30 seconds to MARS vs eXecutors (2585 views)

ro Damon
nl GiZmoOo
nl kARMA
si m1tja
pl fereS
de s1LENT
21.01.14 21:15 CET
Awards awarded to for
Lady Macbeth EXE{ byqu 84 kills
Killing Spree EXE{ byqu 5 frags without being killed
Accountant EXE{ byqu 97% kills/killed ratio
He's dead, Jim! GiZmOoO FROM MARS 16 gibs
...and stay dead! kARMA mars 26% gibs/kill
Lead Poisoning EXE{ byqu 74 SMG kills
Spammity spam spam! kARMA mars 11 SPAM kills
Fragstealer Damon ^VFROM MARS 170 damage per frag
Die! Damn you, Die! EXE{ s1lent 270 damage per frag
What objective? EXE{ byqu 558 XP
Red Shirt EXE{ s1lent 108 deaths
Are these pliers sharp? EXE{ M1TJA 14 deaths without fragging
Med Pack Whore GiZmOoO FROM MARS 160 damage per death
Eyes Wide Shut Damon ^VFROM MARS 4 team kills
Gingerbread man Damon ^VFROM MARS 32 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
Damon ^VFROM MARS93480828814043214576133812990/08/272/476/917815235
kARMA mars61406619916112413116134943380/02/149/6811/9215135312
GiZmOoO FROM MARS80528678416032913600125383970/03/457/4810/520314936
MARS771414210271461885412923941310340/013/4178/4827/519914538
EXE{ M1TJA57386508810012310209137953590/03/342/526/11204157414
EXE{ byqu95558848714102816243132432030/02/574/478/719315055
EXE{ s1lent47377511087022112961142543070/02/545/776/625413247
EXE{ 65132118528331137239413412928690/07/5161/7720/621714649
Player Summary for braundorf_b4
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
Damon ^VFROM MARS578012213017259628131210/02/111/130/0D/K/KDDKKDD/KK/K/KTD/DDKKDD/DKDDDK
kARMA mars2151628200624733280180/00/05/201/3DDD/DKDD/DDDKDK//XDDDDD/DDKDDDDDK/K
GiZmOoO FROM MARS66117121820062572326700/01/111/90/2KD/KKDK/KDDKKDD//K/DKDKKDD/KDD
MARS48248306770119764193601390/03/227/421/5
EXE{ M1TJA100981515100526322507180/02/111/92/0KDK/DKKKDDKK/K/D/DDKKKKKDD/KKD
EXE{ byqu112991816410834392196360/00/015/63/1/KKD/DSKKDK/K//KDKKKKK/KDKDK//KKKD
EXE{ s1lent78931519200632892938180/00/215/110/0K/KDDKDKDKDKDDDD/DKKKDKK/K/KK/KD/D
EXE{ 9729048507101993607641720/02/341/265/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
Damon ^VFROM MARS120381210100512551111660/01/010/31/2KDKDK/KK/KD//KKK/KKDDK
kARMA mars7046710300413501179180/00/06/61/0DKD/KK/KKK/DK/DDD
GiZmOoO FROM MARS1006266000316201063360/00/06/30/0KDKKDKKK//D/
MARS97146252640012422533531200/01/022/122/2
EXE{ M1TJA2724311101181116091000/00/14/80/1DKDK/DDDDDTDDKD
EXE{ byqu757668100513771154320/00/06/20/1K/K///DDKD/KKK
EXE{ s1lent385851310011165146200/00/03/132/0KDDD/DKDDKDDDKXDDDK
EXE{ 4715814323017335342251320/00/113/232/2
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
Damon ^VFROM MARS136961511502525512068410/02/013/62/0/KK/KKDDKK/KDTKKK/TDKK/KKDKD
kARMA mars8080121500052309193500/00/010/112/1DK/KDDDKK/KDK//KKXKD/XDKKDDKD
GiZmOoO FROM MARS100641010201122232149250/02/19/80/1KKKD/KKDDDDTKXDKKDKDKD
MARS10524037367031170836152660/04/132/254/2
EXE{ M1TJA92751213200419512238680/01/010/81/1DKDDKKK//KDKDKD/DKDK/KKKD
