Press Play vs Out of Way (2435 views)

es CiD
nl Yu
ee Mucky
pl koniQ
gb STaZ
gb reeZe
26.12.12 00:30 CET
Awards awarded to for
Lady Macbeth |OoW| STaZ 38 kills
Killing Spree |OoW| wIII 5 frags without being killed
Accountant |OoW| STaZ 136% kills/killed ratio
He's dead, Jim! |OoW| STaZ 9 gibs
...and stay dead! Pressplay. Yu.. 45% gibs/kill
Lead Poisoning |OoW| STaZ 32 SMG kills
Spammity spam spam! |OoW| STaZ 7 SPAM kills
Fragstealer Pressplay. Mucky 127 damage per frag
Die! Damn you, Die! |OoW| reeZe 213 damage per frag
What objective? |OoW| STaZ 278 XP
Red Shirt Pressplay. CiD! 40 deaths
Are these pliers sharp? |OoW| reeZe 8 deaths without fragging
Med Pack Whore Pressplay. Mucky 189 damage per death
Eyes Wide Shut |OoW| STaZ 3 team kills
Gingerbread man |OoW| STaZ 10 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
Pressplay. Mucky611552033400936115984180/12/117/231/118118136
Pressplay. Yu..329511345017259345591440/10/011/231/223613427
Pressplay. CiD!8315133406016459344322900/01/130/263/513911134
Pressplay. 604016410715022210797149754520/03/158/265/518514236
|OoW| STaZ13627838289031070184240871/01/032/167/218515144
|OoW| wIII10920325231005481434711480/00/125/180/019315154
|OoW| reeZe591492237100942023884541/01/216/251/319110538
|OoW| 97630858811032416034115952892/02/273/258/319013645
Player Summary for adlernest
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
Pressplay. Mucky150469620031011132000/11/08/20/0K/K/KKDKDK/KKKD
Pressplay. Yu..013071001589934180/00/00/60/0D/DDDDD
Pressplay. CiD!140517530001186923900/00/07/30/2KKKDKDDKKDKD
Pressplay. 9711016186004278631771080/11/015/110/2
|OoW| STaZ884989100218051361181/00/06/71/0KDDKD/KD/DDKDKKKK
|OoW| wIII125365400011080656180/00/05/30/0DKDDKKK/K
|OoW| reeZe142417000129276900/00/10/51/0DDKD/DDD
|OoW| 761091420100431772786361/00/111/152/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
Pressplay. Mucky012060000465111000/00/00/60/0DDDDDD
Pressplay. Yu..1416170001382958400/00/01/60/0DD/DKDDD
Pressplay. CiD!75296800011235121300/00/16/60/0KDKDDKDKDKDKD/
Pressplay. 3057721000220823281400/00/17/180/0
|OoW| STaZ175437420041346562180/01/06/00/0KK//KK/KKK/
|OoW| wIII623558000482767600/00/05/40/0DDKK/K/DD/KK/
|OoW| reeZe87377810051108844180/00/07/30/0K/KK/D//KKD/DKK
|OoW| 10811519203001332812082360/01/018/70/0
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
Pressplay. Mucky3572514000412072212180/00/14/91/1DDDKKDD/DXK/DDK/D/KD
Pressplay. Yu..5036714400310791716540/10/07/80/2D/D/KKDDKKDDKKDKDD/DD
Pressplay. CiD!837115183013217222962000/00/014/132/2D/KKDKKDKDDDKTDKDKKKD/DDKDKKD/DKKD
Pressplay. 56179274670110445862242720/10/125/303/5
|OoW| STaZ271158197303230231470510/00/017/55/0KKTKKTDK/KKDKKKKDK/KTKKKDKKKD
|OoW| wIII13387860000141211451120/00/08/70/0KKDDDKKKKKDXKDD
|OoW| reeZe5250917000117891843361/01/07/150/3KXKDDXDDKDK/KDDDDDDDDKDDKDKK
|OoW| 15229536303033622444581991/01/032/275/3

