logiX e. V. vs Belgian Fraternity (4209 views)

de s1LENT
ch crASh
dk fiskEn
dk frizer
dk Squash
nl xPERiA
nl Lun4t1C
be Gifted
be uNDEAd
be AL1
04.02.10 21:45 CET
Awards awarded to for
Lady Macbeth logiXfiskEn 76 kills
Killing Spree logiXsquash 7 frags without being killed
Accountant logiXsquash 102% kills/killed ratio
He's dead, Jim! P&PLun4t1C 26 gibs
...and stay dead! P&PLun4t1C 36% gibs/kill
Lead Poisoning P&PLun4t1C 65 SMG kills
Spammity spam spam! logiXsquash 37 SPAM kills
Fragstealer logiXsquash 153 damage per frag
Die! Damn you, Die! logiXfryzer 227 damage per frag
What objective? logiXcrASh 470 XP
Red Shirt logiXs1LENT 102 deaths
Are these pliers sharp? P&PxPERiA 10 deaths without fragging
Med Pack Whore logiXcrASh 210 damage per death
Eyes Wide Shut logiXsquash 7 team kills
Gingerbread man logiXs1LENT 29 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
logiXfiskEn933897682210227116258898760/02/362/437/815310945
logiXsquash10243866652007131031881864510/016/317/3837/915612674
logiXs1LENT693307010214042911934100236900/01/359/6214/121709837
logiXcrASh804705366702910451129182110/03/349/443/919719667
logiXfryzer54326356580123824596571370/01/534/281/523614925
logiX79195330038070016101525734968215650/023/5221/2862/518213646
P&PGifted5432745831101208730109722940/01/740/491/619413237
P&PxPERiA713435476120112968076021650/010/511/4720/11179100710
P&PAL765432396090477386110313270/02/740/371/918918454
P&PLun4t1C96457727526012112335116593120/02/265/434/817115554
P&PuNDEAd88381697810001211551113092950/02/259/458/1916714568
P&P751940279372680772496825257313930/017/2215/4534/1918014357
Player Summary for radar
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
logiXfiskEn91110222440053870208300/00/019/161/1DKXK/KKKK///KK/DKXKDDKDKDKDKDKDDKKDKDDDKKDKXDXKDDD
logiXsquash8318515182044213128081200/02/012/94/1DTKDD/KKDDKDKK/KKDD/TDDKDKDDKKTKK/TKD
logiXs1LENT5886183120111334324881780/00/117/182/1TDDD/DDDKDDKK/DKKK///D/KKKDD/DDKKD/K/DKKK/D/KDDKKD
logiXcrASh81181911100329842889540/00/09/80/0DK/DKDKDK/DDD/KDKKKK
logiXfryzer59851322300113661323500/01/111/81/1KXK//DK/KD/DD/KK//K/KD/DDKDK/KD/KDKD
logiX746477710612053415989135033520/03/268/598/4
P&PGifted3973923200518233508540/00/09/180/0KKXDDK/DDK/DDDKK/DK/KD/DKDDDDDDDD
P&PxPERiA1001211919201531541853640/00/06/112/3DTKDKDD//KKDDK/KKDKDKDKKDK/KKKDKKDD/KKD
P&PAL75297917101219893095730/00/310/110/1TDDDK/DDDKDDKD/KKKKDDKDDDDK
P&PLun4t1C861192023300737334146540/01/019/150/1KKDKKKDDKDDDK/D/K/KK/KDDKK/KDKDKDDKD/K/DKKD
P&PuNDEAd88871517000328043387170/01/014/120/1KKKX/KDDD/KDDDKK/KDDKDKDDDKDKKKDK
P&P7349772998022213503159892620/02/358/672/6

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
logiXfiskEn8458111340061858214200/00/111/50/1KK/DDDDKDKKDK/K//DKK/K/K
logiXsquash773879301297811321260/02/02/74/1KDKDXDDKDKKD/DTK/K
