Take Control vs a.ToOn Gaming (2577 views)

pl N1ke
pl Owner
pl mi0dek
is deztroOoO
ru JOkE
fr inviiiiiii
29.12.11 23:45 CET
Awards awarded to for
Lady Macbeth [a.ToOn] inviiiiiiiiii 79 kills
Killing Spree [a.ToOn] inviiiiiiiiii 6 frags without being killed
Accountant [a.ToOn] inviiiiiiiiii 105% kills/killed ratio
He's dead, Jim! [a.ToOn] JOkE 16 gibs
...and stay dead! [a.ToOn] deztroOOoOo 25% gibs/kill
Lead Poisoning [a.ToOn] JOkE 49 SMG kills
Spammity spam spam! [a.ToOn] inviiiiiiiiii 7 SPAM kills
Fragstealer [a.ToOn] deztroOOoOo 103 damage per frag
Die! Damn you, Die! tAke + MiOdek 237 damage per frag
What objective? [a.ToOn] inviiiiiiiiii 352 XP
Red Shirt tAke + MiOdek 97 deaths
Are these pliers sharp? tAke + MiOdek 7 deaths without fragging
Med Pack Whore tAke + Owner:o! 172 damage per death
Eyes Wide Shut [a.ToOn] JOkE 3 team kills
Gingerbread man [a.ToOn] deztroOOoOo 18 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
[a.ToOn] deztroOOoOo922094852120218648351491300/01/247/322/21359935
[a.ToOn] inviiiiiiiiii104352797514111413928107984830/13/345/357/417614266
[a.ToOn] JOkE85278667716131312862119374140/01/349/504/419515356
[a.ToOn] 94839193204422645332732788410270/05/3141/5013/416913156
tAke + N!ke8028472907001412373133851730/01/246/453/717214945
tAke + Owner:o!743065878120171286713829561/05/238/442/122217745
tAke + MiOdek44252439710001310278132753180/02/130/493/323913737
tAke + 6584217326529013435518404895471/08/1114/498/321115446
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
[a.ToOn] deztroOOoOo42061400030000/00/06/100/1DKDKDDDD/DKK/DKK/DDD
[a.ToOn] inviiiiiiiiii111109403610102697955544080/10/010/135/0KKKKKKDKDDDKKDDKD/DK/DSDDXKDKDKK
[a.ToOn] JOkE10363292813013526044332090/01/113/171/0D/DKKDDDK/DK/KDKKKKKDDKDKDTDDDDDDKKD
[a.ToOn] 851727578231181223999876170/11/129/406/1
tAke + N!ke94963739400560005837480/00/115/70/4DDK/KDDKDKKDKDKKD/DDDK/KKKK/KK/D
tAke + Owner:o!80862835701166556946201/01/014/100/0KDKKKKDKDDKTKDKDKDKK/KKDKDD
tAke + MiOdek417220486003496666721740/00/011/121/2DDDKDKDKDK/KKDD/KDKKXD/KDDKKD
tAke + 72254851221701917621194552421/01/140/291/6
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
[a.ToOn] deztroOOoOo1259720168024333724281120/00/120/122/0K/KKKDDKDKK/KK/KDXKDKDKKKDDDKDKDK/TKDTK
[a.ToOn] inviiiiiiiiii631141219300328622661360/00/111/151/2DKXKKDKK/DDKKDD/KDKDD/DKDDDDXKDKD
[a.ToOn] JOkE5610414252126356735762050/00/014/182/1DDKTSKDK/KDD/DDDTD/DKDDKKKKDD/DKD/DDK/KKXK
[a.ToOn] 813154660131413976686653530/00/245/455/3
tAke + N!ke81771822100529103657670/01/017/160/1K/DKDDKDKDDDDK/DKKDDKDDKDKKK/K/KKK/KDKDD
tAke + Owner:o!891081719500430283039360/00/016/141/1KDDDDKDKD/KDKDKK/K/KKK/DDKKDKKDKDDKD
tAke + MiOdek529011212007272730701440/01/010/130/1K/DDK/D/KKDDK/K/KDKDDDKK/DD/DKDD
tAke + 74275466280016866597662470/02/043/431/3

