credibilis. vs Hey Hey Hey (3101 views)

de gr0ss
de s1LENT
ee synce
fr kartez
25.08.11 20:45 CEST
Awards awarded to for
Lady Macbeth c^JRe.gr0ss 77 kills
Killing Spree c^JRe.gr0ss 8 frags without being killed
Accountant c^JRe.gr0ss 101% kills/killed ratio
He's dead, Jim! hHh/kartez 14 gibs
...and stay dead! hHh/kartez 25% gibs/kill
Lead Poisoning c^JRe.gr0ss 55 SMG kills
Spammity spam spam! hHh/synce 5 SPAM kills
Fragstealer c^JRe.gr0ss 166 damage per frag
Die! Damn you, Die! cRe.s1LENT 257 damage per frag
What objective? c^JRe.gr0ss 414 XP
Red Shirt hHh/kartez 106 deaths
Are these pliers sharp? hHh/synce 8 deaths without fragging
Med Pack Whore c^JRe.gr0ss 233 damage per death
Eyes Wide Shut cRe.s1LENT 1 team kills
Gingerbread man c^JRe.gr0ss 29 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
cRe.s1LENT 6536962966011613151134051430/04/138/574/621214058
c^JRe.gr0ss10141477769012913880122161710/06/155/231/418016187
cRe.8178313917215024527031256213140/010/193/235/419615178
hHh/synce6023761999302111654120591080/01/542/425/419111858
hHh/kartez52322551061400231316713835180/01/536/495/123913137
hHh/5655911620523304424821258941260/02/578/4910/121512548
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
cRe.s1LENT 619829474005620764681120/01/010/241/1DDDDDKDDKDDKK/KDD/DDDKD/KD/KK/DDDDDKDDKDKD
c^JRe.gr0ss611072744300966386626540/01/110/130/1D/KDKDDD/KD//DDDDK///K//KKDKDDKDKKD
cRe.6120556917001412845130941660/02/120/371/2
hHh/synce861254046800870386577180/01/224/112/0KKKDK/KDKKK/KKDKD/DKKKKKDK/DDDKDKK/KK/KK/KDKK/DD
hHh/kartez508426519001360566268180/00/013/90/1K//K/KDDK/D/KKK//K/DK/DDDKK///DDDKK/
hHh/6820966971700211309412845360/01/237/202/1
Player Summary for et_ice
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
cRe.s1LENT 464471500031737220800/01/15/101/1KKDKDDD/DDDDKDDK/K/DDK
c^JRe.gr0ss14474139200620731747180/02/011/20/1KKDKK/KK/KKKKK/K/D/K/D
cRe.951182024200938103955180/03/116/121/2
hHh/synce5743814000519061963720/00/27/61/1DDK//K//KDKDK/DDKDDKDK
hHh/kartez636771120002049184700/01/15/101/0DDKDKKDKDDDDKDDKKD
hHh/601101525200539553810720/01/312/162/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
cRe.s1LENT 403125000290686400/00/02/30/0D/DDK/K
c^JRe.gr0ss751834100040371900/00/03/30/1KDDKDDK
cRe.58495910021309158300/00/05/60/1
hHh/synce7510340202557331180/00/03/10/0SSKK/K/D
hHh/kartez5721470003102697800/00/03/41/0DKK/KDK//DD
hHh/6631711020515831309180/00/06/51/0
Player Summary for sw_goldrush_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
cRe.s1LENT 1001281818201531042543310/02/015/112/3KTDKDKKKKKDK/KDDDDKKDK/KDDD/KK/K/KXKDD
c^JRe.gr0ss13510323170011430062084990/02/022/30/1XKKKKKK/KD/KK/K/DKK/DK///KK/KK/K/K/TK/K/KK
cRe.118231413520219611046271300/04/037/142/4
hHh/synce275962210022153318800/00/15/171/2DKDDDKDDDDDKDK/DDDKDDDDDD/KD
hHh/kartez4177102430032474292200/00/37/183/0/DDKDDDDD/DKDDKKDKKDDK/KKDDDDDDKDD
hHh/34136164640054627611000/00/412/354/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
cRe.s1LENT 546861100011197132200/00/06/90/1DDD/KDKDKDKDKDDDK
c^JRe.gr0ss55011211230001760104000/01/09/21/0DKKKKKKKKDKKK
cRe.302180171330012957236200/01/015/111/1
hHh/synce30041301040000/00/03/71/1/K/D/DSDDDKD/KKDD
hHh/kartez617381300041562182000/00/18/80/0K/K/KD/DDKDKDDKDK/KDD
hHh/4673122601081562182000/00/111/151/1

» View plaintext endround stats
Player Chats
[10:04]: The Allies have captured the forward bunker!
[10:02]: The Axis have captured the forward bunker!
[8:43]: The Allies have captured the forward bunker!
hHh/kartez [8:38]: xD
cRe.s1LENT [8:28]: SOOO UNHIT lolol
[8:25]: The Depot Fence has been constructed.
[8:19]: Axis Command Post constructed. Charge speed increased!
[8:03]: The Allies have breached the Forward Bunker Gate!
[7:46]: The Allies have opened up the Forward spawn rear exit!
[5:30]: Allied team has destroyed the Axis Command Post!
[5:27]: Allied Command Post constructed. Charge speed increased!
[4:16]: The Allies have breached the Depot's east wall!
