Flying-Iris vs team SFe (5940 views)

fr RAFF
fr vigoR
nl HNK
fr mumut
de Rapii
de G!pp!
de eulee


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horrible 3o3 match - watch it if you wanna see some horrible lag/fail =)
05.02.12 19:45 CET
Awards awarded to for
Lady Macbeth ^OJUNKY*^OkEULEEgah 'sFe 54 kills
Killing Spree FLYING MuMuTq:D 5 frags without being killed
Accountant ^OJUNKY*^OkEULEEgah 'sFe 120% kills/killed ratio
He's dead, Jim! ^OJUNKY*^OkEULEEgah 'sFe 17 gibs
...and stay dead! ^OJUNKY*^OkEULEEgah 'sFe 31% gibs/kill
Lead Poisoning ^OJUNKY*^OkEULEEgah 'sFe 47 SMG kills
Spammity spam spam! FLYING MuMuTq:D 10 SPAM kills
Fragstealer JUNKY*G!pp!'SFe 163 damage per frag
Die! Damn you, Die! JUNKY*Rapii'SFe 202 damage per frag
What objective? ^OJUNKY*^OkEULEEgah 'sFe 360 XP
Red Shirt JUNKY*G!pp!'SFe 63 deaths
Are these pliers sharp? JUNKY*Rapii'SFe 9 deaths without fragging
Med Pack Whore ^OJUNKY*^OkEULEEgah 'sFe 176 damage per death
Eyes Wide Shut ^OJUNKY*^OkEULEEgah 'sFe 2 team kills
Gingerbread man JUNKY*G!pp!'SFe 18 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
FLYING MuMuTq:D73282466111209858679931120/04/732/4010/418712756
FLYING ..642453757210156896803700/00/030/407/118613949
FLYING vigoR77261445691010762479111050/04/636/374/217313933
FLYING 7178812717422403423106239412170/08/698/3721/218213546
JUNKY*G!pp!'SFe68301436390118688571203390/05/337/362/916011357
^OJUNKY*^OkEULEEgah 'sFe1203605445170212942676562110/04/447/265/417517044
JUNKY*Rapii'SFe68254405990210763083301200/04/136/392/1019114139
JUNKY*8291513716735054023941231066700/013/1120/399/1017514147
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
FLYING MuMuTq:D107991514400325041882360/01/110/94/1K/DKD/KDKKKKK/KKDDDDKKDKDKKDD
FLYING ..7376111500072379214500/00/011/80/0KD/K/D/K/K/DKKDKK/KD/KDKDD
FLYING vigoR8271141751062276224900/02/211/71/1D/KKSKKD/DKKDKKK/DDKK/DDK/K/KDD
FLYING 8724640469101671596276360/03/332/245/2
JUNKY*G!pp!'SFe38757186016141719761310/01/17/90/3D/KDK///XD/DKDDD/DKDTDDDKKK
^OJUNKY*^OkEULEEgah 'sFe11511215131001126802698910/00/213/93/1KDDDDKTKDKDDDKKKK/DKKKDKDKKDK
JUNKY*Rapii'SFe3666719300321792485180/02/05/150/2K/DKDK/D/DDDDDDKDDKDKDDXDDK
JUNKY*632532950190210627671592400/03/325/333/6

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
FLYING MuMuTq:D68901522320427442842760/02/49/114/2DDKDKDDDDK/KDDKSKDSKK/KDKKD//DDDKKDDKK
FLYING ..6158132100062236270400/00/08/145/1KDD/DDKDKDDDKD/KDKKDKDD///KKKDDKK/
FLYING vigoR61761118100220862455180/00/210/141/0DDKDKDDKDDKDKDKK//DKDDKDDKDDK
FLYING 6322439614201270668001940/02/627/3910/3
JUNKY*G!pp!'SFe607914231001023152220290/02/111/81/4K/K//DDKK/KK/KK/KDKD/KDDDDD//KDKD/KDD
^OJUNKY*^OkEULEEgah 'sFe125126201650053321222900/03/116/101/1K/KKDKDKK/KKKDKDK/DK/DDKKK/DDKKKKDKDX
JUNKY*Rapii'SFe73891419201423652617560/01/013/101/5KDKK/DK/DK/D/DKDDDKKDKKDDDKKDKDTKD
JUNKY*8629448588011980017066850/06/240/283/10
Player Summary for sw_goldrush_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
FLYING MuMuTq:D7562121620022327196000/01/110/131/0K/KK/DKDDDKKDDKKDDDKDDKDDKDK
FLYING ..425661410011069198800/00/06/130/0DKKDDDDDDDDDK/DKKDDK
FLYING vigoR9176111230012033168310/01/28/82/1KKDDDKKDDKKDKKDK/DDKDDK
FLYING 69194294260045429563110/02/324/343/1
JUNKY*G!pp!'SFe928713141001188817461610/01/112/110/1DDDKKKKK/KDDKDDKDDKKDDKKDKD
^OJUNKY*^OkEULEEgah 'sFe12773141120062090171800/01/013/40/1DK/K/KDKK/KK/KK/KKDKKK/DD
JUNKY*Rapii'SFe8461111320021653196500/01/19/91/1DKKDDKDDDDDKKK/K/KDKDKKD
JUNKY*10122138385009563154291610/03/234/241/3

