killed
Accountant pLow kARnAJ :)))) 98% kills/killed ratio
He's dead, Jim! sure, bro. 40 gibs
...and stay dead! sure, bro. 89% gibs/kill
Lead Poisoning sure, brokensound. 61 SMG kills
Spammity spam spam! pLow An7ho :{D-/= 16 SPAM kills
Fragstealer pLow emorej (-,-) 162 damage per frag
Die! Damn you, Die! sure, bro. 234 damage per frag
What objective? pLow kARnAJ :)))) 404 XP
Red Shirt sure, bro. 88 deaths
Are these pliers sharp? sure, zeldaa. 13 deaths without fragging
Med Pack Whore pLow kARnAJ :)))) 172 damage per death
Eyes Wide Shut pLow kARnAJ :)))) 3 team kills
Gingerbread man pLow An7ho :{D-/= 28 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
sure, bro.51339458840001310062108482800/01/240/574/1622412359
sure, brokensound.833576274913191245911242970/02/461/482/320115036
sure, zeldaa.623134573180013877011160940/01/242/522/7195153413
sure, 64100915223567134531291332504710/04/2143/528/720714249
pLow kARnAJ :))))94404636416331711981104853020/01/354/389/619015665
pLow An7ho :{D-/=81376688413022812010102831300/03/051/5616/317712235
pLow emorej (-,-)9432759621312119259105232540/05/253/503/115716756
pLow 89110719021042475633250312916860/09/2158/5028/117514855
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
sure, bro.40113133222008324136032260/00/012/201/4/K/K///KDDDKDDDDDKDDDDDDDDKDKD/KDKDKK/KDDKD/D
sure, brokensound.511101427010738753599180/00/214/150/3D/KK/D/KKD/KDDKDD/DDKDK/DDKDDKDDDDKDSDK/KK
sure, zeldaa.399592330022336338800/00/19/190/1DKKDD/K/DDDDDDDDDDDDDKDKKDKDKDKD
sure, 4331836822510179452105902440/00/335/541/8
pLow kARnAJ :))))1461472215300643872943500/01/019/82/1KKDDDKK/K/KKKKK/KK/KKKK/KDKDKK/DKDKDD
pLow An7ho :{D-/=961032526400133761311500/00/019/136/0DKDDK/DKDK/KK/D/KK/K/KD/K/KKK/K/KKD/KDKDKD/KDKK/KKD
pLow emorej (-,-)94851819500524423394540/02/016/140/0/DKDDKDK/KK/K/KKDKKDKK/DKDKDKKDDDDKKD
pLow 11233565601200241059094521040/03/054/358/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
sure, bro.6591132060032607265500/00/213/110/4K/KDD/DKDDDDD/DDKDKKDKDKKKKKDDKDD
sure, brokensound.93941516300433383000180/00/015/120/0/KK//KKDDKDDKDKDDKKDKKK/KDDDKDK
sure, zeldaa.83781518600325883046180/01/013/131/2KK/DDDK/KKDDDKDKKK/DDDKDKKKDKKDDD
sure, 80263435415001085338701360/01/241/361/6
pLow kARnAJ :))))75991520422732842824850/00/114/103/1/KDKS/KK/T//KDDKK/KTDKKDDKDKDDD/DKDKSK
pLow An7ho :{D-/=691131623300628512923760/01/012/183/0DDK/K//KDDXKDK/KK/KDDDDDKDDDKKKDKDDKK/KD
pLow emorej (-,-)869313152101256627861040/01/011/141/1DDD/SDKKKKDKKDDDKXKDKKDDDDKKDK
pLow 77305445893214870185332650/02/137/427/2
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
sure, bro.1007812121000219381769360/01/08/63/2DDDK/DKDDKKDDKK/KKKKDKKD
sure, brokensound.8260141710052529217500/01/111/112/0KKK/KK//DDKDDDDKD/KDKDKKK/KDDKD
sure, zeldaa.100721313600520482055580/00/012/61/2DD/KDDKKDKK/KK/KDK/KDKK/KD
sure, 94210394217001265155999940/02/131/236/4
pLow kARnAJ :))))55591018210319922152540/00/07/111/4KK//XDKD/DKKDDDDKDDDKDSKDDKDK
pLow An7ho :{D-/=62821016200322442005180/01/07/112/2DKD/KD/KKK/DDKDKDKDKDDDKDD
pLow emorej (-,-)71681014301217632358530/00/210/101/0DKDKD/TKKKDK/DDDKKDDDDKKD
pLow 6320930487118599965151250/01/224/324/6

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
sure, bro.2957724200022762821180/00/07/200/6KKDDDDKDDDDDDDXKXDDDDDDDDKDKDDKDD
sure, brokensound.135931914503327172468610/01/121/100/0KDKKDDKDKKKDKKKKDTTTKKDK/DKD/KKDDKK/
sure, zeldaa.4268819300317982671180/00/18/140/2KD//KDDDDX/DDDKKDDKDDDKDDDKK
sure, 6921834571003667917960970/01/236/440/8
pLow kARnAJ :))))1459916117011231825661130/00/214/93/0DKDKK/KDKDDDKKTDKKKKKKDKKDKXD
pLow An7ho :{D-/=89781719402631542240360/01/013/145/1DK/D/DKDD/KDKXDKX/KKDKKDKK/KDKDK/KTKDKTD
pLow emorej (-,-)128811814301324881985430/02/016/121/0DKD/KKKKKDKK/KKDK/KTKDKDKDDKKDKDDX
pLow 1212585144140410796067911920/03/243/359/1

» View plaintext endround stats
Player Chats
pLow An7ho :{D-/= [Warmup]: :o
sure, zeldaa. [Warmup]: oui je nique ta mere
sure, zeldaa. [Warmup]: merde
pLow kARnAJ :)))) [Countdown]: hF
pLow kARnAJ :)))) [Countdown]: THIS IS IT !
