idem vs Fuck Your Crew (3582 views)

15.06.12 19:00 CEST
Awards awarded to for
Lady Macbeth idem.manlux REBORN 42 kills
Killing Spree idem.snider REBORN 4 frags without being killed
Accountant idem.manlux REBORN 93% kills/killed ratio
He's dead, Jim! idem.manlux REBORN 8 gibs
...and stay dead! idem.manlux REBORN 19% gibs/kill
Lead Poisoning idem.manlux REBORN 36 SMG kills
Spammity spam spam! idem.snider REBORN 6 SPAM kills
Fragstealer idem.snider REBORN 168 damage per frag
Die! Damn you, Die! idem.manlux REBORN 223 damage per frag
What objective? idem.manlux REBORN 273 XP
Red Shirt fYc#mAke 49 deaths
Are these pliers sharp? fYc#nMr 13 deaths without fragging
Med Pack Whore idem.snider REBORN 160 damage per death
Eyes Wide Shut fYc#mAke 5 team kills
Gingerbread man idem.manlux REBORN 19 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
idem.manlux REBORN93273424580019817253611050/13/136/223/219511933
idem.snider REBORN8423738423301958654613582/03/126/176/215410345
REBORN8951080871130381403799741632/06/162/179/217511144
fYc#nMr6017528474001056816485360/11/324/303/7203138313
fYc#mAke3613118492155376364253012/21/316/334/5209129310
fYc#473064696615159444129103372/22/340/337/5206134312
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
idem.manlux REBORN10410224234001440602845320/02/020/92/0DKK/DKK/KKDK/KK//KDK/K/K/DKK/K///KKK/KDK/KDKDKD
idem.snider REBORN10510321201201231691778581/03/012/64/0/K/KD/DKKK/KK/KKK//K/D/DKK/KSKK/K/KKKKDDS
REBORN10520545435202672294623901/05/032/156/0
fYc#nMr3472823000328083422180/10/38/130/5DDDDKD/KDDKDDDDXXD/D/DDDKDDDKKDKXK
fYc#mAke26487261031181538072491/10/27/192/3K/DKDKDDDDDDDDDDTKDTKDDKDDDDDDDDKDTD
fYc#3012015491034462372292671/20/515/322/8

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
idem.manlux REBORN7284811300215981197370/00/18/60/2DKK/KDKKD/KDKDDKDDD
idem.snider REBORN7676101311051331150801/00/07/52/2//DK/D//KKKDKKSDKKDDKDK
REBORN741601824410729292705371/00/115/112/4
fYc#nMr10961121120041574123100/01/08/73/0K//KDKD/DDKDK/KDKKKDKKK
fYc#mAke3342412110011311698360/10/03/81/2DDKDDKSKDDDDDKDD
fYc#711031623310427052929360/11/011/154/2
Player Summary for frostbite
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
idem.manlux REBORN85456700021242809360/10/06/40/0K/KDDDK/DDKKK
idem.snider REBORN5025481002792101700/00/14/50/0K/KDDDDDKDK/
REBORN68701015100420341826360/10/110/90/0
fYc#nMr852667100110091114180/00/06/70/0DKDKK/KDKDKXDD
fYc#mAke10041550011817920161/01/04/40/0DDKKK/KDTKD
fYc#93671112101218262034341/01/010/110/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
idem.manlux REBORN10042441001127251000/01/02/31/0/DKKKDDK
idem.snider REBORN3003331000057331000/00/03/10/0KKDK
REBORN20075751001184582000/01/05/41/0
fYc#nMr331626100229071800/00/02/30/2XKDD/DDK/
fYc#mAke3302600130000/00/12/21/0TD/KDK//D
fYc#3316412101529071800/00/14/51/2

» View plaintext endround stats
Player Chats
idem.manlux REBORN [Warmup]: e tam
fYc#nMr [Countdown]: hd
fYc#nMr [Countdown]: hf*
idem.manlux REBORN [Countdown]: gl
[10:50]: The Allies have captured the forward bunker!
[10:49]: The Axis have captured the forward bunker!
[10:48]: The Allies have captured the forward bunker!
[10:47]: The Axis have captured the forward bunker!
[9:16]: The Allies have captured the forward bunker!
[9:15]: The Axis have captured the forward bunker!
[9:14]: The Allies have captured the forward bunker!
[9:13]: The Axis have captured the forward bunker!
idem.manlux REBORN [9:04]: =)
fYc#nMr [8:45]: No, nothng
[2:48]: The Allies have captured the forward bunker!
[2:47]: The Axis have captured the forward bunker!
[0:25]: The Allies have captured the forward bunker!
[Intermission]: >>> Clock set to: 12:00
[11:31]: The Allies have captured the forward bunker!
[11:29]: The Axis have captured the forward bunker!
[11:17]: The Allies have captured the forward bunker!
[10:47]: Axis Command Post constructed. Charge speed increased!
[10:26]: The Allies have opened up the Forward spawn rear exit!
[10:23]: The Allies have breached the Forward Bunker Gate!
[9:07]: The Allies have breached the Depot Gate!
[8:52]: The Depot Fence has been constructed.
[8:50]: Allied team has destroyed the Axis Command Post!
[8:38]: Allied Command Post constructed. Charge speed increased!
[8:34]: The Allies have breached the Depot's east wall!
fYc#mAke [8:08]: :XD
fYc#nMr [7:47]: gg
[7:33]: The Allied Truck is in position!
[7:20]: The Crane Controls have been constructed.
[7:19]: The Allies have activated the crane!
[7:06]: The Allies have loaded the Gold Crate onto the Truck!
[6:47]: Axis team has destroyed the Allied Command Post!
[6:01]: Allied Command Post constructed. Charge speed increased!
idem.manlux REBORN [5:51]: =)
idem.manlux REBORN [5:51]: =)
idem.manlux REBORN [5:51]: =)
idem.manlux REBORN [5:51]: =)
idem.manlux REBORN [4:45]: =)
idem.manlux REBORN [4:45]: =)
idem.manlux REBORN [4:45]: =)
idem.manlux REBORN [4:45]: =)
idem.manlux REBORN [4:45]: =)
idem.manlux REBORN [4:45]: =)
idem.manlux REBORN [4:44]: =)
[4:37]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 7:22 (original: 12:00)
idem.snider REBORN [Countdown]: hf gl
fYc#nMr [Countdown]: gl*
fYc#nMr [Countdown]: hf
[9:28]: Allied Command Post constructed. Charge speed increased!
fYc#nMr [6:08]: gg
[6:02]: The Allies have transmitted the Supply Documents!
[Intermission]: >>> Clock set to: 3:57
fYc#nMr [Warmup]: HF
[0:55]: The Main Door has been breached!
fYc#nMr [0:15]: gg
[0:00]: fYc#mAke disconnected
[Intermission]: >>> Objective NOT reached in time (3:57)
[Intermission]: fYc#nMr disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.