'xD Trickjump, vs viSual #2 (2958 views)

nl iNsAne
nl Sebhes
gb Shaman
nl hybrAtek
de Bl4d3
nl GizmOoO

ET United LAN
Playoffs
UB - Semi Final

#ET:U - Play offs - Facebook
27.10.15 21:00 CET
Awards awarded to for
Lady Macbeth 'xD ShaMaN, 65 kills
Killing Spree 'xD ShaMaN, 7 frags without being killed
Accountant 'xD ShaMaN, 118% kills/killed ratio
He's dead, Jim! 'xD ShaMaN, 12 gibs
...and stay dead! viSual.hybrAtek #14 29% gibs/kill
Lead Poisoning 'xD ShaMaN, 65 SMG kills
Spammity spam spam! viSual.GiZmOoO #1 5 SPAM kills
Fragstealer 'xD ShaMaN, 195 damage per frag
Die! Damn you, Die! viSual.Bl4d3 #47 304 damage per frag
What objective? 'xD ShaMaN, 485 XP
Red Shirt viSual.Bl4d3 #47 76 deaths
Are these pliers sharp? viSual.Bl4d3 #47 11 deaths without fragging
Med Pack Whore 'xD 1n5473j, 190 damage per death
Eyes Wide Shut 'xD ShaMaN, 4 team kills
Gingerbread man 'xD ShaMaN, 25 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
'xD Sebhes,603834067802209895101373120/02/036/464/524715139
'xD 1n5473j,8440956668121511173124923772/07/246/463/420018666
'xD ShaMaN,118485655512042512156103662890/01/465/253/418718875
'xD 85127716118828186033224329959782/010/4147/2510/421117557
viSual.Bl4d3 #47543564176601121153511565460/21/338/573/2281152511
viSual.GiZmOoO #17743149648001811242117611080/00/544/415/222918455
viSual.hybrAtek #145532638691101181021898981260/05/231/453/426914336
viSual.61111312820925024832995332242800/06/2113/4511/426016047
Player Summary for sw_goldrush_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
'xD Sebhes,89112171910210317631391600/01/015/93/0K/D/KD/TK/K/KKD/DDKDKKK///KDKKTDKD/KKK
'xD 1n5473j,13513823174006356435481660/06/217/90/0KDKKKKKDKK/DKKK/K/KK/KDDKKKKKKDKD/K/DDDD
'xD ShaMaN,1461462215400838783390540/01/020/91/0/KDKKKKKKXKKKKKKDKK//K/KDKX/KKDK/K/DDD/
'xD 12339662519022410618100773800/08/252/274/0
viSual.Bl4d3 #473210392810003392360500/00/39/230/2DDDKDDDDDDDDDDKDDDKDDDDDDDDKDKDKKKKDD
viSual.GiZmOoO #1551561018200135013638360/00/410/120/1KDKDKDKDDDDKKKDDDDDKDDDKDK/D
viSual.hybrAtek #143812482120043184337500/02/16/150/1DDDDK/DDDDK/DKD/DDKDKDD/DDKKK
viSual.42383276750051007710618360/02/825/500/4

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
'xD Sebhes,2876725100318792924360/00/06/211/2/DDDDDDXDKKDKDDDDDKDK/DDKDDDKDD/D
'xD 1n5473j,801231215110328693298181/00/011/120/0DKDD/DK/DKK/KKKKDKDDKDDDKDKS
'xD ShaMaN,851111214401632312949440/00/212/51/1/KDDDTKK/DKDKKD/KKKD/DK//KK
'xD 6431031546111279799171981/00/229/382/3
viSual.Bl4d3 #471501241812201236812626460/10/019/90/0KDKKKKKDKKKDTDKDDD/KKKDK/KKDKDK
viSual.GiZmOoO #1931001415200629752870360/00/013/101/0KDKKKKKD/KDX//KK/DKDK/DK/KDDKD
viSual.hybrAtek #1466771015400325152483180/02/06/102/2K/DKDDKKDKDK/DDDDK/DDKKKD
viSual.103301424280111917179791000/12/038/293/2
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
'xD Sebhes,70100710400420761318760/00/07/50/2KDK//KK/DKDDDDXK/K
'xD 1n5473j,506871420022017233300/01/06/110/2XDDKDDKD/KDD/DDKDKDKKD
'xD ShaMaN,12011412103026230915911540/00/113/31/0TK/KKKKKKK//K//KDDDDK/TK
'xD 80282263490212640252422300/01/126/191/4
viSual.Bl4d3 #47586071230031870229700/01/04/92/0KDDKDDDK//KKK/DKDDD
viSual.GiZmOoO #190671011000519142193360/00/09/61/0DKDDKK//DKK//KKKKDDK/
viSual.hybrAtek #143339515300414581912540/00/15/100/0D/DKDDD/DDKDKDK/K/DD
viSual.6016622386001252426402900/01/118/253/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
'xD Sebhes,6995913200327642756400/01/08/110/1DKDKXDKDD//KDK/KDKDKDKDX
'xD 1n5473j,708014201024272333131931/00/012/143/2D/DK/KDKKKDKDD/DDDKDDKDKKK/KDDKKDTTD
'xD ShaMaN,1181141916101527382436370/00/120/80/3KK/DKK/K/TKDK/KKKDKKKDDDKDDKD/KKDKKDX
'xD 86289424940312822585052701/01/140/333/6
viSual.Bl4d3 #47296972400072592303700/10/06/161/0KDKD/DD/KDDDDD/D/DDK/KD/DKDDKD/
viSual.GiZmOoO #175108152040062852306000/00/112/133/1DKDD/KKDDKDKD/K//KD/KKKKDDKDDXK/KDDK
viSual.hybrAtek #1483861518201730612128540/01/014/101/1K/KDDDDKDKK//K/K/K/KKDKKDDTKDDDK/K
viSual.6226337626012085058225540/11/132/395/2

