rApeit vs SixStar Red (3701 views)

de mztic
de silenZy
de zadd
be Appel
ca rossko
ca rockstAr

CB ET 3on3 SummerCup 2013
Sixth League
UB Round 1
15.07.13 22:30 CEST
Awards awarded to for
Lady Macbeth six*rockko 56 kills
Killing Spree six*rockko 6 frags without being killed
Accountant six*rockko 106% kills/killed ratio
He's dead, Jim! r.silenZit 13 gibs
...and stay dead! r.silenZit 32% gibs/kill
Lead Poisoning six*rockko 58 SMG kills
Spammity spam spam! six*Appel 5 SPAM kills
Fragstealer six*rockko 177 damage per frag
Die! Damn you, Die! r.mztic 331 damage per frag
What objective? six*rockko 440 XP
Red Shirt r.mztic 69 deaths
Are these pliers sharp? r.mztic 16 deaths without fragging
Med Pack Whore six*rockko 182 damage per death
Eyes Wide Shut six*rossko 2 team kills
Gingerbread man six*rockko 21 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
r.mztic51222356980118635087611900/04/331/461/3181127316
r.zadd613343456100114827079641500/03/431/361/224314238
r.silenZit723064156131015810187351260/02/235/364/319815336
r.6086211018131124722721254604660/09/297/366/3207141310
six*Appel58283315370113679168792680/01/526/355/421913037
six*rossko802604151130215868278321330/04/137/352/021215446
six*rockko104440565312122195957746260/04/358/301/217114364
six*8198312815732154925068224574270/09/3121/308/220114246
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
r.mztic338472120051722257100/01/06/150/1DD/K/DDDDKD//DK/DDDDKDKDKKDD
r.zadd3193619100621712901540/00/06/130/0KDDK//DKDDD/D/DDKDD//KDKD
r.silenZit861181315400327453022900/02/110/111/0DDDDKKDKK/D/KKKDKK/DDDKDKKKD
r.50295265570014663884941440/03/122/391/1
six*Appel739111151018227718911520/01/19/52/1K/K//K/DKK//D/TKDKDKDK/KDDK
six*rossko75711216400826332155350/00/012/80/0K/KDKKDD///DKK/DKK/KK/K/DDDK
six*rockko1001081818200735842592180/00/218/90/1KDK//DKK/KDKDK/KK/KKXDDDKK//KDKDKKDKD
six*83270414970123849466382050/01/339/222/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
r.mztic766516212014221132131360/03/013/161/1DT/DDKD/KKDDDKK/KDD/KKKDKDKKDKKKDKDDDD
r.zadd921081314600326712066360/01/111/91/1K/DDKKD/DKDKKKDK/DKDKKDKKDD
r.silenZit10089161641062952224200/00/113/83/1KKXKKK/DKD/KD/K/KDKKSDK/KD/KKDDKD
r.892624551121113783475211720/04/237/335/3
six*Appel3587720200321422708180/00/36/121/3DKDDK/XKDDDDDD/KDD/DDKDDKDDK
six*rossko5051918501321902615300/01/19/140/0D/DDDT/KKDKK/DDDKDDDKDDKDKDK
six*rockko95157212231083189251100/01/019/121/1KDKKKDKK///DKD///K/DKK/KDDKKDKDKDDDKDKKSKKK
six*60295376010111475217834480/02/434/382/4
Player Summary for braundorf_b4
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
r.mztic100461111300716241476360/00/211/20/0/KK/DDKK/K/K/KKD/KK/KD
r.zadd1226411920031663997180/02/09/60/0KDKKK/KD/KKDKK/DKKDD
r.silenZit504061230031531172100/00/06/90/0KKDD/KDDD/DDK/KKDD
r.9115028328001348184194540/02/226/170/0
six*Appel4153512200110091205580/00/15/110/0KDDD/DKDDKXDDKDDDK
six*rossko665281220021833186000/01/07/100/0DK/KDDKDK/KKDKDDDDKD
six*rockko609061020131352175380/01/16/60/0DDD/K//KDDKTDKDKK
six*561951934601641944818660/02/218/270/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
r.mztic62711610027931501180/00/11/130/1DD/DDDDD/DDDXDDDKD
r.zadd2869414101217652000420/00/35/80/1KD//DDKDKDDDKTDDDDD
r.silenZit465961320038731750360/00/06/80/2DK//DD/KDKDKDDKDDKD
r.271551143401734315251960/00/412/290/4
six*Appel1335286200113631075400/00/06/72/0KXKKKKDKDKXDK/DD
six*rossko24086125201220261202680/02/09/32/0KDKKDKTKK/K/KKKKDK
six*rockko366851135013147089000/02/015/30/0KTKD/KK/KKKDKK/KDKKKKKK
six*24622331149026485931671080/04/030/134/0

