Double Dutch Dragons vs innerSense (2437 views)

01.10.14 17:15 CEST
Awards awarded to for
Lady Macbeth draakSHARINGAN:D 55 kills
Killing Spree >inner hiNg 5 frags without being killed
Accountant draakSHARINGAN:D 92% kills/killed ratio
He's dead, Jim! >inner lEku 14 gibs
...and stay dead! >inner lEku 26% gibs/kill
Lead Poisoning draakSHARINGAN:D 41 SMG kills
Spammity spam spam! >inner crod 9 SPAM kills
Fragstealer draakmichas! 180 damage per frag
Die! Damn you, Die! >inner crod 272 damage per frag
What objective? draakSHARINGAN:D 303 XP
Red Shirt draakmichas! 82 deaths
Are these pliers sharp? >inner crod 12 deaths without fragging
Med Pack Whore draakSHARINGAN:D 164 damage per death
Eyes Wide Shut draakSHARINGAN:D 3 team kills
Gingerbread man draakmichas! 20 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
>inner crod6925952758011612194112201220/04/328/379/1235150412
>inner hiNg68241456690216780193023080/00/035/345/517314155
>inner lEku83252546514001410547103661270/05/337/331/119515946
>inner 7375215120631034630542308885570/09/3100/3315/120115048
draakSHARINGAN:D9230355601403121053499282500/01/241/290/519216536
draakmichas!62218518260120901495991470/03/233/453/617711736
draak^WWuT7025549701100201134011015940/03/631/273/323115738
draak7377615521231045230888305424910/07/6105/276/320014637
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
>inner crod82672834400353705008540/00/011/115/0DKKKDKK/KKDKKKKDDKDDKK/KDDKD/D
>inner hiNg1046722212001346634451120/00/013/72/2KDKKDKKDKDDKDKDDKKKKKDKK/
>inner lEku77602127900440354045330/00/010/80/0KK/KK/DK/KDDDKDD/DKKKD
>inner 8819471821500812871124981990/00/034/267/2
draakSHARINGAN:D96842627700150144498540/00/010/110/2DDDK/KDKDDKDKDKKDKDDKDKD
draakmichas!72552129300330753415240/00/07/111/3DKDD/DDKKDDD/DKK/KDDKDKDD
draak^WWuT68512232700444094958500/00/09/121/2/KDDKDDDD/DDDKKK/KK/KDDDKDKD
draak7919069881700812498128711280/00/026/342/7
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
>inner crod851151720301841532981500/01/013/134/0K///KDDKKKDDK/KDK/TK/KDK/KKDKDXKDKDDK/D
>inner hiNg4073922301724623412410/00/09/151/0/K/KDD//KDDKD///KDKKDDDKTDDDDKDD
>inner lEku104100222140063639332300/04/118/150/0DKK/KDDKDKKK/KDDKDXKK/K/K/DKKKDKK/DDDKDKKDKD
>inner 762884863100221102549716910/05/140/435/0
draakSHARINGAN:D8212714175024303831111470/01/115/110/2DDKD//TXDDDD/KDKDDKDKKKDTKKK/KKKDK
draakmichas!51941529201929483601740/00/116/190/2K/D/KKK/X/TDDKKD/D/K//DDDDKDDKDDDKDX/DKDKKKDKDD
draak^WWuT56111132330083730354200/01/412/100/1DDDK/K//K/KD/DKDKKD/DDK/DDDDK/KKDKDK
draak6333242691003219716102542210/02/643/400/5

