Descent vs Just chilling out (2579 views)

us kARDON
ca bN
is phyZiC
pl gnajda
pl m0ra
pl 4nti
06.01.12 04:45 CET
Awards awarded to for
Lady Macbeth des.bN 49 kills
Killing Spree des.bN 5 frags without being killed
Accountant des.bN 102% kills/killed ratio
He's dead, Jim! des.bN 14 gibs
...and stay dead! des.bN 29% gibs/kill
Lead Poisoning des.bN 40 SMG kills
Spammity spam spam! des.bN 4 SPAM kills
Fragstealer des.bN 155 damage per frag
Die! Damn you, Die! cHill : m0RA 300 damage per frag
What objective? des.bN 305 XP
Red Shirt cHill : m0RA 68 deaths
Are these pliers sharp? cHill : m0RA 7 deaths without fragging
Med Pack Whore cHILL blueberry 174 damage per death
Eyes Wide Shut cHill : m0RA 2 team kills
Gingerbread man des.phyZiC 24 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
cHill : m0RA30170216851215539292831850/01/520/442/325713527
NOTCHILL TROJEBUS50216305971111721087271340/00/630/391/324014535
cHILL blueberry7422337506001583168964910/01/432/314/122517934
cHILL 496098817718234120918269744100/02/482/317/124115335
des.bN1023054948140119781967901820/06/040/274/316014154
des.kARDON762924153101117833771671730/04/235/312/320313335
des.phyZiC922874448600241081869611270/05/038/231/124614543
des.8988413414930126026974209184820/015/0113/237/120314044
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
cHill : m0RA26928304029268843141850/01/27/182/1/D/DDDDKDKDDDDDDK/DDDDKT/K/K/D/KDD/K/DTD
NOTCHILL TROJEBUS41107122940083338417600/00/312/170/2DDDDDKDDDDDK/DKKDDDK/DKD/DDKKK///KKDDD/K/X
cHILL blueberry73951419200437353730730/00/310/124/1D/DKD/KDDDDKDDDDKXKK/DK/KDKKDKKKDK
cHILL 4729434781002219761122202580/01/829/476/4
des.bN84942125500113333319900/03/016/122/2/K/KKD//KK/KK/KK/DKKDK/K/KDKDKDDKDDDKDKD/DDKK/
des.kARDON9111621234001140073310180/04/116/91/2K/KK//KKK/KKK/D/KDKK/KD/KK/K/DDKDD/KDKDKDKDD
des.phyZiC68110152210014488032521090/01/014/70/1//K/K/DKKDDK//K/K/KD/KK/K/KDK/DDKK/D/
des.8132057701000361222097611270/08/146/283/5

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
cHill : m0RA314161910031270280000/00/16/140/0DD/DKDDDDDK/DDKDKDKD/DDKD
NOTCHILL TROJEBUS525191720032035250800/00/19/130/0KDKD/DDK/DDKDKDDDDDKKDKK/D
cHILL blueberry82721417200624802935180/00/014/110/0/KDKKK//DK/K/KKDKDKDDDKDKDK/KDD
cHILL 5516429535001257858243180/00/229/380/0
des.bN10713414133016247216981820/00/014/71/0K/D/T/DK/K/DDK/KKDKKKKDKKDKK
des.kARDON508510202105246623471300/00/09/140/1DKK/XDK/SKK/D/KDDDD/KDKDDKDDKDD
des.phyZiC141931712200433051740180/02/015/80/0KDK/D/KDK/DKKKDKK/KKKKDDKDKKK
des.99312414571115824357853300/02/038/291/1
Player Summary for braundorf_b4
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
cHill : m0RA60246100001936129800/00/26/60/1DKKDKDKDDK/DDKDD
NOTCHILL TROJEBUS8330561000981114300/00/25/40/0DDKDKKKDKDD
cHILL blueberry85326720041033108200/01/05/30/0K/KK/DK/KD/DK
cHILL 7686172330052950352300/01/416/130/1
des.bN1404875300189697800/03/04/40/1K/DDKDDKKKKKX
des.kARDON4244373010981810250/00/13/61/0DKDKDKDDDDT
des.phyZiC100388820021646116200/01/06/61/0KDKD/KDK/KDKDKKD
des.941301820801335232950250/04/113/162/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
cHill : m0RA111319010249887100/00/01/60/1DDDK//XDDDS
NOTCHILL TROJEBUS57284701108569001340/00/04/51/1DKKDDSTDDKKD
cHILL blueberry42243700011068121700/00/13/50/0DDK/DKDDDK
cHILL 37658230213242229881340/00/18/161/2
des.bN14029753001111891500/00/06/41/0K/KDDKDKKKDK
des.kARDON2334773100188370000/00/07/20/0K/KKKDKKKD
des.phyZiC664646100498780700/01/03/20/0/KD/K//KKD
des.146122181450062988242200/01/016/81/0

