cdap - pi vs noll8 (4227 views)

nl kris
nl perfo
nl aeq
hu fobje
de .sNoOp!
se blaze
se eddie
se rat
se hellgoat
no kris
15.10.06 19:00 CEST
Awards awarded to for
Lady Macbeth cdap|kris 3.14 60 kills
Killing Spree o8.Kr1s #invidia 6 frags without being killed
Accountant cdap|kris 3.14 111% kills/killed ratio
He's dead, Jim! cdap|sNoOp 3.14 18 gibs
...and stay dead! cdap|sNoOp 3.14 44% gibs/kill
Lead Poisoning o8.blaze #invidia 50 SMG kills
Spammity spam spam! o8.eddie #invidia 16 SPAM kills
Fragstealer cdap|aeq 3.14 152 damage per frag
Die! Damn you, Die! o8.hellgoat #invidia 275 damage per frag
What objective? o8.blaze #invidia 390 XP
Red Shirt o8.blaze #invidia 65 deaths
Are these pliers sharp? cdap|aeq 3.14 12 deaths without fragging
Med Pack Whore cdap|fobje 3.14 190 damage per death
Eyes Wide Shut o8.blaze #invidia 6 team kills
Gingerbread man cdap|aeq 3.14 21 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
o8.Kr1s #invidia7223341577001571938412900/02/443/361/517514868
o8.hellgoat #invidia483162960100615753495064370/04/628/342/726015838
o8.eddie #invidia792454151141110694459951560/015/411/3516/516911555
o8.blaze #invidia85390556590616952897155930/04/750/427/417314935
o8.rat #invidia69338385560211742678054770/01/335/364/719514238
#invidia7115222042884611567386254143317530/026/3167/3630/719414247
cdap|aeq 3.1450239326470021615472811330/05/320/315/9192114212
cdap|sNoOp 3.14802744151180215803474364900/03/643/290/619614644
cdap|fobje 3.1475273385012107891077341330/00/731/347/523415237
cdap|kris 3.141093786054710191038492901680/03/350/277/417316954
cdap|perfo 3.1491330505511027841978681780/012/632/397/416814355
cdap|801494221274552469419013960911020/023/6176/3926/419314546
Player Summary for frostbite
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
o8.Kr1s #invidia30193100004792963180/00/03/30/1DKD/D/DDK/K/D
o8.hellgoat #invidia57454730021282888180/00/24/40/1XKXDDK/KDK/DD
o8.eddie #invidia122541197002199788300/04/00/77/1KKKKD/KDKKXKDKDDDK/KD
o8.blaze #invidia1807995202115581062910/01/110/30/0KKTDKKDK/KTDKDKK
o8.rat #invidia266958320101406724580/00/07/32/0KKTDKKDKDKKK
#invidia131292353414039703545201850/05/324/209/3
cdap|aeq 3.141403775300178791200/01/04/31/1KDDK/KDKKDKK
cdap|sNoOp 3.14272831120118521734450/02/12/50/4DDDK/DKDDTDKDDD
cdap|fobje 3.1425182800006461482180/00/01/61/2DDDKDDDKDD
cdap|kris 3.142209811510001718138800/00/210/31/0KDKKKKDKKKDKDKKD
cdap|perfo 3.142223291001517151900/00/21/50/2DDKD/DKDDXDD
cdap|872042538701345207035630/03/518/223/9

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
o8.Kr1s #invidia1753474100082495200/01/06/30/1DDKDDKKKKKK
o8.hellgoat #invidia33163920227851344270/00/05/50/2KKD/DTKDDDTD/D
o8.eddie #invidia6225581101933703180/03/00/52/2KDDSDDKKKDK/XD
o8.blaze #invidia60566101021109214511910/00/03/95/1D/KDDDKDDDKXDDTKTKK
o8.rat #invidia100496620001084101700/00/06/60/2DKKKDKXDKDDDKX
#invidia8618027377144471854672360/04/020/287/8
cdap|aeq 3.147123573004600658860/00/03/22/1KKD//K/K/KDD
