EC Winners !!! vs back 2 kill (8151 views)

pl dialer
pl wiaderko
nl perfo
nl teKoa
be chry
pl slash
pl l4z
pl abject
pl kuba
pl w1lko
21.09.10 21:00 CEST
Awards awarded to for
Lady Macbeth ecw chry 73 kills
Killing Spree ecw chry 9 frags without being killed
Accountant ecw teKoa 137% kills/killed ratio
He's dead, Jim! ecw dialer 21 gibs
...and stay dead! b2k{l4z 38% gibs/kill
Lead Poisoning ecw teKoa 52 SMG kills
Spammity spam spam! ecw jaspy 29 SPAM kills
Fragstealer b2k{Abject 155 damage per frag
Die! Damn you, Die! b2k{kuba 272 damage per frag
What objective? ecw teKoa 422 XP
Red Shirt b2k{l4z 84 deaths
Are these pliers sharp? b2k{kuba 12 deaths without fragging
Med Pack Whore b2k{slash 178 damage per death
Eyes Wide Shut b2k{l4z 4 team kills
Gingerbread man ecw jaspy 31 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
b2k{Abject70307476780021778410000940/01/443/262/1516614938
b2k{w1lko43237327430297033117101780/01/1132/390/14220158310
b2k{slash7530351681002109488115241360/04/747/412/818616935
b2k{kuba412163175100223672972923990/010/54/3518/1121797412
b2k{l4z4021734841304147786104964310/01/925/4812/1322912538
b2k{5312801953684401077388205102212380/017/9151/4834/1320414039
ecw jaspy7526655711620311001964842590/019/65/3129/41828938
ecw dialer10739362582101171121693463000/03/550/304/518116154
ecw perfo613034267102316802584662710/04/331/3710/12191123410
ecw chry11640373631601221125577192860/01/251/3014/8154123910
ecw teKoa13742259431603171050768051740/09/152/231/217815863
ecw 9517872913027948103510223882012900/036/1189/2358/217713157
Player Summary for radar
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
b2k{Abject11458871004131988400/00/07/30/0//KDK/KDKKK/KKD
b2k{w1lko45255111002104617961100/00/05/80/1KDKDDDD/DKK/DKDD
b2k{slash1146487400116911568360/01/17/50/0KDDKK/KKKDDDKDK
b2k{kuba57484710031176706300/00/03/31/1DK/DKDK/DK/
b2k{l4z5848712400220401802180/00/06/81/2KDDKDDKDKDK/DKK/DDD
b2k{782433244110012727267561940/01/128/272/4
ecw jaspy504351000041120133600/00/03/52/1K/KKD/D//DDDKKD
ecw dialer6253582010129117511200/00/15/61/0DTDDDKDKDDKKKD
ecw perfo3644411100410961499470/00/03/61/2DKK/DXKK/D/DD/DD
ecw chry22066115200114521178180/00/010/41/0KKDKDDKKKDKKK/KK
ecw teKoa87577800011797150800/01/06/70/0DKKKDDDKDK/KDKD
ecw 91263324250110675672721850/01/127/285/3

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
b2k{Abject604461020056381148180/00/06/20/3K///KD/KDKKD/DKD
b2k{w1lko163321200018541894320/00/21/60/1K/DKDDDDDDDDDD
b2k{slash90471011001114161787510/01/010/60/3KKDTXDKKKDDKKDDDKDKD/KD
b2k{kuba143121400058261249520/01/00/61/2KD/KDD/D/DDD/D/D
b2k{l4z2135314001279013701400/00/23/91/1XTDDDDDDDKDKD/D/DKD
b2k{40190236120214452474482930/02/420/292/10
ecw jaspy8035810200312521124900/02/21/65/0DKXDKKDD/DKDDKK/K/K
ecw dialer200471053001162455500/00/04/40/0DKKK/KKDKKKKDKD
ecw perfo2167213600111598830190/02/09/53/1KDTKXKKDKKKDDKKDKKKK/
ecw chry75406820041384104410/00/05/21/1DKKKD///K/DKKD
ecw teKoa2007410550121590971560/00/010/31/0DTKKDKKK//KKKKKD
ecw 1542684734120211744845241660/04/229/2010/2
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
b2k{Abject561251730300534415219360/00/417/130/7DK/KDKKDDDKDXKDDDDDXD/KDK//DDD/KKDDDDKKDKDKKDKKDD
b2k{w1lko36931233101330265106230/01/512/160/10DDKDXDDDKDKDKDD/KDDKXDTKDKDD/DDDDDDDKDD/DKKDDDKD
b2k{slash48821531101432165030490/00/316/190/4DKDDKDDDDDKDDKKD/DDDKDDXDKX/DDDKKDKKDKD/DDKDDKTK/
b2k{kuba3273123750210277136422890/03/51/1510/7DKTD/KDDDDDDKD/DDKTDDKKDDKD/DK//KDDD/KDDDDD/KD///KD
b2k{l4z23609395036235050282370/01/55/236/4DDDDDK/DDTD/KDDKKDDDDKDTK//DTDDDDDDDK/DDDDD/DKDKDXDD
b2k{394336517015072814804240256340/05/2251/8616/32
ecw jaspy9611129307001850902311890/015/01/1311/0K/KDKKDK/KK/DXKX/DK/KK/KK/KK/KD/K/D/D/K/KKK/KDKK/KK//DKK/DDDK
ecw dialer10316931309001653094012360/02/226/93/3KKDK//D/KK/KK/DKKKDKK/DK/KK/KD//KK//KKKDKK/DK/K/KDDKDKDK/KKDD
ecw perfo751311824711734403080850/00/014/125/5KDKKKD/K/DK/DDKDT/DD//KKDDKKKXDDDKK/KDKDKDKS
ecw chry16618940245019529927422490/00/224/129/2/KDDK/KKK/KKKKKK/T/KXKDKKKKKDDDKKDKK/KDKKDK/KKKKKKKKKDDK/K/KKDKDDD
ecw teKoa114184242160213488726591000/04/022/60/2K/K/DKK/DTK/KK//DK/K/D/KDKKKDTKDKKDKKK//KKK/K/K
ecw 11178414212934146324025148045590/021/487/5228/12

