eXecutors vs wiSe-guys (2286 views)

pl upload
si m1tja
nl GiZmoOo
pl hunter
pl ridji
pl Abj
23.01.14 22:45 CET
Awards awarded to for
Lady Macbeth EXE{ byqu 42 kills
Killing Spree wiSe hunter 5 frags without being killed
Accountant EXE{ byqu 127% kills/killed ratio
He's dead, Jim! EXE{ byqu 7 gibs
...and stay dead! wiSe hunter 19% gibs/kill
Lead Poisoning EXE{ byqu 37 SMG kills
Spammity spam spam! EXE{ M1TJA 5 SPAM kills
Fragstealer wiSe hunter 179 damage per frag
Die! Damn you, Die! wiSe Abj 207 damage per frag
What objective? EXE{ byqu 263 XP
Red Shirt EXE{ M1TJA 47 deaths
Are these pliers sharp? wiSe hunter 7 deaths without fragging
Med Pack Whore EXE{ byqu 194 damage per death
Eyes Wide Shut wiSe Abj 2 team kills
Gingerbread man EXE{ M1TJA 11 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
wiSe riddick892373235510663835705360/02/127/253/319915836
wiSe hunter722142636500757645588680/00/123/253/522215557
wiSe Abj892543438402971766081980/03/231/252/221116036
wiSe 847059210914122219323173742020/05/281/258/221115846
EXE{ M1TJA5221325472101141855650990/00/120/315/416711836
EXE{ GiZmOoO491742041301858377155520/00/220/291/329217545
EXE{ byqu12726342337029735265181090/03/137/234/117519846
EXE{ 716508712112132817374193232600/03/177/2310/121116446
Player Summary for sw_goldrush_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
wiSe riddick76831317100323312337360/00/011/122/2KKKDKDDDDDKDKDDKDD/KK//KDKKDKD
wiSe hunter8262141730032609264200/00/013/121/2KDDKKDDKKDDKDDKDKDKDKKDKK/K/DD/
wiSe Abj1001121515100731742438180/02/112/61/1KKK/K/KKDKDDDD///KKK//KKDDKKKD
wiSe 8625742495001381147417540/02/136/304/5
EXE{ M1TJA68861319100418722401450/00/110/133/1DDDDDKDKDDKKKDKK/K//KDD/DKKDKDKD
EXE{ GiZmOoO386371810032461300600/00/07/130/2DDK/DKDDDKKKD//DDKDDDKDDD
EXE{ byqu123111161340013084270700/01/113/102/1KDKKDKDK/KKKDKKKKDDKDDDDDKKDK
EXE{ 762603650600874178114450/01/230/365/4

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
wiSe riddick9085101111012157191100/01/18/81/1KKDKDDDKDSDKKDKDK/KKDD
wiSe hunter90109910100217791505180/00/08/51/3DKDKDDDD/DDKKKKK/KK
wiSe Abj71931014300024062050180/00/19/121/1DDKDKDKKDDKKKDKDDDDKKDDD
wiSe 842872935510363425466360/01/225/253/5
EXE{ M1TJA4375716010311861718540/00/05/102/3DKKD/DSDKD//KDDDKXDKDDDK
EXE{ GiZmOoO6466914100319502495400/00/18/101/0/D/KDDKKKK/KKDKDDKDDDDD
EXE{ byqu145881611201523302129760/02/013/62/0K/KKKDKK/KDK/DKKKDDTK/DKKK/K
EXE{ 84229324131111546663421700/02/126/265/3
Player Summary for braundorf_b4
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
wiSe riddick12542543000110371800/00/05/40/0KDKDKKDKD
wiSe hunter020050001372592500/00/10/40/0/DDDXD
wiSe Abj120326500119351010360/01/06/40/0K/KDKKDDKKTD
wiSe 82941114301224102320860/01/111/120/0
EXE{ M1TJA402825100140864800/00/02/40/0D/DKKDD
EXE{ GiZmOoO1332843100094085800/00/04/40/0DXDKDKKK
EXE{ byqu12030651011972904330/00/07/40/0TDKKK/KDKDKD
EXE{ 98861213301223202410330/00/013/120/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
wiSe riddick1332743000279273900/01/03/10/0/KK/KKD
wiSe hunter7523341001100484900/00/02/41/0XD/DKKKD
wiSe Abj7517340011661583260/00/04/30/0TK/KDKDD
wiSe 94671011101424572171260/01/09/81/0
EXE{ M1TJA422437000371988300/00/03/40/0DK/KD/DDK/
EXE{ GiZmOoO017060012486796120/00/11/20/1DTD//DD
EXE{ byqu1003444000296677800/00/04/30/0X/K/KDKKD
EXE{ 4775717001721712457120/00/18/90/1

