Out of Way vs Happy Tree Friends (2211 views)

29.01.13 20:30 CET
Awards awarded to for
Lady Macbeth HitboxWin:> 41 kills
Killing Spree jerK:> 6 frags without being killed
Accountant HitboxWin:> 93% kills/killed ratio
He's dead, Jim! HitboxWin:> 11 gibs
...and stay dead! HitboxWin:> 27% gibs/kill
Lead Poisoning HitboxWin:> 38 SMG kills
Spammity spam spam! |OoW| Sober 7 SPAM kills
Fragstealer HitboxWin:> 157 damage per frag
Die! Damn you, Die! |OoW| STaZ 263 damage per frag
What objective? Z :> 290 XP
Red Shirt |OoW| Sober 60 deaths
Are these pliers sharp? |OoW| reeZe 8 deaths without fragging
Med Pack Whore HitboxWin:> 187 damage per death
Eyes Wide Shut |OoW| reeZe 2 team kills
Gingerbread man jerK:> 22 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
jerK:>77275405270022750270461100/08/030/232/718813666
Z :>8329040486001877196119400/04/233/263/319312736
HitboxWin:>932664144110114666170461550/02/338/242/316216035
:>8483112114424015421882202113050/014/3101/247/318114146
|OoW| STaZ7625734455011474726674930/03/430/242/522014834
|OoW| reeZe4518426573129539463012350/00/623/405/220710958
|OoW| Sober5019330603001767478087640/02/421/387/122513536
|OoW| 556349016211134019613210623920/05/474/3814/121713146
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
jerK:>1051422120300833943175180/03/017/91/3/K/KKDDKKDKDKK/KKKDDK/K/KK/DD//DKKKKKKDDD
Z :>8713321242001039242805400/02/017/142/1/K/KDKDKK/DK/KXKDK/KDKDK/K/K/D/KDK/KDKKDKKDDDD
HitboxWin:>79106192470111290630651370/02/118/100/2/K/K/DKD/KKK/DT/D////KDK/KDKDKKDKDKKKDKKDDDK
:>9038161681201291022490451950/07/152/333/6
|OoW| STaZ761081621200232263195580/01/214/151/2DKDKKDDKDKDKDD/KDKDDKDKD/DKDDKDKKDKKD
|OoW| reeZe3079826110222993086660/00/27/201/1DDDDKDDDKDDSDKD/KDDKDD/DKDDKDDDDDK
|OoW| Sober531041528200935203943140/00/311/164/0/DDDKKKD/DDKDDD/DK/KDDDDK/KDKKD//KDDD/K/KKK
|OoW| 532913975510139045102241380/01/732/516/3

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
jerK:>477491920092187207200/02/06/71/3D//K/KD//KDK/DK/D/DKKDKDKD/D
Z :>10099111110041954161100/01/19/51/1KD/DDDDKK/K/KDDKKK/KKK
HitboxWin:>100941212200223392236180/00/010/102/0KKDKDDK//KDKDKKDDKDDKKKD
:>8226732425001564805919180/03/125/224/4
|OoW| STaZ7676101330072182204500/00/09/51/3//KDK/KK/KXDK//K/DKDXKDKD
|OoW| reeZe556710181025188221211690/00/39/93/1KDDK/D/DK/DKDTDK/KD/DDKKKDKTDD
|OoW| Sober384571800051855231400/01/05/121/1DK///DKDK/KDDDDKK/KDDDDDD
|OoW| 56188274940217591964801690/01/323/265/5
Player Summary for adlernest
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
jerK:>4223370001922101900/01/02/50/1DDDKDDDKK/
Z :>423337200369670200/01/02/30/1DDD/KKD/K/
HitboxWin:>1254254200174483700/00/05/20/1DDKKK/DKK
:>7098111840052362255800/02/09/100/3
|OoW| STaZ3321260014869548170/00/13/10/0//D/KT/KD
|OoW| reeZe160388510001213109400/00/17/51/0KKKKKDDKDKKXDD
|OoW| Sober421737100347672000/00/01/42/0KK/K/DD/DD
|OoW| 78761318201725582362170/00/211/103/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
jerK:>11636762004999780920/02/05/20/0/KK/DKK/KKDK/
Z :>83255610011145100100/00/15/40/0KDDDDK/KDKK
HitboxWin:>1252454000067290800/00/25/20/0KKDKDKDDK
:>108851716300528162689920/02/315/80/0
|OoW| STaZ120526500011195886180/02/14/30/0KKDKKKDDKD/
|OoW| reeZe000800020000/00/00/60/0/DDDD/DD
|OoW| Sober71275700008961110500/01/14/60/0DDDKKKDKDKDD
|OoW| 64791120000320911996680/03/28/150/0

