noble vs rtcw (3294 views)

nl riXzs
nl rezhni
nl incon
gb jam
gb sTKz
gb hsTE


CB 3on3 Ladder
#clanbase.et
10.08.12 00:15 CEST
Awards awarded to for
Lady Macbeth nobLe{ incon 64 kills
Killing Spree nobLe{ incon 5 frags without being killed
Accountant nobLe{ incon 105% kills/killed ratio
He's dead, Jim! nobLe{ incon 11 gibs
...and stay dead! RtcW.sTKz 26% gibs/kill
Lead Poisoning RtcW.newb 32 SMG kills
Spammity spam spam! nobLe{ incon 8 SPAM kills
Fragstealer RtcW.noob 181 damage per frag
Die! Damn you, Die! nobLe{ daalder 336 damage per frag
What objective? nobLe{ incon 287 XP
Red Shirt RtcW.newb 73 deaths
Are these pliers sharp? RtcW.newb 7 deaths without fragging
Med Pack Whore RtcW.sTKz 184 damage per death
Eyes Wide Shut RtcW.newb 3 team kills
Gingerbread man RtcW.newb 15 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
nobLe{ incon1032876461111211126779642900/04/030/278/219815656
nobLe{ zappie-eye60154427010018846999621170/03/323/351/320214226
nobLe{ daalder7018539568017767183172740/02/116/270/419714945
nobLe{ 7762614518729142628817279214810/09/169/279/419914946
RtcW.noob70220476710009944892451520/02/229/262/520113845
RtcW.sTKz712193955100110806388203110/00/528/173/120716023
RtcW.newb6021044738031510410107521900/02/232/264/323714747
RtcW.6764913019528043427921288176530/04/289/269/321514835
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
nobLe{ incon110119423890068118597700/03/015/122/0DDDDKKK/DDDK/KKD/KDKDK/KKD/KK/KKKKDKKK
nobLe{ zappie-eye64552539401253295790630/00/110/120/1KDKDD//DKDDTKDDKDDDKKDDKDK
nobLe{ daalder779027355005471247202300/00/15/90/2DDD/KDDDX/K/D/KDD/DKKD
nobLe{ 842649411218011318159164872930/03/230/332/3
RtcW.noob65852843500660035878580/01/213/60/2K/K//DKKDKKKDKK/DK/KX/DKKKDDDD
RtcW.sTKz608023385006477753991320/00/111/93/0KK//KKD/K/KDDK/KDDKDK/KKDKDDKD
RtcW.newb37551848401757076882950/01/08/141/1DKKD/KK/DK/KDKDD//DT/KDDDDDDK/DD
RtcW.542206912914011916487181592850/02/332/294/3
Player Summary for et_ice
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
nobLe{ incon6612230012519383150/00/02/11/0TKD//K
nobLe{ zappie-eye401425100238747500/00/01/41/0KDX/KD/D
nobLe{ daalder331113000038253800/00/01/20/1KDDD
nobLe{ 4637511101412881396150/00/04/72/1
RtcW.noob501824100225628100/00/01/11/1/KD/DK
RtcW.sTKz662023200162147200/00/02/20/0KD/DK
RtcW.newb752434000351953500/00/03/00/1DK/KK//
RtcW.646271130061396128800/00/06/31/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
nobLe{ incon804045110168254100/00/03/21/1SKD/KKDKD
nobLe{ zappie-eye1615160001269670540/00/01/40/1DDD/DDK
nobLe{ daalder501936100172989100/02/01/50/0KDK/DDKDD
nobLe{ 4974817210316802102540/02/05/111/2
RtcW.noob10027330000489489940/00/03/30/0DKDKDK
RtcW.sTKz100183320004685771030/00/13/10/1DKDKDK
RtcW.newb23336731001114561400/00/15/12/0KKKDK/KKKD
RtcW.144811393001210216801970/00/211/52/1
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
nobLe{ incon886889100118821413180/01/04/72/1K/DKKDDDDDDKKKKDK
nobLe{ zappie-eye804081010011445157100/02/26/70/1KDK/KKXDDKDDKDDDKKD
nobLe{ daalder1222181011720104080/00/02/70/0/DDTDKDDDD
nobLe{ 601301727301340474024260/03/212/212/2
RtcW.noob128449730001579146100/01/07/71/1DKDDXKKKKDKDKKDKD
RtcW.sTKz8042450002919106900/00/24/10/0/KDDKK/KD
RtcW.newb110501110201315261517710/01/110/41/1DK/KDKTKK/KDKKK/DDKDKD
RtcW.1061362422501540244047710/02/321/122/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
nobLe{ incon1334886001114761328570/00/06/52/0K/DDKDKKTKKKDKD
nobLe{ zappie-eye603061040021039145600/01/05/80/0K/DKKKDDDKD/KDDD
nobLe{ daalder1754374100011281128360/00/07/40/1DKKDKKKDKXKD
nobLe{ 1231212120501336433912930/01/018/172/1
RtcW.noob504651010011121113600/00/05/90/1KDDXDDKDDDDDKK/K
RtcW.sTKz1165976101112781303760/00/18/40/0D/KKKXTDKDKKDKD
RtcW.newb624558101115131204240/00/06/70/0D/DTKDKDDKDKDK
RtcW.7615017243023391236431000/00/119/200/1

