Electrostatic Discharge vs Controlled Gaming (9431 views)

ca Tomun
ca Empty
ca crono
us hobbit
us hayzay
us vein
us Equanimity
fi Deer Hunter
fi BossHK
gb Element
gb Prodigy
ca CrimZon

CB ET 6on6 SummerCup 2013
Fifth League
Grand Final

us Electrostatic Discharge has to win twice!
08.09.13 21:00 CEST
Awards awarded to for
Lady Macbeth #CTRL.d CrimZon 83 kills
Killing Spree *|* hobbit 8 frags without being killed
Accountant *|* hobbit 116% kills/killed ratio
He's dead, Jim! *|* hobbit 33 gibs
...and stay dead! #CTRL.d Prod 41% gibs/kill
Lead Poisoning #CTRL.d CrimZon 78 SMG kills
Spammity spam spam! #CTRL.d Equanimity<3M 44 SPAM kills
Fragstealer #CTRL.d CrimZon 137 damage per frag
Die! Damn you, Die! Also Known As Rito 232 damage per frag
What objective? #CTRL.d Deer Hunter 442 XP
Red Shirt Also Known As Rito 95 deaths
Are these pliers sharp? Also Known As Rito 9 deaths without fragging
Med Pack Whore #CTRL.d Prod 170 damage per death
Eyes Wide Shut #CTRL.d CrimZon 7 team kills
Gingerbread man Also Known As Rito 27 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
*|* FragZone6131257935041210730140853710/05/753/593/1918815138
*|* Empty74362648613041110901121956670/05/958/515/1417014256
Also Known As Rito6838565954032714140139342410/06/559/503/1321814739
*|* vein5535248871112147859104676540/00/843/433/1416411938
*|* HAYZAY70306578110021810069128074550/03/753/373/1617715847
*|* hobbit1133808069332113114428042360/029/610/3338/1114311386
*|* 7220973715117631695651417153024240/048/6276/3355/1117713847
#cTRL.d BossHK934217480140621137761265011310/04/760/498/518615856
#CTRL.d Element9741770712814161304794666340/01/356/4316/1118613165
#CTRL.d Equanimity<3M8737680922303211287997735660/031/103/5444/1316110646
#CTRL.d Prod5032437741502137675118203040/00/1033/416/1420716027
#CTRL.d CrimZon112394837417071411483121043250/06/878/446/1113816444
#CTRL.d Deer Hunter7344270922143221267093285540/00/1045/4714/81819776
#CTRL.d 852374414483118525107715306514135140/042/10275/4794/817713656
Player Summary for sw_goldrush_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
*|* FragZone8211424294021381050681460/03/323/230/3DDKKKKDDKDKTDDDDKTDKKDKDKDKDDDDKKDDKDKKX/KXDKDDKKDKXDKDDDK
*|* Empty10414526257001423142521260/01/323/162/5DKDKKKDKDKDKKKDDKKDDKKDKDKKDDDKDDKDKDKKKD/DKDKDDKDK
Also Known As Rito6111821341026481452341740/00/222/241/4DKDKKDKDDDKXDDKKDDXKDDDKDK/KDK/K/KDK/KDKDKDDTDDKDDK/KT/DDDD
*|* vein4613113283112257633962140/00/212/132/6KDDDDDDDDKKDDDDDDTKKKDKDDDDKDKDDDD/KK/KSKD
*|* HAYZAY39661128201430734831630/01/211/180/3DDKDDKDDDK/KDKDDXDKDKK/KDKDDDTDD//DDDKDDD
*|* hobbit100140262670044374285000/014/40/1012/5KDKKDDD/KKDKDDKDKD/KKKKDKKDDKKDDKKKDKK/KKDKD/DKDDKDD