» View plaintext endround stats
Player Chats
[11:33]: Allied Command Post constructed. Charge speed increased!
EXE{ GiZmOoO [11:26]: XD
[10:33]: The Tank has been repaired!
[10:09]: Allied team has stolen the Tank!
[9:08]: The Tank has been damaged!
[8:59]: The Tank has been repaired!
[8:15]: The Tank has been damaged!
[8:01]: Truck Barrier #1 has been constructed.
[7:54]: The Tank has been repaired!
[7:42]: Allied team has destroyed the Bank Doors!
[7:38]: The Tank has been damaged!
[6:25]: Truck Barrier #1 has been destroyed.
[4:05]: Allied team is escaping with the Gold Crate!
wiSe hunter [3:51]: X:D
wiSe Abj [3:51]: O
[2:57]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 9:02
[8:35]: Allied Command Post constructed. Charge speed increased!
[7:22]: The Tank has been repaired!
[7:06]: The Tank has been damaged!
[6:42]: The Tank has been repaired!
[6:39]: Allied team has stolen the Tank!
EXE{ M1TJA [6:21]: Xd
[6:04]: Axis team has destroyed the Allied Command Post!
wiSe riddick [5:34]: :O
[5:24]: Axis Command Post constructed. Charge speed increased!
[5:10]: The Tank has been damaged!
[4:52]: Truck Barrier #1 has been constructed.
[4:40]: The Tank has been repaired!
[4:19]: Allied team has destroyed the Bank Doors!
[3:16]: Allied team is escaping with the Gold Crate!
[3:11]: Allied team has destroyed the Axis Command Post!
[3:06]: Allied Command Post constructed. Charge speed increased!
[2:14]: Truck Barrier #1 has been destroyed.
[1:23]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 7:38 (original: 9:02)
EXE{ M1TJA [Warmup]: hax on
EXE{ M1TJA [Warmup]: mad niggas are mad
EXE{ M1TJA [Warmup]: shoutout Elviss
wiSe Abj [Warmup]: stfu
EXE{ M1TJA [Warmup]: ?
wiSe Abj [Warmup]: stfu
EXE{ M1TJA [Warmup]: HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA
EXE{ GiZmOoO [Warmup]: i think abject is on his period
EXE{ M1TJA [Countdown]: HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA
[9:43]: Allies capture the factory district!
[9:21]: The side gate has been built!
[8:57]: Allies have destroyed the Main Gate!
EXE{ M1TJA [7:41]: why the fuck
wiSe Abj [7:39]: noob
EXE{ M1TJA [7:39]: u would look there
wiSe Abj [7:13]: I KNOW this tactic
EXE{ M1TJA [7:04]: sure man
wiSe Abj [7:01]: yep
[6:58]: Allies have destroyed the Bunker Controls!
[6:58]: Allies have destroyed the Bunker Controls!
[6:58]: Allies have destroyed the Bunker Controls!
[6:58]: Allies have destroyed the Bunker Controls!
[6:58]: Allies have destroyed the Bunker Controls!
[6:58]: Allies have destroyed the Bunker Controls!
[Intermission]: >>> Clock set to: 3:01
EXE{ M1TJA [Warmup]: :s
[1:53]: Allies capture the factory district!
[1:14]: Allies have destroyed the Main Gate!
EXE{ M1TJA [0:19]: rematch diff maps?
[Intermission]: >>> Objective NOT reached in time (3:01)
EXE{ M1TJA [Intermission]: want?:p
[Intermission]: wiSe hunter disconnected
EXE{ GiZmOoO [Intermission]: ye i was playing with 1 hand wasnt fair
[Intermission]: wiSe Abj disconnected
[Intermission]: wiSe riddick disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.