WINNERMANS vs Team-Visual (2554 views)

ee doppler
pl jiN
fi Rong
ie wra1th
nl hybrAtek
nl iNsAne
nl outlAw
03.06.15 14:15 CEST
Awards awarded to for
Lady Macbeth [w1ns] DPLR 61 kills
Killing Spree viSual.outlAw 5 frags without being killed
Accountant [w1ns] DPLR 87% kills/killed ratio
He's dead, Jim! [w1ns] DPLR 15 gibs
...and stay dead! viSual.hybrAtek 26% gibs/kill
Lead Poisoning [w1ns] DPLR 58 SMG kills
Spammity spam spam! Duality 7 SPAM kills
Fragstealer [w1ns] DPLR 191 damage per frag
Die! Damn you, Die! viSual.outlAw 218 damage per frag
What objective? [w1ns] DPLR 409 XP
Red Shirt viSual.iNsAne 84 deaths
Are these pliers sharp? Duality 12 deaths without fragging
Med Pack Whore viSual.hybrAtek 187 damage per death
Eyes Wide Shut [w1ns] DPLR 3 team kills
Gingerbread man [w1ns] DPLR 26 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
[w1ns] DPLR87409617015032611228102692550/01/458/385/318414734
Duality8026336447111265847245690/04/331/487/4183161312
[w1ns] jiN753305776701201148611918780/01/453/494/420215746
[w1ns] 81100215419029155829298294324020/06/4142/4916/419015537
viSual.iNsAne5837449841000191068110155180/14/144/561/821812137
viSual.hybrAtek8538947551201158986101382021/06/139/382/219118437
viSual.outlAw853405666601121185510605660/01/450/466/421216158
viSual.74110315220528024631522308982861/011/4133/469/420715547
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
[w1ns] DPLR10415523226021642312912740/01/023/61/0DTK//T/KK/KDD/KK/K/K/KDDKKK/KK/K/KK/DKK//KK/K/K
Duality1151202320300441753712360/03/116/174/0XKK/KKDDXK/DKDKDKDKDKK/DKDD/KDKKDKKDKDKKKDDKK
[w1ns] jiN1051142019301535053551420/00/120/131/1TKKDKKX//KKDDDD/DKDDDDDKKDK/KKKDK/KKDKKKK
[w1ns] 108389666112032511911101751520/04/259/366/1
viSual.iNsAne46125143010073956385500/01/113/200/2KDDDDKDK/K//DD/DDKDK/KDDKD/KDDK/KDKDDDKDKDDD
viSual.hybrAtek37107924200626823891820/01/08/160/2KDD/K/DD/D/KK/DKKDKDDKDD/KDDDDDDD
viSual.outlAw4883132710023537416500/00/312/201/2DDDDKDKDKDKKKDK/DDKKK/DDDDDDKDDDDDKDDDKD
viSual.443153681400151017511911820/02/433/561/6

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
[w1ns] DPLR661331827400437703688180/00/317/201/1DKDDKDKKKDDKDDDDKDD/KDDXDK/DK/KD/KDKKDKKDKDKDD
Duality30533102017876119500/00/18/211/2KDD/DD/D//DDDK/DKDDKDKDTDDD/KDD/DDKDDDDK
[w1ns] jiN6010215252001034003547180/00/015/130/2DDDK//DKDK/KDD//KKK/DDKDK/KDKK/K/DDD/KKD
[w1ns] 5228836628012180468430360/00/440/542/5
viSual.iNsAne73135172310093209268100/11/016/130/1KKDKK/KD/D/KDKKD/DDKKKD/XDDK//DKKDKK/D/DK
viSual.hybrAtek14314423167015349934161021/03/019/121/0KXK/KK/KDKDKDK/KKDKKDKKKDDK/TKKD/KDKDKKKD
viSual.outlAw1001052222001638123549510/00/020/163/0D/T/KDKDK/KKKKKD/KDDKDKKKKDDDDK/KDKDK/DKKKDKD
viSual.1053846261802201052096461531/14/055/414/1
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
[w1ns] DPLR1139517155015256125561100/00/115/83/1KKK/K/K/DK/KKTDKDKDKDK/KKDDDKDKKD
Duality50564800016431317330/00/04/60/2/DKDDKDDXDKDK
[w1ns] jiN5263112110042882308200/00/310/131/1KDDKKDDKD/DDKKDDDDD/KD/KD/KDKDDK
[w1ns] 72214324460110608669551430/00/429/274/4
viSual.iNsAne7070121740002585232500/01/010/161/1DDKKDDKDDDKDDKKDDKKKDDKDDKKDD
viSual.hybrAtek12580108200217451686180/02/08/60/0DKKKD/KK/KDDKKDKDK
viSual.outlAw10992121130022625207500/01/09/72/2DKDKDKKDKKKDKDK/DKKDK/D
viSual.1012423436900469556086180/04/027/293/3

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
[w1ns] DPLR50263600016661113530/00/03/40/1/KDKDDKDD
Duality10034662100890102100/01/13/42/0KDDKKKDKDKSD
[w1ns] jiN100511111100116991738180/01/08/102/0KDKDKK/KKKKDDKDDDDKDKD
[w1ns] 831112023310232553872710/02/114/184/1
viSual.iNsAne424461440039311294180/01/05/70/4DDDDKD/DDKDDKDK//KDK
viSual.hybrAtek71585710021060114500/00/14/41/0K/KD/DDKDKKD
viSual.outlAw150609620021881816150/00/19/30/0/KDKKDDKKKK/DKK
viSual.881622027700738723255330/01/218/141/4

» View plaintext endround stats
Player Chats
viSual.iNsAne [Warmup]: note: if you find a other 3rd when rong has to go
viSual.iNsAne [Warmup]: its find we'll wait
viSual.iNsAne [Warmup]: he's here
Duality [Countdown]: hf
[w1ns] jiN [Countdown]: hfhf
viSual.iNsAne [Countdown]: hfggl
[9:24]: The Allies have captured the forward bunker!
