eXecutors vs WE ARE DUST (2902 views)

si Kwizlord
si Tohaj
de Lagz
no bolgeir
nl ky
nl AROZ
15.05.12 20:00 CEST
Awards awarded to for
Lady Macbeth #exe.et tohaj 68 kills
Killing Spree #exe.et tohaj 7 frags without being killed
Accountant #exe.et tohaj 97% kills/killed ratio
He's dead, Jim! WE KY:] DUST 16 gibs
...and stay dead! WE KY:] DUST 29% gibs/kill
Lead Poisoning #exe.et tohaj 54 SMG kills
Spammity spam spam! ^J^H^IWE BG:] ^IDUST 13 SPAM kills
Fragstealer #exe.et tohaj 211 damage per frag
Die! Damn you, Die! ^J^H^IWE BG:] ^IDUST 263 damage per frag
What objective? #exe.et tohaj 515 XP
Red Shirt ^DWE AROZ ^DDUST 88 deaths
Are these pliers sharp? ^DWE AROZ ^DDUST 9 deaths without fragging
Med Pack Whore #exe.et tohaj 216 damage per death
Eyes Wide Shut ^J^H^IWE BG:] ^IDUST 6 team kills
Gingerbread man ^J^H^IWE BG:] ^IDUST 29 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
^DWE AROZ ^DDUST57378528811331710458129252040/13/349/563/1020114239
^J^H^IWE BG:] ^IDUST76509567210262912484111362861/04/241/3313/722315055
WE KY:] DUST88417566416008986410949590/03/545/508/617617159
DUST72130416422437595432806350105491/010/5135/5024/620015448
#exe.et tohaj96515687012111414216115712360/04/354/4411/1020916375
#exe.et KwizlorD684135071330161155193353370/00/339/428/823112646
#exe.et Lagz663844974604179243119002920/05/344/474/618916158
#exe.et 76131216721521454735010328068650/09/3137/4723/621015056
Player Summary for sw_goldrush_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
^DWE AROZ ^DDUST114109161430052677214600/02/014/80/1KK/K/DKKK/KKDKKKD/DDDKKDDK/KDK
^J^H^IWE BG:] ^IDUST8110313165017253920581040/00/012/92/0DKKK/DKKK/K/KK/DD//KKKT/DDDKDD
WE KY:] DUST1701121710400323402144180/00/014/83/0KKKDKKKDKKDK/DKK/DXDKDKKK/KK
DUST1223244640120115755663481220/02/040/255/1
#exe.et tohaj441031125100330622615700/00/210/181/2DDKDDDKDKDDDDDKDKDDDK//K/KDKKDDDKDDD
#exe.et KwizlorD7872111420022092243600/00/011/110/1DDKDDKDDDKKD/DKDK/KKKDDKK
#exe.et Lagz2089315200311942505180/00/03/100/2/DD/DDDDKDDDKDD/KD
#exe.et 472642554500863487556880/00/224/391/5