cdap|sNoOp 3.14052402000522000/00/27/30/0DDKKKKDKKKDD
cdap|fobje 3.147142573000129394500/00/03/52/2KKDDKKDDKDDD
cdap|kris 3.141003188200212741215180/00/16/32/2KDK/DKKK/DKDKDKD
cdap|perfo 3.14100357710019261035180/00/17/50/0/KDKDKKKDKDDDK
cdap|68183292911007461538531220/00/426/186/5
Player Summary for radar
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
o8.Kr1s #invidia4054820000318052727360/00/37/131/1DKD/DDDDDDKDD/XDDKKKDKDD/DKDK
o8.hellgoat #invidia38817182013187728581120/03/13/131/1KKD/DT/KDKDDKDDDDDDDDDKD/K
o8.eddie #invidia7282811300115902213340/01/27/80/1KDXKDDDK/DKDKKDKKDDD
o8.blaze #invidia9411517182028248928621610/01/218/70/1DKD/K/K/KDTXK//DKKDKKDKDTKKDKK/DK//KKD
o8.rat #invidia2754518000316952925900/00/35/100/2/DKDDDDDDDDKDKDDDDK/D/K
#invidia543864585703189456135854330/05/1140/512/6
cdap|aeq 3.14787715191001030832074110/03/010/81/1KDKK/D///K/KK/KDDDKK/K/DDKKDK/KK/D
cdap|sNoOp 3.1492571213400623111754540/01/011/60/1K/DKDKKD/KK/KKDDKDKD/KK//
cdap|fobje 3.14506691820042709176600/00/37/112/0KDDD//D/KDKKDDKDKDKDDKD/DDK
cdap|kris 3.1493741415110926641908360/02/011/51/0KDKDKKKK//K//K//KSK/K/KD/KDKD
cdap|perfo 3.14130961713300328181954180/04/111/92/0/DKKKDKKDKKKKDDKKKKK/DKDDDK/KD
cdap|8937067781110321358594561190/010/450/396/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
o8.Kr1s #invidia7646101330061492189100/00/010/60/1K/DK/DK/DD/KK/KKKDK/DKD
o8.hellgoat #invidia576747000314791318320/00/03/31/1D/K/KDKDK/D
o8.eddie #invidia50574830041511135300/00/14/30/0/KD//KKD/KDD
o8.blaze #invidia78581114200320251962360/01/09/101/1KDKK/KKK/DDDKDK/DKKKDDDDD
o8.rat #invidia8076810000415851124360/01/07/60/0K/KD/KD/DKKD/KDKKD
#invidia68304375280020809276481040/02/133/282/3
cdap|aeq 3.1430413100002783126100/00/02/71/1DKDDK//DDDDDK
cdap|sNoOp 3.146653812300518311586360/00/18/60/0DDK/KDDKK/D//KDDKK/K
cdap|fobje 3.148850891101148016921150/00/17/71/0DDDK/KDKDKDKDKSKDK
cdap|kris 3.143846513000619942078780/00/04/61/1K/DDDK//KKD//DK/DD
cdap|perfo 3.14114588710001560147500/01/07/70/0KDKDKDDDKDKDKKK
cdap|67248325151014764880922290/01/228/333/2
Player Summary for braundorf_b4
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
o8.Kr1s #invidia1126198200217451381180/01/08/60/1KKKDK/DKD/KKDDKKXD
o8.hellgoat #invidia1005777103387314021120/00/010/30/1//KK/TKDKDDKTKKTD
o8.eddie #invidia75276800119138431040/04/00/73/1/KDKDKXTDDDKKDDK
o8.blaze #invidia665069200214131542640/01/15/70/1K/KDK/DXKDKKDDXDD
o8.rat #invidia503351010039837791180/00/04/71/0K/DK/KD/DDKKDDD
#invidia81228334260411592759474160/06/127/304/4
cdap|aeq 3.1418342110001423123700/01/21/70/1DDDDDDKDD/DDK
cdap|sNoOp 3.141605685400012721045180/00/28/30/0KDDKDKKDKDKKK
cdap|fobje 3.14166585330001459123300/00/15/30/0KDKDKXKKD
cdap|kris 3.141504696000012171398180/00/08/51/1DKKKDKKKKDDKDKD
cdap|perfo 3.146371711201215761014600/00/16/72/1DDKD/DDTKD/KKKDDKKD
cdap|1112653136901359475927960/01/628/253/3

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
o8.Kr1s #invidia20019421000535498180/00/19/50/0DKDKKDKKDKKDDKK