[8:47]: Axis Command Post constructed. Charge speed increased!
[8:47]: The Allies have opened up the Forward spawn rear exit!
[8:24]: The Allies have breached the Forward Bunker Gate!
[7:28]: Allied team has destroyed the Axis Command Post!
[7:23]: Allied Command Post constructed. Charge speed increased!
[6:16]: The Depot Fence has been constructed.
[5:59]: The Allies have breached the Depot Gate!
[5:20]: The Allies have breached the Depot's east wall!
[4:03]: Match is PAUSED! (Axis)
[4:03]: Match resuming in 225 seconds!
[4:03]: Match resuming in 210 seconds!
[4:03]: Match resuming in 195 seconds!
[4:03]: Match resuming in 10 seconds!
[4:03]: Match resuming in 9 seconds!
[4:03]: Match resuming in 8 seconds!
[4:03]: Match resuming in 7 seconds!
[4:03]: Match resuming in 6 seconds!
[4:03]: Match resuming in 5 seconds!
[4:03]: Match resuming in 4 seconds!
[4:03]: Match resuming in 3 seconds!
[4:03]: Match resuming in 2 seconds!
[4:03]: Match resuming in 1 seconds!
[4:03]: FIGHT!
[3:20]: The Allied Truck is in position!
[2:56]: The Crane Controls have been constructed.
[2:56]: The Allies have activated the crane!
[2:42]: The Allies have loaded the Gold Crate onto the Truck!
Duality [0:08]: xD
[Intermission]: >>> Clock set to: 12:00
Duality [Warmup]: i think i have to leave on the middle of this round
Duality [Warmup]: if its gonna be fullhold
Duality [Warmup]: :(
viSual.iNsAne [Countdown]: let jin get some merc
viSual.iNsAne [Countdown]: belka online
[10:15]: The Allies have captured the forward bunker!
[10:13]: The Axis have captured the forward bunker!
[10:09]: The Allies have captured the forward bunker!
[9:46]: Axis Command Post constructed. Charge speed increased!
Duality [9:39]: )D
[9:28]: The Allies have breached the Forward Bunker Gate!
[9:27]: The Allies have opened up the Forward spawn rear exit!
[7:35]: Allied team has destroyed the Axis Command Post!
[7:30]: Allied Command Post constructed. Charge speed increased!
[7:15]: The Depot Fence has been constructed.
viSual.outlAw [7:09]: wtf
[w1ns] jiN [7:05]: lol
Duality [5:34]: wat
Duality [5:08]: master engi
[4:31]: Match is PAUSED! (Allies)
Duality [4:31]: i got to go
Duality [4:31]: :(
Duality [4:31]: gg wp
viSual.iNsAne [4:31]: np
[4:31]: w1ns iz it rong to be strong disconnected
[4:31]: Match resuming in 225 seconds!
[w1ns] DPLR [4:31]: he could've planted
viSual.iNsAne [4:31]: dont unp yet
[w1ns] DPLR [4:31]: :(((
[4:31]: Match resuming in 210 seconds!
[4:31]: Match resuming in 195 seconds!
[4:31]: Match resuming in 180 seconds!
[4:31]: Match resuming in 165 seconds!
[4:31]: Match resuming in 150 seconds!
[4:31]: Match resuming in 135 seconds!
[4:31]: Match resuming in 120 seconds!
[4:31]: Match resuming in 105 seconds!
[4:31]: Match resuming in 90 seconds!
[4:31]: Match resuming in 75 seconds!
[4:31]: Match resuming in 60 seconds!
viSual.iNsAne [4:31]: ask belka
viSual.iNsAne [4:31]: or fobje
[4:31]: Match resuming in 45 seconds!
