Most Valuable Players vs Team Decerto (7607 views)

pl numeric
pl Frag'Stealer
pl zMk
nl saKen
is phyzic
ca dan
05.12.10 19:00 CET
Awards awarded to for
Lady Macbeth OVERLOAd phyZiC 79 kills
Killing Spree > Frag'Stealer! .mvp 6 frags without being killed
Accountant OVERLOAd phyZiC 100% kills/killed ratio
He's dead, Jim! > zMk .mvp 15 gibs
...and stay dead! OVERLOAd saKen 33% gibs/kill
Lead Poisoning > Frag'Stealer! .mvp 66 SMG kills
Spammity spam spam! > zMk .mvp 8 SPAM kills
Fragstealer > zMk .mvp 187 damage per frag
Die! Damn you, Die! OVERLOAd saKen 294 damage per frag
What objective? OVERLOAd phyZiC 479 XP
Red Shirt OVERLOAd saKen 93 deaths
Are these pliers sharp? > zMk .mvp 9 deaths without fragging
Med Pack Whore > Frag'Stealer! .mvp 178 damage per death
Eyes Wide Shut OVERLOAd dan 2 team kills
Gingerbread man OVERLOAd phyZiC 29 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
OVERLOAd phyZiC100479797912012914538124403350/012/264/424/618415747
OVERLOAd saKen42403399313002211447126431370/04/432/643/629413638
OVERLOAd dan8141368841402251391812803340/07/259/484/920515235
OVERLOAd 73129518625639037639903378865060/023/2155/4811/922814837
> numeric .mvp60417518314211813823140022130/05/540/597/227116535
> zMk .mvp6240557921501239898118571730/01/949/548/617412949
> Frag'Stealer! .mvp86437728213222614165140441920/01/866/437/419716765
.mvp69125918025742446737886399035780/07/8155/4322/421415446
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
OVERLOAd phyZiC129146352760115495037681830/04/029/93/3/KK/D/KDD/KKKKDKK/KK/KK/KTKDKK/KKK/K/DKKK/KDKDK/KKKK//DDKK/KDKD
OVERLOAd saKen378210273001035413915580/01/07/162/2K/K//D/KDDDDDDXKDKD/DKD/KD/DKD//K/DDKD
OVERLOAd dan68119172550094607383700/00/016/131/3/K/DKKDKDDDK/K//KKK/DDK/KDDKDKDKDD/KK/DDDK
OVERLOAd 78347627914013413098115202410/05/052/386/8
> numeric .mvp5113114272009468347691110/00/210/174/0/DKDKX/K/DK/KDDD/DK/KKDDDDDKDK/DK/DDKD/KDK
> zMk .mvp35981131500627413828540/00/210/201/3D/DD/DDKKKDKDDDKDDDDDDKDKDDD/KDDD//KKD/DKD
> Frag'Stealer! .mvp681302029321840964501760/00/118/153/3DDDK/K/TKDK/KDDD//KDDDDKKKSKSKDDKKDKK/DKD/DKKD/KKD
.mvp51359458710212311520130982410/00/538/528/6

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
OVERLOAd phyZiC1151291513300334352773540/02/113/80/1/KDKKDKDDK/KKDK/KDKKDKDDKKKD
OVERLOAd saKen38109821200322772605360/00/28/150/3DDXDK/KDDDD/KDKDDKDXDDD/DKKDKDD
OVERLOAd dan951051920302730562948340/05/015/121/1KDK/KTKDDDKDD//KKDD/KKDTK/DKKK/KK/KDDKDKK
OVERLOAd 83343425480213876883261240/07/336/351/5
> numeric .mvp701001420210435683102180/02/110/152/1DDDDDKKDK/KDKDD/KDK/DXKK/DKDKKKDKDXS
> zMk .mvp4260819201417102472350/00/27/122/1K/D/DD/DD/KKDDKKDKDDDDDKDKTD