EXE{ byqu6979913200124672281180/00/39/90/1KDDKDD/KDKKXDDKKDKDDDDK
EXE{ s1lent22384180012173425641170/00/15/140/1DDDDK//DDDDTDDDKDDDKDDK
EXE{ 6119225444017615270832030/01/424/311/3

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
Damon ^VFROM MARS11628763001886835180/00/06/41/2KDKKXD/KDKDKDK
kARMA mars62425810029781039970/00/04/41/2D/K/KKDKKDDDD
GiZmOoO FROM MARS12031652012944781770/00/05/32/0KDKTDKDK/K/K
MARS9910118196015280826551920/00/015/114/4
EXE{ M1TJA57154720016191098720/00/03/41/2DDDK/DDKKKD
EXE{ byqu10043661001120584100/00/06/50/0KDKKDDKDKK/D
EXE{ s1lent5717471000831869580/00/02/62/1KDKDKDDDKDD
EXE{ 717514204002265528081300/00/011/153/3
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
Damon ^VFROM MARS80124172110183085321670/01/017/110/2KK//K/DDKKDKDKKDK/KDKDK/KDDKDTK/K/DK/DD
kARMA mars6594132051013262331800/02/18/153/2DDK/DKKKDDDDDKDDKDDDDKDKSKDKDDKKK
GiZmOoO FROM MARS43124102340082905241000/00/08/152/1DKK/K/K/D/D/KDD/DDDDKDKDDXDDKKK/D/
MARS6334240641011179252894470/03/133/415/5
EXE{ M1TJA5776122130072649340700/00/010/112/3/DD/DKKDDK/DDK/K/KKKD/K/KDDDDDKKD
EXE{ byqu1001152121600934423067180/00/118/93/2K/KDDK/KDKDDKK/KK//KKDDDKKKKK/KK/K/KDDDK/D
EXE{ s1lent6589132010062853277800/01/212/120/0DDDKDKKDD/KD/K/KDKDKKDDD/K/KKDK/D
EXE{ 74280466210002289449252180/01/340/325/5

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
Damon ^VFROM MARS1001141919100642033338460/02/115/102/3XKDKDKKK/KDDKDDK/KDDK//DKKDK/KKDDKK/KKD
kARMA mars1009318185016274427432050/00/016/123/1T/KD/KDKK/DKDKDKXKDK/KKK//DKKDKDKDKDKD
GiZmOoO FROM MARS10413023226019333628682590/00/218/106/1KK/KDK/DKK/DK/KDKT/DKD/K/KKDK/DKDKDKKDKDKDK/KK
MARS10133760591202211028389495100/02/349/3211/5
EXE{ M1TJA19984211005154729361010/00/14/120/4/DDDDKXKD//KD//DDKDDDDDDDD
EXE{ byqu1041462423000443133704990/02/120/162/2DKDKKKDD/DKDKKK/KDK/DKDDKDDDK/KKDKKDKDKKKKDDKKD
EXE{ s1lent328210312016308936431140/01/08/212/4DDDK/DD/KTDDKDD/DDK/DKDDDK/DDDKDDKKDDKD/DD
EXE{ 523263875301158949102833140/03/232/494/10

» View plaintext endround stats
Player Chats
EXE{ M1TJA [Warmup]: did he rq
GiZmOoO FROM MARS [Warmup]: no
EXE{ M1TJA [Warmup]: bcus of 80 ping sometimes
EXE{ s1lent [Warmup]: GG ENJOYED; would play again
EXE{ M1TJA [Warmup]: why is he even crying
EXE{ M1TJA [Warmup]: he has 48 ping
GiZmOoO FROM MARS [Warmup]: he got a serv
EXE{ M1TJA [Warmup]: jumps sometimes to 80
EXE{ M1TJA [Warmup]: xD
GiZmOoO FROM MARS [Warmup]: his ping is jumping every 5 secs or so
EXE{ M1TJA [Warmup]: it doesnt make any diff
kARMA mars [Warmup]: dunno ma friend
GiZmOoO FROM MARS [Warmup]: can understand that
EXE{ byqu [Warmup]: we will play there only if we all have 50 ping
EXE{ M1TJA [Warmup]: true
EXE{ s1lent [Warmup]: a jumping ping to 80 is an advantage for u XD just sayin
EXE{ s1lent [Warmup]: KARMA
EXE{ s1lent [Warmup]: :D
EXE{ M1TJA [Warmup]: soz4ownage
kARMA mars [Warmup]: ola amig
kARMA mars [Warmup]: o
EXE{ s1lent [Warmup]: just noticed
[9:13]: Allies capture the factory district!
