innerSense vs SSTAT (2393 views)

ee sCope
ee Hing
be ViKO
fi latee
gb razz
nl kARMA
17.08.14 17:30 CEST
Awards awarded to for
Lady Macbeth >inner ViKO 77 kills
Killing Spree SSTAT late 5 frags without being killed
Accountant >inner ViKO 95% kills/killed ratio
He's dead, Jim! SSTAT raz 14 gibs
...and stay dead! >inner hink 31% gibs/kill
Lead Poisoning >inner ViKO 68 SMG kills
Spammity spam spam! >inner hink 10 SPAM kills
Fragstealer SSTAT raz 189 damage per frag
Die! Damn you, Die! >inner hink 323 damage per frag
What objective? SSTAT raz 437 XP
Red Shirt >inner hink 90 deaths
Are these pliers sharp? >inner hink 8 deaths without fragging
Med Pack Whore SSTAT raz 172 damage per death
Eyes Wide Shut SSTAT raz 3 team kills
Gingerbread man SSTAT kARMA 28 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
>inner hink4630642901322209300116643560/01/333/6310/222112738
>inner sCope72375638610102414360130602960/05/248/538/622815046
>inner ViKO95377778113002313810128181440/05/268/534/417915846
>inner 70105818225736326737470375427960/011/2149/5322/420914547
SSTAT late7038553751211191148811528360/02/449/483/421715255
SSTAT raz86437728414031813853137841650/05/365/524/1019216455
SSTAT kARMA7040862887002812201121581660/01/557/514/719713857
SSTAT 75123018724733146537542374703670/08/5171/5111/720215156
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
>inner hink12281810018411223540/00/11/60/0DD/DDDKDD
>inner sCope10045111110041757159000/02/08/41/2DDKKKKDKDKK/K/D/KK/KDD
>inner ViKO1004199400414691165180/00/08/41/1KK/DKD/DKKK/KK/DKD
>inner 711142128600940673978720/02/117/142/3
SSTAT late664069100211081257180/00/15/61/0KDK/KDKDDKDDKD/
SSTAT raz885789302216221444180/01/06/62/1KKK/DTKTDDD/DKDKKKD
SSTAT kARMA4149512100512481366180/00/15/70/1D/DDD/KXKXK/D/DD/KK
SSTAT 651461930502939784067540/01/216/193/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
>inner hink463161300039711122700/00/02/104/0D/KDKDKDK/KKDDD/DDD
>inner sCope5437611100317601420900/00/04/70/1KKDK/DDKD//DDDKKD
>inner ViKO703471000001332157400/01/06/100/0DDDDDDKDKKKDDKKDK
>inner 5710219341006406341161600/01/012/274/1
SSTAT late1336686201114061244180/00/18/41/0/DKKKDKKDTKKKDD
SSTAT raz1125398100211581293540/00/09/30/2DK//DKKKDKKDKDKKD
SSTAT kARMA110501110100215521526180/00/011/60/2KDKK/KKD/DDKDKDKKXKDKD
SSTAT 1181692824401541164063900/00/128/131/4
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
>inner hink3093723200419773004360/00/07/170/2DDDDKDKDDKK//KDDKDDD/KD/DDDDDD
>inner sCope5110414273004390542201340/02/011/221/1DKDDDKDDDDKDDK//DDKDKDD/KDDDDDKKDDKK/KKKD
>inner ViKO65821523600332493811540/01/113/171/2KDDDDKDDDDK/DK/DDKKD/DDDDKDKKDKDKKDKKK
>inner 4927936731100119131110352240/03/131/562/5
SSTAT late94120181920063480316400/00/017/131/0DKKKDKKKKDKD/KKDDD/DK//KK/KDKK/DKDKDD
SSTAT raz901082022200937853274180/00/219/101/1//KKKK/DDKK/DDDKK/KKKKKDKDK/K/KK/KDDK/DDDD
SSTAT kARMA13312924181008377026931120/01/120/83/1KKK/KKDK/DK/KK/KK/D/KKDKDKK//KKKKKDKKDDDKD
