wiSe-guys vs Unbreakable Gaming (2694 views)

pl Abj
pl hunter
pl Elviss
hu sebi
hu powi
hu lAjt
18.02.14 20:30 CET
Awards awarded to for
Lady Macbeth wiSe Elviss! 114 kills
Killing Spree wiSe Abj 9 frags without being killed
Accountant wiSe Abj 105% kills/killed ratio
He's dead, Jim! wiSe Abj 27 gibs
...and stay dead! wiSe Abj 25% gibs/kill
Lead Poisoning wiSe Elviss! 106 SMG kills
Spammity spam spam! :o) sebi 10 SPAM kills
Fragstealer wiSe Elviss! 194 damage per frag
Die! Damn you, Die! :o) lajt 312 damage per frag
What objective? wiSe Abj 710 XP
Red Shirt :o) sebi 135 deaths
Are these pliers sharp? :o) sebi 10 deaths without fragging
Med Pack Whore wiSe hunter 196 damage per death
Eyes Wide Shut :o)powi 3 team kills
Gingerbread man wiSe Elviss! 50 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
wiSe Elviss!8865311413017025020066174864530/14/1106/766/217613546
wiSe Abj10471011010527114223075175393990/014/387/5310/821016594
wiSe hunter10064192921701181718317199890/04/883/616/7187187810
wiSe 962004316327611411060324522249410/022/8276/6122/719116277
:o)powi605407813115032217970214412180/03/376/1002/623016448
:o) sebi625738413512002719163195193631/06/1067/9210/10228145310
:o) lajt41453541319023215091193643400/03/948/855/627914828
:o)54156621639736058152224603249211/012/9191/8517/624615239
Player Summary for sw_goldrush_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
wiSe Elviss!7510518244025361237442040/01/019/180/1KDDDKKDK/KKTDDKDKDKDK/KDDK/DKD/KDKDTKDKDK/DD
wiSe Abj22117031144004430536361650/00/029/102/1KKKKKKKKKDKKKKKKKKDKDK/KDKKDK/DKK/DDKKKX/KDKDK
wiSe hunter131115211650033203323200/01/016/144/0KKDDD/DKDKXKKK/KDKKKDKKKKKKDDDDKDK/KDK
wiSe 142390705413021211120106123690/02/064/426/2
:o)powi501141428300144594303180/00/014/260/1/DDKKDKDDDDDDKKDKDKKDDDDDDKDKDDKDDDKDKDDKD
:o) sebi62871829600232903176720/00/216/212/4DKDDKDKDDDDKDDKDDDDDD/KKDKDKDDKDKKK/KDKDDDDKKDK
:o) lajt501301020100428633641360/00/010/150/1KDDDKDDDDD/KKDKDDDDKDKDK/K//KD
:o)5433142771000710612111201260/00/240/622/6

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
wiSe Elviss!861081315200517851962180/00/013/90/1DKDKKDDKK/KDKD/KK/DKK/DKDK/D
wiSe Abj817891150022022186900/00/08/61/3KDK/DDKDK/KDKKKDDDDK
wiSe hunter7669101320021857230500/01/19/80/2KDDDKDD/DKDKKKDK/KDDKKD
wiSe 812553239900956646136180/01/130/231/6
:o)powi5362713302117561947840/00/08/111/1DDDKKDKK/TDDDDKDTKDDKD
:o) sebi1068816150005253317401290/00/112/114/0K/KKDKDK/KDKD/KX/DKDKDDXKDKK/KKKD
:o) lajt5353713100318471977360/01/05/101/0K/DKKDK/DDDKDDDKD/DK
:o)7120330414029613656642490/01/125/326/1
Player Summary for adlernest
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