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
Pressplay. Mucky8525672002928134200/01/05/60/0KX/KKDDK/KDDKD
Pressplay. Yu..5030360012543951320/00/03/31/0TDK/K/DKDD
Pressplay. CiD!5505900020000/01/03/41/1DDKKD/KKD/DKDD
Pressplay. 63551422201614712293320/02/011/132/1
|OoW| STaZ502848300284484700/00/03/41/2/DKDKDDD/KDK
|OoW| wIII140457510001495994180/00/17/40/0DDKDDKKKKDKK
|OoW| reeZe10038550002101342800/00/12/20/0KKKD/KD/KD
|OoW| 971111618400433522269180/00/212/101/2

» View plaintext endround stats
Player Chats
Pressplay. Yu.. [Countdown]: gl hf
|OoW| STaZ [Countdown]: u2
[8:19]: The Doors are opening!!
[7:12]: Allied Command Post spawn active!
[7:12]: Allied Command Post constructed. Charge speed increased!
[7:06]: Main blast door opening!
[6:59]: Main blast door closing!
[6:25]: Main blast door opening!
[6:10]: Main blast door closing!
[5:58]: Allied team has transmitted the documents!
[Intermission]: >>> Clock set to: 4:01
Pressplay. Yu.. [Intermission]: ok i deff need a wrmp
[1:54]: The Doors are opening!!
[Intermission]: >>> Objective NOT reached in time (4:01)
Pressplay. Pastoor [Intermission]: how can u use brain if u don't have that cid ..
|OoW| wIII [Warmup]: wanna def 1st?
Pressplay. Yu.. [Warmup]: nah its ok
Pressplay. CiD! [Warmup]: just rup
|OoW| wIII [Warmup]: k
|OoW| STaZ [Countdown]: :D
|OoW| STaZ [Countdown]: :D
|OoW| STaZ [Countdown]: :D
[11:12]: Allies have damaged the West Wall
[11:09]: Allies have damaged the East Wall
[10:01]: Allies capture the Forward Bunker!
[9:58]: Axis reclaim the Forward Bunker!
[9:55]: Allies capture the Forward Bunker!
[8:42]: Axis reclaim the Forward Bunker!
[8:25]: Allies capture the Forward Bunker!
[8:13]: Axis reclaim the Forward Bunker!
[7:39]: Allies capture the Forward Bunker!
[7:38]: Axis reclaim the Forward Bunker!
[6:12]: Allies capture the Forward Bunker!
[5:57]: Door Controls have been constructed.
[5:57]: Allies have secured the forward bunker.
[5:53]: The Allies have stolen a gold crate!
[5:02]: The Loading Doors are Opening!
[4:59]: The Allies have secured a gold crate!
[4:58]: The Loading Doors are Closing!
[4:54]: The Allies have stolen a gold crate!
[4:29]: The Axis have intercepted the stolen gold crate!
[4:15]: The Allies have stolen a gold crate!
[3:25]: The Loading Doors are Opening!
[3:21]: The Allies have secured a gold crate!
[3:21]: Allies have escaped with the Gold!
[Intermission]: >>> Clock set to: 8:38
Pressplay. CiD! [Intermission]: gg
[7:53]: Allies have damaged the East Wall
[7:39]: Allies capture the Forward Bunker!
[7:30]: Axis reclaim the Forward Bunker!
[6:57]: Allies have secured the forward bunker.
[6:57]: Door Controls have been constructed.
[6:53]: The Loading Doors are Opening!
[6:45]: The Allies have stolen a gold crate!
[6:42]: The Loading Doors are Closing!
[6:24]: The Axis have intercepted the stolen gold crate!
[6:20]: The Allies have stolen a gold crate!
[6:04]: The Loading Doors are Opening!
[5:53]: The Allies have secured a gold crate!
[5:45]: The Allies have stolen a gold crate!
[5:39]: The Loading Doors are Closing!
[5:18]: The Axis have intercepted the stolen gold crate!
[5:04]: The Allies have stolen a gold crate!
[4:56]: The Loading Doors are Opening!
[4:49]: The Allies have secured a gold crate!
[4:49]: Allies have escaped with the Gold!
[Intermission]: Pressplay. CiD! disconnected
[Intermission]: >>> Objective reached at 3:48 (original: 8:38)
[Intermission]: Pressplay. Yu.. disconnected
|OoW| wIII [Intermission]: gg thx
|OoW| reeZe [Intermission]: GG
|OoW| STaZ [Intermission]: wp
[Intermission]: |OoW| STaZ disconnected
[Intermission]: |OoW| reeZe disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.