eXecutors vs innerSense (2990 views)

29.08.12 17:30 CEST
Awards awarded to for
Lady Macbeth iSAE 38 kills
Killing Spree iSAE 6 frags without being killed
Accountant iSAE 115% kills/killed ratio
He's dead, Jim! iSAE 6 gibs
...and stay dead! iSAE 16% gibs/kill
Lead Poisoning iSAE 29 SMG kills
Spammity spam spam! iSED 7 SPAM kills
Fragstealer iSAE 137 damage per frag
Die! Damn you, Die! #exe.et Kwiz 208 damage per frag
What objective? iSED 307 XP
Red Shirt #exe.et gtv 45 deaths
Are these pliers sharp? #exe.et Kwiz 10 deaths without fragging
Med Pack Whore #exe.et gtv 143 damage per death
Gingerbread man iSED 17 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
#exe.et Kwiz391751845210830056038180/00/417/281/4167131210
#exe.et gtv512032345200952205614360/01/317/265/722712549
#exe.et 45378419041017822511652540/01/334/266/7197128310
iSAE112217383361095870435200/05/129/194/315412865
iSED94307343551017509836371520/02/025/157/315010153
iS10352472681120261096879891520/07/054/1511/315211564
Player Summary for sw_goldrush_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
#exe.et Kwiz3175619110214322814180/00/06/150/1SDKDKDD/KDDKDDD/DDDDDDKDK
#exe.et gtv381081026200419582508180/00/27/153/5DDDDKDK/DDK/K/KKKDDDDDDDDKKDDKDDDDD/
#exe.et 351831645310633905322360/00/213/303/6
iSAE158130191250032886180600/01/017/81/1KDKDKDDDKKKDKK//K/KKDKKKKKKDKKD
iSED951421920300132436158400/01/013/55/2/KKKKKDK///KDKDD/KKKDK/K/D/K/K/DK/K/KK/
iS1272723832800165322339000/02/030/136/3

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
#exe.et Kwiz61608131003926170200/00/07/71/3KK/DKDKK/DD/KDKDDDKDD
#exe.et gtv7057710000222921745180/00/06/81/0K/DKDKDDKKKDD/DKD
#exe.et 661171523100532183447180/00/013/152/3
iSAE7152101401041982199900/00/08/82/1DKD/DK/DKK/DDDDKK/KSKKDK
iSED1008788110214651219360/00/07/51/1D/KDKDDKKDKKS/KDK
iS861391822120634473218360/00/015/133/2
Player Summary for braundorf_b4
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
#exe.et Kwiz141417000039377900/00/11/60/0DKDDDDDD
#exe.et gtv802745000273478400/01/03/20/1KDK/KK/DD
#exe.et 474151200021127156300/01/14/80/1
iSAE16635531001100254700/01/14/10/0KK/DKDKK
iSED1254254100156158000/00/04/31/0DKDDK/KKK
iS1467710720021563112700/01/18/41/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
#exe.et Kwiz502636000325474300/00/33/00/0D/KK/DKD/
#exe.et gtv501124000123657700/00/11/11/1DDK/KD
#exe.et 50375100004490132000/00/44/11/1
iSAE10004400010000/03/00/21/1KK/DKDKD
iSED66362300016362541160/01/01/20/0/KDDK
iS83366700026362541160/04/01/41/1