» View plaintext endround stats
Player Chats
'xD Sebhes, [Countdown]: gl hf
viSual.Bl4d3 #47 [Countdown]: hf
viSual.hybrAtek #14 [Countdown]: hf
[2:23]: The Tank has been repaired!
[2:19]: Allied team has stolen the Tank!
[1:55]: Allied Command Post constructed. Charge speed increased!
viSual.hybrAtek #14 [0:33]: <razz{> and when the final came, I was scared of you guys
[0:24]: Allied team has destroyed the Bank Doors!
[Intermission]: >>> Clock set to: 12:00
viSual.GiZmOoO #1 [Intermission]: :s
'xD Sebhes, [Intermission]: gg
[11:34]: Allied Command Post constructed. Charge speed increased!
'xD 1n5473j, [8:35]: :O
viSual.Bl4d3 #47 [8:24]: :)
viSual.hybrAtek #14 [8:09]: kanker kind
[6:47]: The Tank has been repaired!
[6:44]: Allied team has stolen the Tank!
[6:29]: Truck Barrier #1 has been constructed.
[5:41]: The Tank has been damaged!
[5:39]: The Tank has been repaired!
[5:24]: Allied team has destroyed the Bank Doors!
[4:30]: Truck Barrier #1 has been destroyed.
[4:03]: Allied team is escaping with the Gold Crate!
viSual.Bl4d3 #47 [2:19]: 8(((
[1:45]: Allied team escaped with the Gold Crate!
'xD Sebhes, [Intermission]: gg
[Intermission]: >>> Objective reached at 10:14 (original: 12:00)
[10:12]: The Allies have breached the Forward Bunker Gate!
[9:36]: Allied Command Post constructed. Charge speed increased!
[8:57]: The Depot Fence has been constructed.
[8:46]: The Allies have opened up the Forward spawn rear exit!
[8:34]: The Allies have breached the Depot Gate!
[8:07]: The Allies have breached the Depot's west wall!
[7:35]: The Allies have breached the Depot's east wall!
[6:49]: The Allied Truck is in position!
[6:24]: The Crane Controls have been constructed.
[6:23]: The Allies have activated the crane!
[6:10]: The Allies have loaded the Gold Crate onto the Truck!
viSual.hybrAtek #14 [5:52]: :D
[4:41]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 7:18
'xD ShaMaN, [Intermission]: pissening
viSual.GiZmOoO #1 [Intermission]: Slecht.
viSual.hybrAtek #14 [5:23]: gg
viSual.Bl4d3 #47 [4:43]: snitch
'xD 1n5473j, [4:40]: :')
viSual.Bl4d3 #47 [4:29]: :D
viSual.Bl4d3 #47 [4:29]: :D
viSual.Bl4d3 #47 [4:28]: :D
viSual.Bl4d3 #47 [4:28]: :D
viSual.Bl4d3 #47 [4:28]: :D
[4:00]: The Allies have captured the forward bunker!
[3:36]: Axis Command Post constructed. Charge speed increased!
viSual.Bl4d3 #47 [3:30]: full time ?
[3:21]: viSual.Bl4d3 #47called a vote.
[3:19]: Vote passed!
'xD ShaMaN, [5:57]: LOL
[5:55]: The Depot Fence has been constructed.
'xD ShaMaN, [5:48]: u gotta add to original time
[5:47]: The Allies have opened up the Forward spawn rear exit!
[5:37]: The Allies have breached the Forward Bunker Gate!
'xD ShaMaN, [5:33]: nvm im noob
'xD 1n5473j, [5:16]: :')
[4:41]: The Allies have breached the Depot's west wall!
'xD ShaMaN, [4:16]: wow
viSual.GiZmOoO #1 [4:13]: XD
'xD ShaMaN, [4:12]: dit unhit
'xD ShaMaN, [4:11]: :D
[3:53]: Allied team has destroyed the Axis Command Post!
[3:29]: Allied Command Post constructed. Charge speed increased!
'xD 1n5473j, [2:58]: :')
viSual.GiZmOoO #1 [2:31]: NICE BLADEW\
viSual.GiZmOoO #1 [2:30]: XD
'xD ShaMaN, [2:28]: LOL
viSual.GiZmOoO #1 [2:11]: fuck this game
viSual.Bl4d3 #47 [1:21]: :D
viSual.Bl4d3 #47 [1:20]: :D
'xD ShaMaN, [1:20]: lol
viSual.Bl4d3 #47 [1:20]: :D
'xD 1n5473j, [0:45]: :')
'xD ShaMaN, [0:12]: ??
viSual.hybrAtek #14 [0:01]: lets do a 3rd?
[Intermission]: >>> Objective NOT reached in time (10:00)
viSual.hybrAtek #14 [Intermission]: lotto
'xD 1n5473j, [Intermission]: need dinner man
'xD 1n5473j, [Intermission]: moet ff eten
'xD Sebhes, [Intermission]: shaman moet slapen
'xD Sebhes, [Intermission]: early shioft m,orgen
viSual.GiZmOoO #1 [Intermission]: Gelukkig is shaman poep op lan
[Intermission]: viSual.hybrAtek #14 disconnected
[Intermission]: viSual.Bl4d3 #47 disconnected
[Intermission]: viSual.GiZmOoO #1 disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.