'xD Trickjump, vs AKASHA ARTS (2879 views)

06.12.14 21:15 CET
Awards awarded to for
Lady Macbeth 'xD Sherclock, 14 kills
Killing Spree 'xD Sherclock, 4 frags without being killed
Accountant 'xD Sherclock, 140% kills/killed ratio
He's dead, Jim! AKASHA stm 2 gibs
...and stay dead! AKASHA stm 29% gibs/kill
Lead Poisoning 'xD Sherclock, 10 SMG kills
Spammity spam spam! 'xD Sherclock, 2 SPAM kills
Fragstealer 'xD Sherclock, 182 damage per frag
Die! Damn you, Die! 'xD Sebhes, 249 damage per frag
What objective? 'xD Sherclock, 97 XP
Red Shirt AKASHA nsd 17 deaths
Are these pliers sharp? AKASHA nsd 4 deaths without fragging
Med Pack Whore 'xD Sebhes, 246 damage per death
Eyes Wide Shut AKASHA nsd 1 team kills
Gingerbread man AKASHA stm 4 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
'xD Sebhes,1009277100315801626180/01/06/30/122623232
'xD Sherclock,14097141010012028172400/02/010/92/014517242
'xD S1241892117200436083350180/03/016/92/018620242
AKASHA stm6456711200413711530360/00/16/51/219613914
AKASHA nsd35446170013197920781040/00/26/111/133012214
AKASHA 4610013282017335036081400/00/212/112/126313114
Player Summary for tc_base
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
'xD Sebhes,1003111000029127400/00/01/10/0KD
'xD Sherclock,2503452100049927400/00/04/21/0DKDKKKK
'xD S1756563100079054800/00/05/31/0
AKASHA stm1501032000022833900/00/03/20/1KXKDKD
AKASHA nsd050400103204511040/00/00/31/1TDDDD
AKASHA 75153600105487901040/00/03/51/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
'xD Sebhes,2001621100017225000/00/02/10/0KDK
'xD Sherclock,50412000020833600/00/01/20/0DKD
'xD S1252033100038058600/00/03/30/0
AKASHA stm50612200122319000/00/01/10/0/KD
AKASHA nsd1001622000036319000/00/02/20/0KDKD
AKASHA 752234200158638000/00/03/30/0
Player Summary for et_ice
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
'xD Sebhes,331213000237154200/00/01/10/0DK//
'xD Sherclock,662323000160048900/00/02/20/0/DKDK
'xD S5035360003971103100/00/03/30/0
AKASHA stm5024120001335445180/00/01/10/0D/K
AKASHA nsd401325000369652600/00/02/20/0K/K//DD
AKASHA 45373700041031971180/00/03/30/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
'xD Sebhes,15033320001746560180/01/02/00/1KKK/D
'xD Sherclock,2003663000072162500/02/03/31/0KKKDKKKDD
'xD S1756995000114671185180/03/05/31/1
AKASHA stm4016250002585556180/00/11/11/1/DDDK/K
AKASHA nsd331026000060091100/00/22/40/0DDKDDDDK
AKASHA 3726411000211851467180/00/33/51/1

» View plaintext endround stats
Player Chats
AKASHA nsd [Warmup]: crashes every 5min. win7 64it. Dunno if related but this happens with ohurcool too for example
AKASHA nsd [Warmup]: bit*
'xD Sebhes, [Countdown]: np
[8:47]: Allied team has disabled the South Radar!
AKASHA stm [8:37]: :d
AKASHA stm [8:35]: :D:D
'xD Sebhes, [8:32]: :P
[8:04]: Allied team has disabled the North Radar!
[Intermission]: >>> Clock set to: 1:55
[0:18]: Allied team has disabled the North Radar!
[Intermission]: >>> Objective NOT reached in time (1:55)
[9:07]: The Axis have blown the Main Entrance!
[8:53]: Axis have captured the Forward Bunker!
[8:32]: Allies have reclaimed the Forward Bunker!
[7:38]: The Axis team has transmited the Secret War Documents!
[Intermission]: >>> Clock set to: 2:21
'xD Sherclock, [Intermission]: dw
AKASHA nsd [0:59]: :X:D:X::D:D:D:D:X:
AKASHA nsd [0:58]: Internetsting!
'xD Sebhes, [0:50]: now I know where they use this for :P
[0:30]: Axis have captured the Forward Bunker!
AKASHA nsd [0:23]: Another? :)
'xD Sebhes, [0:16]: offi?
'xD Sebhes, [Intermission]: sure
[Intermission]: >>> Objective NOT reached in time (2:21)
'xD Sherclock, [Intermission]: wwwwwwwwwwwwwwwwww
'xD Sebhes, [Intermission]: pm me mirc

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.