logiXs1LENT4051615300412701384360/00/14/52/6KKDDDKKDDDD///K/DKDDXD
logiXcrASh13386129001214892104370/01/012/30/3/KKDKTDDDKKKKKKDDKK/KD
logiXfryzer45435112003807143600/00/25/40/1KDK/KDD/DDKKD/DD
logiX762764157120217640281981990/03/434/246/12
P&PGifted635371110031972133800/00/05/80/0DKKD/KKKDKDDD//DDK
P&PxPERiA11255983001121491900/03/11/55/1DDKKKKKKK/DDKDKDD
P&PAL7559259200213101443360/00/25/50/0/DKKD/KDDKKDDD
P&PLun4t1C112739830021719138000/01/08/60/0DDKKKDKD/KDK/KKDK
P&PuNDEAd7152101420011983132200/00/04/96/4DDKDKKDKDKDKDDKDDD/KKKDD
P&P8332540501100981986402360/04/323/3311/5
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
logiXfiskEn871122124301825872873170/01/019/122/4K/KDKD//K/KKDKD/DDKKDK//KKDDK/DKKKXDTKKDKDKKDDD
logiXsquash1001011919702233872202860/07/22/1312/2KDKDDDKDKKDDK/DKKD/DKDKDKDTKDDTKXKKKDKKKD
logiXs1LENT6495223450110327435921060/01/019/213/4KK/KDDDDDDDKK///DK/KDKDD/KDDDDDK/DDK/KDKDKK/XK/DKKDKDTDKKK
logiXcrASh57871526100228754416720/01/112/182/6K/KDKDKDDKDDKKKDDDDDDDKDKDDDXK/DKDDDKDKDKD
logiXfryzer35997200014205933841010/00/28/100/3D/KDDD/DDKD/KDDKKDDD/TDDXKDKD
logiX694948412316052614182164673820/010/560/7419/19
P&PGifted7610120266006321230711080/01/416/161/0/DKDK//K/KDKD/KKDKD/DKKDKDKDKDDKKDDDKDKKDKDKDD
P&PxPERiA519414273005334525391010/01/24/159/5DDDKDD/KKK/DDDKKDKD//DK/KKDDKDKDDKDDDDDKD
P&PAL710713015143001248531291480/02/112/91/3DKKKKK/KDDDKDKDKDKDDDKKKDDKDK
P&PLun4t1C10411623221300737322452940/00/217/94/4KDKKDK//D/KDDDK/KKKDKDKDK/DKKDKKD/DK/DKKKKKDK
P&PuNDEAd14714825173003369329911300/01/123/91/4DDKKDKK/K/KDKKDKKKKKDKDKKKKK/DKKDKDKKDKDDD
P&P975899710628002216467141825810/05/1072/5816/16

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
logiXfiskEn10410922211001833101800590/01/213/104/2DT/KD///KX/K/KKK/KKDDKDKKDKDK/KDKDKDKKDDKKKKD
logiXsquash13111425198005382220441190/05/11/917/5DDXKKDKK/KDKDK/DK/KDDDKK/KKKKKKK/KKKDKKKDDKDD
logiXs1LENT1099824224024404725593700/00/119/187/1KDXTDKKKDDKDDKKT/KDDK/KKDK/KKDD/KDDKKKDKDKKDDKXDKK
logiXcrASh851161720501231033509480/01/216/151/0D/KKDDK/KDKKDDKDKDKKDKDDDDKDKDKKKDTDKD
logiXfryzer83991012300517181602360/00/010/60/0K/KDDKD/K/KKDK/DK/KDKD
logiX102536989430042416000115146320/07/659/5829/8
P&PGifted391009232016172330551320/00/310/70/6D/DK/KDKDK/DXK/KTD/DDDDDDKDDKDKDD/
P&PxPERiA5473122240011967229100/06/20/164/2KDDDXD/DDDDKDKKDDDKDKDKDDDDKDKKDKKD
P&PAL7501131020303216023364700/00/113/120/5/KKDDDTK/DDKDDDKKDKTDKDTDDDDKDDDK
P&PLun4t1C9014920227015315136811640/00/021/130/3/KKKDKDDDKDDK//KTKDDDKDDDKDK/KDKK/KKDKKDKKD
P&PuNDEAd639419305005307136091480/00/118/151/10KKD/DKK/DKKDD/KKKDDKDDDDD/DXKXDDK/KDXDDKKDKDDDKKDDKD
P&P595297011721051911514160005140/06/762/635/26

» View plaintext endround stats
Player Chats
[9:49]: Allies have breached the Main Entrance and secured the Forward Bunker!