> Frag'Stealer! .mvp100881919201730483194800/00/318/92/0/KKK/K/KK/KD/KDKKK/K/DKDKDTDKDKDDDKDKKD
.mvp71248415861215832687681330/02/635/366/2
Player Summary for sw_goldrush_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
OVERLOAd phyZiC50791224100931103117400/00/012/130/2KDK/KDD/DDD/K/D/KDKDK/KK/KDK/D/DDKDD
OVERLOAd saKen47961021300628192740360/00/19/141/0KDDK/DDDKDDDK/DKD//KK/KDD/KDDDK
OVERLOAd dan95102202130053402321000/02/017/141/2K/KDKKDDDDKKK/KDKDKDK/DDDKKK/KDKDKK/DKDDK
OVERLOAd 6427742667002093319067760/02/138/412/4
> numeric .mvp509591841022591312300/01/08/140/1KDDDKDDKK/DDKD/DDDKDDKDKDSK
> zMk .mvp721131825400926722860840/00/115/143/1DDDK/KDDKKKK/KKDDK/KDKDK/KDDDK/D/K/K/DKD/KD
> Frag'Stealer! .mvp135137191440033804334800/00/118/101/0/KDK/KKKKDDKKDK/DKKDKDDDKDKKKKKKD
.mvp86345465712101490679331840/01/241/384/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
OVERLOAd phyZiC1131251715200230432782580/06/110/121/0/KDKKKDKDKDKDKDKDDDKKK/KDKKDKDDK
OVERLOAd saKen45116112450032810338370/03/18/190/1DDDKDDDDDD/K/DDDDKKDDDKKDDD/KDDKKKK
OVERLOAd dan6687121830042853280800/00/211/91/3KDDKKKDDKK/DD/K/DKDKK/DDDKDDKD
OVERLOAd 7532840571000987068973650/09/429/402/4
> numeric .mvp77911418601329813008840/02/212/131/0KKKDDDK/DDK//KDKDKDDKDKTKDKDKDDDK
> zMk .mvp117134201740042775269700/01/417/82/1KDK/KKKDDKKK/DK/KDKDKDKKKDDK/KDKDKDKD
> Frag'Stealer! .mvp70821420400832173001360/01/312/91/1KDDKDKKD/DK/KKD/KK/D/DK/K/DXDKKDKD/
.mvp883074855140115897387061200/04/941/304/2

» View plaintext endround stats
Player Chats
OVERLOAd saKen [Countdown]: fun
> numeric .mvp [Countdown]: hf
OVERLOAd saKen [Countdown]: shoutout to matj
OVERLOAd saKen [11:58]: b_beginround test
[11:54]: Match is PAUSED! (Allies)
> numeric .mvp [11:54]: cool server
OVERLOAd phyZiC [11:54]: WAAAAAAAAAZUPP
> zMk .mvp [11:54]: nice server
OVERLOAd phyZiC [11:54]: lol
OVERLOAd saKen [11:54]: :D
OVERLOAd phyZiC [11:54]: wtf
OVERLOAd phyZiC [11:54]: xD
[11:54]: Match resuming in 225 seconds!
OVERLOAd dan [11:54]: shoutout to thegoldenhammer
OVERLOAd saKen [11:54]: u on a public vent?
[11:54]: > numeric .mvpcalled a vote.
[11:54]: *** Level Restarted! ***
[11:54]: Vote passed!
> Frag'Stealer! .mvp [Warmup]: wtf
OVERLOAd phyZiC [Warmup]: LOL
OVERLOAd saKen [Warmup]: >?
OVERLOAd phyZiC [Warmup]: the server got moved to japan
OVERLOAd phyZiC [Warmup]: all of a sudden
OVERLOAd phyZiC [Warmup]: lets try again
OVERLOAd saKen [Warmup]: rup
> Frag'Stealer! .mvp [Warmup]: give me sec
OVERLOAd dan [Warmup]: no secs
OVERLOAd saKen [11:58]: b_beginround test
OVERLOAd dan [7:04]: :D
[6:55]: Match is PAUSED! (Allies)
OVERLOAd saKen [6:55]: que
[6:55]: Match resuming in 10 seconds!