*|* 7271412117024161822878256317230/019/1691/10417/26
#cTRL.d BossHK82149242970111469244141890/02/222/161/2KDKK/DDKKKDKDK/K/KK/DDK/DDKDDX/DKD/KKDKDK/XDK/KT/DKDK/KK
#CTRL.d Element7417720279008392136171780/01/016/143/6/D/KDDDKKXD/KK/DKKDKKDD/KD/DXKKD/DKD/DDKDKKKKKDKD
#CTRL.d Equanimity<3M761242634130111433134263250/010/53/1712/4K/KXDKDDKDKK/KKDKDKKK/DDDDKKDDK/KXDKD/TKK/KDDDKD/DDK///KDKDKDXK/
#CTRL.d Prod50136163240012338342041100/00/412/144/3K/DDDKDD/K/KDK/DDKKDDDDD/DKDDK/K/DKKD///KKKXK/D/D
#CTRL.d CrimZon112156363270412465444461600/04/234/162/2KDTKKDKK/DDDKKK/KDKDKK/TDKKK/DD/KDDKDTK/K/KK/KKKDKDKDKKK/TDK/KKDDDKK/KK/
#CTRL.d Deer Hunter78152293762214465027713280/00/716/135/1D/KKSK/KKKTK/D/D/K/KDKDKKDKKD/D/KKK/KDDKDKK/K/DDDD/K/KDSDDDKKKDKT/KD
#CTRL.d 79894151191462868256312287812900/017/20103/9027/18

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
*|* FragZone567818321018301341351780/02/115/152/9KKK/DDXKDDDDK/DD/KDKD/KDDTK/DD/KKK/DKDDKK/DDDKXKDDDKD
*|* Empty517816311024263636182650/02/614/182/3/KDKDKDDKDDK/D/DKK/TDDKXKDDDDKDDDKDKDKDKKDDDTDDDKD
Also Known As Rito1081432523301843943422490/06/119/111/2K/K/KDKKK/DKKDDDDK/KDKDKDDKK/KKDDKK/DKKKT/KKKDKD/
*|* vein5111514272018278131143720/00/311/111/4KKK/DKTDKDKDDK/DDK/KDD//K/DD/KDKDKDD/KDDDD
*|* HAYZAY9011418201016328327563070/00/217/102/4KKKDKDDKDK/KDDKKXK/KDKK/KD/DKDK/TDKX/KDDD
*|* hobbit18013127151700234772424180/05/110/1011/2KKKKDKDKK/KKKKKK/DDKDKKKKKDKDKKDKDKKDKXDDKD
*|* 89659118148250636195841946911890/015/1486/7519/24
#cTRL.d BossHK7810818230033380637682970/00/315/151/1DDTDDDKDKDKKDKKDKDDDK/DKDTKDDDKDKDK/TDKKKKK/
#CTRL.d Element1119820187023358024231490/00/118/124/3DDKDKDKDKKKDDKK/KD/K/KXKKDKDKDDDKKTDKKDTK
#CTRL.d Equanimity<3M889824276014330130321240/011/20/1714/4DDDKDDDK/KKK/KDDDKKKK/KDDKDKTKKDKDDKDKDKDDKDDKDKXKDK/
#CTRL.d Prod5086918500021663492540/00/38/131/3DDDKDKDKDKDKDDDKDXDKDDDKDKDD
#CTRL.d CrimZon1211232319500037773576580/02/320/151/4DKXDKKDDKDDDDKKDKDDKKKDKDKKDKKDDKKKXKDDKKKDKX
#CTRL.d Deer Hunter691181826600328393293710/00/215/153/4DDDKKKKKDDDDDDK/DDDKDDKK/DDDKKKKKDKKDKDKDDD/
#CTRL.d 8663111213129061319469195847530/013/1476/8724/19
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
*|* FragZone574281400011856215790/00/18/90/3DKDDKKDKKDKDKDDDDD/KDD
*|* Empty100781515300223831903920/02/013/80/4DKDKDKDKKKDDD/DDKDDKDKKKKK/KDK
Also Known As Rito476591900072893287000/00/18/91/2D/KD/K/DDKDDKDKK/DD//D/KKDDK
*|* vein78421114300315001886680/00/210/60/2D/DDDDKK/DKKDKDDKDKKDK/KK
*|* HAYZAY115721513400420232221360/02/213/40/1DKK/KDDK/KKDKDKKKK/DKKDXDKK/D
*|* hobbit158671912621324921190180/07/00/710/1KKDKDKKSDDKSD/DKDKKKKKKTKK/K/KKKD