wiSe Elviss!66608121004160617611050/11/06/71/0K//K/DDDDKDDKKDDKKK/
wiSe Abj634871110022156166500/01/15/51/3KDKKK/DKDDDKDDDKD/
wiSe hunter334241200001605218100/00/24/80/2KDKKDKDDDDDDDDDD
wiSe 5415019352006536756071050/12/315/202/5
:o)powi76481013300516371972180/00/09/81/0DDDKDKDKK/D/K/KKDK/KK/D
:o) sebi10967121120052092184401/03/06/62/0DKKDD/KKKK/K/KKD/KKK/DD
:o) lajt5347713000818781551500/00/25/12/2D/DDK/K/KK/K/K/DK//D
:o)7916229375001856075367681/03/220/155/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
wiSe Elviss!100401212200617251703180/00/011/61/0K/KDKK/DDKDKK/K/DK/DKKK/
wiSe Abj875178400619591251360/00/07/30/0K//DKD/KK//KK/KX
wiSe hunter13763118201115851709530/00/111/51/1KKKKDDKKDK/DKKKDDKTD
wiSe 108154302880113526946631070/00/129/142/1
:o)powi453251130011105186100/00/05/90/1DDKDKKK/DDDDDKDD
:o) sebi6674812100223431864720/00/07/91/1DDKDDKDK/KK/DKDKDKDD
:o) lajt1828211100112151544180/01/01/100/0D/DDDDDDKDDDK
:o)431341534500446635269900/01/013/281/2
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
wiSe Elviss!13713333243001350733194540/01/129/103/0KKK/K/K/KDKKDKK/KKDKKD/KKK/DKDK/KKK/DDKK/KKDKK/DKK/KK/K/D
wiSe Abj8712721242001754493691180/08/011/72/0/K/K//K//KKK/K/D/K/KDKKKDD/KK/DKK/DKK///DKKK/
wiSe hunter851201214400832702798180/01/010/51/1/KK/KKKK/DKKKDK/K/K/D/D/DD
wiSe 103380666290038137929683900/010/150/226/1
:o)powi44841329100737854870180/01/112/200/1DD/D/DKDDKDDDDDKD/KD/KDKDDKD/KKDKKDDKD//KD
:o) sebi206552400042913458200/00/35/150/4DD/DDKDDDK/DDDDKDDXDDKDDD/XD/KD
:o) lajt2058630202629854340700/00/66/162/2DDDDDDDDKD/DDDKDKDTD/D//D/KDDDTDD/DKKD
:o)28207248330217968313792880/01/1023/512/7

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
wiSe Elviss!581121424200830692974360/00/014/160/0/DKKDDKDKDKDK//K/DDKDDKDKK//K/KDDKDD/D
wiSe Abj12311621179014414131051400/05/215/112/0/KDKKKDKKKDDDKKK/KKKK/DKDDKDKDDK/DKKDTK
wiSe hunter5792111910032493283200/00/311/130/1KDDDDKKD/DKDKD/DDKDDKKKDDDD/KKX
wiSe 793204660120115970389111760/05/540/402/1
:o)powi95952021200631863410180/02/118/130/1DDDKK/KDKK/KK//KDDKDKKDKDKDDDDKK/KKK/KDKD
:o) sebi68981522300837673145900/02/313/110/0K/KKDDKDDD/K/KDDDDD/KK/KKD/KDDKK/K/KD
:o) lajt43581023100619583148940/01/19/160/0DKDKDDKD/KD/DDDK/K/DDK/KDKD/KDDDD
:o)69251456660020891197032020/05/540/400/1
Player Summary for frostbite
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
wiSe Elviss!100591212100618011227180/00/011/61/0/KDKDKK/KD/K/KKDKKK/K/DD
wiSe Abj9266121320061995150500/00/010/62/1KDKDK/KKD//KKK/KK/KDDK/DD
wiSe hunter20093147100122271417180/01/013/60/0KKKDKKDKKKKKKKKDDK/DD
wiSe 13121838324001360234149360/01/034/183/1
:o)powi5069612001013912100620/00/17/100/1DKKDTKKDDKDDDDDDDDK
:o) sebi375861600011174197000/00/05/141/1DKDDKDDD/DDDDDDKDDDKKK