o8.hellgoat #invidia33504122002123816961360/01/33/60/1DKD/DKDKDKD/DDDD
o8.eddie #invidia10007700010000/03/10/54/0KKKKDKD/DDKDKD
o8.blaze #invidia6632690001951836500/00/35/61/0DKKXDKDK/DDKDDKD
o8.rat #invidia753168101167312361750/00/06/41/3DDTKDKDKDD/KKKD
#invidia9513227384015339742663790/04/823/266/4
cdap|aeq 3.1402701200034781139360/00/10/40/4DDDD/D/D/DDD
cdap|sNoOp 3.1460286103013124613173370/00/07/60/1TKDDDKKD/KD/K/DKD
cdap|fobje 3.1418039953002132361600/00/28/21/1KXD/KKDK/KKKKXKD
cdap|kris 3.1418583137300215171303180/01/011/51/0K/KDKKDKDKK/DKKKKKKD
cdap|perfo 3.14112479830101022871820/07/10/63/1KDKKKKDKDDDTKKKDDD
cdap|1072243742120210558652464730/08/426/235/7

» View plaintext endround stats
Player Chats
cdap|perfo 3.14 [Warmup]: :D:D
o8.rat #invidia [Warmup]: ours is norwegain :<
cdap|aeq 3.14 [Warmup]: u know the sayinhg
cdap|aeq 3.14 [Warmup]: if it aint
cdap|sNoOp 3.14 [Warmup]: our one is polish
cdap|perfo 3.14 [Warmup]: shoutout to toxic and alexL !!11
cdap|perfo 3.14 [Warmup]: if it aint dutch it aint much
o8.Kr1s #invidia [Warmup]: HEHEHEHEHEH
o8.hellgoat #invidia [Warmup]: :O)
o8.hellgoat #invidia [Warmup]: :O)
o8.hellgoat #invidia [Warmup]: :O)
o8.hellgoat #invidia [Warmup]: :O)
o8.Kr1s #invidia [Warmup]: GL KRIS
cdap|perfo 3.14 [Warmup]: kris.nl doesnt have global chat
o8.Kr1s #invidia [Warmup]: aa
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cdap|fobje 3.14 [Countdown]: hf
o8.blaze #invidia [Countdown]: phun
cdap|fobje 3.14 [Countdown]: gl
cdap|fobje 3.14 [Countdown]: <3 hell
cdap|perfo 3.14 [Countdown]: shoutout to alexL and toxic again
[9:14]: The Main Door has been breached!
[8:05]: Allied Command Post constructed. Charge speed increased!
[7:34]: Match is PAUSED! (Axis)
[7:34]: Match resuming in 225 seconds!
cdap|fobje 3.14 [7:34]: wasup <
cdap|fobje 3.14 [7:34]: ?
cdap|aeq 3.14 [7:34]: why cant we take panz?
o8.hellgoat #invidia [7:34]: TACTICAL
[7:34]: Match resuming in 210 seconds!
[7:34]: Match resuming in 10 seconds!
[7:34]: Match resuming in 9 seconds!
[7:34]: Match resuming in 8 seconds!
[7:34]: Match resuming in 7 seconds!
[7:34]: Match resuming in 6 seconds!
[7:34]: Match resuming in 5 seconds!
[7:34]: Match resuming in 4 seconds!
[7:34]: Match resuming in 3 seconds!
[7:34]: Match resuming in 2 seconds!
[7:34]: Match resuming in 1 seconds!
cdap|aeq 3.14 [7:34]: when we could panz @ the other serv?
[7:34]: FIGHT!
[7:23]: The Service Door has been breached!
[4:41]: The Allies have transmitted the Supply Documents!
[Intermission]: >>> Clock set to: 5:19
o8.rat #invidia [Intermission]: xD
cdap|perfo 3.14 [Intermission]: this map sux
cdap|perfo 3.14 [Intermission]: xd
cdap|perfo 3.14 [Warmup]: kris > kris
o8.hellgoat #invidia [Warmup]: true dat
cdap|fobje 3.14 [Warmup]: who is who ? :D
o8.hellgoat #invidia [Warmup]: UNPURE HAX
cdap|aeq 3.14 [Warmup]: im only a fragstealer :<
cdap|perfo 3.14 [Warmup]: server is unpure
[4:51]: Allied Command Post constructed. Charge speed increased!