*|* 93366778716212013147122272230/011/652/4311/13
#cTRL.d BossHK827114176023236322025910/01/210/113/1KKDKKDKKDKDTD/KKDKK/DDKDDDD/DTKKD
#CTRL.d Element10057121261032366186300/00/19/72/1/KD//KDXKXKKKDDKDDKSKDKKKD
#CTRL.d Equanimity<3M64571117101221341998530/05/30/107/3K/KKDTDKDKKKDKD/KKDDDDXDKXDDDDD
#CTRL.d Prod52589176021165127631400/00/310/91/5DKDDDDKKDTKDTDDKKDDK/DDKDXKDD
#CTRL.d CrimZon85451214402115392561790/00/211/73/4KDKXDDKDKK/DKDKKKTDDKTDKDKDDD
#CTRL.d Deer Hunter6110181351012174176000/00/06/111/1/KDKDDKKXSDDKDKKKDDDDD
#CTRL.d 74389669028271112227131478630/06/1146/5517/15

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
*|* FragZone3878718001220512725380/00/27/121/4DDKDDDDDDDK/KDK/KKDDXKDTDXDD
*|* Empty46617152024165124221840/00/08/91/2/DDKDD/DKDDKDT/KDKTKDK/D
Also Known As Rito52591019000620392408180/00/110/60/5KK/K///DDDDDDKK//KDKDDDKDKXDDK
*|* vein5564101830011002207100/00/110/130/2KD/DKDDKKDDDKDDDDDKDDKDDKKKD
*|* HAYZAY65541320300416902999490/00/112/51/8/DK/K/DDDDDKKDKD/KDDKDKKDKDKKDDKD
*|* hobbit504281630041099157800/03/10/65/3KDKKDK//KD/DDDDKDKDDK/DD
*|* 51358551061103219532142032890/03/647/518/24
#cTRL.d BossHK163931811100429152266540/01/013/73/1D/DKKXKKKKKDKK/DKDKK/K/DKKKDKK
#CTRL.d Element1288518146022318015633070/00/113/107/1DDDDKDKKKKKDKK/KKKDDTKTK/KDKDKDKKD
#CTRL.d Equanimity<3M135971914300431131317640/05/00/1011/2KKDKKDKKKK/KKKD//KDDKD/DKKKKXXKDDKD
#CTRL.d Prod4244370000475136100/00/03/50/3KDDKDDDKXDD
#CTRL.d CrimZon13370129101115131521280/00/113/60/1KD/TDKKDKKDDDKKKKDDKKK
#CTRL.d Deer Hunter937115164114300715041550/00/18/85/2//DKKKKKKKSKDKKDDDK/DT/KKDDDKKDD
#CTRL.d 11646085711514151420395326080/06/350/4626/10

» View plaintext endround stats
Player Chats
[14:30]: Allied Command Post constructed. Charge speed increased!
[7:00]: The Tank has been repaired!
[6:57]: Allied team has stolen the Tank!
[6:50]: The Tank has been damaged!
[6:23]: The Tank has been repaired!
*|* Empty [6:20]: awdiawjdawd
[5:48]: The Tank has been damaged!
[5:42]: The Tank has been repaired!
[5:29]: The Tank has been damaged!
[5:15]: The Tank has been repaired!
[5:09]: Axis team has destroyed the Allied Command Post!
[5:04]: The Tank has been damaged!
[4:51]: Allied Command Post constructed. Charge speed increased!
[4:48]: The Tank has been repaired!
[4:39]: Truck Barrier #1 has been constructed.
[4:28]: The Tank has been damaged!
[4:15]: The Tank has been repaired!
[4:03]: The Tank has been damaged!
[3:52]: The Tank has been repaired!
[3:41]: Allied team has destroyed the Bank Doors!
[2:20]: Truck Barrier #1 has been destroyed.
[2:07]: The Tank has been damaged!