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
b2k{Abject80801620200723862749400/01/013/82/5/D/DDKDKDKKDKKK//K/KK/K/KKDDDKKKDDDD
b2k{w1lko72861318101321072914130/00/414/90/2DKDDKDD/DDD/KDDKK/TKKDKKKDDKKKDD
b2k{slash94110181950043165313900/02/314/112/1K/DKKKDDKKK/DDKDKD/KKDDDDKDKKK/KKDDKD
b2k{kuba76641317400519561695280/06/00/116/1K/KDK/KK/DD/KKDKDKKKKDDDDDK/DD
b2k{l4z78741519400426062296360/00/211/84/6DKDKKK//KKK/DDDKDKDKK/DKKXKDDKDDDDD
b2k{80414759316012312220127931170/09/952/4714/15
ecw jaspy61771321720625571713800/02/40/711/3/KK/K/DKDKD/DDKDKD/KDDDDD/KKDKKSKSX
ecw dialer10612416157000299230281440/01/215/110/2KDDKDDKDKKKKKDKDDDDKKDDKDDKDKKK
ecw perfo26567262114189130571200/02/35/141/4S/DDD/DK/DDDDDDK/DDKKDKDDKDDDKDDDT
ecw chry611081626700831202755180/01/012/123/5KDK//DD//DDDDKDKDD/KDKKDDKDKDK//KKDDK/KDKK
ecw teKoa200107189500122331667180/04/114/70/0/KKKKKKDKKDKDKKDDKDKKDDKKKK
ecw 91472709728311912793122203800/010/1046/5115/14