[6:55]: Match resuming in 9 seconds!
[6:55]: Match resuming in 8 seconds!
[6:55]: Match resuming in 7 seconds!
[6:55]: Match resuming in 6 seconds!
[6:55]: Match resuming in 5 seconds!
[6:55]: Match resuming in 4 seconds!
[6:55]: Match resuming in 3 seconds!
[6:55]: Match resuming in 2 seconds!
[6:55]: Match resuming in 1 seconds!
[6:55]: FIGHT!
OVERLOAd saKen [4:02]: turbo turbo
[3:59]: The Allies have captured the forward bunker!
OVERLOAd dan [3:52]: polak speed boooost!
[3:28]: Axis Command Post constructed. Charge speed increased!
[3:24]: The Allies have breached the Forward Bunker Gate!
[2:31]: The Allies have opened up the Forward spawn rear exit!
[1:56]: Allied team has destroyed the Axis Command Post!
[1:51]: Allied Command Post constructed. Charge speed increased!
OVERLOAd dan [1:15]: you don't lag at all ;)
OVERLOAd saKen [1:00]: :PPPPPPPPPPPPPP
[0:53]: The Allies have breached the Depot Gate!
[0:18]: The Allies have breached the Depot's east wall!
[Intermission]: >>> Clock set to: 12:00
OVERLOAd saKen [11:58]: b_beginround test
[11:58]: Match is PAUSED! (Axis)
OVERLOAd phyZiC [11:58]: :s
[11:58]: Match resuming in 225 seconds!
> zMk .mvp [11:58]: YOU HAVE BEEN BLAAAAAAAASTED BITCH!!!!!
[11:58]: Match resuming in 210 seconds!
[11:58]: Match resuming in 195 seconds!
[11:58]: Match resuming in 180 seconds!
[11:58]: Match resuming in 165 seconds!
OVERLOAd phyZiC [11:58]: whats the problem officer?
OVERLOAd dan [11:58]: viewer peak 109
OVERLOAd saKen [11:58]: xD
OVERLOAd phyZiC [11:58]: really
OVERLOAd phyZiC [11:58]: :s
OVERLOAd saKen [11:58]: pressure
[11:58]: Match resuming in 150 seconds!
OVERLOAd dan [11:58]: NOW IM WETTING MYSELF
[11:58]: Match resuming in 10 seconds!
[11:58]: Match resuming in 9 seconds!
[11:58]: Match resuming in 8 seconds!
[11:58]: Match resuming in 7 seconds!
[11:58]: Match resuming in 6 seconds!
[11:58]: Match resuming in 5 seconds!
[11:58]: Match resuming in 4 seconds!
[11:58]: Match resuming in 3 seconds!
[11:58]: Match resuming in 2 seconds!
[11:58]: Match resuming in 1 seconds!
[11:58]: FIGHT!
OVERLOAd saKen [11:10]: unbelievable
[10:44]: The Allies have captured the forward bunker!
[10:40]: The Axis have captured the forward bunker!
[10:11]: The Allies have captured the forward bunker!
[9:59]: The Depot Fence has been constructed.
[9:54]: Axis Command Post constructed. Charge speed increased!
[9:33]: The Allies have opened up the Forward spawn rear exit!
[9:21]: The Allies have breached the Forward Bunker Gate!
[8:37]: Allied team has destroyed the Axis Command Post!
[8:07]: The Allies have breached the Depot Gate!
[8:02]: Allied Command Post constructed. Charge speed increased!
[7:00]: The Allies have breached the Depot's east wall!
[6:44]: The Allied Truck is in position!
[6:17]: The Depot Fence has been destroyed.
[5:29]: The Depot Fence has been constructed.
[4:39]: The Crane Controls have been constructed.
[4:39]: The Allies have activated the crane!
[4:25]: The Allies have loaded the Gold Crate onto the Truck!
