to Make odds even vs accurate (3783 views)

pl fanatic
pl ridji
pl Elviss
nl joshua
nl SQuid
gb hsTE
03.09.11 15:15 CEST
Awards awarded to for
Lady Macbeth tMoe / fanatic 41 kills
Killing Spree tMoe / fanatic 5 frags without being killed
Accountant acc + JOSHUA 91% kills/killed ratio
He's dead, Jim! tMoe / ridji 9 gibs
...and stay dead! tMoe / ridji 69% gibs/kill
Lead Poisoning acc + JOSHUA 35 SMG kills
Spammity spam spam! tMoe / Elviss 5 SPAM kills
Fragstealer tMoe / ridji 191 damage per frag
Die! Damn you, Die! tMoe / Elviss 282 damage per frag
What objective? acc + JOSHUA 302 XP
Red Shirt acc + HSTE 49 deaths
Are these pliers sharp? tMoe / Grzesiek Style 10 deaths without fragging
Med Pack Whore tMoe / ridji 171 damage per death
Eyes Wide Shut acc + JOSHUA 3 team kills
Gingerbread man acc + JOSHUA 17 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
tMoe / Grzesiek Style50861020300924582657540/02/311/150/1246133110
tMoe / fanatic8925141467001675707108890/04/134/273/218515556
tMoe / Elviss8124439485001579457119180/01/333/285/220414836
tMoe / 795819011415004017973168841610/07/378/288/221214537
acc + HSTE492002449300748567091540/01/222/371/520214537
acc + SQUID682493044600672486622580/04/424/312/424215138
acc + JOSHUA91302394370317862475082780/03/235/244/022117534
acc + 687519313616033020728212213900/08/281/247/022215736
tMoe / ridji8113413169005248327421270/01/112/90/119117146
8113413169005248327421270/01/112/90/119117146
Player Summary for adlernest
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
tMoe / Grzesiek Style3357515200514921881540/01/14/80/1DDDDD/D/DK/K/DKDKDK/
tMoe / fanatic9068101130011940234130/02/18/90/0KKKDKDKDKDDDDDDKDK/KK
tMoe / Elviss304641300021992207500/00/03/111/0D/KDDDDDDKDKDDD/K
tMoe / 511711939500854246297570/03/215/281/1
acc + HSTE7247811100413731930180/01/27/40/2XKKKDKDKK//DK/D/DKDD
acc + SQUID110761110200325441922400/01/110/70/0KDD/KKDKKDKXKKK/KDK/DD
acc + JOSHUA855712141029238015721740/00/012/52/0/TDK/K//K/KKT/KD//KK/KKDKKDD
acc + 89180313540216629754242320/02/329/162/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
tMoe / Grzesiek Style1002955100496677600/01/27/70/0KDKDDDDDDK/DK/K/KDK/K
tMoe / fanatic5347713000317052113180/01/06/100/0DDDDKDDKDDKKK/D/K/KD
tMoe / Elviss91621112200420261631180/00/110/71/0K/DDDKKDKDK/KK/KDKKDK/D
tMoe / 8113823303001146974520360/02/323/241/0
acc + HSTE665481210021737181600/00/08/100/0DKK/KKDD/KDKKDDDDDDK
acc + SQUID666181200031628145600/01/17/70/1KK/DKK/DKKD/DDDKKDDD
acc + JOSHUA91711112100522572190400/02/19/60/0D/KKK/KK/KD/KKDDD/KDKKD
acc + 7418627362001056225462400/03/224/230/1
Player Summary for sw_goldrush_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
acc + HSTE3099826100117463345360/00/07/231/3DKDKDKDDDKDKDKXDDDDKDDDDDDDDDDK/DDD
acc + SQUID501121122400030763244180/02/27/172/3DKDDDDDDDDKDKDDKDDDKKDKKKDDDKDDKD
acc + JOSHUA941741617501339873746640/01/114/132/0KDD/K/KKDDKDKDTDKKKD/KKDDKDDKDDKKK
acc + 583853565100148809103351180/03/328/535/6
tMoe / ridji8113413169005248327421270/01/112/90/1KKDK/DKKKK//DD/DKKDKKDDKK/DDD
8113413169005248327421270/01/112/90/1
tMoe / fanatic10913624224001239252654680/01/020/83/2DKD/KKDKK/D/KKDDDKK//KKK/KK/K//KKK/K/DKKDKK/KD
tMoe / Elviss104136242330093927341300/01/220/103/2KK/DD/K/KDK/KKDKKDKDKKK/KDDDDK/KK/DKDK/K/KKDKKD
tMoe / 10727248457002178526067680/02/240/186/4