» View plaintext endround stats
Player Chats
r.silenZit [Countdown]: GL HF
[10:20]: The Allies have captured the forward bunker!
[9:57]: Axis Command Post constructed. Charge speed increased!
[9:28]: The Allies have breached the Forward Bunker Gate!
[9:28]: The Allies have opened up the Forward spawn rear exit!
[7:03]: The Allies have breached the Depot Gate!
[6:55]: Allied team has destroyed the Axis Command Post!
[6:55]: The Depot Fence has been constructed.
[6:51]: Allied Command Post constructed. Charge speed increased!
[5:59]: The Allies have breached the Depot's east wall!
[5:37]: The Crane Controls have been constructed.
[4:33]: The Allied Truck is in position!
[4:11]: The Allies have activated the crane!
[3:58]: The Allies have loaded the Gold Crate onto the Truck!
[1:37]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 10:22
r.silenZit [Intermission]: GG
six*rockko [Intermission]: wp
[8:29]: The Allies have captured the forward bunker!
[8:12]: The Depot Fence has been constructed.
[8:05]: Axis Command Post constructed. Charge speed increased!
[7:48]: The Allies have breached the Forward Bunker Gate!
[7:32]: The Allies have opened up the Forward spawn rear exit!
[6:52]: Allied team has destroyed the Axis Command Post!
[6:48]: Allied Command Post constructed. Charge speed increased!
[5:45]: The Allies have breached the Depot Gate!
[5:32]: The Allies have breached the Depot's east wall!
[5:13]: The Allies have breached the Depot's west wall!
[4:57]: The Allied Truck is in position!
[3:11]: The Crane Controls have been constructed.
[3:10]: The Allies have activated the crane!
[2:57]: The Allies have loaded the Gold Crate onto the Truck!
r.silenZit [0:30]: GG
[0:10]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 10:11 (original: 10:22)
[8:07]: Allies capture the factory district!
[8:01]: Axis recapture the factory district!
[7:55]: Allies capture the factory district!
[7:23]: The side gate has been built!
[7:04]: Allies have destroyed the Main Gate!
[6:23]: Allies have destroyed the Side Door!
[2:55]: Allies have destroyed the Bunker Controls!
[2:55]: Allies have destroyed the Bunker Controls!
[2:55]: Allies have destroyed the Bunker Controls!
[2:55]: Allies have destroyed the Bunker Controls!
[2:55]: Allies have destroyed the Bunker Controls!
[2:55]: Allies have destroyed the Bunker Controls!
[Intermission]: >>> Clock set to: 7:05
[6:46]: Allies capture the factory district!
[5:59]: The side gate has been built!
[5:51]: Allies have destroyed the Main Gate!
[5:44]: Allies have destroyed the Side Door!
[4:58]: Match is PAUSED! (Axis)
[4:58]: Allies team locked from spectators by r.mztic
[4:58]: Match resuming in 225 seconds!
[4:58]: Match resuming in 210 seconds!
[4:58]: Match resuming in 195 seconds!
[4:58]: fritsie connected
[4:58]: Match resuming in 180 seconds!
[4:58]: Match resuming in 165 seconds!
r.silenZit [4:58]: wb
[4:58]: Match resuming in 150 seconds!
[4:58]: Match resuming in 135 seconds!
[4:58]: six*rockko Server command overflow
[4:58]: Match resuming in 120 seconds!
[4:58]: six*fritsie disconnected
[4:58]: six*fritsie connected
[4:58]: Match resuming in 105 seconds!
[4:58]: six*fritsie disconnected
[4:58]: WHAT THE FUCK connected
[4:58]: Match resuming in 90 seconds!
[4:58]: Match resuming in 75 seconds!
six*rockko [4:58]: Axis
[4:58]: Match resuming in 60 seconds!
r.silenZit [4:58]: wb
[4:58]: Match resuming in 10 seconds!
[4:58]: Match resuming in 9 seconds!
[4:58]: Match resuming in 8 seconds!
[4:58]: Match resuming in 7 seconds!
[4:58]: Match resuming in 6 seconds!
six*rockko [4:58]: blue screen says hi!
[4:58]: Match resuming in 5 seconds!
[4:58]: Match resuming in 4 seconds!
[4:58]: Match resuming in 3 seconds!
[4:58]: Match resuming in 2 seconds!
[4:58]: Match resuming in 1 seconds!
r.silenZit [4:58]: :D
[4:58]: FIGHT!
r.silenZit [0:54]: gg
[Intermission]: >>> Objective NOT reached in time (7:05)
six*rockko [Intermission]: wp
r.silenZit [Intermission]: bb
six*rossko [Intermission]: ggs
[Intermission]: six*rockko disconnected
r.silenZit [Intermission]: gg bb
r.mztic [Intermission]: ggwp
[Intermission]: six*Appel disconnected
[Intermission]: r.silenZit disconnected
[Intermission]: r.mztic disconnected
[Intermission]: six*rossko disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.