[Intermission]: >>> Clock set to: 15:00
*|* Empty [Warmup]: rup
#CTRL.d Deer Hunter [Warmup]: sry mckloot bad
#cTRL.d BossHK [Warmup]: nope, we need 3min for tactics
*|* Empty [Warmup]: ok
#CTRL.d Equanimity<3M [Warmup]: dTEC7 on TS: I can't hit at all gg
#CTRL.d Deer Hunter [Warmup]: fake
Also Known As Rito [Warmup]: emtpy in fucking BC and has same ping
*|* Empty [Warmup]: alberta
*|* Empty [Warmup]: stfu
Also Known As Rito [Warmup]: oh
*|* Empty [Warmup]: ;p
#cTRL.d BossHK [Warmup]: tag up
*|* Empty [Warmup]: hes french he doesn't understand
#CTRL.d Prod [Warmup]: tag up rito ffs
#cTRL.d BossHK [Warmup]: le tag batong up frog
*|* Empty [Warmup]: LOL.;
[13:00]: The Tank has been repaired!
[12:57]: Allied team has stolen the Tank!
[12:55]: The Tank has been damaged!
[12:40]: The Tank has been repaired!
[12:18]: Tank Barrier #1 has been constructed.
[12:10]: Axis Command Post constructed. Charge speed increased!
[11:39]: The Tank has been damaged!
[10:20]: The Tank has been repaired!
[10:17]: Tank Barrier #1 has been destroyed.
[9:55]: Allied team has destroyed the Axis Command Post!
[9:48]: Allied Command Post constructed. Charge speed increased!
[9:39]: Allied team has destroyed the Bank Doors!
[9:35]: The Tank has been damaged!
[4:31]: Allied team is escaping with the Gold Crate!
#CTRL.d Equanimity<3M [2:54]: XD
[2:43]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 12:16 (original: 15:00)
[12:59]: The Allies have breached the Forward Bunker Gate!
[12:44]: Allied Command Post constructed. Charge speed increased!
*|* Empty [12:18]: ..
[12:17]: The Depot Fence has been constructed.
[11:56]: The Allies have breached the Depot Gate!
[11:26]: The Allies have breached the Depot's east wall!
[11:19]: The Crane Controls have been constructed.
*|* Empty [11:06]: this is bad
[10:35]: The Allied Truck is in position!
[10:26]: The Allies have activated the crane!
[10:12]: The Allies have loaded the Gold Crate onto the Truck!
[9:57]: The Allies have breached the Depot's west wall!
*|* HAYZAY [8:16]: ?
#CTRL.d Deer Hunter [8:16]: why are u trying
#CTRL.d Element [8:12]: tryhards gg
[7:13]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 7:46
#CTRL.d Deer Hunter [Warmup]: shoutout to nAb.Death
Also Known As Rito [Warmup]: lmao foreigner so dumb
[6:57]: The Allies have captured the forward bunker!
[6:41]: Axis Command Post constructed. Charge speed increased!
[6:17]: The Allies have breached the Forward Bunker Gate!
[5:59]: The Allies have opened up the Forward spawn rear exit!
*|* vein [5:17]: sur
[4:03]: Allied team has destroyed the Axis Command Post!
[3:52]: Allied Command Post constructed. Charge speed increased!
[3:43]: The Depot Fence has been constructed.
#CTRL.d Deer Hunter [2:33]: VITTU
[2:06]: The Allies have breached the Depot's east wall!
[1:36]: The Allies have breached the Depot Gate!
[0:47]: The Allied Truck is in position!
#CTRL.d CrimZon [0:25]: gg
#CTRL.d Equanimity<3M [0:15]: I'd like to thank ipod for wishing me gl, i'd like to thank control for this win, and nab death, base
#CTRL.d Equanimity<3M [0:13]: suck my dick
#CTRL.d Deer Hunter [Intermission]: nab death <333
[Intermission]: >>> Objective NOT reached in time (7:46)
[Intermission]: #CTRL.d Deer Hunter disconnected
[Intermission]: *|* HAYZAY disconnected
[Intermission]: #CTRL.d Element disconnected
[Intermission]: #CTRL.d Equanimity<3M disconnected
[Intermission]: *|* vein disconnected
[Intermission]: #CTRL.d CrimZon disconnected
[Intermission]: Also Known As Rito disconnected
[Intermission]: *|* hobbit disconnected
[Intermission]: *|* Empty disconnected
[Intermission]: #cTRL.d BossHK disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.