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
>inner crod3377721100526713231180/03/34/130/1DK/DK//DKDDDDDD/D/XDDKDDKDKDK
>inner hiNg6010114234018187324451550/00/013/122/3/DKDK//KDKK/KD/KDDDKD//K/KTKDKKDDDKDDD
>inner lEku64921117100428732998940/01/29/101/1DDDD/DKD/KDKDD/KDKKD/KDDKKKK
>inner 52270326160117741786742670/04/526/353/5
draakSHARINGAN:D93921516201724822319490/00/116/70/1TK/KKD/KDKKK/KK/DK//DDDKK/KDKDKD
draakmichas!62691524100829912583490/03/110/152/1X/D/KDDK/KD/DDDK/D/KK/DKDKKDDKDKK/KDDKKD
draak^WWuT93931415100832012515440/02/210/52/0K/KK//KDDK/KK/KKKDK//DKKD/KDD
draak83254445540123867474171420/05/436/274/2

» View plaintext endround stats
Player Chats
draak^WWuT [6:16]: kurwy
draak^WWuT [6:15]: glupie
[5:25]: Allies capture the Forward Bunker!
[4:56]: Allies have damaged the East Wall
[4:10]: Axis reclaim the Forward Bunker!
[3:37]: Allies capture the Forward Bunker!
[3:05]: Allies have secured the forward bunker.
[3:05]: Door Controls have been constructed.
[3:03]: The Loading Doors are Opening!
[2:59]: The Allies have stolen a gold crate!
[2:51]: The Loading Doors are Closing!
[2:40]: The Axis have intercepted the stolen gold crate!
[2:29]: The Loading Doors are Opening!
[2:19]: The Allies have stolen a gold crate!
[2:09]: The Axis have intercepted the stolen gold crate!
[1:59]: The Allies have stolen a gold crate!
[1:52]: The Loading Doors are Closing!
[1:01]: The Loading Doors are Opening!
[0:58]: The Allies have secured a gold crate!
[0:39]: The Loading Doors are Closing!
[0:39]: The Allies have stolen a gold crate!
[0:27]: The Loading Doors are Opening!
[0:06]: The Axis have intercepted the stolen gold crate!
[Intermission]: >>> Objective NOT reached in time (7:02)
[10:18]: The Allies have captured the forward bunker!
[9:48]: Axis Command Post constructed. Charge speed increased!
[9:28]: The Allies have opened up the Forward spawn rear exit!
[9:25]: The Allies have breached the Forward Bunker Gate!
[7:53]: Allied team has destroyed the Axis Command Post!
[7:50]: Allied Command Post constructed. Charge speed increased!
[7:45]: The Depot Fence has been constructed.
[6:57]: The Allies have breached the Depot Gate!
[6:22]: The Allies have breached the Depot's east wall!
[5:18]: The Allied Truck is in position!
[2:52]: The Crane Controls have been constructed.
[2:51]: The Allies have activated the crane!
[2:38]: The Allies have loaded the Gold Crate onto the Truck!
>inner hiNg [0:33]: I see using swords and horses in world war 2 has literally made polish scum immune to grenades
[0:23]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 11:36
draakmichas! [Intermission]: co ty tam pierdolisz|?
draak^WWuT [Warmup]: why always the weakest element of your team has to be mad
>inner lEku [Countdown]: coz weak
[10:09]: The Allies have captured the forward bunker!
[9:51]: Axis Command Post constructed. Charge speed increased!
[9:31]: The Allies have opened up the Forward spawn rear exit!
[9:27]: The Allies have breached the Forward Bunker Gate!
[8:27]: The Depot Fence has been constructed.
[8:11]: The Allies have breached the Depot Gate!
[7:58]: Allied team has destroyed the Axis Command Post!
[7:52]: Allied Command Post constructed. Charge speed increased!
[5:39]: The Allies have breached the Depot's east wall!
[5:27]: The Allied Truck is in position!
[5:25]: The Crane Controls have been constructed.
[5:01]: The Allies have activated the crane!
[4:47]: The Allies have loaded the Gold Crate onto the Truck!
>inner crod [3:08]: gg
draakSHARINGAN:D [3:06]: gg
[2:38]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 8:57 (original: 11:36)
[Intermission]: >inner hiNg disconnected
[Intermission]: >inner lEku disconnected
[Intermission]: >inner crod disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.