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
[a.ToOn] deztroOOoOo10011222224001131462721180/01/121/100/1/KK/K/KDKDDDK/DKK/KKDK/K/XDKKK/KKDK/K/KKD/KDD
[a.ToOn] inviiiiiiiiii1351292720101940872583390/03/224/71/2K/KK//DDDKK/K/KKDKKK/KDKKK/KKKDK/TKKDK/KKKDDKDKD
[a.ToOn] JOkE95111232410044035392800/00/222/151/3DKKDDDKDKKKDKKDKDKDDKKDDK/DDKKK/DDKDKKK/KD/DKDK
[a.ToOn] 110352726660124112689232570/04/567/322/6
tAke + N!ke581111729200434633891580/00/114/223/2/DKDDKDKKDKKKDDK/DKDDKKDKDDDDKDDDDKDDDKDD/KK/D
tAke + Owner:o!54112132400023184384400/04/28/201/0KDDDKKKD/DKDKDDDDDDKK/DDDKDKDDDDKKDKD
tAke + MiOdek4290122820032585353300/01/19/242/0DKDKDDDDKDKDDDD//DKDDDDKKDDDKDDKDDD/KKKD
tAke + 5131342814009923211268580/05/431/666/2

» View plaintext endround stats
Player Chats
[11:14]: Allies have damaged the East Wall
[10:57]: Allies capture the Forward Bunker!
[10:20]: Door Controls have been constructed.
[10:20]: Allies have secured the forward bunker.
[10:11]: The Loading Doors are Opening!
[10:02]: The Allies have stolen a gold crate!
[9:53]: The Loading Doors are Closing!
[9:33]: The Loading Doors are Opening!
[9:26]: The Loading Doors are Closing!
[9:09]: The Allies have stolen a gold crate!
[9:09]: The Axis have intercepted the stolen gold crate!
[8:44]: The Axis have intercepted the stolen gold crate!
[8:37]: The Allies have stolen a gold crate!
[8:18]: The Axis have intercepted the stolen gold crate!
[8:03]: The Allies have stolen a gold crate!
[7:55]: The Loading Doors are Opening!
[7:36]: The Allies have secured a gold crate!
[7:27]: The Loading Doors are Closing!
[7:21]: The Allies have stolen a gold crate!
[6:41]: The Loading Doors are Opening!
tAke + Owner:o! [6:41]: wp
[6:26]: The Loading Doors are Closing!
[6:22]: Axis have returned the objective!
[6:22]: The Axis have intercepted the stolen gold crate!
tAke + Owner:o! [6:21]: :D
tAke + Owner:o! [6:21]: :D
[a.ToOn] inviiiiiiiiii [6:19]: :D
[a.ToOn] inviiiiiiiiii [6:19]: :D
[a.ToOn] inviiiiiiiiii [6:19]: :D
tAke + Owner:o! [6:15]: lucky
[6:02]: The Allies have stolen a gold crate!
[3:54]: Axis have returned the objective!
[3:54]: The Axis have intercepted the stolen gold crate!
[3:54]: The Allies have stolen a gold crate!
[3:14]: The Loading Doors are Opening!
tAke + Owner:o! [3:14]: wp
[3:11]: The Allies have secured a gold crate!
[3:11]: Allies have escaped with the Gold!
[Intermission]: >>> Objective reached at 8:48 (original: 12:00)
[a.ToOn] JOkE [Warmup]: medic!
[10:16]: The Allies have captured the forward bunker!
[9:56]: The Depot Fence has been constructed.
[9:45]: Axis Command Post constructed. Charge speed increased!
[9:24]: The Allies have opened up the Forward spawn rear exit!
[9:22]: The Allies have breached the Forward Bunker Gate!
[8:29]: Allied team has destroyed the Axis Command Post!
[8:09]: The Allies have breached the Depot Gate!
[7:51]: The Allies have breached the Depot's east wall!
[7:46]: Allied Command Post constructed. Charge speed increased!
[5:21]: The Allied Truck is in position!
[4:34]: The Crane Controls have been constructed.
[4:33]: The Allies have activated the crane!
[4:20]: The Allies have loaded the Gold Crate onto the Truck!
[a.ToOn] deztroOOoOo [3:34]: fu
[1:03]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 10:56
[8:42]: The Allies have captured the forward bunker!
[8:39]: The Axis have captured the forward bunker!
[7:43]: The Allies have breached the Forward Bunker Gate!
[7:28]: Allied Command Post constructed. Charge speed increased!
[5:34]: The Allies have breached the Depot Gate!
[5:30]: The Depot Fence has been constructed.
[3:14]: The Allies have breached the Depot's east wall!
tAke + N!ke [2:27]: gg
[a.ToOn] deztroOOoOo [0:12]: gg
[Intermission]: >>> Objective NOT reached in time (10:56)
tAke + Owner:o! [Intermission]: wp
[Intermission]: tAke + MiOdek disconnected
[Intermission]: [a.ToOn] deztroOOoOo disconnected
[Intermission]: [a.ToOn] inviiiiiiiiii disconnected
[Intermission]: [a.ToOn] JOkE disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.