» View plaintext endround stats
Player Chats
acc + JOSHUA [Warmup]: ready!
tMoe / fanatic [Warmup]: ready!
tMoe / Grzesiek Style [Warmup]: squid
tMoe / Elviss [Warmup]: ready ?
acc + SQUID [Warmup]: getting used to not double jumping
tMoe / Grzesiek Style [Countdown]: hf
acc + HSTE [Countdown]: HF
[Countdown]: Allies team locked from spectators by tMoe / fanatic
[8:58]: The Doors are opening!!
[8:11]: Allied Command Post spawn active!
[8:11]: Allied Command Post constructed. Charge speed increased!
tMoe / fanatic [6:49]: pro
acc + SQUID [6:05]: ^.^
tMoe / fanatic [5:38]: :XD
tMoe / fanatic [4:24]: :XD
tMoe / fanatic [4:24]: :XD
[3:39]: Allied team has transmitted the documents!
[Intermission]: >>> Clock set to: 6:20
[4:57]: The Doors are opening!!
tMoe / fanatic [4:44]: :)
[4:42]: Allied Command Post spawn active!
[4:42]: Allied Command Post constructed. Charge speed increased!
[2:30]: Match is PAUSED! (Axis)
[2:30]: tMoe / ridji disconnected
[2:30]: Allies team locked from spectators by acc + HSTE
[2:30]: Match resuming in 225 seconds!
[2:30]: Match resuming in 210 seconds!
[2:30]: Match resuming in 195 seconds!
[2:30]: Match resuming in 180 seconds!
[2:30]: Match resuming in 165 seconds!
[2:30]: Match resuming in 150 seconds!
[2:30]: Match resuming in 135 seconds!
[2:30]: Match resuming in 120 seconds!
[2:30]: Match resuming in 105 seconds!
[2:30]: Match resuming in 90 seconds!
[2:30]: Match resuming in 75 seconds!
[2:30]: Match resuming in 60 seconds!
[2:30]: Match resuming in 45 seconds!
[2:30]: Match resuming in 30 seconds!
[2:30]: tMoe / Grzesiek Style connected
[2:30]: Match resuming in 15 seconds!
[2:30]: Match resuming in 10 seconds!
[2:30]: Match resuming in 9 seconds!
[2:30]: Match resuming in 8 seconds!
[2:30]: tMoe / ridji connected
[2:30]: Match resuming in 7 seconds!
[2:30]: Match resuming in 6 seconds!
[2:30]: Match resuming in 5 seconds!
[2:30]: Match resuming in 4 seconds!
[2:30]: Match resuming in 3 seconds!
[2:30]: Match resuming in 2 seconds!
[2:30]: Match resuming in 1 seconds!
[2:30]: Axis team locked by tMoe / fanatic
[2:30]: FIGHT!
acc + SQUID [1:17]: rofl
[0:49]: Axis have returned the objective!
tMoe / fanatic [0:29]: :)
tMoe / fanatic [0:29]: :)
tMoe / fanatic [0:09]: :)
tMoe / fanatic [0:09]: :)
acc + JOSHUA [0:07]: gg
[Intermission]: >>> Objective NOT reached in time (6:20)
[Intermission]: Axis have returned the objective!
tMoe / fanatic [Warmup]: awesome gaming
acc + HSTE [Warmup]: lets go
tMoe / fanatic [Warmup]: thx for spawn bug
tMoe / fanatic [Warmup]: movie
tMoe / fanatic [Countdown]: movie
tMoe / ridji [Countdown]: hf
tMoe / fanatic [9:34]: :XD
tMoe / fanatic [9:34]: :XD
tMoe / fanatic [9:20]: :)
tMoe / fanatic [9:04]: :XD
tMoe / fanatic [9:03]: :XD
tMoe / fanatic [8:24]: :)
tMoe / fanatic [8:24]: :)
tMoe / fanatic [7:33]: :XD
[6:59]: The Tank has been repaired!
[6:56]: Allied team has stolen the Tank!
[6:41]: Tank Barrier #1 has been constructed.
[6:11]: Axis Command Post constructed. Charge speed increased!
[5:36]: The Tank has been damaged!
[5:21]: Tank Barrier #1 has been destroyed.
[5:20]: The Tank has been repaired!
[5:14]: The Tank has been damaged!
[4:58]: The Tank has been repaired!
[4:22]: The Tank has been damaged!
[4:14]: Allied team has destroyed the Axis Command Post!
tMoe / Elviss [4:12]: :D
tMoe / fanatic [4:08]: :)
tMoe / fanatic [4:03]: :)
tMoe / fanatic [4:03]: :)
tMoe / fanatic [4:03]: :)
[3:59]: The Tank has been repaired!
[3:43]: The Tank has been damaged!
[3:18]: Axis Command Post constructed. Charge speed increased!
[2:45]: The Tank has been repaired!
[2:42]: Truck Barrier #1 has been constructed.
[2:34]: Allied team has destroyed the Bank Doors!
[2:24]: The Tank has been damaged!
tMoe / fanatic [2:09]: :XD
tMoe / fanatic [2:08]: :)
acc + JOSHUA [1:40]: GG
acc + HSTE [0:08]: gg
[Intermission]: >>> Clock set to: 12:00
tMoe / Elviss [Intermission]: ggs
tMoe / Elviss [Intermission]: :P
tMoe / fanatic [Intermission]: so easy
tMoe / ridji [Intermission]: gg
acc + HSTE [Intermission]: hate engy
tMoe / ridji [Intermission]: no time
tMoe / Elviss [Intermission]: we dont have time :P
acc + HSTE [Intermission]: :{D
[Intermission]: tMoe / ridji disconnected
tMoe / Elviss [Intermission]: so
tMoe / Elviss [Warmup]: 3:0
tMoe / Elviss [Warmup]: thanks
acc + JOSHUA [Warmup]: oke want to play it
acc + JOSHUA [Warmup]: !!
acc + JOSHUA [Warmup]: forfeit
tMoe / Elviss [Warmup]: ?
tMoe / Elviss [Warmup]: :XD
acc + JOSHUA [Warmup]: cu!

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.