» View plaintext endround stats
Player Chats
NOTCHILL TROJEBUS [Warmup]: its tojebus not trolejbus
[Countdown]: Vote FAILED! (Swap Teams )
[4:38]: The Allies have captured the forward bunker!
[4:19]: Axis Command Post constructed. Charge speed increased!
[3:51]: The Allies have opened up the Forward spawn rear exit!
[3:32]: The Allies have breached the Forward Bunker Gate!
[2:53]: Allied team has destroyed the Axis Command Post!
[2:49]: Allied Command Post constructed. Charge speed increased!
[0:30]: The Allies have breached the Depot Gate!
[0:04]: Axis team has destroyed the Allied Command Post!
[Intermission]: >>> Clock set to: 12:00
[11:16]: The Allies have captured the forward bunker!
cHILL blueberry [11:09]: fucking info
[10:49]: Axis Command Post constructed. Charge speed increased!
[10:39]: The Allies have breached the Forward Bunker Gate!
[10:28]: The Allies have opened up the Forward spawn rear exit!
[9:52]: Allied team has destroyed the Axis Command Post!
[9:48]: Allied Command Post constructed. Charge speed increased!
[8:38]: The Allies have breached the Depot Gate!
[8:18]: The Allies have breached the Depot's east wall!
[7:57]: The Allies have breached the Depot's west wall!
[7:33]: The Allied Truck is in position!
[6:36]: The Crane Controls have been constructed.
[6:34]: The Allies have activated the crane!
[6:20]: The Allies have loaded the Gold Crate onto the Truck!
[3:52]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 8:07 (original: 12:00)
[9:35]: Allies capture the factory district!
[9:33]: Axis recapture the factory district!
[9:32]: Allies capture the factory district!
cHill : m0RA [9:17]: :XDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
cHill : m0RA [9:17]: :XDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
cHill : m0RA [9:16]: :XDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
cHill : m0RA [9:16]: :XDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
cHill : m0RA [9:16]: :XDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
cHill : m0RA [9:16]: :XDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
cHill : m0RA [9:16]: :XDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
[9:15]: Axis recapture the factory district!
[8:55]: Allies capture the factory district!
[8:53]: Axis recapture the factory district!
[8:52]: Allies capture the factory district!
[8:14]: Allies have destroyed the Main Gate!
[6:09]: Allies have destroyed the Bunker Controls!
[6:09]: Allies have destroyed the Bunker Controls!
[6:09]: Allies have destroyed the Bunker Controls!
[6:09]: Allies have destroyed the Bunker Controls!
[6:09]: Allies have destroyed the Bunker Controls!
[6:09]: Allies have destroyed the Bunker Controls!
[Intermission]: >>> Clock set to: 3:51
[2:03]: Allies capture the factory district!
[1:53]: The side gate has been built!
cHILL blueberry [1:26]: retard
[1:26]: Allies have destroyed the Main Gate!
cHILL blueberry [1:25]: xd
cHill : m0RA [0:50]: SCP
[Intermission]: >>> Objective NOT reached in time (3:51)
cHILL blueberry [Intermission]: 3rd?
des.bN [Intermission]: ggs
NOTCHILL TROJEBUS [Intermission]: lets play 3rd
cHILL blueberry [Intermission]: 4-0 oifc
des.bN [Intermission]: 2low
des.phyZiC [Intermission]: 2low :s
cHill : m0RA [Warmup]: :XDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.