Skull Commando Squad vs Automatic (3587 views)

us biionc
nl timbolina
be ViKO
us ipod
us ohurcool
us SwizzA
14.12.14 22:15 CET
Awards awarded to for
Lady Macbeth sCsTi 52 kills
Killing Spree sCsVi 4 frags without being killed
Accountant sCsTi 116% kills/killed ratio
He's dead, Jim! sCsVi 15 gibs
...and stay dead! sCsVi 31% gibs/kill
Lead Poisoning sCsTi 48 SMG kills
Spammity spam spam! sCsVi 6 SPAM kills
Fragstealer sCsVi 181 damage per frag
Die! Damn you, Die! automatic.swizza :/ 334 damage per frag
What objective? sCsVi 369 XP
Red Shirt automatic.ipod >:[ 64 deaths
Are these pliers sharp? automatic.ohurcool:) 10 deaths without fragging
Med Pack Whore automatic.swizza :/ 164 damage per death
Eyes Wide Shut sCsTi 2 team kills
Gingerbread man sCsVi 21 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
sCsVi913694853150121841466781410/02/441/216/717512646
sCsTi113268524551217979370582510/02/248/244/318815344
sCsBlanco.9221444485001879877381540/06/037/311/118215434
sCs9885114414625135626194211174460/010/0126/3111/118214445
automatic.ipod >:[5116133648115596981691470/01/527/516/318112635
automatic.ohurcool:)5725834595101468637765470/02/228/404/4202129310
automatic.swizza :/44219235210111648882901590/03/320/341/428215926
automatic.516389017514223019320242243530/06/375/3411/422213837
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
sCsVi94130171850072874215700/00/116/91/1KDKKK/DK/KKDK/K/DKKDDK/KDKK/K/DDDKD
sCsTi1171052017100633342586720/00/218/92/0/KDKKKK/DKKDK//KD/KK/KKKKDDKKKDDKDDKD
sCsBlanco.72781318100829032532180/01/012/100/0//D/KDDD/KDKK/KKDKK/K/KDK/DDKDK
sCs9431350537002191117275900/01/346/283/1
automatic.ipod >:[59721322510122703579360/00/013/200/1DSDDDKDKKDK/DKDDKDKKDDDXKDDKDDKKDKDD
automatic.ohurcool:)451111022110728042506110/01/18/121/2K/KDDDDKD/KDKDD/KDD/DDDD/D/KK/KKS
automatic.swizza :/5068918101322013026360/02/08/150/0DKDDDKD//DDDDTDKDKDDK/KKKDKD
automatic.5125132627211172759111830/03/129/471/3

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
sCsVi73109111550061914182000/00/010/61/3/K/KD//DKDKKDKKDKDK/K/DDKD
sCsTi13675151131142640190420/01/015/60/1KD/KK/KDKKDKT/SDKDKKDKDK/KKK
sCsBlanco.17071171020012213213700/04/012/101/0KDDKKKDKDKKX/KDKDKKDKKKDKKDK
sCs12625543361011116767586120/05/037/222/4
automatic.ipod >:[3754616000021832467180/00/25/141/0DDDKDDKDKDDDDDKDKDDDKD
automatic.ohurcool:)73731115000117072119360/00/19/132/0KDDDKDDKDDKKDKKDKD/KDKKDDD
automatic.swizza :/4766817000419712181510/00/27/91/2KKKDDDK/D/DK/DK/DKDDDDDKD
automatic.5219325480005586167671050/00/521/364/2
Player Summary for adlernest
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
sCsVi80608103014184814111230/01/15/43/1/KTKK/KD/D/DDKKDDKK
sCsTi1003977001218251338530/00/08/40/2KKXKDDDDTKK/KD/K
sCsBlanco.66276900021255158800/01/05/70/1KKDDDKKDDDXK//KD
sCs8212621263028492843371760/02/118/153/4
automatic.ipod >:[4235614301315162123930/00/13/94/1DDTDKDKDD/KK/DDDKD/KD
automatic.ohurcool:)88468920051574149200/01/07/40/1DXKDK/K/KK/K/K/DKD
automatic.swizza :/505348000212471313540/00/14/40/1DDD/K/KKDDKD
automatic.60134183150110433749281470/01/214/174/3

