Team-Visual vs duplo (3354 views)

nl iNsAne
nl outlAw
de scOw
fi caej
tr symbol
nl Testi
18.06.14 23:30 CEST
Awards awarded to for
Lady Macbeth ViSual.outlAw 83 kills
Killing Spree ViSual.outlAw 7 frags without being killed
Accountant ViSual.outlAw 119% kills/killed ratio
He's dead, Jim! NTERRORCAE:P 25 gibs
...and stay dead! NTERRORCAE:P 38% gibs/kill
Lead Poisoning ViSual.outlAw 73 SMG kills
Spammity spam spam! ViSual.outlAw 8 SPAM kills
Fragstealer *DUPLO* biste matmbol 179 damage per frag
Die! Damn you, Die! *DUPLO* biste madSti? 267 damage per frag
What objective? ViSual.outlAw 493 XP
Red Shirt ViSual.insa 88 deaths
Are these pliers sharp? *DUPLO* biste madSti? 11 deaths without fragging
Med Pack Whore NTERRORCAE:P 186 damage per death
Eyes Wide Shut *DUPLO* biste madSti? 2 team kills
Gingerbread man ViSual.insa 31 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
*DUPLO* biste madSti?5634647838121212243137221430/00/443/596/7260163311
NTERRORCAE:P803816581250081293014955720/05/553/647/419918555
*DUPLO* biste matmbol552524684500217799100752370/03/538/565/4170120310
te6397915824838124132972387524520/08/5134/5618/421015649
ViSual.outlAw117493837018111515058124402450/03/173/478/618117575
ViSual.insa6340955881300311171211665540/05/348/482/821313327
viSual.scow10523741396001290636405880/04/233/234/222116464
viSual.90113917919737115835833305103870/012/2154/2314/220515755
[V] Aie82190273231112548346801010/02/224/152/320314234
82190273231112548346801010/02/224/152/320314234
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
*DUPLO* biste madSti?3983112831043977472400/00/08/203/3KSKKKDD/DDDDD/KDDKDDDDDDDD/DDKKDDDK/KDK
NTERRORCAE:P508414281300135194928180/01/410/203/3DDKDD/KDKDDDDDKDDKDDDDKDKDDKDDKDDDKKKDDKDK
*DUPLO* biste matmbol44741329200831154679180/02/110/191/1K/DD/DDKD/D/DKDDDD/KKDKKDKK/DDKKDKD/DDDDK/
te4424138851810131061114331360/03/528/597/7
ViSual.outlAw16113829185016459232531010/00/027/103/2DKKDKK/KK/D/DKKKKKKDKDTK/KDKKDKKKKKDKK/KK/DDKKKD
ViSual.insa569913235001136863703180/01/112/90/3/D/DKDK/KK///KDKKX/K/KDKDD/DKDD/KDK/D
viSual.scow1311552922200860533655700/04/221/104/2DDKKKKKK/K//KDKK/KKKDK/KDKKDKDKK/KKDKDDK/KKK/DDKDKD
viSual.116392716312012514331106111890/05/360/297/7

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
*DUPLO* biste madSti?73801419100526412853180/00/012/142/0KDKKDDKDDKDKK/D/KKDKKD/KDDDK/DK/D
NTERRORCAE:P10688171620042675281800/01/015/111/1K/K/KDD/KKKKKDDKKDDKKDKKDKDKK/DDD
*DUPLO* biste matmbol840111300030000/00/011/90/1KDK/DDK/KKKDD/DKDKDKDKKD
te8816842483001253165671180/01/038/343/2
ViSual.outlAw681051319210332882738470/00/012/131/2DDSKKKKDDDDDK/DKDKDKK/K/DDDKKDKD
ViSual.insa57991119200519372046180/00/110/121/1KDKDK/DK/KD/DDKDD/KKDKDD/DKDDK
viSual.scow70821217400430102750180/00/012/130/0DK/DDDKD/KDDDKKD/DK/KKKDDKDKK
viSual.6528636558101282357534830/00/134/382/3
Player Summary for sw_goldrush_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
*DUPLO* biste madSti?76921317200230762745850/00/212/101/3KKDDKDKDDDKKKDDKKDK/KDDDD/KKDD
