neverbyte vs #Fidelity (2314 views)

de Bl4d3
de KRESTi
de FLoPJEHZ
de stRay
de FiREBALL
de stownage
il Chk
il montagE
il sAimon
il intersys
ee doppler
il WeeTi

DoubleDutch Dragons M.E.G.A. Day #2
Round 1 - Best Of 1
01.03.15 20:15 CET
Awards awarded to for
Lady Macbeth nByteFLoPJEHZ 48 kills
Killing Spree nBytekReSti 5 frags without being killed
Accountant nBytesTOWNAGE 113% kills/killed ratio
He's dead, Jim! nByteFiREBALL 24 gibs
...and stay dead! nByteFiREBALL 60% gibs/kill
Lead Poisoning nByteFiREBALL 36 SMG kills
Spammity spam spam! nByteFLoPJEHZ 13 SPAM kills
Fragstealer nByteFiREBALL 159 damage per frag
Die! Damn you, Die! VeniVidiViciChk 328 damage per frag
What objective? nBytesTOWNAGE 309 XP
Red Shirt nByteFLoPJEHZ 63 deaths
Are these pliers sharp? VeniVidiViciChk 15 deaths without fragging
Med Pack Whore MONTAGE >:/ 174 damage per death
Eyes Wide Shut nBytesTOWNAGE 3 team kills
Gingerbread man nBytekReSti 24 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
nByteFLoPJEHZ761884863140216818457003160/08/229/4313/51719035
nBytekReSti95243363890124706946512540/05/231/121/119612254
nBytesTOWNAGE1133093531110314574251023860/02/032/174/116416556
nByteBLADENEWMOUSE93257394219021383386367990/01/032/288/321415237
nByteFiREBALL1052174037241122664248882410/04/236/81/516612953
nBytestRay79181344261113737861523960/05/228/222/621714349
nByte91139523225383210102433533286016920/025/2188/2229/618813446
VeniVidiViciChk21981048201332636066410/00/49/402/2326126215
^ZDPLR6518736557001774947871540/01/130/345/320814348
Good:/Warmup3211214442013374668811140/00/813/312/3268156211
^DINTERSYS7319336495018687880992520/01/432/344/419116539
MONTAGE >:/731783244601763267518990/03/428/272/619817145
yAkuza:)4514021462111551536918750/03/416/203/824514726
yAkuza:)5290814928624155332860433536350/08/4128/2018/823915139
Player Summary for bremen_b3
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
nByteFLoPJEHZ781333747120214588540063160/01/229/309/4KK/DDKKT//K/DK/KDDDDDKD/DKDKDDD/KK/DKDKD/D/KKX/DDKDKDK/KKDDKDKKDKKK/KXKDKDDKXKDKT/KDKKKDD
nBytekReSti114172312760020538833061760/05/025/71/1/KKXKKDK/KKKKK//DKK/K/K/K//KK/DDKK/KK///KKK/D/KKK//K/KK/KDD
nBytesTOWNAGE1352442720100211447033293240/02/023/104/0K/DK/K/K//KDK/DKK/KKKKK/KDKD/KKKX/DKTDKTKKK/KKKKDD
nByteBLADENEWMOUSE110192322914021065584860990/01/028/185/1KD//KK/KDKDDK/KDKKDKDKKKDKKD/DKDKDKK/D/K//KTKDT/KKDDKKKDKKDKKKD
nByteFiREBALL851142428171121468531491830/03/121/41/2/KD/K//K/KDK/KDK/K/K/KK//K/K/T/K/K/KK//KK/K/DK/KSXDKDK
nBytestRay100154303040013593944872200/04/226/120/4DK/KKK//KK/K/KDK/KKK/DDKDKDK/KDDKKKK/DKDKKKKDK/KDXDDKDK//DKD/
nByte1041009181181631789329252313713180/016/5152/8120/12
VeniVidiViciChk2059735101122694621410/00/27/301/2DDTDDDDKDDDKDDDDDKDKKDDK/DDKDDDDDDDDDDDDDDD
^ZDPLR4611820433001352866088180/01/017/292/1/KKD/DK/DKDDDKKDK/DD/DD/KDKDDDKK/DKDD/DDD/K/D/D/DKDKKKDKDDDDKK/
Good:/Warmup2074734101228085417580/00/47/271/2/DXDDKDDDKDKKDDD/DDDDDDDTKDDDDDDDKDDDDDDDKD
^DINTERSYS641282234200347885878940/01/419/272/1DKKDDD/DDDDDKKDDKKKDDDKDKKDDDKK/DXDK/DKDKKDKKKDDDDDKDKDKD
MONTAGE >:/641152234301444375722810/01/221/221/6DKDDKDKKDKDKDKDDKDDDKDKKDD/DKD/KDDTD/K/DKDDKKDDDDDKDDKKKK
yAkuza:)3810113341001035495199360/02/49/162/5/DD/DKD//KDD/KDK/DDD/DKDKDDKXKDDDKDDKKD//DDDKDK/
yAkuza:)425959121411033323137329253280/05/1680/1519/17