» View plaintext endround stats
Player Chats
[10:17]: The Allies have captured the forward bunker!
[9:51]: Axis Command Post constructed. Charge speed increased!
[9:36]: The Allies have opened up the Forward spawn rear exit!
[9:33]: The Allies have breached the Forward Bunker Gate!
[8:19]: Allied team has destroyed the Axis Command Post!
[8:14]: Allied Command Post constructed. Charge speed increased!
[7:32]: The Allies have breached the Depot Gate!
[7:28]: The Depot Fence has been constructed.
[7:06]: The Allies have breached the Depot's east wall!
RtcW.sTKz [6:35]: :D
nobLe{ incon [6:32]: xd
nobLe{ incon [6:31]: nice reload :D
RtcW.sTKz [6:27]: ...
[6:14]: The Crane Controls have been constructed.
[6:05]: The Allied Truck is in position!
[6:04]: The Allies have activated the crane!
[5:51]: The Allies have loaded the Gold Crate onto the Truck!
[3:33]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 8:26 (original: 12:00)
[9:07]: Axis have captured the Forward Bunker!
[8:35]: Allies have reclaimed the Forward Bunker!
[8:17]: Axis have captured the Forward Bunker!
[8:17]: The Axis have blown the Main Entrance!
nobLe{ zappie-eye [7:20]: XDDDDDDDDDDD
nobLe{ zappie-eye [7:13]: IM SOOOO BAD
[7:10]: The Axis team has transmited the Secret War Documents!
[Intermission]: >>> Clock set to: 2:49
[2:35]: Axis have captured the Forward Bunker!
[2:33]: Allies have reclaimed the Forward Bunker!
[2:16]: Axis have captured the Forward Bunker!
[2:12]: Allies have reclaimed the Forward Bunker!
[2:10]: Axis have captured the Forward Bunker!
[2:09]: Allies have reclaimed the Forward Bunker!
[1:55]: The Axis have blown the Main Entrance!
[1:44]: Axis have captured the Forward Bunker!
[1:42]: Allies have reclaimed the Forward Bunker!
[1:40]: Axis have captured the Forward Bunker!
[1:35]: Allies have reclaimed the Forward Bunker!
[1:27]: Axis have captured the Forward Bunker!
[0:58]: Allies have reclaimed the Forward Bunker!
nobLe{ zappie-eye [0:56]: OMG
[0:36]: Axis have captured the Forward Bunker!
[0:31]: Allies have reclaimed the Forward Bunker!
[Intermission]: >>> Objective NOT reached in time (2:49)
RtcW.noob [Countdown]: hf
nobLe{ incon [Countdown]: hf
[11:15]: Allies have damaged the East Wall
[11:06]: Allies capture the Forward Bunker!
[10:37]: Door Controls have been constructed.
[10:37]: Allies have secured the forward bunker.
RtcW.sTKz [10:33]: :D
RtcW.sTKz [10:32]: really
[10:17]: The Allies have stolen a gold crate!
[9:36]: The Axis have intercepted the stolen gold crate!
[9:35]: The Allies have stolen a gold crate!
[8:53]: The Axis have intercepted the stolen gold crate!
[8:37]: The Allies have stolen a gold crate!
[8:06]: The Loading Doors are Opening!
[8:02]: The Allies have secured a gold crate!
[8:02]: The Loading Doors are Closing!
[7:55]: The Allies have stolen a gold crate!
[7:26]: The Loading Doors are Opening!
[7:21]: The Allies have secured a gold crate!
[7:21]: Allies have escaped with the Gold!
[Intermission]: >>> Clock set to: 4:38
[3:54]: Allies have damaged the East Wall
[3:39]: Allies capture the Forward Bunker!
[2:07]: Door Controls have been constructed.
[2:07]: Allies have secured the forward bunker.
nobLe{ zappie-eye [1:59]: xddddddddddddddddddddddd
[1:56]: The Allies have stolen a gold crate!
[0:45]: The Loading Doors are Opening!
[0:40]: The Allies have secured a gold crate!
[0:35]: The Allies have stolen a gold crate!
[0:11]: The Allies have secured a gold crate!
[0:11]: Allies have escaped with the Gold!
[Intermission]: >>> Objective reached at 4:26 (original: 4:38)
nobLe{ daalder [Intermission]: gg
[Intermission]: nobLe{ incon disconnected
[Intermission]: nobLe{ daalder disconnected
[Intermission]: nobLe{ zappie-eye disconnected
RtcW.noob [Warmup]: ggs

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.