Team Reload vs rtcw (2515 views)

nl xPERiA
ro raZy
pl dydz1u
gb jam
ee freEze
ee pudi


CB 3on3 Ladder
#clanbase.et
17.10.12 15:00 CEST
Awards awarded to for
Lady Macbeth rtcw.jam 55 kills
Killing Spree reload.xpr 4 frags without being killed
Accountant rtcw.pudijam 102% kills/killed ratio
He's dead, Jim! rtcw.jam 17 gibs
...and stay dead! rtcw.jam 31% gibs/kill
Lead Poisoning rtcw.jam 38 SMG kills
Spammity spam spam! rtcw.jam 5 SPAM kills
Fragstealer rtcw.pudijam 169 damage per frag
Die! Damn you, Die! reload.xpr 269 damage per frag
What objective? rtcw.pudijam 290 XP
Red Shirt reload.dydzieKk 80 deaths
Are these pliers sharp? reload.dydzieKk 11 deaths without fragging
Med Pack Whore rtcw.jam 166 damage per death
Eyes Wide Shut reload.dydzieKk 2 team kills
Gingerbread man rtcw.pudijam 28 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
reload.xpr73266557513002114105118731270/01/336/344/325615847
reload.dydzieKk441373580902157243118612410/02/230/381/6207148311
rtcw.jam952025558170151024096051710/00/138/395/218616639
rtcw.pudijam102290504940128102447047800/09/137/195/120514436
rtcw.pudi75238496413101698509739540/00/329/344/220115038
reload.75113324432656148551682501256730/012/3170/3419/221115338
reload.raZy52186356711008781510190180/01/327/330/522315237
rtcw.52186356711008781510190180/01/327/330/522315237
Player Summary for
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
reload.xpr78101519500136853192730/00/11/00/2D/KDD
reload.dydzieKk298724100118143392180/00/03/20/2DK/KDKDD
rtcw.jam1211517141100031712484570/00/01/33/0KDDKDKK
rtcw.pudijam15003200010000/01/01/11/0KK/DK
rtcw.pudi146201913800231622489180/00/03/10/0/KKDK/
reload.1055361722500511832115571660/01/19/74/4
reload.raZy36782220002246333900/00/01/30/0KDDD
rtcw.36782220002246333900/00/01/30/0
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
reload.xpr431161432100948915023540/00/114/210/1K/D/D//KDK/DKDKDDD/DDDK/DDKDKDDKDDKDK/KDKDDDK/
reload.dydzieKk29561034100625525031540/01/29/240/2DKD/DDKDDDKDK/D/DKDKDDDDDDDDDDDKKDKDDK/DDD//
rtcw.jam1101092119200140783073940/00/021/180/0DKDKKDKDKKDKKDKDDDKDKKDKDKKDKKDKKKDKDD/D
rtcw.pudijam15216735231001863313409360/06/026/53/0K/KKK/K/K/KK/K/KK//KDKK//KK/KKK/K/KK/KKK/K/KK/KDDKKK/KKDKD
rtcw.pudi7310419262001138693949180/00/217/132/0/D/K/DDKDKKD/KK/DKK/DD/DK//KDK/KDKDKDKKKDKK/D
reload.81552991347004521721204852560/07/587/815/3
reload.raZy51901427500329884224180/01/313/190/2DKDDDDDKDDDK/DDKKDDKDKKDDDKDKDKDD/D/DDKKK
rtcw.51901427500329884224180/01/313/190/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
reload.xpr1081402624700115529365800/01/121/134/0/K/DKKKKDKK//K/K/DDD/KK/KKDKDK/KKDKDKXK/K/DKKDKDKDK
reload.dydzieKk817318227028287734381690/01/018/121/2/DKKDK/DDK/KDK/KDDDDKD/K/KKTK/KKT/KDKKDKDD
rtcw.jam68781725401429914048200/00/116/182/2K/D/DKKDKKDKKDKDKTKKD/KDKDDKDDKDDDDDDDD/KKD
rtcw.pudijam501231224301939133638440/02/110/131/1KDDKK/DDKDDDD/DT/D//K//KK/K/DDDKKDKDK
rtcw.pudi441141125310328193301180/00/19/202/2SDKKDDDDDDXKKX//DDDDKKDDDDD/DDKDKKKKDD
reload.705288412024143518129180832510/04/474/7610/7
reload.raZy7289131840052581262700/00/013/110/3DKDDK/DKKDKDKDK//K/KD/DKDXKKDDKD
rtcw.7289131840052581262700/00/013/110/3

» View plaintext endround stats
Player Chats
reload.raZy [Warmup]: is shittest even than dely
[Countdown]: Axis have captured the Forward Bunker!
[9:37]: Axis have captured the Forward Bunker!
[9:09]: Allies have reclaimed the Forward Bunker!
[9:07]: The Axis have blown the Main Entrance!
[9:05]: Axis have captured the Forward Bunker!
[7:49]: The Axis team has transmited the Secret War Documents!
[Intermission]: >>> Objective reached at 2:11 (original: 10:00)
reload.raZy [6:10]: wtf
reload.raZy [0:45]: what is that hitbox?
[0:18]: The Allies have captured the forward bunker!
[Intermission]: >>> Clock set to: 12:00
rtcw.pudi [11:37]: 8D
reload.dydzieKk [11:33]: how !
reload.dydzieKk [11:32]: XD
[9:57]: The Allies have captured the forward bunker!
[9:52]: The Axis have captured the forward bunker!
[9:38]: Match is PAUSED! (Axis)
rtcw.pudi [9:38]: shot xpr
[9:38]: Match resuming in 225 seconds!
[9:38]: Match resuming in 10 seconds!
[9:38]: Match resuming in 9 seconds!
[9:38]: Match resuming in 8 seconds!
[9:38]: Match resuming in 7 seconds!
[9:38]: Match resuming in 6 seconds!
reload.xpr [9:38]: man im going crazy here ur all so unhittable and im so shit : (
[9:38]: Match resuming in 5 seconds!
[9:38]: Match resuming in 4 seconds!
[9:38]: Match resuming in 3 seconds!
[9:38]: Match resuming in 2 seconds!
[9:38]: Match resuming in 1 seconds!
reload.raZy [9:38]: :D!
[9:38]: FIGHT!
[6:45]: The Allies have captured the forward bunker!
[6:30]: The Allies have breached the Forward Bunker Gate!
[6:28]: Axis Command Post constructed. Charge speed increased!
[6:07]: The Allies have opened up the Forward spawn rear exit!
reload.dydzieKk [5:31]: :D
[5:09]: Allied team has destroyed the Axis Command Post!
[4:39]: Allied Command Post constructed. Charge speed increased!
[4:38]: The Allies have breached the Depot Gate!
[4:37]: The Depot Fence has been constructed.
[3:39]: The Allies have breached the Depot's east wall!
[2:38]: The Allied Truck is in position!
[1:20]: The Crane Controls have been constructed.
[1:19]: The Allies have activated the crane!
[1:06]: The Allies have loaded the Gold Crate onto the Truck!
reload.raZy [0:14]: gg
rtcw.pudi [0:08]: ggs
[0:05]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 11:55 (original: 12:00)
reload.raZy [Intermission]: close one
reload.raZy [Intermission]: :p
[Intermission]: reload.raZy disconnected
[Intermission]: rtcw.pudijam disconnected
[Intermission]: rtcw.pudi disconnected
[Intermission]: reload.dydzieKk disconnected
rtcw.jam [Intermission]: :)
[Intermission]: reload.xpr disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.