Euphon vs revealed (2110 views)

fr r1vA
fr kEEJi
be ViKO
nl hybrAtek
de shNz
nl GiZmOoO


CB ET 3on3 Ladder
#clanbase.et
10.05.13 15:45 CEST
Awards awarded to for
Lady Macbeth rev.hybrAtek! 61 kills
Killing Spree eph+ kEEJi 5 frags without being killed
Accountant rev.GiZmOoO! 100% kills/killed ratio
He's dead, Jim! rev.hybrAtek! 14 gibs
...and stay dead! eph+ kEEJi 27% gibs/kill
Lead Poisoning rev.hybrAtek! 53 SMG kills
Spammity spam spam! rev.hybrAtek! 6 SPAM kills
Fragstealer rev.shNz! 172 damage per frag
Die! Damn you, Die! eph+ :o) 278 damage per frag
What objective? rev.hybrAtek! 421 XP
Red Shirt eph+ SLEEPER 83 deaths
Are these pliers sharp? eph+ :o) 14 deaths without fragging
Med Pack Whore rev.GiZmOoO! 205 damage per death
Eyes Wide Shut eph+ kEEJi 4 team kills
Gingerbread man eph+ SLEEPER 29 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
eph+ kEEJi6433141641104510289107631120/02/238/525/425116858
eph+ SLEEPER5735148839112912101108981830/02/041/466/825213039
eph+ :o)423073276300198247108332820/03/629/480/4258143214
eph+ 5498912122323155330637324945770/07/6108/4811/4254147310
rev.shNz!83278587012022710119105121820/03/348/385/517415049
rev.GiZmOoO!1004125050110117102649796710/01/245/295/320519658
rev.hybrAtek!85421617114122612111103292320/04/253/416/319914357
rev.88111116919137157032494306374850/08/2146/4116/319316358
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
eph+ kEEJi41114102420023859398920/01/27/202/0DDKKD/KKKKKDDDDDDD/KDDDDDDDDDKKDDD
eph+ SLEEPER4713516343101245063441180/01/014/181/3K/KKDD/DDDKK/DKDD/D/K////DDKKD/DD/KKSDKD/DKDDKKDKD
eph+ :o)4613512260007290535291340/01/211/170/0KKDKDK/D/KDKDKD//D/D//DDDDDKDDKKDKKDDD
eph+ 4538438845102111270109591540/03/432/553/3
rev.shNz!76961621200123621360000/02/114/70/1/KKDDK//KK/DDDK///K/D/KDKK/KDK/KDKK/K
rev.GiZmOoO!1041422221400935883613180/00/120/102/1DDKKDKD/KD/KDK/D/KDKK/KKK/K/KKKK/KDKKDKDKD/
rev.hybrAtek!96133242540083750405700/02/121/151/1DKDDK/KDDKKDD/KKDK/KK/KK/KD/DK/KDDKKKKDDKD/KKKDDK
rev.9237162671000291095911270180/04/355/323/3

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
eph+ kEEJi7366111520122353251580/01/011/110/2DDKKDK/DDDTKKDDKDKKKK/DDKDD
eph+ SLEEPER457292030072762280000/01/07/121/1DKKDDDK/KD/K//DK/KKK/D/DDDDDD
eph+ :o)356751420051621231700/00/25/80/0//DD/KDD/X/KKDDKKDDD
eph+ 512052549701146736763280/02/223/311/3
rev.shNz!1006913134026197318821670/01/113/51/2D/KTXK/K/DKK//TDDKKDKKK/KDDKK
rev.GiZmOoO!9099910301225972486530/00/18/72/1KDXTKKD//KKDDKDKDDKDK
rev.hybrAtek!76122131731073062236800/01/010/112/0KK//DDDKK/DDK/XK/DD/DSDKDKKKKK/K
rev.892903540101315763267362200/02/231/235/3
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
eph+ kEEJi1401051410701125592185880/00/013/72/1DDDTKDKXKKDKDKKK/KDKKDKKKD
eph+ SLEEPER1337716122016247119651470/00/013/64/1K//KKKXK/KKDDK/TDKK/K/KKDKKDKD
eph+ :o)71631014000219902328940/01/09/90/1DDKKDDDKKDDKDK/DK/KKDKDD
eph+ 11524540369029702064783290/01/035/226/3
rev.shNz!7056142010042337283800/00/09/151/1KKKK/DKDDKDDKK/KK/DDDDD/DDKDDDKDKK
rev.GiZmOoO!275231120021229183900/00/03/80/1D/DKDDDDD/DDKK
rev.hybrAtek!5589101840032912234300/00/110/120/2/KDKDDKDK/DKDDKDDDDKKKDDK/DD
rev.51197274970096478702000/00/122/351/4