[3:59]: The Allies have breached the Depot Gate!
cRe.s1LENT [3:49]: QUE
[2:07]: The Allied Truck is in position!
[1:09]: Axis team locked by hHh/kartez
[1:00]: The Crane Controls have been constructed.
[0:59]: The Allies have activated the crane!
[0:46]: The Allies have loaded the Gold Crate onto the Truck!
c^JRe.gr0ss [0:35]: gg
[Intermission]: >>> Objective NOT reached in time (11:58)
hHh/kartez [Countdown]: hf
[9:36]: Axis have captured the Forward Bunker!
[9:34]: Allies have reclaimed the Forward Bunker!
hHh/kartez [9:31]: xD
[8:34]: Axis have captured the Forward Bunker!
[8:14]: Allies have reclaimed the Forward Bunker!
[8:11]: Axis have captured the Forward Bunker!
[7:54]: The Axis have blown the Main Entrance!
[5:42]: Allies have reclaimed the Forward Bunker!
[4:29]: Axis have captured the Forward Bunker!
cRe.s1LENT [2:44]: ;DD:D;D
c^JRe.gr0ss [1:48]: gg
[1:45]: The Axis team has transmited the Secret War Documents!
[Intermission]: >>> Clock set to: 8:14
c^JRe.gr0ss [Countdown]: hfgl
[7:46]: Axis have captured the Forward Bunker!
c^JRe.gr0ss [7:31]: Xd
[7:21]: The Axis have blown the Main Entrance!
hHh/kartez [6:47]: :D
hHh/kartez [6:47]: :D
[5:09]: The Axis team has transmited the Secret War Documents!
[Intermission]: >>> Objective reached at 3:04 (original: 8:14)
c^JRe.gr0ss [Intermission]: gg
c^JRe.gr0ss [Countdown]: glhf
hHh/kartez [Countdown]: shoutout to aniki
c^JRe.gr0ss [Countdown]: shoutout to kartez
c^JRe.gr0ss [Countdown]: oh
hHh/kartez [11:58]: hd
hHh/kartez [11:57]: f
c^JRe.gr0ss [11:56]: to tropic xDD
hHh/kartez [11:56]: 8D
hHh/kartez [11:12]: :D
hHh/kartez [11:12]: :D
c^JRe.gr0ss [11:09]: my hear
[11:08]: Allied Command Post constructed. Charge speed increased!
c^JRe.gr0ss [11:08]: t
c^JRe.gr0ss [11:08]: fu
hHh/kartez [10:19]: :D
hHh/kartez [10:18]: :D
hHh/kartez [10:03]: :)
[7:33]: The Tank has been repaired!
[7:30]: Allied team has stolen the Tank!
c^JRe.gr0ss [7:20]: RIGHT click ftw
c^JRe.gr0ss [7:19]: xDD
hHh/kartez [7:14]: disabled it
hHh/kartez [6:58]: b_weapaltreload 0
hHh/kartez [6:57]: :D
[6:49]: Tank Barrier #1 has been constructed.
[6:08]: Tank Barrier #1 has been destroyed.
[5:31]: Allied team has destroyed the Bank Doors!
[3:08]: The Tank has been damaged!
c^JRe.gr0ss [2:17]: :DD
c^JRe.gr0ss [2:16]: :DD
c^JRe.gr0ss [0:37]: :DD
c^JRe.gr0ss [0:36]: :DD
c^JRe.gr0ss [0:36]: :DD
c^JRe.gr0ss [0:33]: gg#
[0:00]: Match is PAUSED! (Axis)
[0:00]: Match resuming in 10 seconds!
c^JRe.gr0ss [0:00]: lol
[0:00]: Match resuming in 9 seconds!
[0:00]: Match resuming in 8 seconds!
c^JRe.gr0ss [0:00]: good s1lent
[0:00]: Match resuming in 7 seconds!
c^JRe.gr0ss [0:00]: 8D
[0:00]: Match resuming in 6 seconds!
[0:00]: hHh/syncecalled a vote.
[0:00]: Match resuming in 5 seconds!
[0:00]: Match resuming in 4 seconds!
[0:00]: Vote FAILED! (Swap Teams )
cRe.s1LENT [0:00]: wrong vutton
cRe.s1LENT [0:00]: xd
[0:00]: Match resuming in 3 seconds!
[0:00]: Match resuming in 2 seconds!
cRe.s1LENT [0:00]: b
[0:00]: Match resuming in 1 seconds!
[0:00]: FIGHT!
[Intermission]: >>> Clock set to: 12:00
[11:34]: Allied Command Post constructed. Charge speed increased!
[10:48]: The Tank has been repaired!
[10:45]: Allied team has stolen the Tank!
[9:49]: The Tank has been damaged!
[9:34]: Truck Barrier #1 has been constructed.
[9:31]: The Tank has been repaired!
hHh/kartez [9:18]: xD
[9:01]: Allied team has destroyed the Bank Doors!
[8:57]: The Tank has been damaged!
[8:41]: Allied team is escaping with the Gold Crate!
[7:42]: Truck Barrier #1 has been destroyed.
[6:37]: hHh/synce disconnected
c^JRe.gr0ss [6:05]: wp mate
[5:59]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 6:00 (original: 12:00)
cRe.s1LENT [Intermission]: Wp
cRe.s1LENT [Intermission]: :)
[Intermission]: cRe.s1LENT disconnected
[Intermission]: cRe.gr0ss disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.