re+play vs w0bble (3701 views)
 vokki
 vokki Swanidius
 Swanidius Webe
 Webe                Hukk
 Hukk Hemuu
 Hemuu pipp
 pipp jezix
 jezix                
    25.03.12 19:00 CEST  
| Awards | awarded to | for | 
| Lady Macbeth | ^Pre^W+^Pplay ^Wvokki | 34 kills | 
| Killing Spree | ^Pre^W+^Pplay ^Wvokki | 11 frags without being killed | 
| Accountant | ^Pre^W+^Pplay ^Wvokki | 243% kills/killed ratio | 
| He's dead, Jim! | ^Pre^W+^Pplay ^Wvokki | 7 gibs | 
| ...and stay dead! | wbble*Hemuu | 50% gibs/kill | 
| Lead Poisoning | ^Pre^W+^Pplay ^Wvokki | 30 SMG kills | 
| Spammity spam spam! | re+play webe | 5 SPAM kills | 
| Fragstealer | ^Pre^W+^Pplay ^Wvokki | 165 damage per frag | 
| Die! Damn you, Die! | wbble*Hemuu | 308 damage per frag | 
| What objective? | ^Pre^W+^Pplay ^Wvokki | 284 XP | 
| Red Shirt | wbble*Hukk | 37 deaths | 
| Are these pliers sharp? | wbble*Jezix | 9 deaths without fragging | 
| Med Pack Whore | ^Pre^W+^Pplay ^Wvokki | 293 damage per death | 
| Eyes Wide Shut | re+play webe | 1 team kills | 
| Gingerbread man | re+play webe | 13 /kills | 
» View plaintext endround stats
| wbble*Hukk [Countdown]: | gl hf | 
| wbble*Hemuu [9:01]: | :D | 
| wbble*Hukk [9:00]: | D:_ | 
| wbble*Jezix [8:56]: | :( | 
| [6:23]: | w0bble*Bupboi disconnected | 
| wbble*Hukk [6:20]: | :D | 
| wbble*Jezix [5:40]: | lagihirviö :( | 
| re+play Swanidius [5:36]: | indeed v | 
| [5:30]: | Storage Wall destroyed! | 
| wbble*Jezix [3:29]: | ettv gtfo | 
| wbble*Hemuu [3:27]: | läppä :D | 
| [2:15]: | Allied Command Post constructed. Charge speed increased! | 
| [1:28]: | The Service Door has been breached! | 
| [1:23]: | Axis team has destroyed the Allied Command Post! | 
| re+play Swanidius [0:44]: | :D! | 
| re+play Swanidius [0:44]: | :D! | 
| re+play Swanidius [0:44]: | :D! | 
| re+play Swanidius [0:44]: | :D! | 
| re+play Swanidius [0:44]: | :D! | 
| re+play Swanidius [0:44]: | :D! | 
| [0:13]: | The Allies have transmitted the Supply Documents! | 
| [Intermission]: | >>> Clock set to: 9:46 | 
| wbble*Hemuu [Intermission]: | SAATIIN AIKA | 
| wbble*Hemuu [Intermission]: | win | 
| ^Pre^W+^Pplay ^Wvokki [Intermission]: | :D | 
| [9:27]: | Allied Command Post constructed. Charge speed increased! | 
| re+play Swanidius [9:13]: | :D! | 
| re+play Swanidius [9:13]: | :D! | 
| re+play Swanidius [9:13]: | :D! | 
| re+play Swanidius [9:04]: | jäbä vähä kimpoili | 
| [9:02]: | Storage Wall destroyed! | 
| [9:01]: | The Main Door has been breached! | 
| [8:32]: | The Service Door has been breached! | 
| re+play webe [8:12]: | :d | 
| [7:18]: | The Allies have transmitted the Supply Documents! | 
| [Intermission]: | >>> Objective reached at 2:28 (original: 9:46) | 
| wbble*Jezix [Intermission]: | gg | 
| wbble*Hemuu [Intermission]: | gg | 
| wbble*Hemuu [8:49]: | saatana >D | 
| [8:32]: | The Doors are opening!! | 
| re+play webe [7:50]: | :D | 
| wbble*Jezix [7:40]: | how you like me now | 
| re+play Swanidius [7:14]: | ping laski! | 
| [6:44]: | Allied team has transmitted the documents! | 
| [Intermission]: | >>> Clock set to: 3:15 | 
| wbble*Jezix [Intermission]: | aika hidasta | 
| wbble*Hemuu [Intermission]: | :D | 
| re+play Swanidius [Intermission]: | blokin | 
| re+play Swanidius [1:46]: | :DDDDDDDDDD | 
| wbble*Jezix [1:46]: | swani missä ping :O | 
| wbble*Hemuu [1:45]: | hyvin ehtii | 
| wbble*Hukk [1:41]: | jee | 
| re+play Swanidius [1:20]: | sanoin äske että se laski | 
| re+play Swanidius [1:20]: | :o | 
| [Intermission]: | >>> Objective NOT reached in time (3:15) | 
| [Intermission]: | re+play Swanidius disconnected | 
| wbble*Hukk [Intermission]: | ggs | 
| wbble*Jezix [Intermission]: | lol gg | 
| re+play webe [Intermission]: | jeejee | 
| wbble*Hemuu [Intermission]: | no pipp no win | 
| wbble*Hemuu [Intermission]: | ggs | 
| [Intermission]: | re+play webe disconnected | 
| [Intermission]: | w0bble*Hemuu disconnected | 
| [Intermission]: | w0bble*Jezix disconnected | 
| ^Pre^W+^Pplay ^Wvokki [Intermission]: | gg | 
| [Intermission]: | w0bble*Hukk disconnected | 
    These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
    You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
    Some examples that will definitely break stats:
    
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
    Credits to the author of StatWhore
    of which we borrowed the awards and the general layout of the stats.
    Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.

 
          
 


