executive vs sixaim (3761 views)

kh Snake
nl Joop(ie)
us Natsh
fr CREap
fr progz
fr kaherix
fr kASOd
fr pazu
21.05.10 21:00 CEST
Awards awarded to for
Lady Macbeth ^Z6AIM - CREap 62 kills
Killing Spree 6AIM - progz 4 frags without being killed
Accountant ^Z6AIM - CREap 86% kills/killed ratio
He's dead, Jim! ***natSh[eXe] 24 gibs
...and stay dead! ***natSh[eXe] 41% gibs/kill
Lead Poisoning ^T*^J*^T*Snake[e^WXe] 41 SMG kills
Spammity spam spam! ***natSh[eXe] 10 SPAM kills
Fragstealer 6AIM - progz 173 damage per frag
Die! Damn you, Die! ^T*^J*^T*Snake[e^WXe] 231 damage per frag
What objective? ***natSh[eXe] 297 XP
Red Shirt 6AIM - kASOd 78 deaths
Are these pliers sharp? 6AIM - kASOd 17 deaths without fragging
Med Pack Whore ^Z6AIM - CREap 165 damage per death
Eyes Wide Shut ***JoOp!e[eXe] 3 team kills
Gingerbread man ***JoOp!e[eXe] 22 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
^T*^J*^T*Snake[e^WXe]722905475130021984196032350/03/341/383/118212836
***JoOp!e[eXe]71273466590322939787391220/05/031/283/220413424
***natSh[eXe]83297597024111611111101771570/02/241/3710/218814347
[eXe]7586015921046145930349285195140/010/2113/3716/219113536
^Z6AIM - CREap8623862729021711585110942820/03/341/371/4187154414
6AIM - progz62242365814021166267772380/02/529/322/118413445
6AIM - kASOd62202487813001010308114831250/01/332/432/11215147417
6AIM - 7068214620836043828519303494450/06/3102/435/11195145412
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
^T*^J*^T*Snake[e^WXe]48471327300330643691690/00/06/91/0DDDDDDK/KDDKKK/KK/D
***JoOp!e[eXe]7343172330033005343700/00/07/60/1DK/KDDKKDDKKD/K/D
***natSh[eXe]61441321400226803694180/00/06/60/0KKDDKDKK/KD/DD
[eXe]61134437110008874910822870/00/019/211/1
^Z6AIM - CREap138552921300247532944720/00/010/80/0KKKK/KKDKK/KDDDDKDDX
6AIM - progz5733814201114801913360/00/04/40/0DD/DKKDTK
6AIM - kASOd91542224400245893892310/00/08/81/1KDDKK//DDKKDDKKDDDKK
6AIM - 95142595990151082287491390/00/022/201/1
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
^T*^J*^T*Snake[e^WXe]1231222621600113841263000/03/022/101/0KDKK/DKKKKDKKDKK/KKDKK/KK/KK/DK/K/K/KK/DKK/DDD/
***JoOp!e[eXe]7611216211011532721939840/02/012/53/1//D/KDK/K/K/DDK/K//KDK/K/KK/KT//KDKK/K
***natSh[eXe]104121252412001342882778720/00/119/106/1//KK//KK/KK/K/DDD/KK/K/KKDK/KDKKKDK/KK/DKKXKDKDKDD
[eXe]10135567661901391140173471560/05/153/2510/2
^Z6AIM - CREap3368927202626724096980/01/19/181/2/KD//TDDDDD/D/D/DDDDKKDDDKDDDKDKKKDTDK
6AIM - progz43103102330162579308920/01/39/141/1/KD/KT/DKDD/DKDKDDDKD/KDDDKDDD/KKXD
6AIM - kASOd2654830200120964216760/00/28/220/7DDDXXDDDKDDKKDKDDKKDDDDD/DDDDDDDDDDDKKDD
6AIM - 342252780703137347114011760/02/626/542/10

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
^T*^J*^T*Snake[e^WXe]6279101620041729183900/00/29/120/0/K/KDDKDDKDDKDKDKKDDXK//XDKD
***JoOp!e[eXe]668881250122091222260/01/08/100/0KDDKD/DDK/KKDDTKDDKDK
***natSh[eXe]81821316511126182198670/01/010/143/0KDKDDDK/DDDDDDKKKDDKDKTKKKSKKD
[eXe]7024931441212764386259730/02/227/363/0