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
eph+ kEEJi4046615002015182074140/00/07/141/1DDDKDKKDTDKDKTDDDDDDKDD
eph+ SLEEPER4167717100423622692180/00/07/100/3DD/DDDDKKD/DDDK/DK/KDDKK
eph+ :o)2242522100517312659540/01/24/140/3KDDK/DDD/DDXDDDD/X/KDK/DDKDDD
eph+ 341551854202956117425860/01/218/381/7
rev.shNz!93571516500521882192150/00/112/113/1KKDKKKDKKD/KK/DX/DKDKK/KDD/XDDKKD
rev.GiZmOoO!20011916820042850185800/01/014/41/0K/KK/KDKKKD/DKKKKKDKK/KK
rev.hybrAtek!1277714113028238715612320/01/012/33/0/KK/KDK/K/TKK/KKK/KK/DTK/KD
rev.1402534535100217742556112470/02/138/187/1

» View plaintext endround stats
Player Chats
eph+ SLEEPER [Countdown]: hf
rev.shNz! [Countdown]: fun
[11:14]: The Allies have captured the forward bunker!
[11:13]: The Axis have captured the forward bunker!
[8:56]: The Allies have captured the forward bunker!
[8:30]: Axis Command Post constructed. Charge speed increased!
[8:07]: The Allies have opened up the Forward spawn rear exit!
[8:03]: The Allies have breached the Forward Bunker Gate!
rev.hybrAtek! [7:22]: :D:D:D:D
[7:07]: Allied team has destroyed the Axis Command Post!
[7:03]: Allied Command Post constructed. Charge speed increased!
[7:01]: The Depot Fence has been constructed.
[6:08]: The Allies have breached the Depot Gate!
[5:32]: The Allies have breached the Depot's east wall!
[3:58]: The Allied Truck is in position!
[2:39]: The Crane Controls have been constructed.
[2:38]: The Allies have activated the crane!
[2:25]: The Allies have loaded the Gold Crate onto the Truck!
[Intermission]: >>> Clock set to: 12:00
eph+ SLEEPER [Countdown]: hf
rev.GiZmOoO! [11:04]: :D
[10:34]: The Allies have captured the forward bunker!
[10:16]: The Axis have captured the forward bunker!
[9:45]: The Allies have captured the forward bunker!
[9:34]: The Depot Fence has been constructed.
[9:29]: Axis Command Post constructed. Charge speed increased!
[8:56]: The Allies have opened up the Forward spawn rear exit!
[8:53]: The Allies have breached the Forward Bunker Gate!
[8:01]: Allied team has destroyed the Axis Command Post!
[7:58]: Allied Command Post constructed. Charge speed increased!
[6:50]: The Allies have breached the Depot Gate!
[5:39]: The Allies have breached the Depot's east wall!
[5:12]: The Allied Truck is in position!
[5:11]: The Crane Controls have been constructed.
[5:10]: The Allies have activated the crane!
[4:57]: The Allies have loaded the Gold Crate onto the Truck!
eph+ SLEEPER [3:27]: wp
[2:44]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 9:15 (original: 12:00)
rev.shNz! [Warmup]: gogo
[11:15]: Allies have damaged the East Wall
[11:07]: Allies capture the Forward Bunker!
rev.GiZmOoO! [9:52]: brain
[9:37]: Door Controls have been constructed.
[9:37]: Allies have secured the forward bunker.
[9:37]: The Loading Doors are Opening!
[9:28]: The Allies have stolen a gold crate!
[9:26]: The Loading Doors are Closing!
[8:00]: The Allies have stolen a gold crate!
[8:00]: Axis have returned the objective!
[8:00]: The Axis have intercepted the stolen gold crate!
[7:59]: The Loading Doors are Opening!
[7:41]: The Axis have intercepted the stolen gold crate!
[7:31]: The Loading Doors are Closing!
[7:28]: The Allies have stolen a gold crate!
[7:10]: The Axis have intercepted the stolen gold crate!
[7:07]: The Allies have stolen a gold crate!
[6:41]: The Loading Doors are Opening!
[6:38]: The Allies have secured a gold crate!
[6:28]: The Allies have stolen a gold crate!
[6:25]: The Loading Doors are Closing!
rev.hybrAtek! [6:22]: dat :D
[6:11]: The Axis have intercepted the stolen gold crate!
[6:08]: The Allies have stolen a gold crate!
[5:13]: The Loading Doors are Opening!
[5:11]: The Loading Doors are Closing!
[4:38]: The Loading Doors are Opening!
[4:35]: The Allies have secured a gold crate!
[4:35]: Allies have escaped with the Gold!
[Intermission]: >>> Clock set to: 7:25
[6:41]: Allies have damaged the West Wall
[6:20]: Allies capture the Forward Bunker!
[3:19]: Door Controls have been constructed.
[3:19]: Allies have secured the forward bunker.
[3:11]: The Allies have stolen a gold crate!
[2:36]: The Axis have intercepted the stolen gold crate!
[2:10]: The Allies have stolen a gold crate!
[1:28]: Axis have returned the objective!
[1:28]: The Axis have intercepted the stolen gold crate!
[0:58]: The Loading Doors are Opening!
rev.shNz! [0:34]: gg
[0:18]: The Loading Doors are Closing!
[Intermission]: >>> Objective NOT reached in time (7:25)
[Intermission]: rev.shNz! disconnected
[Intermission]: eph+ :o) disconnected
[Intermission]: eph+ kEEJi disconnected
[Intermission]: eph+ SLEEPER disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.