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
sCsVi120701210200417781290180/01/210/21/2KK/KDKDDK/KKDK/DKKK/KD
sCsTi1004910101005199412301240/01/07/52/0KDKDDKK/KKK//K/DDKK/
sCsBlanco.7238811200716161124360/00/08/40/0/KK/DDKK/DK/K/K/D/K
sCs97157303150016538836441780/02/225/113/2
automatic.ipod >:[66081200010000/01/26/81/1DDKDKKDDKKDDDK/KDDKD
automatic.ohurcool:)38285132001778164800/00/04/111/1DDKDKKDKDDDDDDKD/D
automatic.swizza :/223229000210691770180/01/01/60/1/DKDDD/DKDD
automatic.42601534200418473418180/02/211/252/3

» View plaintext endround stats
Player Chats
automatic.ipod >:[ [Warmup]: low guy
sCsTi [Countdown]: I wanted to ask him something
automatic.ohurcool:) [Countdown]: hf
sCsVi [Countdown]: hf
sCsTi [10:42]: ACED!
sCsTi [10:25]: exit brain.cfg
[9:38]: The Allies have breached the Forward Bunker Gate!
[9:24]: Axis Command Post constructed. Charge speed increased!
[8:58]: The Allies have opened up the Forward spawn rear exit!
[8:44]: Allied team has destroyed the Axis Command Post!
[8:40]: Allied Command Post constructed. Charge speed increased!
[7:55]: The Allies have breached the Depot's east wall!
[7:53]: The Depot Fence has been constructed.
[6:59]: The Allies have breached the Depot Gate!
[5:01]: The Allied Truck is in position!
[3:47]: The Crane Controls have been constructed.
[3:46]: The Allies have activated the crane!
sCsTi [3:44]: dunno bro
[3:33]: The Allies have loaded the Gold Crate onto the Truck!
[2:22]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 9:37
sCsTi [Intermission]: USA USA!
automatic.ipod >:[ [Warmup]: /bind mouse5 kill
sCsTi [Warmup]: hey swizza
automatic.swizza :/ [Warmup]: sup
sCsTi [Countdown]: playing some et how about you
automatic.swizza :/ [Countdown]: been away
sCsTi [Countdown]: where to?
[8:48]: The Allies have captured the forward bunker!
[8:01]: Axis Command Post constructed. Charge speed increased!
[8:01]: The Allies have breached the Forward Bunker Gate!
[7:54]: The Allies have opened up the Forward spawn rear exit!
[7:14]: Allied team has destroyed the Axis Command Post!
[6:49]: Allied Command Post constructed. Charge speed increased!
[6:45]: The Allies have breached the Depot Gate!
[6:40]: The Depot Fence has been constructed.
[5:45]: The Allies have breached the Depot's east wall!
[5:43]: The Crane Controls have been constructed.
[5:43]: The Allied Truck is in position!
[5:42]: The Allies have activated the crane!
[5:29]: The Allies have loaded the Gold Crate onto the Truck!
sCsTi [4:13]: nice
[2:57]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 6:39 (original: 9:37)
automatic.ohurcool:) [Intermission]: gg
sCsTi [Countdown]: swizza you live in the states right? :)
automatic.swizza :/ [Countdown]: yes
sCsTi [Countdown]: ah k
[8:59]: The Doors are opening!!
[8:25]: Allied Command Post spawn active!
[8:25]: Allied Command Post constructed. Charge speed increased!
sCsTi [7:11]: :(
[4:58]: Allied team has transmitted the documents!
[Intermission]: >>> Clock set to: 5:01
sCsTi [Intermission]: gh
[2:38]: The Doors are opening!!
sCsTi [0:02]: gege
sCsVi [0:01]: gg
automatic.ohurcool:) [Intermission]: ggs wp
[Intermission]: >>> Objective NOT reached in time (5:01)
[Intermission]: automatic.ipod >:[ disconnected
[Intermission]: automatic.ohurcool:) disconnected
[Intermission]: automatic.swizza :/ disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.