^Z6AIM - CREap936414152006230725601120/01/113/70/1KK/DD/KDKKDK/KK/KDK/DKK/KDDKD
6AIM - progz9166111240031316150600/00/011/80/0D/KDKKKKD/KDDKK/KDDKDDK
6AIM - kASOd6863111640032636237200/01/110/100/2DDKKKKDKK//K/DKDDKDDKDDDKDD
6AIM - 841933643100012625964381120/02/234/250/3
Player Summary for adlernest
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
^T*^J*^T*Snake[e^WXe]50354820028109611160/00/13/41/1//DDDKDKDDKK
***JoOp!e[eXe]6626460002790720180/02/02/40/0KD/DDKKDK/
***natSh[eXe]116427630001315107600/01/15/51/0DKKDDKDKKDKKD
[eXe]7710315205004291527571340/03/210/132/1
^Z6AIM - CREap114378710021214106300/01/17/30/1KDK/K/KKDDKKDKD
6AIM - progz71255730011074108700/01/23/41/0K/DKKDDDKKDD
6AIM - kASOd501836000246976500/00/03/30/1D/KK/KDDD
6AIM - 7880162040052757291500/02/313/101/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
^T*^J*^T*Snake[e^WXe]337130001397482500/00/01/30/0DXK/D
***JoOp!e[eXe]334130010239421140/00/02/30/0TDKDD
***natSh[eXe]33813000021043100/00/01/20/1DDKD
[eXe]33193900118461334640/00/04/80/1
^Z6AIM - CREap1001422100163943100/00/02/10/0/DKK
6AIM - progz1001522200017717700/00/02/20/0KKDD
6AIM - kASOd20013423002518238180/00/03/01/0K/KK/K
6AIM - 133428660031334846180/00/07/31/0

» View plaintext endround stats
Player Chats
[6:04]: Allies capture the Forward Bunker!
[5:26]: Door Controls have been constructed.
[5:26]: Allies have secured the forward bunker.
[5:24]: The Loading Doors are Opening!
[5:13]: The Allies have stolen a gold crate!
[5:09]: The Loading Doors are Closing!
[4:34]: Match is PAUSED! (Allies)
[4:34]: Match resuming in 225 seconds!
[4:34]: Match resuming in 210 seconds!
[4:34]: Match resuming in 195 seconds!
[4:34]: Match resuming in 10 seconds!
[4:34]: Match resuming in 9 seconds!
[4:34]: Match resuming in 8 seconds!
[4:34]: Match resuming in 7 seconds!
[4:34]: Match resuming in 6 seconds!
[4:34]: Match resuming in 5 seconds!
[4:34]: Match resuming in 4 seconds!
[4:34]: Match resuming in 3 seconds!
[4:34]: Match resuming in 2 seconds!
[4:34]: Match resuming in 1 seconds!
[4:34]: FIGHT!
[3:49]: The Loading Doors are Opening!
[3:46]: The Allies have secured a gold crate!
[3:33]: The Loading Doors are Closing!
[3:32]: The Allies have stolen a gold crate!
^Z6AIM - CREap [3:24]: fucking lags
[3:10]: Match is PAUSED! (Axis)
[3:09]: Match resuming in 225 seconds!
[3:09]: Allies team locked by 6AIM - CREap
[3:09]: Match resuming in 210 seconds!
[3:09]: Allies team locked from spectators by 6AIM - CREap
[3:09]: Match resuming in 195 seconds!
[3:09]: Match resuming in 180 seconds!
[3:09]: Match resuming in 10 seconds!
[3:09]: Match resuming in 9 seconds!
[3:09]: Match resuming in 8 seconds!
[3:09]: Match resuming in 7 seconds!
[3:09]: Match resuming in 6 seconds!
[3:09]: Match resuming in 5 seconds!
[3:09]: Match resuming in 4 seconds!