» View plaintext endround stats
Player Chats
iSED [Warmup]: is it really like that? :D
#exe.et gtv [Countdown]: YEAH you can read it
iSAE [Countdown]: he is illiterate
iSED [Countdown]: true, true
#exe.et Kwiz [Countdown]: gl
[10:35]: The Tank has been repaired!
[10:32]: Allied team has stolen the Tank!
[10:12]: Tank Barrier #1 has been constructed.
[9:47]: Axis Command Post constructed. Charge speed increased!
[9:39]: Truck Barrier #1 has been constructed.
[9:13]: The Tank has been damaged!
[9:02]: Tank Barrier #1 has been destroyed.
[8:44]: The Tank has been repaired!
[7:27]: The Tank has been damaged!
#exe.et Kwiz [6:49]: we enjoyed that one
[5:08]: The Tank has been repaired!
[4:57]: Match is PAUSED! (Allies)
iSED [4:57]: ..
[4:57]: Match resuming in 225 seconds!
[4:57]: Match resuming in 210 seconds!
[4:57]: Match resuming in 195 seconds!
[4:57]: Match resuming in 180 seconds!
[4:57]: Match resuming in 10 seconds!
[4:57]: Match resuming in 9 seconds!
[4:57]: Match resuming in 8 seconds!
[4:57]: Match resuming in 7 seconds!
[4:57]: Match resuming in 6 seconds!
[4:57]: Match resuming in 5 seconds!
[4:57]: Match resuming in 4 seconds!
[4:57]: Match resuming in 3 seconds!
[4:57]: Match resuming in 2 seconds!
[4:57]: Match resuming in 1 seconds!
[4:57]: FIGHT!
[4:55]: The Tank has been damaged!
[4:52]: Allied team has destroyed the Axis Command Post!
[4:39]: Allied Command Post constructed. Charge speed increased!
[3:53]: Axis team has destroyed the Allied Command Post!
[2:41]: Axis Command Post constructed. Charge speed increased!
#exe.et Kwiz [0:39]: wp
#exe.et gtv [0:23]: car:D
iSED [0:04]: about that :D
[Intermission]: >>> Clock set to: 12:00
[10:29]: The Tank has been repaired!
[10:26]: Allied team has stolen the Tank!
iSAE [9:37]: xd
[9:19]: Axis Command Post constructed. Charge speed increased!
[9:05]: The Tank has been damaged!
[9:01]: The Tank has been repaired!
[8:34]: Allied team has destroyed the Bank Doors!
[8:30]: Allied team has destroyed the Axis Command Post!
[8:22]: Allied Command Post constructed. Charge speed increased!
[8:13]: Truck Barrier #1 has been constructed.
iSED [7:49]: :DDDDDDDDDD
iSAE [7:49]: :D
iSAE [7:48]: :D
iSAE [7:48]: :D
[7:04]: Truck Barrier #1 has been destroyed.
[6:31]: Allied team is escaping with the Gold Crate!
iSAE [6:07]: gg
[5:26]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 6:33 (original: 12:00)
[9:44]: Allies capture the factory district!
[9:23]: The side gate has been built!
[9:03]: Allies have destroyed the Main Gate!
[7:27]: Allies have destroyed the Bunker Controls!
[7:27]: Allies have destroyed the Bunker Controls!
[7:27]: Allies have destroyed the Bunker Controls!
[7:27]: Allies have destroyed the Bunker Controls!
[7:27]: Allies have destroyed the Bunker Controls!
[7:27]: Allies have destroyed the Bunker Controls!
[Intermission]: >>> Clock set to: 2:33
[Countdown]: iSSC connected
[Countdown]: Allies team locked from spectators by #exe.et gtv
[2:32]: Match is PAUSED! (Allies)
#exe.et gtv [2:31]: NO SPECS
iSAE [2:31]: its ur spec?
[2:32]: #exe.et gtvcalled a vote.
[2:31]: Vote FAILED! (Match Reset )
[2:32]: iSAEcalled a vote.
[2:32]: Vote FAILED! (Match Reset )
[2:31]: Match resuming in 225 seconds!
iSED [2:31]: there's no ettv
iSED [2:31]: so 1 spec is allowed
iSED [2:31]: ;D
#exe.et gtv [2:32]: how much do you think i care
[2:31]: iSSC disconnected
#exe.et Kwiz [2:32]: who said so?
[2:31]: Match resuming in 210 seconds!
iSED [2:32]: the rules
iSED [2:32]: :D
#exe.et Kwiz [2:31]: if we dont agree
#exe.et gtv [2:32]: show me
#exe.et Kwiz [2:32]: there is no spec
iSAE [2:32]: gtc I think u care a lot
iSED [2:32]: nice ESL admins we got there
iSAE [2:31]: :p
#exe.et Kwiz [2:32]: :P
[2:31]: Match resuming in 195 seconds!
iSED [2:31]: free game
#exe.et gtv [2:32]: 1 spec per team if both agree
iSAE [2:31]: unpause
iSED [2:32]: so much whine about it
[2:32]: Match resuming in 10 seconds!
iSED [2:32]: kk
[2:32]: Match resuming in 9 seconds!
[2:32]: Match resuming in 8 seconds!
[2:32]: Match resuming in 7 seconds!
[2:32]: Match resuming in 6 seconds!
[2:32]: Match resuming in 5 seconds!
#exe.et Kwiz [2:31]: if u would ask...
[2:32]: Match resuming in 4 seconds!
iSED [2:32]: neither did I see the rule about map choice
[2:32]: Match resuming in 3 seconds!
[2:32]: Match resuming in 2 seconds!
[2:32]: Match resuming in 1 seconds!
iSED [2:31]: gotta see about that :D
[2:32]: FIGHT!
[1:40]: Allies capture the factory district!
[1:15]: Axis Command Post constructed. Charge speed increased!
iSAE [1:04]: xd
[1:02]: The side gate has been built!
[0:54]: Allies have destroyed the Main Gate!
#exe.et gtv [0:12]: GG
iSAE [0:09]: xd'
[0:03]: iSAE disconnected
#exe.et gtv [0:03]: lets read the map rule now :)
iSED [Intermission]: paste it
[Intermission]: >>> Objective NOT reached in time (2:33)
[Intermission]: #exe.et Kwiz disconnected
iSED [Intermission]: cba to read it here
iSED [Intermission]: :D
[Intermission]: iSED disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.