Automaticcc vs phase (2634 views)

us ipod
us imsupahigh
nl vANQ
lv Clown
gb razz
is phyzic
22.01.14 23:15 CET
Awards awarded to for
Lady Macbeth phase-phyZiC 47 kills
Killing Spree phase-phyZiC 7 frags without being killed
Accountant phase-phyZiC 214% kills/killed ratio
He's dead, Jim! phase-razz 12 gibs
...and stay dead! aMaticcc/imsupahigh 50% gibs/kill
Lead Poisoning phase-phyZiC 44 SMG kills
Spammity spam spam! phase-Clown 5 SPAM kills
Fragstealer phase-phyZiC 162 damage per frag
Die! Damn you, Die! aMaticcc/ipod 295 damage per frag
What objective? phase-phyZiC 314 XP
Red Shirt aMaticcc/imsupahigh 44 deaths
Are these pliers sharp? aMaticcc/imsupahigh 9 deaths without fragging
Med Pack Whore phase-phyZiC 236 damage per death
Eyes Wide Shut aMaticcc/imsupahigh 1 team kills
Gingerbread man phase-Clown 11 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
phase-phyZiC214314472280010798346941520/02/344/81/117021372
phase-razz15627142271200571575353180/02/139/201/117019844
phase-Clown681722638700115308426830/00/321/245/020411235
phase-1327571158727002620448143151730/04/3104/247/018117454
aMaticcc/ipod4011317432003393264251040/03/012/392/123114946
aMaticcc/vANQ711863042500666697678860/04/126/330/322218324
aMaticcc/imsupahigh3211214447015371463451480/00/315/330/326514429
aMaticcc/474116112914011414315204483380/07/353/332/323915936
Player Summary for adlernest
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
phase-phyZiC17514421122007401224391340/00/120/41/0KK/DK/KD/KK/K/KKDKDKK/KKKKKKK/DKK
phase-razz1691232213600437632801180/01/121/80/0/KDKKKDKKK/D/KDDKK/DKKKDKKKKDKKKKKD
phase-Clown7380141940062534189830/00/111/123/0DK/KD/DDK/KDKDD/D/KDK/DKDKKKDKDKK
phase-13934757441200171030971381550/01/352/244/0
aMaticcc/ipod395492310032346346500/01/08/190/1DKDKDDK/DDKDDKDDKDDK/DDKDDDDDK/D
aMaticcc/vANQ4564102220022621378700/02/08/190/1KDDDKDKDDKKDKDK/DDDKDKDDDDDKD/DD
aMaticcc/imsupahigh4075820600321713057360/00/18/140/2DKDKD/KDDKDK/DDDDDDDDKDKDK/D
aMaticcc/4119327659008713810309360/03/124/520/4

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
phase-phyZiC200351051003135981200/02/08/20/0/KKKDKKDKK/KK/K
phase-razz1334243000176637300/01/03/20/0DKKKD/K
phase-Clown401425100273088300/00/02/30/0DD/K/DK
phase-12491161320062855206800/03/013/70/0
aMaticcc/ipod16416100026486600/00/01/60/0KDDDDDD
aMaticcc/vANQ8034453001110393700/00/14/30/0K/KKDKDDD
aMaticcc/imsupahigh2814271001701105200/00/22/40/0DKDD/DDKD
aMaticcc/415271850022068285500/00/37/130/0
Player Summary for sw_goldrush_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
phase-phyZiC350607210001030580180/00/17/10/0DKKKKKKKD
phase-razz1255610840001777145300/00/09/71/1KKDKDKKDKKKDKDKDDD
phase-Clown423937200069577000/00/23/50/0DDKDDKKDDD
phase-1721552017700035022803180/00/319/131/1
aMaticcc/ipod1003866000079910821040/02/03/61/0KDDKDDDDKKKK
aMaticcc/vANQ1284697000016231539860/01/08/60/1DKKKDDKDKDKDKKDK
aMaticcc/imsupahigh25828000138188100/00/02/70/0KDDD/DDDKD
aMaticcc/849217210001280335021900/03/013/191/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
phase-phyZiC30075934000158286300/00/19/10/1KKKKDKDKKKKD
phase-razz2005063200085172600/00/06/30/0KKDKKDKKD
phase-Clown10039770003134971700/00/05/42/0KKD/K/DKDKK/KD
phase-200164221360033782230600/00/120/82/1
aMaticcc/ipod1217180000523101200/00/00/81/0DDDKDDDDD
aMaticcc/vANQ87427800031322141500/01/06/50/1DK/KDKKDKDX/K/KD
aMaticcc/imsupahigh221529001046113551120/00/03/80/1DDDDDDDTDDKK
aMaticcc/407410250013230637821120/01/09/211/2

» View plaintext endround stats
Player Chats
aMaticcc/ipod [Countdown]: gl hf
[5:22]: The Doors are opening!!
[5:11]: Main blast door opening!
[4:56]: Allied Command Post spawn active!
[4:56]: Allied Command Post constructed. Charge speed increased!
[3:54]: Main blast door closing!
[0:54]: Axis have returned the objective!
[Intermission]: >>> Clock set to: 10:00
[8:41]: The Doors are opening!!
[8:28]: Allied Command Post constructed. Charge speed increased!
[8:28]: Allied Command Post spawn active!
aMaticcc/ipod [7:42]: lol
[7:32]: Allied team has transmitted the documents!
[Intermission]: >>> Objective reached at 2:27 (original: 10:00)
[11:38]: The Tank has been repaired!
[11:35]: Allied team has stolen the Tank!
[11:03]: Allied Command Post constructed. Charge speed increased!
[10:07]: Allied team has destroyed the Bank Doors!
[10:02]: The Tank has been damaged!
[9:11]: Allied team is escaping with the Gold Crate!
[7:59]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 4:00
[3:02]: The Tank has been repaired!
[3:00]: Allied team has stolen the Tank!
[0:20]: The Tank has been damaged!
[Intermission]: >>> Objective NOT reached in time (4:00)
aMaticcc/ipod [Intermission]: gg
[Intermission]: phase-Clown disconnected
[Intermission]: aMaticcc/ipod disconnected
[Intermission]: phase-razz disconnected
[Intermission]: phase-phyZiC disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.