SSTAT 1063576259500231103591311300/01/356/315/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
>inner hink60801728621828783602550/00/214/164/0//KDKD//KSKKDKDKD/K/KKDKDDKDDDD/DKK/TSKDDKDKDD
>inner sCope105108212021084287309200/01/016/114/0/KK/D/KK//K/KDKDKDKKDKDKDDKKS/KDKKK/KDKKD
>inner ViKO14514735243001052963778720/01/134/130/1KKDK/KK/KKK/KK/KKDK/DK/DKKDKKK/KKDKDDDDK/KKKK/K/KXDKKDKDKKDK
>inner 103335737211312612461104721270/02/364/408/1
SSTAT late4895132730073297369500/01/012/180/2D/D/DD/KDDKDKDKD/DDK/DDKK//DKDDKDKDKDKKD
SSTAT raz631121930400140804830180/02/016/241/5KDDDKDKDDDDDKDKDDKDDDKDDKK/DKKKKDDKDKDDDDKDKDKDKD
SSTAT kARMA371011129200530953936180/00/211/210/1DDK/D/D/DDDDKKDK/DDDD/KKKDDDKKDDDDDKDKDD
SSTAT 493084386900131047212461360/03/239/631/8
Player Summary for et_ice
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
>inner hink553859201013231612710/00/04/92/0TKKDKDDDDKDDKDD
>inner sCope624958200216111359720/00/14/41/2KXK/K/DDDDKDDK
>inner ViKO100467700031253128100/01/04/42/0DK/D/KK/DKDKKK
>inner 7213317244015418742521430/01/112/175/2
SSTAT late4235372102100198600/00/13/30/1KDDK/D/SDKD
SSTAT raz1005599301317981589390/02/08/50/1DKDKD/DKKTK/KKDKDK/
SSTAT kARMA77487910031453161200/00/16/41/2DDK/KX/KK/DKKDDKD
SSTAT 731381925611842524187390/02/217/121/4

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
>inner hink663669200413101101700/01/05/50/0DDDK/K//KKK/DKD
>inner sCope66326910031040137900/00/15/51/0KDK/K/KDKD/DKDD
>inner ViKO50274800031211120900/01/03/50/0KDK/DK/D/KDD
>inner 619516263001035613689700/02/113/151/0
SSTAT late71295720011196118200/01/14/40/1KKD/DDDKDKDK
SSTAT raz1165276100114101354180/00/17/40/0D/KKDKDKDKDKK
SSTAT kARMA403141010051083102500/00/04/50/0/KDD/D//KDKD/K
SSTAT 761121623400736893561180/01/215/130/1

» View plaintext endround stats
Player Chats
SSTAT kARMA [Countdown]: vsay ralphmove
>inner hink [Countdown]: !admintest
>inner sCope [Countdown]: !noclip
[11:07]: Allies capture the Forward Bunker!
[10:39]: Allies have damaged the East Wall
[10:11]: Door Controls have been constructed.
[10:11]: Allies have secured the forward bunker.
[10:09]: The Loading Doors are Opening!
[10:02]: The Allies have stolen a gold crate!
[9:47]: The Axis have intercepted the stolen gold crate!
[9:42]: The Allies have stolen a gold crate!
[9:27]: The Loading Doors are Closing!
[9:14]: The Axis have intercepted the stolen gold crate!
[9:01]: The Allies have stolen a gold crate!
[8:40]: The Axis have intercepted the stolen gold crate!
[8:22]: The Allies have stolen a gold crate!
[7:49]: The Loading Doors are Opening!
[7:42]: The Allies have secured a gold crate!
[7:40]: The Allies have stolen a gold crate!
[7:18]: The Allies have secured a gold crate!
[7:18]: Allies have escaped with the Gold!
[Intermission]: >>> Clock set to: 4:41
SSTAT kARMA [Countdown]: hf
[3:57]: Allies have damaged the West Wall
[3:30]: Allies capture the Forward Bunker!