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
^DWE AROZ ^DDUST20854200233142525181320/10/17/140/1DKDKDDTTDDDD/DDDDK/KTDDXS/DDS
^J^H^IWE BG:] ^IDUST921241314202529842756331/02/210/72/1KDK//KT/DKDDKD/KDXKK/KTKDDDKKK
WE KY:] DUST10679161560022620248200/01/113/132/2KKDDKDDDDXKXKXKDDKKD/KDDKKK/KKKDDK
DUST73288334982510702977561651/13/430/344/4
#exe.et tohaj1411031712300134572560720/01/013/103/2DDKDDKDKKKKKKKDKXKKDKKDKD/KDKD
#exe.et KwizlorD60889150004212716831440/00/09/100/1KDKKD/KD//KDKDDDD/KDKDKD
#exe.et Lagz758312161015217227861100/02/210/81/1KK/KKDKD/DDKDK/KKDT/KDDDDKK/D
#exe.et 92274384340110775670293260/03/232/284/4
Player Summary for adlernest
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
^DWE AROZ ^DDUST4741919500219453168540/00/19/140/3DDKDDKDKDDKDDK/K/DDKDDDKDDDKX
^J^H^IWE BG:] ^IDUST4169717112914722409640/00/06/63/1/KDDKK/KKDDK//KD//T/D/S/TD
WE KY:] DUST164631810001647259100/00/23/140/3DDKDDDDDDDDDKDDDDDXDDK
DUST35156195471211506481681180/00/318/343/7
#exe.et tohaj175110148100330581922570/02/012/60/0//KXKKKDKKKDK/DKKKKDKKD
#exe.et KwizlorD92951213110629761473370/00/06/46/2K/D/KK/DK/DKK//DKKKKDDKKS
#exe.et Lagz133811612201421341669430/01/016/80/0KK/DKTDKK//KKDKDDK/KDKDKKKKKD
#exe.et 133286423341113816850641370/03/034/186/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
^DWE AROZ ^DDUST9277131430052621223800/01/010/82/1KKDKKDKD/K/DD/K/K/KKDDKDDKK
^J^H^IWE BG:] ^IDUST133921612200527891751360/02/010/44/3K/K/K/KK/KDKKDKDDKD/DKDKKKKK
WE KY:] DUST16284138500118331524180/02/110/51/1KKKDDKKDDKDKKKKKDD/KK
DUST129253423410001172435513540/05/130/177/5
#exe.et tohaj5064714101320702332350/01/16/61/4DDDKDDK/KDTKD/DKK/KDDD
#exe.et KwizlorD335561801021541230300/00/34/122/2DDDDKDKDDDKKDKDDDXDSKD/X/D
#exe.et Lagz58661017101119022608670/00/19/142/1KDDKDDKKDDKKDDKDKDDK/TKDDDDD
#exe.et 4718523492126551372431020/01/519/325/7
Player Summary for et_beach
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
^DWE AROZ ^DDUST5433611010210421439180/00/05/41/3KDDDKDDDKKS/K/DKD
^J^H^IWE BG:] ^IDUST50744800021544138100/00/02/32/2DKDDDK//KDKD
WE KY:] DUST12556540000754938230/00/04/31/0KDDKKKDKD
DUST761631523010433403758410/00/011/104/5
#exe.et tohaj1115910951041375128300/00/05/35/2/KKKDKKXKDD/K/DK/SKK
#exe.et KwizlorD5747470101161888100/00/01/40/1K/KKDDDDSKD
#exe.et Lagz50204800127651176180/00/04/41/2DDDTKK/D/DDKK
#exe.et 731261824521737583340180/00/010/116/5

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
^DWE AROZ ^DDUST40334100000748141600/00/14/80/1DDKDDKDDDKDKDD
^J^H^IWE BG:] ^IDUST60473501111156781490/00/01/40/0/DTDKKKDSD
WE KY:] DUST2240290002670127000/00/11/71/0D//DXDDKDDKD
DUST41120924011325743467490/00/26/191/1
#exe.et tohaj45076921000119485920/00/08/11/0KKKKKKDKKDK
#exe.et KwizlorD2005684000111975591560/00/08/10/1KKDKKDKD/KKK
#exe.et Lagz664546000210761156360/02/02/30/0K/D/DKKDKD
#exe.et 23917721121003346725741940/02/018/51/1