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
nByteFLoPJEHZ6855111620022299169400/07/00/134/1KDKK/DKDDKDKKDKDDDDKDDKDK/D
nBytekReSti4571511301416811345780/00/26/50/0DDKK/TDKDDD/K/KD/
nBytesTOWNAGE7265811101312721773620/00/09/70/1KDDDD/DKDDK/KT/KKKDK
nByteBLADENEWMOUSE536571350031780150700/00/04/103/2DDD/K/KDK/KKDKDDDXDXDK
nByteFiREBALL177103169700119571739580/01/115/40/3DDKKKKDD/KKDKKDDKKKKKDKKK
nBytestRay33274122110143916651760/01/02/102/2DKDXDDDDDDDKDKSKTD
nByte7538651722013131042897233740/09/336/499/9
VeniVidiViciChk23393131002994144500/00/22/101/0K/DDDDDDDDKDDKXD/
^ZDPLR133691612400422081783360/00/113/53/2KDK/KDKDKDKK/KKK/KDK/KDKDKDK
Good:/Warmup703871010019381464560/00/46/41/1KK/KDDDKDKDDKKDDD
^DINTERSYS936514153015209022211580/00/013/72/3K/TDDK/KKK/KK/DDKKDKDKKK/DDDKD
MONTAGE >:/100631010300318891796180/02/27/51/0DKKDKKKK//DD/KKKKDDD
yAkuza:)6639812111516041719390/01/07/41/3KXDSK/K/KKDK/DK/DDDTK/
yAkuza:)8131358721312209723104283070/03/948/359/9

» View plaintext endround stats
Player Chats
[11:17]: Match is PAUSED! (Axis)
[11:17]: Match resuming in 225 seconds!
[11:17]: Match resuming in 210 seconds!
[11:17]: Match resuming in 195 seconds!
[11:17]: Match resuming in 180 seconds!
[11:17]: Match resuming in 165 seconds!
[11:17]: Match resuming in 10 seconds!
[11:17]: Match resuming in 9 seconds!
nBytestRay [11:17]: hf
[11:17]: Match resuming in 8 seconds!
[11:17]: Match resuming in 7 seconds!
[11:17]: Match resuming in 6 seconds!
[11:17]: Match resuming in 5 seconds!
[11:17]: Match resuming in 4 seconds!
[11:17]: Match resuming in 3 seconds!
[11:17]: Match resuming in 2 seconds!
[11:17]: Match resuming in 1 seconds!
[11:17]: FIGHT!
[7:10]: The Allies have captured the forward bunker!
[7:01]: The Axis have reclaimed the forward bunker!
[6:59]: The Allies have captured the forward bunker!
[6:57]: The Axis have reclaimed the forward bunker!
[6:51]: The Allies have captured the forward bunker!
[6:49]: The Axis have reclaimed the forward bunker!
nBytekReSti [1:18]: :{
nBytekReSti [0:35]: :{
[0:04]: The Allies have captured the forward bunker!
[0:01]: The Axis have reclaimed the forward bunker!
[Intermission]: >>> Clock set to: 15:00
nBytestRay [Warmup]: Rup
Good:/Warmup [Warmup]: unlock?!
[14:04]: The Allies have captured the forward bunker!
[13:47]: The side door has been destroyed!
[13:45]: Axis Command Post constructed. Charge speed increased!
[13:15]: The main gate has been destroyed!
[12:45]: Truck Barrier #1 has been constructed.
[12:16]: Allied team has destroyed the Axis Command Post!
[12:13]: Allied Command Post constructed. Charge speed increased!
[11:24]: The Allies have captured the keycard. The generator has been started!
[11:22]: Allied team has gained access to the truck!
nBytesTOWNAGE [11:12]: dat ping...
[11:09]: Truck Barrier #1 has been destroyed.
[10:07]: The Truck has been repaired!
^DINTERSYS [9:49]: FUCCKIN LAGGI
[8:53]: Allied team has escaped
[Intermission]: >>> Objective reached at 6:06 (original: 15:00)
nBytestRay [Intermission]: ggwp
MONTAGE >:/ [Intermission]: gg
[Intermission]: nBytestRay disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.