[9:12]: Axis recapture the factory district!
[8:11]: Allies capture the factory district!
[8:09]: Axis recapture the factory district!
[5:38]: Allies capture the factory district!
[5:22]: The side gate has been built!
[4:54]: Allies have destroyed the Main Gate!
[4:45]: Allies have destroyed the Side Door!
EXE{ M1TJA [2:11]: soz4ownage
EXE{ M1TJA [0:20]: soz4ownage
EXE{ s1lent [0:01]: :(
[Intermission]: >>> Clock set to: 10:00
EXE{ byqu [9:47]: :XD
kARMA mars [9:19]: muchos el waitos
[9:10]: Allies capture the factory district!
EXE{ s1lent [8:52]: :D
EXE{ M1TJA [8:40]: xd
[8:31]: Allies have destroyed the Main Gate!
GiZmOoO FROM MARS [8:30]: im not blind
[8:29]: The side gate has been built!
EXE{ M1TJA [8:22]: iu know
[4:32]: Allies have destroyed the Bunker Controls!
[4:32]: Allies have destroyed the Bunker Controls!
[4:32]: Allies have destroyed the Bunker Controls!
[4:32]: Allies have destroyed the Bunker Controls!
[4:32]: Allies have destroyed the Bunker Controls!
[4:32]: Allies have destroyed the Bunker Controls!
[Intermission]: >>> Objective reached at 5:27 (original: 10:00)
kARMA mars [Countdown]: hf
EXE{ M1TJA [Countdown]: gl
[10:25]: Allies have damaged the West Wall
[9:49]: Allies capture the Forward Bunker!
[9:35]: Door Controls have been constructed.
[9:35]: Allies have secured the forward bunker.
[9:35]: The Loading Doors are Opening!
[9:24]: The Allies have stolen a gold crate!
[9:22]: The Loading Doors are Closing!
EXE{ s1lent [9:15]: :(
[9:10]: The Axis have intercepted the stolen gold crate!
[9:04]: The Allies have stolen a gold crate!
[8:43]: The Axis have intercepted the stolen gold crate!
[8:28]: The Loading Doors are Opening!
[8:24]: The Allies have stolen a gold crate!
[8:22]: The Loading Doors are Closing!
[8:09]: The Loading Doors are Opening!
[7:31]: The Allies have secured a gold crate!
[7:31]: The Loading Doors are Closing!
EXE{ M1TJA [7:27]: thx
[7:18]: The Allies have stolen a gold crate!
[6:31]: Axis have returned the objective!
[6:31]: The Axis have intercepted the stolen gold crate!
[6:12]: The Loading Doors are Opening!
[6:03]: The Allies have stolen a gold crate!
[6:02]: The Loading Doors are Closing!
[5:42]: The Axis have intercepted the stolen gold crate!
[5:34]: The Allies have stolen a gold crate!
kARMA mars [5:00]: nice emboesh
[4:52]: The Loading Doors are Opening!
[4:30]: The Allies have secured a gold crate!
[4:30]: Allies have escaped with the Gold!
[Intermission]: >>> Clock set to: 7:29
EXE{ M1TJA [Intermission]: XD
EXE{ s1lent [Intermission]: DAT STATS
EXE{ s1lent [Intermission]: gg
EXE{ byqu [Intermission]: shit team
EXE{ byqu [Intermission]: gg
EXE{ M1TJA [Intermission]: ye but u r playing for obj:)
EXE{ M1TJA [Warmup]: u r not playing for stats
EXE{ s1lent [Countdown]: true story padawan
EXE{ M1TJA [Countdown]: soz4ownage
EXE{ byqu [Countdown]: soz4ownage
EXE{ M1TJA [Countdown]: HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA
[6:45]: Allies have damaged the East Wall
[6:26]: Allies capture the Forward Bunker!
[5:57]: Door Controls have been constructed.
[5:57]: Allies have secured the forward bunker.
[5:55]: The Loading Doors are Opening!
[5:19]: The Loading Doors are Closing!
[5:19]: The Allies have stolen a gold crate!
[5:05]: The Loading Doors are Opening!
EXE{ s1lent [5:04]: :;DD
[4:57]: The Allies have secured a gold crate!
[4:54]: The Allies have stolen a gold crate!
[4:50]: The Loading Doors are Closing!