[3:09]: Match resuming in 3 seconds!
[3:09]: Match resuming in 2 seconds!
[3:09]: Match resuming in 1 seconds!
[3:09]: FIGHT!
[2:50]: Match is PAUSED! (Axis)
6AIM - kASOd [2:50]: ..
***JoOp!e[eXe] [2:50]: putaaaaaaaa
6AIM - kASOd [2:50]: :p
[2:50]: Match resuming in 225 seconds!
[2:50]: Match resuming in 210 seconds!
[2:50]: Match resuming in 195 seconds!
[2:50]: Match resuming in 180 seconds!
6AIM - kASOd [2:50]: i love your tag
[2:50]: Match resuming in 165 seconds!
6AIM - kASOd [2:50]: <3
***JoOp!e[eXe] [2:50]: :)
***JoOp!e[eXe] [2:50]: je t'aime aussi
[2:50]: Match resuming in 150 seconds!
6AIM - progz [2:50]: très baroque
6AIM - kASOd [2:50]: arrete je rougit
^Z6AIM - CREap [2:50]: unpause?
6AIM - kASOd [2:50]: :$
[2:50]: Match resuming in 135 seconds!
***JoOp!e[eXe] [2:50]: bof
***JoOp!e[eXe] [2:50]: talG lOOser
[2:50]: Match resuming in 120 seconds!
[2:50]: Match resuming in 105 seconds!
6AIM - kASOd [2:50]: HEUNEPAUZ
[2:50]: Match resuming in 90 seconds!
[2:50]: Match resuming in 75 seconds!
[2:50]: Match resuming in 60 seconds!
6AIM - kASOd [2:50]: FAST
6AIM - kASOd [2:50]: KOH LANTA
^T*^J*^T*Snake[e^WXe] [2:50]: xD
[2:50]: Match resuming in 45 seconds!
6AIM - kASOd [2:50]: AND AMOUR EST AVEUGLE ..
[2:50]: Match resuming in 30 seconds!
^Z6AIM - CREap [2:50]: tg
6AIM - kASOd [2:50]: tu connai pas ?
^Z6AIM - CREap [2:50]: tg
6AIM - progz [2:50]: tg
6AIM - kASOd [2:50]: D'accord
[2:50]: Match resuming in 15 seconds!
***JoOp!e[eXe] [2:50]: blabla
***natSh[eXe] [2:50]: ca reprend dans 15s c'est bon
[2:50]: Match resuming in 10 seconds!
[2:50]: Match resuming in 9 seconds!
[2:50]: Match resuming in 8 seconds!
[2:50]: Match resuming in 7 seconds!
[2:50]: Match resuming in 6 seconds!
[2:50]: Match resuming in 5 seconds!
[2:50]: Match resuming in 4 seconds!
[2:50]: Match resuming in 3 seconds!
[2:50]: Match resuming in 2 seconds!
[2:50]: Match resuming in 1 seconds!
[2:50]: FIGHT!
[2:49]: The Axis have intercepted the stolen gold crate!
[2:32]: The Allies have stolen a gold crate!
[1:21]: The Loading Doors are Opening!
[1:16]: Allies have escaped with the Gold!
[1:16]: The Allies have secured a gold crate!
[Intermission]: >>> Objective reached at 5:17 (original: 6:34)
^Z6AIM - CREap [Intermission]: gg
6AIM - kASOd [Intermission]: wp
^T*^J*^T*Snake[e^WXe] [Warmup]: wp
^Z6AIM - CREap [Warmup]: 999..
***JoOp!e[eXe] [Warmup]: NOT Ready ~ F4
***natSh[eXe] [Warmup]: no U !
***JoOp!e[eXe] [Warmup]: Ready ~ F3
^T*^J*^T*Snake[e^WXe] [Countdown]: vid_restart :D
[10:53]: The Allies have captured the forward bunker!
[10:21]: Axis Command Post constructed. Charge speed increased!
[10:13]: The Allies have opened up the Forward spawn rear exit!
[10:02]: The Allies have breached the Forward Bunker Gate!
[8:53]: Allied team has destroyed the Axis Command Post!