» View plaintext endround stats
Player Chats
b2k{w1lko [Warmup]: pozdro dla misia
b2k{w1lko [Warmup]: :D
b2k{l4z [Warmup]: chry slac?
ecw chry [Warmup]: not forced in esl
b2k{l4z [Warmup]: so should i put pb for chack pb guids?
ecw perfo [Countdown]: u mad
[11:37]: Axis Command Post constructed. Charge speed increased!
[10:49]: Allies have breached the Side Entrance!
[10:36]: Allied team has destroyed the Axis Command Post!
[10:32]: Allied Command Post constructed. Charge speed increased!
[9:51]: Allies capture the Forward Bunker!
[9:02]: Allies have breached the Main Entrance and secured the Forward Bunker!
[8:15]: Allies have secured the East Radar Parts!
[6:27]: Allies have secured the West Radar Parts!
[Intermission]: >>> Clock set to: 5:32
ecw dialer [Warmup]: gg
b2k{l4z [Warmup]: ³²¹Rèády
[5:08]: Allies capture the Forward Bunker!
[4:46]: Axis Command Post constructed. Charge speed increased!
[4:37]: Allies have breached the Side Entrance!
[4:27]: Allies have breached the Main Entrance and secured the Forward Bunker!
[3:42]: Allied team has destroyed the Axis Command Post!
[3:18]: Allied Command Post constructed. Charge speed increased!
ecw jaspy [3:16]: :D
ecw jaspy [3:16]: :D
ecw jaspy [3:15]: MORGAN 3MAN
[2:03]: Axis team has destroyed the Allied Command Post!
[0:46]: Axis Command Post constructed. Charge speed increased!
[Intermission]: >>> Objective NOT reached in time (5:32)
[11:43]: The Allies have captured the forward bunker!
[11:42]: The Axis have captured the forward bunker!
ecw jaspy [11:16]: :D
b2k{w1lko [7:52]: :D
[7:19]: The Allies have captured the forward bunker!
[7:16]: The Axis have captured the forward bunker!
[7:11]: The Allies have captured the forward bunker!
[7:03]: Match is PAUSED! (Allies)
ecw perfo [7:03]: :DDDd
ecw jaspy [7:03]: perfos time to shine
ecw jaspy [7:03]: well
[7:03]: Match resuming in 225 seconds!
[7:03]: Match resuming in 210 seconds!
b2k{Abject [7:03]: I am a champion!
[7:03]: Match resuming in 195 seconds!
b2k{Abject [7:03]: I am a champion!
b2k{Abject [7:03]: I am a champion!
[7:03]: Match resuming in 10 seconds!
[7:03]: Match resuming in 9 seconds!
ecw perfo [7:03]: NO
b2k{l4z [7:03]: dobrze ze slash juz trakiem dojechal
[7:03]: Match resuming in 8 seconds!
[7:03]: Match resuming in 7 seconds!
b2k{l4z [7:03]: ;x
[7:03]: Match resuming in 6 seconds!
b2k{Abject [7:03]: I am a champion!
[7:03]: Match resuming in 5 seconds!
[7:03]: Match resuming in 4 seconds!
[7:03]: Match resuming in 3 seconds!
b2k{Abject [7:03]: I am a champion!
[7:03]: Match resuming in 2 seconds!
[7:03]: Match resuming in 1 seconds!
[7:03]: FIGHT!
b2k{Abject [6:56]: I am a champion!
b2k{Abject [6:56]: I am a champion!
[6:41]: The Allies have breached the Forward Bunker Gate!
[6:15]: The Allies have opened up the Forward spawn rear exit!
[6:13]: Axis Command Post constructed. Charge speed increased!
[3:57]: Allied team has destroyed the Axis Command Post!
[1:57]: Allied Command Post constructed. Charge speed increased!
[1:30]: The Depot Fence has been constructed.
b2k{l4z [0:52]: ;x
[0:28]: The Allies have breached the Depot's east wall!
[Intermission]: >>> Clock set to: 15:00
ecw dialer [Intermission]: :D
ecw dialer [Intermission]: perfo
ecw dialer [Intermission]: :{D
ecw perfo [Intermission]: :D
ecw dialer [Intermission]: 3k club
b2k{l4z [Warmup]: ³²¹Rèády
b2k{l4z [Warmup]: dialer :)
b2k{w1lko [Countdown]: :D
ecw dialer [Countdown]: sorry
[14:43]: Axis Command Post constructed. Charge speed increased!
ecw perfo [14:32]: gibbed
[14:26]: The Allies have captured the forward bunker!
[14:02]: The Depot Fence has been constructed.
ecw dialer [13:53]: rakieta na cp uwazac
b2k{w1lko [13:50]: :D
ecw jaspy [13:48]: :D
[13:47]: The Allies have breached the Forward Bunker Gate!
ecw perfo [13:44]: :D
[13:33]: The Allies have opened up the Forward spawn rear exit!
[11:59]: Allied team has destroyed the Axis Command Post!
[11:55]: Allied Command Post constructed. Charge speed increased!
ecw jaspy [11:10]: :D
ecw dialer [11:09]: :{D
ecw dialer [11:08]: :{D
ecw dialer [11:08]: :{D
[10:09]: The Allies have breached the Depot Gate!
ecw dialer [10:03]: :D:D:
ecw dialer [9:24]: xD
[9:24]: The Allies have breached the Depot's east wall!
[7:48]: The Allied Truck is in position!
[6:33]: The Crane Controls have been constructed.
[6:32]: The Allies have activated the crane!
[6:18]: The Allies have loaded the Gold Crate onto the Truck!
b2k{l4z [5:07]: ..
b2k{Abject [4:07]: spierdalaj
b2k{Abject [4:06]: kurwa:D
b2k{Abject [3:55]: wszystkie rifle pf'y i nady
b2k{l4z [3:47]: ja dostalem 2
b2k{l4z [3:46]: nie placz
b2k{l4z [3:45]: ;d
[3:43]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 11:16 (original: 15:00)
[Intermission]: b2k{kuba disconnected
[Intermission]: b2k{l4z disconnected
b2k{slash [Intermission]: WP
[Intermission]: ecw jaspy disconnected
b2k{slash [Intermission]: -quit
[Intermission]: ecw perfo disconnected
[Intermission]: b2k{Abject disconnected
b2k{slash [Intermission]: again and again
b2k{slash [Warmup]: -quit

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.