> zMk .mvp [2:37]: brb
[2:35]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 9:24 (original: 12:00)
[Intermission]: > zMk .mvp disconnected
OVERLOAd saKen [Countdown]: fun
OVERLOAd saKen [11:58]: b_beginround test
[9:31]: The Tank has been repaired!
[9:28]: Allied team has stolen the Tank!
[9:03]: Allied Command Post constructed. Charge speed increased!
OVERLOAd saKen [8:37]: :PPP
[8:13]: Allied team has destroyed the Bank Doors!
[7:22]: Axis team has destroyed the Allied Command Post!
[7:00]: The Tank has been damaged!
[6:48]: Allied Command Post constructed. Charge speed increased!
[5:40]: Axis team has destroyed the Allied Command Post!
[4:52]: Allied Command Post constructed. Charge speed increased!
[4:41]: Axis have returned the objective!
[2:39]: Truck Barrier #1 has been constructed.
[2:35]: Allied team is escaping with the Gold Crate!
OVERLOAd dan [2:01]: lol
[1:46]: Truck Barrier #1 has been destroyed.
OVERLOAd phyZiC [1:24]: gg
OVERLOAd dan [1:12]: didn't hear that bomb
[0:55]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 11:04
OVERLOAd saKen [Intermission]: sur le table
> zMk .mvp [Warmup]: no time
> zMk .mvp [Warmup]: ??
OVERLOAd saKen [Warmup]: ??
OVERLOAd saKen [Warmup]: 1 afk
> zMk .mvp [Warmup]: wtf is he doing durnig most important game?
OVERLOAd dan [Warmup]: shaving his legs
> zMk .mvp [Warmup]: oh ok
> zMk .mvp [Warmup]: nvm
OVERLOAd saKen [Warmup]: didn't hear you whining when you paused 3 times :)
OVERLOAd dan [Warmup]: didn't hear us*
> zMk .mvp [Warmup]: im not whining
> zMk .mvp [Warmup]: it was just question bass
> zMk .mvp [Warmup]: =)
OVERLOAd saKen [Warmup]: :))
> zMk .mvp [Warmup]: btw gl tonigh saki against dignitas
OVERLOAd saKen [Warmup]: ^^
OVERLOAd saKen [Warmup]: gl against tlr
> zMk .mvp [Warmup]: =D
OVERLOAd saKen [Countdown]: hf
> numeric .mvp [Countdown]: hf
OVERLOAd saKen [11:03]: b_beginround test
OVERLOAd dan [11:03]: GL AND HAVE FUN
OVERLOAd dan [10:32]: awesome
[10:07]: The Tank has been repaired!
[10:04]: Allied team has stolen the Tank!
[9:27]: Allied Command Post constructed. Charge speed increased!
[8:29]: The Tank has been damaged!
[8:24]: The Tank has been repaired!
[8:12]: Allied team has destroyed the Bank Doors!
[7:54]: Axis team has destroyed the Allied Command Post!
[7:49]: Axis Command Post constructed. Charge speed increased!
[7:23]: Allied team has destroyed the Axis Command Post!
[7:19]: Allied Command Post constructed. Charge speed increased!
[6:39]: Axis have returned the objective!
[6:01]: The Tank has been damaged!
[5:10]: Axis have returned the objective!
[1:42]: Allied team is escaping with the Gold Crate!
[0:44]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 10:20 (original: 11:04)
OVERLOAd saKen [Intermission]: ggs
> numeric .mvp [Intermission]: gg
[Intermission]: > Frag'Stealer! .mvp disconnected
OVERLOAd saKen [Intermission]: gl tonight
> zMk .mvp [Intermission]: wp
OVERLOAd dan [Intermission]: wp
> zMk .mvp [Intermission]: guys
[Intermission]: > numeric .mvp disconnected
[Intermission]: OVERLOAd dan disconnected
> zMk .mvp [Intermission]: :*
[Intermission]: OVERLOAd saKen disconnected
[Intermission]: > zMk .mvp disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.