[4:06]: The Service Door has been breached!
cdap|aeq 3.14 [1:21]: gg
[1:16]: The Allies have transmitted the Supply Documents!
nll [Intermission]: gg
[Intermission]: >>> Objective reached at 4:04 (original: 5:19)
cdap|sNoOp 3.14 [Intermission]: gg
o8.hellgoat #invidia [Intermission]: GG
cdap|aeq 3.14 [Intermission]: i was stuck or something which was weird
cdap|aeq 3.14 [Intermission]: :<
o8.hellgoat #invidia [Intermission]: BLAZE 5 MAN ARTY!!!
cdap|aeq 3.14 [Warmup]: gras?
o8.blaze #invidia [Warmup]: HEHE
o8.blaze #invidia [Warmup]: n1
o8.rat #invidia [Warmup]: blaze likes grass
o8.blaze #invidia [Warmup]: plz
o8.blaze #invidia [Warmup]: xD
o8.hellgoat #invidia [Warmup]: SHOUTOUT TO TOXIC AND LOEKnoobINO
[11:19]: Axis Command Post constructed. Charge speed increased!
[11:12]: Allies capture the Forward Bunker!
[10:29]: Allies have breached the Main Entrance and secured the Forward Bunker!
[10:24]: nll connected
[10:17]: Allies have breached the Side Entrance!
[10:03]: Allied team has destroyed the Axis Command Post!
o8.rat #invidia [9:58]: k
[9:56]: Allied Command Post constructed. Charge speed increased!
[8:36]: Axis have returned the objective!
[7:34]: Allies have secured the East Radar Parts!
[2:52]: Allies have secured the West Radar Parts!
cdap|aeq 3.14 [2:52]: gg
[Intermission]: >>> Clock set to: 9:09
cdap|sNoOp 3.14 [Intermission]: gg
o8.blaze #invidia [Intermission]: ggs
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[8:47]: Axis Command Post constructed. Charge speed increased!
[8:07]: Allies have breached the Side Entrance!
[7:22]: Allied team has destroyed the Axis Command Post!
[7:21]: Allies capture the Forward Bunker!
[7:19]: Axis reclaim the Forward Bunker!
[7:19]: Allied Command Post constructed. Charge speed increased!
[7:16]: Allies capture the Forward Bunker!
[6:21]: Allies have breached the Main Entrance and secured the Forward Bunker!
[4:26]: Axis have returned the objective!
cdap|perfo 3.14 [3:52]: great
[3:12]: Allies have secured the East Radar Parts!
[2:43]: Allies have secured the West Radar Parts!
[Intermission]: >>> Objective reached at 6:27 (original: 9:09)
cdap|aeq 3.14 [Intermission]: gg
nll [Intermission]: gg
cdap|fobje 3.14 [Intermission]: gg
o8.blaze #invidia [Intermission]: ggs
cdap|perfo 3.14 [Intermission]: gg
nll [Intermission]: elimination
cdap|fobje 3.14 [Intermission]: maps ?
o8.hellgoat #invidia [Warmup]: ...
cdap|perfo 3.14 [Warmup]: uhm
cdap|fobje 3.14 [Warmup]: :D
o8.Kr1s #invidia [Warmup]: MM
o8.hellgoat #invidia [Warmup]: we take heads
cdap|perfo 3.14 [Warmup]: xD
o8.hellgoat #invidia [Warmup]: :>
o8.eddie #invidia [Warmup]: headsa
nll [Warmup]: sw_gold / crevasse / braun / sd2
cdap|perfo 3.14 [Warmup]: :p
o8.blaze #invidia [Warmup]: :P
cdap|perfo 3.14 [Warmup]: ok we take taisl
o8.blaze #invidia [Warmup]: heads
cdap|perfo 3.14 [Warmup]: lame
nll [Warmup]: remove a map
cdap|perfo 3.14 [Warmup]: crev b4 sd gold
nll [Warmup]: sw_gold / crevasse / braun / sd2
o8.hellgoat #invidia [Warmup]: we're discussing :p
o8.blaze #invidia [Warmup]: :P
o8.blaze #invidia [Warmup]: remove grush
cdap|aeq 3.14 [Warmup]: crevas
cdap|perfo 3.14 [Warmup]: crevase
nll [Warmup]: sd2/braun
o8.eddie #invidia [Warmup]: braun it iss
cdap|perfo 3.14 [Warmup]: i knew it
cdap|perfo 3.14 [Warmup]: i told exactly what map you will delete and take on comms, i am magician
cdap|aeq 3.14 [Warmup]: its called hax
o8.hellgoat #invidia [Warmup]: I'm a great magician, your clothes are black!
cdap|perfo 3.14 [Warmup]: wtf how did you know
cdap|perfo 3.14 [Warmup]: :d
cdap|aeq 3.14 [Warmup]: no
cdap|aeq 3.14 [Warmup]: thats blaze
o8.hellgoat #invidia [Warmup]: Anyoen who gets that reference gets a cookie from me
cdap|perfo 3.14 [Countdown]: hax fun
[13:14]: Allies capture the factory district!
