veranders straks ff line up, lsk moest gaan opeens :/
kApotiZmAlibu [Warmup]:
nop
'qE#Headyyy [Warmup]:
en plane kon niet, en bobax was enige van het team dat nog avi was
kApotiZmAlibu [Warmup]:
noproblem
'qE#Headyyy [Warmup]:
rup?
[Countdown]:
'qE#bobAxcalled a vote.
'qE#Headyyy [Countdown]:
???
[Countdown]:
*** Match Reset! ***
[Countdown]:
Vote passed!
'qE#Headyyy [Warmup]:
where is kapot?
senseziZmAlibu [Warmup]:
idk
'qE#Headyyy [Warmup]:
did he dc from ts?
senseziZmAlibu [Warmup]:
nop
'qE#bobAx [Countdown]:
hf
[11:05]:
The Allies have captured the forward bunker!
[10:43]:
Axis Command Post constructed. Charge speed increased!
[10:04]:
The Allies have opened up the Forward spawn rear exit!
[10:00]:
The Allies have breached the Forward Bunker Gate!
[9:59]:
Allied team has destroyed the Axis Command Post!
[9:55]:
Allied Command Post constructed. Charge speed increased!
[9:28]:
The Allies have breached the Depot Gate!
[8:50]:
The Allies have breached the Depot's east wall!
[8:19]:
The Depot Fence has been constructed.
[7:11]:
The Allied Truck is in position!
[6:40]:
The Crane Controls have been constructed.
[6:15]:
The Crane Controls have been destroyed.
[5:54]:
The Crane Controls have been constructed.
[5:53]:
The Allies have activated the crane!
[5:40]:
The Allies have loaded the Gold Crate onto the Truck!
[4:35]:
The Allies have escaped with the Gold Crate!
[Intermission]:
>>> Clock set to: 7:24
'qE#Headyyy [Intermission]:
gg
[5:36]:
The Allies have captured the forward bunker!
[5:22]:
The Depot Fence has been constructed.
[5:16]:
Axis Command Post constructed. Charge speed increased!
'qE#Headyyy [4:50]:
orders from bobax
'qE#Headyyy [4:47]:
give me ur ammo u lowfuck
'qE#bobAx [4:41]:
:D
'qE#bobAx [4:41]:
:D
[4:37]:
The Allies have breached the Forward Bunker Gate!
[4:35]:
The Allies have opened up the Forward spawn rear exit!
'qE#Headyyy [1:16]:
=D
[0:36]:
The Allies have breached the Depot Gate!
[Intermission]:
>>> Objective NOT reached in time (7:24)
[9:10]:
The Allies have captured the forward bunker!
[8:32]:
Main Gate has been destroyed!
[8:27]:
Axis Command Post constructed. Charge speed increased!
'qE#Headyyy [8:23]:
dafuq
'qE#bobAx [4:44]:
-.-
[3:30]:
The West Flak88 has been destroyed!
senseziZmAlibu [1:55]:
lol
kApotiZmAlibu [1:11]:
1 micless:(t
'qE#bobAx [1:05]:
same here
[Intermission]:
>>> Clock set to: 12:00
kApotiZmAlibu [Warmup]:
gg
'qE#Headyyy [Warmup]:
someone else comming
'qE#Headyyy [Warmup]:
or not ?
senseziZmAlibu [Warmup]:
dno
'qE#Headyyy [Warmup]:
its 3-0
'qE#Headyyy [Warmup]:
i guess not
senseziZmAlibu [Warmup]:
im just mercing
senseziZmAlibu [Warmup]:
they left ts
'qE#Headyyy [Warmup]:
kk
'qE#poooooooooooop [Warmup]:
does that mean
'qE#Headyyy [Warmup]:
gg then
'qE#poooooooooooop [Warmup]:
they come back?
'qE#Headyyy [Warmup]:
i dont think so xd
senseziZmAlibu [Warmup]:
dnt think so
senseziZmAlibu [Warmup]:
and dont actually care lol
'qE#poooooooooooop [Warmup]:
i think ur right
senseziZmAlibu [Warmup]:
gg anyway
'qE#Headyyy [Warmup]:
gg bb
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
Server crash / restart
Players reconnecting with new ids
Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats. Thanks toHannes who made the software that extracts all the stats from tv demos available to us.