[4:40]: The Axis have intercepted the stolen gold crate!
[4:36]: The Allies have stolen a gold crate!
[4:05]: The Loading Doors are Opening!
[4:02]: Allies have escaped with the Gold!
[4:02]: The Allies have secured a gold crate!
[Intermission]: >>> Objective reached at 3:27 (original: 7:29)
EXE{ M1TJA [Intermission]: outdmged s1lent
EXE{ M1TJA [Intermission]: fuckin shit player
GiZmOoO FROM MARS [Intermission]: XD
EXE{ s1lent [Intermission]: shoutout nazty
Damon ^VFROM MARS [Intermission]: Xd
GiZmOoO FROM MARS [Intermission]: lolled at this
EXE{ M1TJA [Countdown]: XD
EXE{ M1TJA [11:58]: dmg only
[11:13]: The Allies have captured the forward bunker!
Damon ^VFROM MARS [11:12]: :D
Damon ^VFROM MARS [11:12]: :D
Damon ^VFROM MARS [11:12]: :D
[11:01]: The Depot Fence has been constructed.
[10:34]: Axis Command Post constructed. Charge speed increased!
[10:26]: The Allies have opened up the Forward spawn rear exit!
[10:21]: The Allies have breached the Forward Bunker Gate!
[9:36]: Allied team has destroyed the Axis Command Post!
[9:32]: Allied Command Post constructed. Charge speed increased!
kARMA mars [8:44]: 3 plants + arty
GiZmOoO FROM MARS [8:43]: CU BRO
[8:35]: The Allies have breached the Depot Gate!
EXE{ s1lent [7:39]: WHERE was your tent
[6:59]: The Allies have breached the Depot's east wall!
[6:14]: The Allies have breached the Depot's west wall!
[6:00]: The Allied Truck is in position!
EXE{ byqu [5:30]: :XD
EXE{ M1TJA [5:30]: CYA
EXE{ byqu [5:29]: :XD
EXE{ byqu [5:29]: :XD
EXE{ M1TJA [5:29]: REALLY
EXE{ byqu [5:27]: wtf
EXE{ byqu [5:25]: is this
EXE{ byqu [5:22]: ?
EXE{ byqu [5:20]: can u explain
EXE{ M1TJA [5:19]: only hs
GiZmOoO FROM MARS [4:12]: more luck
EXE{ byqu [4:08]: skill
kARMA mars [4:06]: luki
EXE{ M1TJA [4:05]: now s1lent must make triple
EXE{ M1TJA [4:03]: and we r fine
EXE{ byqu [4:02]: :XD
GiZmOoO FROM MARS [4:02]: if i naded you there i wouldv had it
GiZmOoO FROM MARS [4:02]: xD
EXE{ M1TJA [3:54]: ye but u didnt
EXE{ M1TJA [3:53]: fuck it
EXE{ s1lent [3:42]: :D
[2:02]: The Crane Controls have been constructed.
[2:01]: The Allies have activated the crane!
[1:47]: The Allies have loaded the Gold Crate onto the Truck!
[0:14]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 11:45
Damon ^VFROM MARS [Countdown]: HF
Damon ^VFROM MARS [Countdown]: gl
kARMA mars [Countdown]: promise to have fun guys?
[8:20]: The Allies have captured the forward bunker!
[8:00]: Axis Command Post constructed. Charge speed increased!
[7:42]: The Allies have opened up the Forward spawn rear exit!
[7:39]: The Allies have breached the Forward Bunker Gate!
[6:09]: The Allies have breached the Depot Gate!
[5:33]: The Depot Fence has been constructed.
[5:25]: Allied team has destroyed the Axis Command Post!
[5:15]: Allied Command Post constructed. Charge speed increased!
[4:30]: The Allied Truck is in position!
[4:07]: The Allies have breached the Depot's east wall!
[1:10]: The Crane Controls have been constructed.
[1:09]: The Allies have activated the crane!
[0:56]: The Allies have loaded the Gold Crate onto the Truck!
EXE{ s1lent [0:29]: gg
EXE{ byqu [0:28]: ggs
EXE{ M1TJA [0:28]: ggs
kARMA mars [0:10]: :D
Damon ^VFROM MARS [Intermission]: GG
[Intermission]: >>> Objective NOT reached in time (11:45)
[Intermission]: Damon FROM MARS disconnected
[Intermission]: EXE{ M1TJA disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.