[Intermission]: >>> Objective NOT reached in time (4:41)
>inner hink [Warmup]: x.x
>inner sCope [9:54]: lol
SSTAT late [9:49]: yea
[8:19]: Match is PAUSED! (Allies)
SSTAT kARMA [8:19]: :d
SSTAT kARMA [8:19]: fc lol
[8:19]: Match resuming in 10 seconds!
[8:19]: Match resuming in 9 seconds!
[8:19]: Match resuming in 8 seconds!
[8:19]: Match resuming in 7 seconds!
[8:19]: Match resuming in 6 seconds!
[8:19]: Match resuming in 5 seconds!
[8:19]: Match resuming in 4 seconds!
[8:19]: Match resuming in 3 seconds!
[8:19]: Match resuming in 2 seconds!
[8:19]: Match resuming in 1 seconds!
[8:19]: FIGHT!
[8:16]: The Allies have captured the forward bunker!
[7:53]: Axis Command Post constructed. Charge speed increased!
[7:43]: The Allies have breached the Forward Bunker Gate!
[7:33]: The Allies have opened up the Forward spawn rear exit!
[6:05]: The Allies have breached the Depot Gate!
[4:58]: Allied team has destroyed the Axis Command Post!
[4:36]: Allied Command Post constructed. Charge speed increased!
[4:35]: The Allies have breached the Depot's east wall!
[2:44]: The Allied Truck is in position!
[2:29]: The Crane Controls have been constructed.
[2:28]: The Allies have activated the crane!
[2:15]: The Allies have loaded the Gold Crate onto the Truck!
[0:26]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 11:33
[6:56]: The Allies have breached the Forward Bunker Gate!
[6:17]: Axis Command Post constructed. Charge speed increased!
[5:49]: The Allies have opened up the Forward spawn rear exit!
[5:08]: Allied team has destroyed the Axis Command Post!
[5:04]: The Depot Fence has been constructed.
[5:01]: Allied Command Post constructed. Charge speed increased!
[4:07]: The Allies have breached the Depot Gate!
[3:55]: The Crane Controls have been constructed.
[3:41]: The Allied Truck is in position!
[3:40]: The Allies have activated the crane!
[3:27]: The Allies have loaded the Gold Crate onto the Truck!
[2:56]: The Allies have breached the Depot's east wall!
[Intermission]: >>> Objective NOT reached in time (11:33)
[9:43]: Axis have captured the Forward Bunker!
SSTAT kARMA [9:40]: :D
>inner ViKO [9:38]: haha
[9:06]: The Axis have blown the Main Entrance!
[7:51]: Match is PAUSED! (Allies)
[7:51]: Match resuming in 225 seconds!
[7:50]: Match resuming in 10 seconds!
[7:50]: Match resuming in 9 seconds!
[7:50]: Match resuming in 8 seconds!
[7:50]: Match resuming in 7 seconds!
[7:50]: Match resuming in 6 seconds!
[7:50]: Match resuming in 5 seconds!
[7:50]: Match resuming in 4 seconds!
[7:50]: Match resuming in 3 seconds!
[7:50]: Match resuming in 2 seconds!
[7:50]: Match resuming in 1 seconds!
[7:50]: FIGHT!
[4:50]: Allies have reclaimed the Forward Bunker!
[4:43]: The Axis team has transmited the Secret War Documents!
[Intermission]: >>> Clock set to: 5:16
[4:40]: Axis have captured the Forward Bunker!
[4:23]: The Axis have blown the Main Entrance!
SSTAT kARMA [3:39]: :d
[3:29]: Allies have reclaimed the Forward Bunker!
[3:23]: Axis have captured the Forward Bunker!
>inner sCope [0:46]: gg
[0:45]: The Axis team has transmited the Secret War Documents!
[Intermission]: >>> Objective reached at 4:30 (original: 5:16)
SSTAT kARMA [Intermission]: gg
SSTAT raz [Intermission]: gg
>inner ViKO [Intermission]: gg
SSTAT late [Intermission]: gg
[Intermission]: SSTAT kARMA disconnected
[Intermission]: >inner ViKO disconnected
[Intermission]: SSTAT late disconnected
[Intermission]: >inner sCope disconnected
[Intermission]: >inner hink disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.