:o) lajt5058714300315841953180/00/07/110/1/DDX/DKDDDDDKDDKKDKK/K
:o)461851942301441496023800/00/119/351/3

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
wiSe Elviss!5736472003139592100/01/03/40/0DKDK/KD/D/K
wiSe Abj28542701011048817400/00/02/50/0DSK/KDDDD
wiSe hunter3004793200094372500/00/19/20/0KDKDKDKKKKKK
wiSe 1281371517410433862463400/01/114/110/0
:o)powi753634000165197800/00/03/30/0KKDK/DD
:o) sebi66364600001051119800/01/13/50/0DKDKDDDKKD
:o) lajt71215700017611210180/00/05/60/0KDDKDDKDKK/D
:o)71931217000224633386180/01/111/140/0

» View plaintext endround stats
Player Chats
:o) sebi [Warmup]: dont own us too hard I just came back to play
:o) sebi [Warmup]: :D
:o) lajt [Countdown]: hf
:o) sebi [Countdown]: .HU( varadi: Felraktam a mouse drivert, meg az eger drivert is.
:o) sebi [Countdown]: .HU( varadi: Felraktam a mouse drivert, meg az eger drivert is.
wiSe Elviss! [Countdown]: hf
[11:53]: :o) sebicalled a vote.
:o)powi [11:52]: planned
[11:51]: *** Match Reset! ***
[11:51]: Vote passed!
:o) sebi [Warmup]: SRY
wiSe hunter [Warmup]: :d
wiSe Elviss! [Warmup]: np
wiSe Elviss! [Countdown]: sebi
wiSe Elviss! [Countdown]: ur parents drunk today?
:o) sebi [Countdown]: powi needs some time to get ready
[2:54]: The Tank has been repaired!
[2:51]: Allied team has stolen the Tank!
[1:17]: Allied team has destroyed the Bank Doors!
[1:17]: Allied Command Post constructed. Charge speed increased!
[Intermission]: >>> Clock set to: 12:00
[11:08]: The Tank has been repaired!
[11:05]: Allied team has stolen the Tank!
[10:37]: Allied Command Post constructed. Charge speed increased!
[10:20]: Tank Barrier #1 has been constructed.
[9:32]: Truck Barrier #1 has been constructed.
[9:11]: Tank Barrier #1 has been destroyed.
[9:07]: The Tank has been damaged!
[8:24]: The Tank has been repaired!
[7:59]: The Tank has been damaged!
[7:48]: The Tank has been repaired!
[7:29]: Allied team has destroyed the Bank Doors!
[6:53]: Truck Barrier #1 has been destroyed.
wiSe Abj [5:45]: xD
[5:35]: Allied team is escaping with the Gold Crate!
[3:55]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 8:04 (original: 12:00)
wiSe hunter [9:25]: :xd
wiSe hunter [9:23]: :xddd
[8:23]: The Doors are opening!!
[8:09]: Allied Command Post spawn active!
[8:09]: Allied Command Post constructed. Charge speed increased!
wiSe Abj [7:44]: :)
[5:23]: Axis have returned the objective!
wiSe Elviss! [5:03]: SEBI
wiSe Elviss! [5:02]: fak ju
[3:58]: Allied team has transmitted the documents!
[Intermission]: >>> Clock set to: 6:01
wiSe Elviss! [Countdown]: HF
:o)powi [Countdown]: hf
[3:48]: The Doors are opening!!
[3:28]: Allied Command Post constructed. Charge speed increased!