[8:49]: Allied Command Post constructed. Charge speed increased!
[8:01]: The Allies have breached the Depot Gate!
[7:58]: The Depot Fence has been constructed.
^Z6AIM - CREap [5:39]: .D
^Z6AIM - CREap [5:17]: =D
[4:57]: The Allies have breached the Depot's east wall!
6AIM - kASOd [4:38]: :)
[4:11]: The Allied Truck is in position!
6AIM - kASOd [4:02]: :D
6AIM - kASOd [3:06]: toi
^Z6AIM - CREap [2:39]: toi
6AIM - kASOd [2:36]: chéb
^Z6AIM - CREap [1:45]: XD
^T*^J*^T*Snake[e^WXe] [1:43]: :D
^Z6AIM - CREap [1:39]: ironic,
6AIM - kASOd [1:38]: gg Snake
6AIM - kASOd [0:05]: :p
***JoOp!e[eXe] [0:04]: :)
[Intermission]: >>> Clock set to: 12:00
***JoOp!e[eXe] [Intermission]: wp
^Z6AIM - CREap [Intermission]: lol,
***natSh[eXe] [Intermission]: ,
***JoOp!e[eXe] [Warmup]: Ready ~ F3
[11:35]: The Allies have captured the forward bunker!
[11:33]: The Axis have captured the forward bunker!
[10:55]: The Allies have breached the Forward Bunker Gate!
^Z6AIM - CREap [10:46]: preshot
^Z6AIM - CREap [10:46]: ok
[10:27]: Axis Command Post constructed. Charge speed increased!
[10:04]: The Allies have opened up the Forward spawn rear exit!
[9:23]: Allied team has destroyed the Axis Command Post!
[9:15]: The Depot Fence has been constructed.
[8:56]: Allied Command Post constructed. Charge speed increased!
[7:26]: The Allies have breached the Depot's east wall!
[6:58]: The Allies have breached the Depot Gate!
6AIM - kASOd [6:49]: LOL TOI
6AIM - kASOd [6:48]: XD
[5:53]: The Allied Truck is in position!
[5:32]: The Crane Controls have been constructed.
[5:31]: The Allies have activated the crane!
[5:18]: The Allies have loaded the Gold Crate onto the Truck!
6AIM - kASOd [4:47]: :)
^T*^J*^T*Snake[e^WXe] [4:36]: :D
6AIM - kASOd [4:16]: wp
6AIM - kASOd [3:53]: :o
[3:18]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 8:41 (original: 12:00)
***JoOp!e[eXe] [Intermission]: wp
6AIM - kASOd [Warmup]: ON DIT SHOTOUT TO FATAL*
^Z6AIM - CREap [Warmup]: hommage aux chinois
***JoOp!e[eXe] [Warmup]: Ready ~ F3
***JoOp!e[eXe] [Countdown]: hf
[9:02]: The Doors are opening!!
[7:58]: Allied Command Post spawn active!
[7:58]: Allied Command Post constructed. Charge speed increased!
6AIM - kASOd [7:17]: snake
[6:12]: Allied team has transmitted the documents!
[Intermission]: >>> Clock set to: 3:47
***JoOp!e[eXe] [Intermission]: wp
***JoOp!e[eXe] [Warmup]: Ready ~ F3
***JoOp!e[eXe] [Countdown]: Ready ~ F3
^Z6AIM - CREap [3:04]: M
[2:49]: The Doors are opening!!
[2:15]: Allied team has transmitted the documents!
[Intermission]: >>> Objective reached at 1:31 (original: 3:47)
6AIM - kASOd [Intermission]: ;)
***JoOp!e[eXe] [Intermission]: wp
^Z6AIM - CREap [Intermission]: zp
^Z6AIM - CREap [Intermission]: gg
^T*^J*^T*Snake[e^WXe] [Intermission]: wp
[Intermission]: 6AIM - CREap disconnected
6AIM - progz [Intermission]: gg
[Intermission]: ***natSh[eXe] disconnected
[Intermission]: 6AIM - kASOd disconnected
[Intermission]: 6AIM - progz disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.