NTERRORCAE:P1051142120600335003662540/01/017/173/0DKKDKKKK/KKKDDKDDKDDKDKK/DKDDK/KDKDDKDKKD
*DUPLO* biste matmbol7811215192006250926741480/01/211/103/1KKKDKDDDKDKKK/KDD/K/D/KDKKDD/K/DKD
te863184956100011908590812870/02/440/377/4
ViSual.outlAw1051122019700534133505610/02/015/123/2KDK/KKDDKDK/KDDKKDKDKDDDK/KK/KK/KDKDKDK
ViSual.insa461181226300329303112180/02/110/190/4DDDDDDDKDDKDDK/KDDD/DDKK/DDKKDDKKXDDKDK
viSual.7623032451000863436617790/04/125/313/6
[V] Aie81991316111427382468250/00/112/92/2DKDKK/KDKKDDKKK/DDKD/KDDT/KDSKD
81991316111427382468250/00/112/92/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
*DUPLO* biste madSti?4791919202125493400400/00/211/150/1TKDKTDDKKKDDDDDDDDKDDKD/DKDDKD
NTERRORCAE:P7695131740003236354700/02/111/160/0KDKDDDKKDKKKKKDDDKDDDKDDKDKDDD
*DUPLO* biste matmbol3066723100421752722710/00/26/181/1X/KKDXDDDDDDKDKDK/DKDD//DDDDDDKD
te5125229597025796096691110/02/528/491/2
ViSual.outlAw1501382114400137652944360/01/119/121/0DKDDKKDKDKDDK/KKKKKKDDKKKKKKKDDDKDK
ViSual.insa95931920300123159280400/02/016/81/0KDKK//K/KDKK/DKKD/DDKK//DKK/K/K/KK/K/KD
viSual.12323140347001369245748360/03/135/202/0
[V] Aie87911416200827452212760/02/112/60/1DDKK/KDKDDD/KK/K/KKDKDKK///K/K
87911416200827452212760/02/112/60/1

» View plaintext endround stats
Player Chats
*DUPLO* biste madSti? [10:23]: :D
[7:08]: [V]iNfAmous disconnected
[6:51]: Match is PAUSED! (Axis)
[6:51]: Match resuming in 225 seconds!
[6:50]: Match resuming in 10 seconds!
[6:50]: Match resuming in 9 seconds!
[6:50]: Match resuming in 8 seconds!
[6:50]: Match resuming in 7 seconds!
[6:50]: Match resuming in 6 seconds!
[6:50]: Match resuming in 5 seconds!
[6:50]: Match resuming in 4 seconds!
[6:50]: Match resuming in 3 seconds!
[6:50]: Match resuming in 2 seconds!
[6:50]: Match resuming in 1 seconds!
[6:50]: FIGHT!
[Intermission]: >>> Clock set to: 12:00
*DUPLO* biste madSti? [Warmup]: My body is READY!!
[10:10]: The Allies have breached the Forward Bunker Gate!
[9:51]: Axis Command Post constructed. Charge speed increased!
[9:05]: The Allies have opened up the Forward spawn rear exit!
ViSual.outlAw [8:44]: ik zou ook maar naden ja
[7:58]: The Depot Fence has been constructed.
[7:50]: Allied team has destroyed the Axis Command Post!
[7:46]: Allied Command Post constructed. Charge speed increased!
[7:42]: The Allies have breached the Depot Gate!
[5:30]: The Allies have breached the Depot's east wall!
[5:07]: The Allied Truck is in position!
[5:00]: The Crane Controls have been constructed.
[4:58]: The Allies have activated the crane!
[4:45]: The Allies have loaded the Gold Crate onto the Truck!
ViSual.outlAw [4:44]: :D
ViSual.outlAw [4:41]: Efax: bijna dood
[3:21]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 8:38 (original: 12:00)
ViSual.insa [Warmup]: brb
*DUPLO* biste madSti? [Warmup]: BRB
*DUPLO* biste matmbol [Warmup]: rup
NTERRORCAE:P [Warmup]: no its le brb time
ViSual.insa [Warmup]: ye sry scow had to hurry to his neighbour
NTERRORCAE:P [Warmup]: was the neighbour out of sugar?
*DUPLO* biste madSti? [Warmup]: My body is READY!!