[3:28]: Allied Command Post spawn active!
wiSe Abj [3:10]: xD
:o)powi [0:08]: gg
:o) lajt [0:05]: gg
[Intermission]: >>> Objective NOT reached in time (6:01)
wiSe Abj [Intermission]: gg
wiSe Elviss! [Intermission]: show by brain
:o) sebi [Intermission]: just started to warmup
:o)powi [Intermission]: :DD
:o) sebi [Intermission]: good warmup opo
:o) sebi [10:06]: i switch to colt to be fair
:o) sebi [10:03]: and u take thompson
:o) sebi [10:01]: kk
:o) sebi [10:01]: :D
wiSe hunter [9:59]: :/
wiSe hunter [9:54]: sorry
[9:50]: The Allies have captured the forward bunker!
[9:45]: The Axis have captured the forward bunker!
:o) sebi [7:44]: -.-
wiSe Elviss! [6:36]: show by brain
[6:09]: The Allies have captured the forward bunker!
[6:06]: The Axis have captured the forward bunker!
[5:40]: The Allies have captured the forward bunker!
[5:38]: The Axis have captured the forward bunker!
wiSe Elviss! [4:13]: iiii show by brain
:o) sebi [2:53]: u drivin me crazy
[0:23]: The Allies have captured the forward bunker!
[0:14]: The Axis have captured the forward bunker!
wiSe Elviss! [0:08]: SHOW by brain
[Intermission]: >>> Clock set to: 12:00
:o) sebi [Intermission]:
[9:35]: Match is PAUSED! (Axis)
[9:35]: Match resuming in 225 seconds!
[9:35]: Match resuming in 10 seconds!
[9:35]: Match resuming in 9 seconds!
[9:35]: Match resuming in 8 seconds!
[9:35]: Match resuming in 7 seconds!
[9:35]: Match resuming in 6 seconds!
[9:35]: Match resuming in 5 seconds!
[9:35]: Match resuming in 4 seconds!
[9:35]: Match resuming in 3 seconds!
[9:35]: Match resuming in 2 seconds!
[9:35]: Match resuming in 1 seconds!
[9:35]: FIGHT!
[8:12]: The Allies have captured the forward bunker!
[7:10]: Allied Command Post constructed. Charge speed increased!
[7:06]: The Allies have breached the Depot Gate!
wiSe Abj [6:59]: Xd
[6:56]: The Depot Fence has been constructed.
[6:26]: The Allies have breached the Forward Bunker Gate!
[5:16]: The Allied Truck is in position!
[5:14]: The Crane Controls have been constructed.
[5:13]: The Allies have activated the crane!
[5:00]: The Allies have loaded the Gold Crate onto the Truck!
wiSe Abj [4:22]: O :(
[4:20]: The Allies have breached the Depot's east wall!
wiSe Elviss! [2:46]: 250ping
wiSe Elviss! [2:45]: yoohoo
[1:38]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 10:22 (original: 12:00)
wiSe Elviss! [Intermission]: 1 more?
wiSe Elviss! [Intermission]: frostbite or sthn
:o) sebi [Intermission]: if abject goes afk ok
:o) sebi [Warmup]: :DDD
[9:17]: Storage Wall destroyed!
[8:57]: Allied Command Post constructed. Charge speed increased!
[7:49]: The Service Door has been breached!
[6:56]: Axis team has destroyed the Allied Command Post!
[5:45]: Allied Command Post constructed. Charge speed increased!
[3:12]: The Allies have transmitted the Supply Documents!
[Intermission]: >>> Clock set to: 6:47
:o) sebi [Intermission]: brain show
wiSe Abj [Warmup]: ;oo :D
wiSe Abj [6:06]: :dddddddddddddd
[6:04]: The Main Door has been breached!
wiSe Abj [6:04]: epic
[5:41]: Allied Command Post constructed. Charge speed increased!
[4:45]: The Service Door has been breached!
[2:50]: The Allies have transmitted the Supply Documents!
[Intermission]: >>> Objective reached at 3:57 (original: 6:47)
:o) sebi [Intermission]: GG
wiSe hunter [Intermission]: gg
[Intermission]: :o) lajt disconnected
wiSe Abj [Intermission]: gg

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.