[12:58]: Axis Command Post constructed. Charge speed increased!
[12:53]: The side gate has been built!
[12:36]: Allies have destroyed the Main Gate!
[12:20]: Allies have destroyed the Side Door!
[12:00]: Allied team has destroyed the Axis Command Post!
[11:08]: Allied Command Post constructed. Charge speed increased!
[10:57]: The side gate has been destroyed!
[10:01]: Allies have destroyed the Bunker Controls!
[10:01]: Allies have destroyed the Bunker Controls!
[10:01]: Allies have destroyed the Bunker Controls!
[10:01]: Allies have destroyed the Bunker Controls!
[10:01]: Allies have destroyed the Bunker Controls!
[10:01]: Allies have destroyed the Bunker Controls!
[Intermission]: >>> Clock set to: 5:03
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vp.ETTV1 [Warmup]: | This broadcast is powered by |
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[3:09]: Allies capture the factory district!
[2:57]: The side gate has been built!
[2:51]: Axis Command Post constructed. Charge speed increased!
[2:39]: Allies have destroyed the Main Gate!
[2:22]: Allies have destroyed the Side Door!
[2:09]: o8.Kr1s #invidia kicked for excess flood
[2:07]: Match is PAUSED! (Allies)
cdap|perfo 3.14 [2:07]: lol
cdap|perfo 3.14 [2:07]: wtf
[2:06]: o8.Kr1s #invidia connected
cdap|aeq 3.14 [2:06]: dont unpause
cdap|aeq 3.14 [2:07]: snoop gone
cdap|perfo 3.14 [2:06]: plz dont u/p
o8.blaze #invidia [2:07]: OK
[2:06]: Match resuming in 225 seconds!
[2:07]: o8.Kr1s #invidia Unpure client detected. Invalid .PK3 files referenced!
[2:07]: o8.Kr1s #invidia connected
[2:06]: Match resuming in 210 seconds!
[2:06]: Match resuming in 195 seconds!
cdap|aeq 3.14 [2:07]: k
[2:06]: Match resuming in 180 seconds!
cdap|aeq 3.14 [2:07]: snop back
o8.blaze #invidia [2:07]: ready?
cdap|perfo 3.14 [2:06]: ye
[2:06]: Match resuming in 10 seconds!
o8.blaze #invidia [2:07]: kk cool
[2:06]: Match resuming in 9 seconds!
cdap|perfo 3.14 [2:07]: thx
[2:06]: Match resuming in 8 seconds!
[2:06]: Match resuming in 7 seconds!
[2:06]: Match resuming in 6 seconds!
[2:06]: Match resuming in 5 seconds!
[2:06]: Match resuming in 4 seconds!
[2:06]: Match resuming in 3 seconds!
[2:06]: Match resuming in 2 seconds!
[2:06]: Match resuming in 1 seconds!
[2:06]: FIGHT!
[1:37]: The side gate has been destroyed!
cdap|perfo 3.14 [0:40]: GG
cdap|perfo 3.14 [0:38]: wp
cdap|fobje 3.14 [0:37]: gg
nll [0:20]: gg
[0:07]: o8.eddie #invidia disconnected
o8.blaze #invidia [0:07]: ggs guys
cdap|fobje 3.14 [0:05]: gg
[Intermission]: >>> Objective NOT reached in time (5:03)
o8.hellgoat #invidia [Intermission]: gg
[Intermission]: o8.rat #invidia disconnected
o8.hellgoat #invidia [Intermission]: :O)
[Intermission]: cdap|perfo 3.14 disconnected
[Intermission]: o8.blaze #invidia disconnected
[Intermission]: o8.Kr1s #invidia disconnected
[Intermission]: cdap|sNoOp 3.14 disconnected
[Intermission]: o8.hellgoat #invidia disconnected
cdap|aeq 3.14 [Warmup]: potg

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.