playboyteam vs This is the greatest name of All (2678 views)

24.01.15 18:15 CET
Awards awarded to for
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
_o/ Ava9018428316000562553861880/00/00/00/020117400
_o/ menaCe622082439700049085104330/00/00/00/020513100
_o/ lEku1102084339300070946031480/00/00/00/016515500
_o/ 87600951091600017627165212690/00/00/00/019015300
czk IS PLAYBOY49155224510005622626500/00/00/00/025613900
IZ SHADY PLAYBOY581512238700055676072360/00/00/00/025316000
PLAYBOY53306448380001118912337360/00/00/00/025515000
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
_o/ Ava528012236000270329161390/00/00/00/0//K/K/K/KK/TK/KDKDKKKKDKDK//KDK
_o/ menaCe781271519500030902639150/00/00/00/0/KKK/DKK//KKKX/KK/DKDKDD/DKK/DD/K/D
_o/ lEku1361263022100043423416360/00/00/00/0KDK/KKKK//KKDK/DKKDDDKK/KDDKKK/KKDKKDK/KKDKDKKK/K/K/
_o/ 893335764120001013589711900/00/00/00/0
czk IS PLAYBOY217773200003212443300/00/00/00/0DDDDD/DDDDDDDDDDDKDK//KDDDDDKDKDDKDDKDD
IZ SHADY PLAYBOY3184722400029183489360/00/00/00/0/D/KDDDKXDDKSKDDK/DDDDDDDKKDDD
PLAYBOY261611454400061307922360/00/00/00/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
_o/ Ava200104168000029222470490/00/00/00/0DK/K//D/K/K/DDKDKDK/KDDKKDKDK
_o/ menaCe4581920200018182465180/00/00/00/0DKK/DDDKDDD/KDDDKDKDDXDKKDDDKD
_o/ lEku76821317200027522615120/00/00/00/0KDD/DKDKKDKKDDKKDDDDDDKKT/DKKKD
_o/ 1072673845400074927550790/00/00/00/0
czk IS PLAYBOY11578151310002410183200/00/00/00/0K/KD/KKKKDD/KDK/K/KKDDKKDKKD
IZ SHADY PLAYBOY9367151630002649258300/00/00/00/0KDKDKDDKKDKK/KDKD/KKDKKDDDDKDK/
PLAYBOY104145302940005059441500/00/00/00/0

» View plaintext endround stats
Player Chats
[Warmup]: rdy mate
_o/ Ava [Warmup]: menace is brb
_o/ menaCe [Warmup]: The time has been come
[5:34]: The Allies have captured the forward bunker!
[5:16]: Axis Command Post constructed. Charge speed increased!
[4:56]: The Allies have opened up the Forward spawn rear exit!
[4:54]: The Allies have breached the Forward Bunker Gate!
[3:47]: The Depot Fence has been constructed.
[3:16]: Allied team has destroyed the Axis Command Post!
[3:03]: Axis Command Post constructed. Charge speed increased!
[2:40]: Allied team has destroyed the Axis Command Post!
[2:07]: Axis Command Post constructed. Charge speed increased!
_o/ menaCe [0:54]: :))
_o/ menaCe [0:04]: :))
_o/ menaCe [0:04]: :))
_o/ menaCe [0:03]: :))
_o/ menaCe [0:03]: :))
_o/ menaCe [0:03]: :))
[Intermission]: >>> Clock set to: 12:00
czk IS PLAYBOY [Intermission]: so bad
czk IS PLAYBOY [Intermission]: :(
_o/ menaCe [Warmup]: The time has been come
[11:23]: The Allies have captured the forward bunker!
[11:20]: The Axis have captured the forward bunker!
[11:14]: The Allies have captured the forward bunker!
[10:51]: The Depot Fence has been constructed.
[10:46]: Axis Command Post constructed. Charge speed increased!
[10:31]: The Allies have breached the Forward Bunker Gate!
[10:26]: The Allies have opened up the Forward spawn rear exit!
[9:10]: Allied team has destroyed the Axis Command Post!
[8:57]: Allied Command Post constructed. Charge speed increased!
[8:51]: The Allies have breached the Depot Gate!
[7:49]: The Allies have breached the Depot's east wall!
[6:39]: The Allied Truck is in position!
[4:50]: The Crane Controls have been constructed.
[4:49]: The Allies have activated the crane!
[4:36]: The Allies have loaded the Gold Crate onto the Truck!
_o/ menaCe [4:22]: :))
czk IS PLAYBOY [3:58]: SUREEEEEEEE
_o/ menaCe [3:56]: why
_o/ menaCe [3:55]: wh
czk IS PLAYBOY [3:51]: what?>
_o/ menaCe [3:47]: i have wh
_o/ menaCe [3:47]: :s
_o/ menaCe [3:42]: :(
czk IS PLAYBOY [3:34]: leku so unhit
_o/ menaCe [3:03]: :))
[2:35]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 9:24 (original: 12:00)

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.