sure, zeldaa. [Countdown]: mes skills de francais sont tres bon
[11:10]: The Allies have captured the forward bunker!
[10:45]: Axis Command Post constructed. Charge speed increased!
[10:32]: The Allies have opened up the Forward spawn rear exit!
[10:29]: The Allies have breached the Forward Bunker Gate!
[10:24]: The Depot Fence has been constructed.
[9:36]: Allied team has destroyed the Axis Command Post!
[9:33]: Allied Command Post constructed. Charge speed increased!
[9:17]: The Allies have breached the Depot Gate!
[8:47]: The Allies have breached the Depot's east wall!
[4:24]: The Allied Truck is in position!
[3:58]: The Crane Controls have been constructed.
[3:58]: The Allies have activated the crane!
[3:44]: The Allies have loaded the Gold Crate onto the Truck!
[1:05]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 10:54
sure, brokensound. [Warmup]: mental gib skiller
pLow An7ho :{D-/= [Warmup]: =D
[9:38]: The Allies have captured the forward bunker!
[9:19]: The Depot Fence has been constructed.
[9:13]: Axis Command Post constructed. Charge speed increased!
[8:54]: The Allies have breached the Forward Bunker Gate!
[8:42]: The Allies have opened up the Forward spawn rear exit!
[8:21]: Allied team has destroyed the Axis Command Post!
[7:46]: Allied Command Post constructed. Charge speed increased!
[6:49]: The Allies have breached the Depot Gate!
[6:24]: The Crane Controls have been constructed.
[6:24]: The Allied Truck is in position!
[6:22]: The Allies have activated the crane!
[6:18]: The Allies have breached the Depot's east wall!
[6:09]: The Allies have loaded the Gold Crate onto the Truck!
[5:56]: The Allies have breached the Depot's west wall!
pLow An7ho :{D-/= [2:14]: gg
sure, bro. [2:09]: gg
[1:46]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 9:08 (original: 10:54)
pLow emorej (-,-) [Warmup]: hao
pLow emorej (-,-) [11:03]: :)
[11:01]: Allies capture the Forward Bunker!
[10:45]: Axis reclaim the Forward Bunker!
[10:37]: Allies have damaged the East Wall
[10:24]: Allies capture the Forward Bunker!
[9:46]: Door Controls have been constructed.
[9:46]: Allies have secured the forward bunker.
[9:44]: The Loading Doors are Opening!
[9:34]: The Allies have stolen a gold crate!
[9:17]: The Allies have secured a gold crate!
[9:14]: The Allies have stolen a gold crate!
[8:52]: The Loading Doors are Closing!
[8:12]: Axis have returned the objective!
[8:12]: The Axis have intercepted the stolen gold crate!
[8:09]: The Allies have stolen a gold crate!
[7:27]: Axis have returned the objective!
[7:27]: The Axis have intercepted the stolen gold crate!
[7:23]: The Allies have stolen a gold crate!
[6:33]: The Axis have intercepted the stolen gold crate!
[6:25]: The Allies have stolen a gold crate!
[5:46]: The Axis have intercepted the stolen gold crate!
[5:33]: The Allies have stolen a gold crate!
[5:20]: The Axis have intercepted the stolen gold crate!
[5:15]: The Allies have stolen a gold crate!
[4:45]: The Loading Doors are Opening!
[4:43]: Allies have escaped with the Gold!
[4:43]: The Allies have secured a gold crate!
[Intermission]: >>> Clock set to: 7:16
pLow kARnAJ :)))) [Countdown]: hF
[6:52]: Allies capture the Forward Bunker!
[6:33]: Allies have damaged the West Wall
[4:33]: Axis team locked by pLow kARnAJ :))))
sure, zeldaa. [1:28]: wp
sure, brokensound. [1:05]: gg
pLow kARnAJ :)))) [0:58]: told you this is it =)
sure, bro. [0:29]: no stray no win
pLow kARnAJ :)))) [0:27]: =)
pLow An7ho :{D-/= [0:27]: idd
sure, bro. [0:26]: i'm to low for them
sure, bro. [0:25]: np
pLow An7ho :{D-/= [0:05]: gg
[Intermission]: >>> Objective NOT reached in time (7:16)
sure, zeldaa. [Intermission]: revive only and still no use
[Intermission]: sure, bro. disconnected
[Intermission]: sure, zeldaa. disconnected
[Intermission]: pLow kARnAJ :)))) disconnected
[Intermission]: pLow An7ho :{D-/= disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.