*DUPLO* biste matmbol [Warmup]: boa daueret das ich mach ma eben ein oddsetschein
*DUPLO* biste madSti? [Warmup]: get aie
*DUPLO* biste madSti? [Warmup]: or smth
NTERRORCAE:P [Warmup]: no its serious business
*DUPLO* biste madSti? [Warmup]: hes been gone for over 10 minutes:/
*DUPLO* biste madSti? [Warmup]: aie
*DUPLO* biste madSti? [Warmup]: ga spelen
*DUPLO* biste matmbol [Warmup]: get aie comeon
*DUPLO* biste matmbol [Warmup]: xvideos.com waiting for me
[V] Aie [Warmup]: ow
[V] Aie [Warmup]: sorry
[V] Aie [Warmup]: waren even caps aant delen
ViSual.insa [Warmup]: slutload.com boys
[V] Aie [Warmup]: ze willen niet dat ik speel
[V] Aie [Warmup]: gaat het niveau om laag man
[V] Aie [Warmup]: omlaag*
NTERRORCAE:P [Warmup]: i think you are all homos
NTERRORCAE:P [Warmup]: now rup
*DUPLO* biste madSti? [Warmup]: word het misschien iets eerlijker
[V] Aie [Warmup]: we are
[V] Aie [Warmup]: problem?
*DUPLO* biste madSti? [Warmup]: join or rup
[V] Aie [Warmup]: come at us bro
[V] Aie [Warmup]: we give you the D
*DUPLO* biste madSti? [Warmup]: speel met aie mannen
*DUPLO* biste madSti? [Warmup]: kom op
ViSual.outlAw [Warmup]: nah jullie hebben mijn bind als naam
NTERRORCAE:P [Warmup]: this gonna be noshow
[V] Aie [Warmup]: als je mijn naam goed zegt
[V] Aie [Warmup]: dan ga ik in
NTERRORCAE:P [Warmup]: forfeit winning
NTERRORCAE:P [Warmup]: awesome
[V] Aie [Warmup]: je moet met die mooie klemtoon zeggen
NTERRORCAE:P [Warmup]: And now
NTERRORCAE:P [Warmup]: Rup
*DUPLO* biste matmbol [Countdown]: applaus
*DUPLO* biste madSti? [Countdown]: bv ~ ElvisS: lets go to stole some decent cars, not dacia all the time
*DUPLO* biste madSti? [11:12]: :d:d:
[9:32]: The Tank has been repaired!
[9:30]: Allied team has stolen the Tank!
[8:50]: Allied Command Post constructed. Charge speed increased!
[8:24]: Truck Barrier #1 has been constructed.
[8:23]: The Tank has been damaged!
[7:55]: The Tank has been repaired!
[7:00]: The Tank has been damaged!
[6:52]: The Tank has been repaired!
[6:41]: Allied team has destroyed the Bank Doors!
[V] Aie [4:05]: 5th full
[3:43]: Truck Barrier #1 has been destroyed.
[3:00]: Allied team is escaping with the Gold Crate!
[2:56]: Truck Barrier #1 has been constructed.
[2:04]: Truck Barrier #1 has been destroyed.
[0:33]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 11:26
*DUPLO* biste madSti? [Warmup]: My body is READY!!
[10:56]: Allied Command Post constructed. Charge speed increased!
ViSual.outlAw [9:49]: :D
NTERRORCAE:P [9:48]: :D
[9:37]: viSual.scow connected
[8:22]: The Tank has been repaired!
[8:19]: Allied team has stolen the Tank!
[7:49]: Axis team has destroyed the Allied Command Post!
[7:45]: Axis Command Post constructed. Charge speed increased!
[6:57]: Allied team has destroyed the Bank Doors!
[6:53]: The Tank has been damaged!
NTERRORCAE:P [3:28]: thats odd
*DUPLO* biste madSti? [3:12]: yeah
*DUPLO* biste madSti? [3:11]: that was odd
*DUPLO* biste madSti? [3:08]: KAZiM: you can mad?
ViSual.outlAw [1:38]: that was odd
ViSual.outlAw [0:33]: bow down bitches
[0:27]: Axis have returned the objective!
[Intermission]: >>> Objective NOT reached in time (11:26)
ViSual.outlAw [Intermission]: gg
[Intermission]: ViSual.outlAw disconnected
[Intermission]: *DUPLO* biste matmbol disconnected
[Intermission]: NTERRORCAE:P disconnected
[Intermission]: *DUPLO* biste madSti? disconnected
ViSual.insa [Warmup]: visual strikes again

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.