Return To Germany vs w0bble (3613 views)

de iconzzz
de j4b
de Rex
fi H3ba
fi Hukk
fi Teemu

CB 3on3 OC Fall 2012
Sixth League - Group D
03.10.12 21:00 CEST
Awards awarded to for
Lady Macbeth W^7Hukk 52 kills
Killing Spree ^WW^wtemppa 6 frags without being killed
Accountant W^7Hukk 116% kills/killed ratio
He's dead, Jim! W^7Hukk 21 gibs
...and stay dead! rTg Rex 50% gibs/kill
Lead Poisoning W^7Hukk 44 SMG kills
Spammity spam spam! W^7Hukk 7 SPAM kills
Fragstealer W^7Hukk 161 damage per frag
Die! Damn you, Die! RTGj4b 304 damage per frag
What objective? W^7Hukk 327 XP
Red Shirt W^7Hukk 45 deaths
Are these pliers sharp? rTg Rex 10 deaths without fragging
Med Pack Whore rTgIconzZz 221 damage per death
Eyes Wide Shut RTGj4b 1 team kills
Gingerbread man W^7Hukk 29 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
^WW^wtemppa672442435121115526743992280/00/122/163/221912265
W^7H3ba106306353312001077174664180/02/131/232/022014154
W^7Hukk1163275245210129816635193580/02/044/147/31577866
W9787711111345125421150125826040/04/097/1412/319911465
rTg Rex451892044100053921724100/00/019/371/2196165310
RTGj4b451631840501643796626850/02/216/271/524316626
rTgIconzZz501552040300242827283540/00/218/332/421418239
rTg475075812418011312582211501390/02/253/334/421817138
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
^WW^wtemppa385251340061187116000/00/14/61/0D/KDD/D/K//K/DDKKD
W^7H3ba1559714950012035125700/02/011/81/0KKD/KKKDDKKDKKKKDDKDDKK
W^7Hukk7310111156001020491260500/01/09/41/1/K///DK///D/DK//KKKDKDKKKK
W^89250303715001752713677500/03/124/183/1
rTg Rex60616101003849154600/00/06/60/1D/KDKDK/D/DKKDKD
RTGj4b9064101130011675173600/01/18/81/1KKDKDKK/KDKDDDKDKKDDD
rTgIconzZz3033413100011531989180/00/24/100/1DKDDDDDDKKDDDKDDD
rTg601582034500436775271180/01/318/241/3

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
^WW^wtemppa38485135116151115432100/00/05/61/0/DTSKK//DKKD///DKDD
W^7H3ba8176911400824641230180/00/08/31/0K/K/K/K/K///KDK/KDKD
W^7Hukk154661711300821869081100/01/014/32/1DK/KXKK/KK/DK//KKK/KKK/K/KKKD
W^911903135121122616136813380/01/027/124/1
rTg Rex213031430001149235100/00/03/130/1KKDDDDDDDDDDDKDDD
RTGj4b162721200051047181100/00/12/60/0DDD///KDDD/DK/
rTgIconzZz6346711100114851999360/00/07/80/2DDDDKKDDDKD/KKDDKK
rTg331031237400636816161360/00/112/270/3
Player Summary for frostbite
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
^WW^wtemppa216110136300122231264180/00/012/41/1KKDKKKKKKDK/KDKKDKD
W^7H3ba128979730002405159300/00/19/60/0DKDKKKKKDKDDDKKD
W^7Hukk138112181390082918854580/00/016/42/1KKK//K/DKDK/KD/KKKKKKK/KK/K/KDD
W^16131940261500975463711760/00/137/143/2
rTg Rex436171640021387242400/00/07/140/0DDK/DKDDDKDDDDDKDDDK/KK
RTGj4b3055413200012042566750/01/03/110/2DDDKKDDDDKDDKDDDD
rTgIconzZz424461410011120255600/00/04/122/1DKDD/DDDDDDKDDKDDKKK
rTg381601743700337117546750/01/014/372/3

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
^WW^wtemppa333413000234643200/00/01/00/1D/K/
W^7H3ba503636000181358400/00/03/60/0KDKDDD/KDX
W^7Hukk1004866301310134971400/00/05/32/0KKDK/KD//DKKT
W^6111810153016217215131400/00/09/92/1
rTg Rex1003744200053692000/00/03/41/0KDKDDKKD
RTGj4b5017240010453513100/00/03/20/2DDTKDKD
rTgIconzZz1503232000052473900/00/03/30/0KKDXKD
rTg10086910201015132172100/00/09/91/2

» View plaintext endround stats
Player Chats
W^7Hukk [Warmup]: been praccing for 4h
^WW^wtemppa [Warmup]: lost every game
W^7Hukk [Warmup]: lost every single game :D
rTg Rex [Warmup]: :D
RTGj4b [Countdown]: lol train? :D
[11:24]: The Allies have captured the forward bunker!
[10:53]: Axis Command Post constructed. Charge speed increased!
[10:45]: The Allies have opened up the Forward spawn rear exit!
[10:42]: The Allies have breached the Forward Bunker Gate!
[10:18]: Allied team has destroyed the Axis Command Post!
[9:47]: Allied Command Post constructed. Charge speed increased!
[7:35]: The Allies have breached the Depot Gate!
[7:27]: The Depot Fence has been constructed.
[7:22]: The Allies have breached the Depot's east wall!
[6:44]: The Allied Truck is in position!
[6:02]: The Crane Controls have been constructed.
[5:59]: The Allies have activated the crane!
[5:46]: The Allies have loaded the Gold Crate onto the Truck!
[4:40]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 7:19
RTGj4b [Intermission]: gh
rTg Rex [Intermission]: gg
W^7Hukk [Intermission]: gg
^WW^wtemppa [Intermission]: PIPPY MOI
W^7Hukk [Intermission]: moi pippy!
W^7Hukk [Warmup]: juha oot aika raksu!
W^7Hukk [Warmup]: inet failed
rTg Rex [Countdown]: hf
^WW^wtemppa [Countdown]: GL & HF
W^7Hukk [Countdown]: gl hf
[1:37]: The Allies have captured the forward bunker!
[1:33]: The Axis have captured the forward bunker!
[Intermission]: >>> Objective NOT reached in time (7:19)
^WW^wtemppa [Countdown]: ruppii
[9:12]: The Main Door has been breached!
[8:37]: Allied Command Post constructed. Charge speed increased!
[6:12]: The Service Door has been breached!
W^7Hukk [5:22]: HEMU
[1:01]: The Allies have transmitted the Supply Documents!
[Intermission]: >>> Clock set to: 8:58
rTg Rex [Intermission]: gg
W^7Hukk [Intermission]: gg
[8:12]: The Main Door has been breached!
[7:42]: Allied Command Post constructed. Charge speed increased!
[7:01]: The Service Door has been breached!
[5:00]: The Allies have transmitted the Supply Documents!
[Intermission]: >>> Objective reached at 3:58 (original: 8:58)
rTg Rex [Intermission]: gg
RTGj4b [Intermission]: bb
rTgIconzZz [Intermission]: gg
W^7Hukk [Intermission]: ggs bb
[Intermission]: RTGj4b disconnected
[Intermission]: W^temppa disconnected
[Intermission]: W^H3ba disconnected
[Intermission]: rTgIconzZz disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.