» View plaintext endround stats
Player Chats
#exe.et KwizlorD [Countdown]: gl
^DWE AROZ ^DDUST [Countdown]: GL HF
WE KY:] DUST [Countdown]: hf
^DWE AROZ ^DDUST [11:15]: SHOUT OUT TO: FLAP AND MAIKKKII
WE KY:] DUST [11:10]: WOOP
[8:29]: The Tank has been repaired!
[8:26]: Allied team has stolen the Tank!
[7:08]: Truck Barrier #1 has been constructed.
[7:03]: Allied Command Post constructed. Charge speed increased!
[6:54]: The Tank has been damaged!
[6:08]: The Tank has been repaired!
[5:56]: Allied team has destroyed the Bank Doors!
[4:08]: Allied team is escaping with the Gold Crate!
[3:40]: The Tank has been damaged!
[3:14]: Truck Barrier #1 has been destroyed.
[2:08]: Allied team escaped with the Gold Crate!
^J^H^IWE BG:] ^IDUST [Intermission]: GG
[Intermission]: >>> Clock set to: 9:51
#exe.et Lagz [Intermission]: gg
^J^H^IWE BG:] ^IDUST [Intermission]: shoutout to our gay friend FLappie.
WE KY:] DUST [Intermission]: lol
^DWE AROZ ^DDUST [Warmup]: GG
^DWE AROZ ^DDUST [Warmup]: GAY FLAPPIEEE DE PAPPIEE
^DWE AROZ ^DDUST [Warmup]: I LOVE YOU 2
[9:25]: Allied Command Post constructed. Charge speed increased!
[6:07]: The Tank has been repaired!
[6:03]: Allied team has stolen the Tank!
[5:36]: Tank Barrier #1 has been constructed.
[4:47]: Axis team has destroyed the Allied Command Post!
[4:13]: The Tank has been damaged!
[4:11]: Axis Command Post constructed. Charge speed increased!
[3:21]: Tank Barrier #1 has been destroyed.
[3:20]: The Tank has been repaired!
[2:58]: Allied team has destroyed the Axis Command Post!
[2:34]: The Tank has been damaged!
[2:24]: The Tank has been repaired!
[2:01]: Allied team has destroyed the Bank Doors!
[1:40]: Allied Command Post constructed. Charge speed increased!
#exe.et Lagz [0:50]: gg
#exe.et KwizlorD [0:48]: gg
#exe.et tohaj [0:24]: :DDDDDDDDDDDDDDDDDDDD
^DWE AROZ ^DDUST [0:19]: yeah nice
[Intermission]: >>> Objective NOT reached in time (9:51)
^J^H^IWE BG:] ^IDUST [Intermission]: wp
WE KY:] DUST [Intermission]: gg
#exe.et tohaj [Countdown]: shoutout mitja , forsaken
#exe.et KwizlorD [Countdown]: me3
#exe.et Lagz [Countdown]: shoutout to joka <3
[8:32]: The Doors are opening!!
[7:26]: Allied Command Post constructed. Charge speed increased!
[7:26]: Allied Command Post spawn active!
[2:56]: Main blast door opening!
[2:49]: Main blast door closing!
[2:36]: Main blast door opening!
[2:26]: Main blast door closing!
[1:59]: Main blast door opening!
[1:54]: Main blast door closing!
[1:48]: Main blast door opening!
[1:42]: Main blast door closing!
#exe.et tohaj [1:32]: :DDDDDDDDDDDDDDDDDDDD
#exe.et tohaj [1:31]: :DDDDDDDDDDDDDDDDDDDD
#exe.et tohaj [1:31]: :DDDDDDDDDDDDDDDDDDDD
#exe.et tohaj [1:31]: :DDDDDDDDDDDDDDDDDDDD
[1:29]: Allied team has transmitted the documents!
[Intermission]: >>> Clock set to: 8:30
#exe.et KwizlorD [Intermission]: gg
^DWE AROZ ^DDUST [Intermission]: THIS IS BAD
^J^H^IWE BG:] ^IDUST [Intermission]: so wat_
WE KY:] DUST [Warmup]: shoutout to my mom
#exe.et KwizlorD [Countdown]: shoutout to ers, joka, harmen and not to mitja
#exe.et tohaj [Countdown]: :DDDDDDDDDDDDDDDDDDDD
^J^H^IWE BG:] ^IDUST [Countdown]: kurwa
#exe.et tohaj [7:05]: :DDDDDDDDDDDDDDDDDDDD
[5:31]: The Doors are opening!!
#exe.et tohaj [4:10]: :DDDDDDDDDDDDDDDDDDDD
#exe.et KwizlorD [4:04]: eh epic
[3:05]: Allied Command Post constructed. Charge speed increased!
[3:05]: Allied Command Post spawn active!
[0:36]: Main blast door opening!
[0:31]: Main blast door closing!
[Intermission]: >>> Objective NOT reached in time (8:30)
#exe.et tohaj [Warmup]: lets go
[9:12]: The Sea Wall has been breached!
[7:34]: The Sea Wall Door has been breached!
[7:22]: Allies capture the Forward Bunker!
[7:09]: Axis captured the Forward Bunker!
[6:56]: Allies capture the Forward Bunker!
[6:51]: Axis captured the Forward Bunker!
[6:27]: Allies capture the Forward Bunker!
[3:42]: Allies transmitted the documents!
[Intermission]: >>> Clock set to: 6:17
#exe.et KwizlorD [Intermission]: gg
[5:10]: The Sea Wall has been breached!
[3:08]: The Sea Wall Door has been breached!
[2:19]: Allies capture the Forward Bunker!
[2:03]: Axis captured the Forward Bunker!
[1:37]: Allies capture the Forward Bunker!
^J^H^IWE BG:] ^IDUST [1:15]: ha
[1:05]: Axis captured the Forward Bunker!
[0:46]: Allies capture the Forward Bunker!
^J^H^IWE BG:] ^IDUST [0:07]: u know u play without tzac?
^J^H^IWE BG:] ^IDUST [0:02]: think we may win
^J^H^IWE BG:] ^IDUST [0:00]: right?
[Intermission]: >>> Objective NOT reached in time (6:17)

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.