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
FLYING MuMuTq:D44314920001011130900/00/13/71/1DKDDKDKDKDDDD
FLYING ..100557711011212120000/00/05/52/0D/KDDKSKDKKKKD
FLYING vigoR883889000112291524860/01/07/80/0DDDKK/KKDKDDDKKKD
FLYING 771241925310234524033860/01/115/203/1
JUNKY*G!pp!'SFe1126098100112651178180/01/07/81/1XK/KKDKKDKDDDXKDDKK
^OJUNKY*^OkEULEEgah 'sFe10049550010133510111200/00/15/31/1KDDDKKTDKDK
JUNKY*Rapii'SFe1003888201114331263460/00/09/50/2TKKKDKDD/KDKKKDDD
JUNKY*10414722213022403334521840/01/121/162/4

» View plaintext endround stats
Player Chats
JUNKY*G!pp!'SFe [Warmup]: shoutout to SFe-Gaming und rpr
FLYING MuMuTq:D [Warmup]: #flying-iris
JUNKY*G!pp!'SFe [Warmup]: shoutout to SFe-Gaming und rpr, Was ist ne Reeperbahn?, M@ndy!<3
FLYING MuMuTq:D [Countdown]: shoutout a personne, personne nous regarde...
FLYING .. [Countdown]: hf
[10:12]: The Allies have captured the forward bunker!
[9:59]: The Depot Fence has been constructed.
[9:50]: Axis Command Post constructed. Charge speed increased!
[9:26]: The Allies have opened up the Forward spawn rear exit!
[9:23]: The Allies have breached the Forward Bunker Gate!
[7:28]: Allied team has destroyed the Axis Command Post!
[6:31]: The Allies have breached the Depot Gate!
[6:26]: Allied Command Post constructed. Charge speed increased!
[5:50]: The Allied Truck is in position!
[5:00]: The Crane Controls have been constructed.
[4:59]: The Allies have activated the crane!
[4:56]: The Allies have breached the Depot's east wall!
[4:45]: The Allies have loaded the Gold Crate onto the Truck!
JUNKY*G!pp!'SFe [3:45]: omg omg omg
[2:41]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 9:19
FLYING MuMuTq:D [Warmup]: ALLIES
JUNKY*G!pp!'SFe [Warmup]: yeh epic dmg;D i hate it
FLYING MuMuTq:D [Warmup]: Ready
[6:38]: The Allies have captured the forward bunker!
[6:37]: The Axis have captured the forward bunker!
[3:36]: The Allies have captured the forward bunker!
[3:10]: Axis Command Post constructed. Charge speed increased!
[2:44]: The Depot Fence has been constructed.
[2:43]: The Allies have opened up the Forward spawn rear exit!
[2:43]: The Allies have breached the Forward Bunker Gate!
[1:48]: Allied team has destroyed the Axis Command Post!
[1:23]: The Allies have breached the Depot Gate!
JUNKY*G!pp!'SFe [0:01]: shoutout to SFe-Gaming und rpr, Was ist ne Reeperbahn?, M@ndy!<3
[Intermission]: >>> Objective NOT reached in time (9:19)
FLYING MuMuTq:D [Warmup]: Ready
[11:19]: The Tank has been repaired!
[11:16]: Allied team has stolen the Tank!
JUNKY*G!pp!'SFe [11:14]: nice lagg-.*
[10:14]: Axis Command Post constructed. Charge speed increased!
[9:22]: Allied team has destroyed the Axis Command Post!
[9:18]: Allied team has destroyed the Bank Doors!
[9:17]: Allied Command Post constructed. Charge speed increased!
[9:14]: The Tank has been damaged!
[7:54]: Truck Barrier #1 has been constructed.
[7:27]: Allied team is escaping with the Gold Crate!
[5:34]: Truck Barrier #1 has been destroyed.
[4:26]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 7:33
FLYING MuMuTq:D [Warmup]: AXIS
JUNKY*G!pp!'SFe [Warmup]: :D
FLYING MuMuTq:D [Warmup]: Ready
FLYING MuMuTq:D [Countdown]: <pastrana shyno
[7:05]: The Tank has been repaired!
[7:02]: Allied team has stolen the Tank!
[6:38]: Allied Command Post constructed. Charge speed increased!
[6:24]: Truck Barrier #1 has been constructed.
[5:44]: Allied team has destroyed the Bank Doors!
JUNKY*Rapii'SFe [5:41]: n1
[5:40]: The Tank has been damaged!
[4:54]: Truck Barrier #1 has been destroyed.
[4:14]: Allied team is escaping with the Gold Crate!
[2:32]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 5:01 (original: 7:33)
JUNKY*G!pp!'SFe [Intermission]: gg
[Intermission]: JUNKY*kEULEEgah 'sFe disconnected
[Intermission]: FLYING vigoR disconnected
JUNKY*G!pp!'SFe [Intermission]: thanks for playin
[Intermission]: JUNKY*Rapii'SFe disconnected
FLYING .. [Intermission]: /DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
[Intermission]: FLYING MuMuTq:D disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.