[9:39]: Axis Command Post constructed. Charge speed increased!
[9:25]: Allies have breached the Side Entrance!
[8:27]: Allied team has destroyed the Axis Command Post!
[8:24]: Allied Command Post constructed. Charge speed increased!
[7:13]: Allies have secured the East Radar Parts!
[Intermission]: >>> Clock set to: 12:00
[11:38]: Axis Command Post constructed. Charge speed increased!
[11:17]: Allies capture the Forward Bunker!
[10:58]: Allies have breached the Main Entrance and secured the Forward Bunker!
logiXs1LENT [10:49]: :)
[10:23]: Allies have breached the Side Entrance!
[7:31]: Allies have secured the West Radar Parts!
[6:43]: Allied team has destroyed the Axis Command Post!
[6:39]: Allied Command Post constructed. Charge speed increased!
[4:49]: Allies have secured the East Radar Parts!
[Intermission]: >>> Objective reached at 7:10 (original: 12:00)
logiXs1LENT [Intermission]: wp
[14:44]: Axis Command Post constructed. Charge speed increased!
[11:46]: The Allies have captured the forward bunker!
[11:43]: The Axis have captured the forward bunker!
[11:39]: The Allies have captured the forward bunker!
logiXs1LENT [11:35]: :)
[10:58]: The Allies have breached the Forward Bunker Gate!
[10:47]: The Allies have opened up the Forward spawn rear exit!
[9:26]: Allied team has destroyed the Axis Command Post!
[9:11]: Axis Command Post constructed. Charge speed increased!
[8:51]: Allied team has destroyed the Axis Command Post!
[8:30]: Allied Command Post constructed. Charge speed increased!
[7:38]: The Allies have breached the Depot's east wall!
P&PuNDEAd [6:52]: xD
[5:59]: The Allies have breached the Depot Gate!
[5:56]: The Depot Fence has been constructed.
[5:32]: The Allied Truck is in position!
[5:04]: The Crane Controls have been constructed.
[5:04]: The Allies have activated the crane!
[4:50]: The Allies have loaded the Gold Crate onto the Truck!
[2:56]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 12:03
logiXs1LENT [Warmup]: :)
logiXs1LENT [Warmup]: :(
[11:38]: The Allies have captured the forward bunker!
[10:54]: The Allies have opened up the Forward spawn rear exit!
[10:52]: The Allies have breached the Forward Bunker Gate!
[10:51]: Axis Command Post constructed. Charge speed increased!
[10:42]: Allied team has destroyed the Axis Command Post!
[10:20]: Axis Command Post constructed. Charge speed increased!
[10:00]: Allied team has destroyed the Axis Command Post!
[9:56]: Allied Command Post constructed. Charge speed increased!
[9:08]: The Allies have breached the Depot's east wall!
[8:57]: The Allies have breached the Depot Gate!
[8:51]: The Depot Fence has been constructed.
[8:18]: The Allies have breached the Depot's west wall!
[7:27]: Match is PAUSED! (Axis)
[7:27]: Match resuming in 10 seconds!
[7:27]: Match resuming in 9 seconds!
[7:27]: Match resuming in 8 seconds!
[7:27]: Match resuming in 7 seconds!
[7:27]: Match resuming in 6 seconds!
[7:27]: Match resuming in 5 seconds!
[7:27]: Match resuming in 4 seconds!
[7:27]: Match resuming in 3 seconds!
[7:27]: Match resuming in 2 seconds!
[7:27]: Match resuming in 1 seconds!
[7:27]: FIGHT!
[5:11]: The Allied Truck is in position!
[Intermission]: >>> Objective NOT reached in time (12:03)
logiXfiskEn [Intermission]: gg wp
logiXs1LENT [Intermission]: gg
[Intermission]: P&PxPERiA disconnected
[Intermission]: P&PAL7 disconnected
[Intermission]: logiXfryzer disconnected
P&PuNDEAd [Intermission]: gg
[Intermission]: logiXfiskEn disconnected
[Intermission]: P&PuNDEAd disconnected
P&PGifted [Intermission]: gg
[Intermission]: logiXcrASh disconnected
[Intermission]: logiXsquash disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.