[4:31]: Match resuming in 30 seconds!
viSual.iNsAne [4:31]: wut
[4:31]: Match resuming in 15 seconds!
viSual.iNsAne [4:31]: yech
viSual.iNsAne [4:31]: yoko
[4:31]: Match resuming in 10 seconds!
[4:31]: Match resuming in 9 seconds!
[4:31]: Match resuming in 8 seconds!
[4:31]: Match resuming in 7 seconds!
[4:31]: Match resuming in 6 seconds!
[4:31]: Match resuming in 5 seconds!
[4:31]: Match resuming in 4 seconds!
[4:31]: Match resuming in 3 seconds!
[4:31]: Match resuming in 2 seconds!
[4:31]: Match resuming in 1 seconds!
[4:31]: FIGHT!
[4:31]: Match is PAUSED! (Axis)
[4:31]: Match resuming in 225 seconds!
[4:31]: Match resuming in 210 seconds!
[4:31]: Match resuming in 195 seconds!
viSual.iNsAne [4:31]: take wraith
[4:31]: Match resuming in 180 seconds!
[4:31]: Match resuming in 165 seconds!
[w1ns] jiN [4:31]: got
[4:31]: Duality connected
[4:31]: Match resuming in 150 seconds!
[4:31]: Match resuming in 135 seconds!
[4:31]: Match resuming in 120 seconds!
[4:31]: Match resuming in 105 seconds!
[w1ns] DPLR [4:31]: you can up
viSual.iNsAne [4:31]: ok
[4:31]: Match resuming in 90 seconds!
[4:31]: Match resuming in 10 seconds!
[4:31]: Match resuming in 9 seconds!
[4:31]: Match resuming in 8 seconds!
[4:31]: Match resuming in 7 seconds!
[4:31]: Match resuming in 6 seconds!
[4:31]: Match resuming in 5 seconds!
[4:31]: Match resuming in 4 seconds!
[4:31]: Match resuming in 3 seconds!
[4:31]: Match resuming in 2 seconds!
[4:31]: Match resuming in 1 seconds!
[4:31]: FIGHT!
[3:12]: The Allies have breached the Depot Gate!
[1:58]: The Allies have breached the Depot's east wall!
[1:19]: The Allied Truck is in position!
[Intermission]: >>> Objective NOT reached in time (12:00)
[w1ns] jiN [Intermission]: ggs
viSual.iNsAne [Warmup]: gg
[w1ns] DPLR [Warmup]: is it even possible to win this map against you
[w1ns] jiN [Countdown]: :D
viSual.iNsAne [Countdown]: trust me
viSual.iNsAne [Countdown]: it is
[11:01]: Allies have damaged the East Wall
[9:50]: Allies capture the Forward Bunker!
[9:26]: Door Controls have been constructed.
[9:26]: Allies have secured the forward bunker.
[9:24]: The Loading Doors are Opening!
[9:14]: The Loading Doors are Closing!
viSual.iNsAne [9:08]: XD that moseu flip
[9:02]: The Allies have stolen a gold crate!
[8:04]: The Axis have intercepted the stolen gold crate!
[7:44]: The Allies have stolen a gold crate!
[6:31]: The Loading Doors are Opening!
[6:28]: The Allies have secured a gold crate!
[6:21]: The Allies have stolen a gold crate!
[6:18]: The Loading Doors are Closing!
[4:48]: The Loading Doors are Opening!
[4:45]: The Allies have secured a gold crate!
[4:45]: Allies have escaped with the Gold!
[Intermission]: >>> Clock set to: 7:14
[w1ns] jiN [Countdown]: hf
[6:41]: Allies capture the Forward Bunker!
[6:30]: Allies have damaged the East Wall
[4:25]: Allies have secured the forward bunker.
[4:25]: Door Controls have been constructed.
[4:24]: The Loading Doors are Opening!
[4:11]: The Allies have stolen a gold crate!
[4:06]: The Loading Doors are Closing!
[3:37]: The Loading Doors are Opening!
[3:33]: The Allies have secured a gold crate!
[w1ns] jiN [3:30]: d
viSual.iNsAne [3:29]: :D
[w1ns] jiN [3:24]: LOL
viSual.iNsAne [3:23]: pity
[w1ns] jiN [3:18]: why the fuck i had nade in my hand xd
viSual.iNsAne [3:17]: :D
[3:11]: The Allies have stolen a gold crate!
[w1ns] DPLR [2:52]:
[w1ns] DPLR [2:50]: wp
[w1ns] jiN [2:49]: ggs
[2:48]: The Allies have secured a gold crate!
[2:48]: Allies have escaped with the Gold!
viSual.outlAw [Intermission]: WP
[Intermission]: >>> Objective reached at 4:26 (original: 7:14)
viSual.iNsAne [Intermission]: GG
[Intermission]: [w1ns] DPLR disconnected
[Intermission]: Duality disconnected
[Intermission]: [w1ns] jiN disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.