Highway vs Revenge:] (2319 views)

21.04.12 17:00 CEST
Awards awarded to for
Lady Macbeth III.^WHighway #inSpiron 70 kills
Killing Spree III.^WHighway #inSpiron 4 frags without being killed
Accountant III.^WHighway #inSpiron 111% kills/killed ratio
Lead Poisoning III.^WHighway #inSpiron 69 SMG kills
Spammity spam spam! III.^WHighway #inSpiron 1 SPAM kills
Fragstealer III.^WHighway #inSpiron 104 damage per frag
Die! Damn you, Die! Revenge<=/F 114 damage per frag
What objective? III.^WHighway #inSpiron 210 XP
Red Shirt Revenge<=/F 71 deaths
Are these pliers sharp? Revenge<=/F 4 deaths without fragging
Med Pack Whore III.^WHighway #inSpiron 114 damage per death
Gingerbread man Revenge<=/F 1 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
III.^WHighway #inSpiron101210706306007201671100/00/169/621/01039743
III.Highway #inS101210706306007201671100/00/169/621/01039743
Revenge<=/F84182637104016711720100/01/062/690/11079634
Revenge<=/F84182637104016711720100/01/062/690/11079634
Player Summary for mp_sillyctf
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
III.^WHighway #inSpiron13052131000001300108400/00/013/100/0KDDKDDKDDKKKDKDKKDKDKKK
III.Highway #inS13052131000001300108400/00/013/100/0
Revenge<=/F7642101300001084130000/00/010/130/0DKKDKKDKKDDDKDKDDKDKDDD
Revenge<=/F7642101300001084130000/00/010/130/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
III.^WHighway #inSpiron3002562000060029400/00/06/20/0DKKDKKKK
III.Highway #inS3002562000060029400/00/06/20/0
Revenge<=/F33626000029460000/00/02/60/0KDDKDDDD
Revenge<=/F33626000029460000/00/02/60/0
Player Summary for te_valhalla
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
III.^WHighway #inSpiron10041161600001600160000/00/016/160/0KDKDKKDKDKDKDKDDKDKDKKDKDDKDKDKD
III.Highway #inS10041161600001600160000/00/016/160/0
Revenge<=/F10040161600001600160000/00/016/160/0DKDKDDKDKDKDKDKKDKDKDDKDKKDKDKDK
Revenge<=/F10040161600001600160000/00/016/160/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
III.^WHighway #inSpiron10041161600001600160000/00/016/160/0KDKDDKDDKDKKDKKDDKKDKDDDKDKKDKKD
III.Highway #inS10041161600001600160000/00/016/160/0
Revenge<=/F10040161600001600160000/00/016/160/0DKDKKDKKDKDDKDDKKDDKDKKKDKDDKDDK
Revenge<=/F10040161600001600160000/00/016/160/0
Player Summary for ctf_multi
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
III.^WHighway #inSpiron851667030070889400/00/16/60/0DKDDKDDKKSKSDDKS
III.Highway #inS851667030070889400/00/16/60/0
Revenge<=/F1162376020089470800/01/06/60/0KDKKSDKKDDDKSKD
Revenge<=/F1162376020089470800/01/06/60/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
III.^WHighway #inSpiron10835131203001393123900/00/012/121/0KDKDKDKDKSKDKDDKKDDKDKDKSKDS
III.Highway #inS10835131203001393123900/00/012/121/0
Revenge<=/F8531121402011239139300/00/012/120/1DKDKDKDKSDDKDKKDDKKDKDKSDDK/
Revenge<=/F8531121402011239139300/00/012/120/1

» View plaintext endround stats
Player Chats
Revenge<=/F [Warmup]: Rups!
III.^WHighway #inSpiron [8:57]: jezus man
[7:25]: Axis team has secured the second Gold Crate!
[7:21]: Axis have returned the objective!
[5:52]: Allied team has secured the first Gold Crate!
[3:29]: Allied team has secured the second Gold Crate!
[2:54]: Allied team has secured the last Gold Crate!
[Intermission]: >>> Clock set to: 7:07
Revenge<=/F [Warmup]: Rups!
[5:40]: Axis team has secured the second Gold Crate!
[5:34]: Axis have returned the objective!
[5:05]: Axis team has secured the last Gold Crate!
[Intermission]: >>> Objective reached at 2:03 (original: 7:07)
Revenge<=/F [Intermission]: W
Revenge<=/F [Intermission]: +
Revenge<=/F [Warmup]: Rups!
[Intermission]: >>> Clock set to: 5:00
Revenge<=/F [Warmup]: Rups!
[Intermission]: >>> Objective NOT reached in time (5:00)
Revenge<=/F [Intermission]: XDDDD
III.^WHighway #inSpiron [Intermission]: :dddddd
Revenge<=/F [Warmup]: Rups!
[6:34]: Allies win!
[6:31]: end
[Intermission]: >>> Clock set to: 10:00
Revenge<=/F [Warmup]: Rups!
[8:18]: Axis have returned the objective!
[5:35]: Axis have returned the objective!
III.^WHighway #inSpiron [5:30]: Xd
[2:52]: Axis win!
[2:49]: end
[Intermission]: >>> Objective reached at 7:10 (original: 10:00)
III.^WHighway #inSpiron [Intermission]: Xd
[Intermission]: III.Highway #inSpiron disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.