» View plaintext endround stats
Player Chats
Z :> [Countdown]: gl hf
|OoW| Sober [Countdown]: same
|OoW| STaZ [Countdown]: gl
[5:52]: The Allies have captured the forward bunker!
[5:47]: The Axis have captured the forward bunker!
[4:15]: The Allies have captured the forward bunker!
[4:13]: The Axis have captured the forward bunker!
[4:12]: The Allies have captured the forward bunker!
[4:00]: The Depot Fence has been constructed.
[3:53]: Axis Command Post constructed. Charge speed increased!
[3:14]: The Allies have breached the Forward Bunker Gate!
[3:03]: The Allies have opened up the Forward spawn rear exit!
HitboxWin:> [2:19]: zzz
HitboxWin:> [2:12]: bullets just go throu you
Z :> [0:35]: gg
[0:03]: The Allies have breached the Depot Gate!
[Intermission]: >>> Clock set to: 12:00
|OoW| Sober [Warmup]: Let's Dance !
HitboxWin:> [11:29]: zzz
HitboxWin:> [11:15]: we playing portals i see
[9:49]: The Allies have captured the forward bunker!
Z :> [9:08]: Choo CHOO IMMA TRAIN
[9:01]: The Allies have breached the Forward Bunker Gate!
|OoW| Sober [8:59]: SIR SPEAK A LOT
[8:57]: The Allies have opened up the Forward spawn rear exit!
[8:56]: Axis Command Post constructed. Charge speed increased!
Z :> [8:11]: dat warps :DDDD
[7:56]: Allied team has destroyed the Axis Command Post!
[7:51]: Allied Command Post constructed. Charge speed increased!
[6:42]: The Allies have breached the Depot Gate!
[6:32]: The Depot Fence has been constructed.
[5:50]: The Allies have breached the Depot's east wall!
[5:32]: The Crane Controls have been constructed.
[5:31]: The Allied Truck is in position!
[5:30]: The Allies have activated the crane!
[5:16]: The Allies have loaded the Gold Crate onto the Truck!
[3:46]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 8:13 (original: 12:00)
|OoW| Sober [Warmup]: Let's Dance !
[7:59]: The Doors are opening!!
[7:40]: Allied Command Post spawn active!
[7:40]: Allied Command Post constructed. Charge speed increased!
[6:38]: Allied team has transmitted the documents!
[Intermission]: >>> Clock set to: 3:21
|OoW| Sober [Warmup]: Let's Dance !
jerK:> [3:17]: xD
[3:15]: |OoW| reeZecalled a vote.
[3:13]: Vote FAILED! (Match Reset )
[3:10]: |OoW| reeZecalled a vote.
[3:08]: Vote FAILED! (Map Restart )
[1:27]: The Doors are opening!!
|OoW| Sober [0:09]: GG
|OoW| STaZ [0:05]: wp
[Intermission]: |OoW| reeZe disconnected
[Intermission]: >>> Objective NOT reached in time (3:21)
[Intermission]: |OoW| STaZ disconnected
[Intermission]: HitboxWin:> disconnected
jerK:> [Intermission]: gg
[Intermission]: jerK:> disconnected
[Intermission]: |OoW| Sober disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.