head hunters vs teamoxid (2836 views)

pl ElvIss
pl rIDJI
de stray
de kiwi
13.11.11 15:15 CET
Awards awarded to for
Lady Macbeth oxid.brokensound 59 kills
Killing Spree oxid.brokensound 7 frags without being killed
Accountant oxid.brokensound 94% kills/killed ratio
He's dead, Jim! :h Elviss 9 gibs
...and stay dead! :h RiDJI 17% gibs/kill
Lead Poisoning oxid.brokensound 57 SMG kills
Spammity spam spam! :h Elviss 5 SPAM kills
Fragstealer oxid.brokensound 207 damage per frag
Die! Damn you, Die! oxid.stRay 261 damage per frag
What objective? :h RiDJI 439 XP
Red Shirt oxid.stRay 85 deaths
Are these pliers sharp? oxid.stRay 12 deaths without fragging
Med Pack Whore :h RiDJI 173 damage per death
Eyes Wide Shut :h Elviss 3 team kills
Gingerbread man oxid.stRay 25 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
oxid.stRay43322378552125809310215630/01/334/523/3219117212
oxid.brokensound9441559636021610969103821190/01/057/463/218616577
oxid.647379614811234119062205971820/02/091/466/2203141510
:h RiDJI90439535990110102389808980/04/147/471/419316655
:h Elviss743255270903231035992541060/00/250/435/319913245
:h 8176410512918043320597190622040/04/297/436/319614955
Player Summary for braundorf_b4
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
oxid.stRay223129010361388700/00/12/40/0D//KDS/DKDD
oxid.brokensound1002955000171977400/00/05/40/0DK/KDKKKDD
oxid.616071401041332166100/00/17/80/0
:h RiDJI15060640000934669580/01/05/40/1KKDKDDDKKKX
:h Elviss372538101572766310/00/03/31/0///DK//DDKKT
:h 9485912101516611332590/01/08/71/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
oxid.stRay254028100490798800/00/02/40/0DDDK///K/D
oxid.brokensound501636100058795200/00/03/60/0KDDDKDDKD
oxid.385651420041494194000/00/05/100/0
:h RiDJI5024240001983827170/00/02/30/0KD/KDD
:h Elviss1333286100495766700/00/08/20/0K/KK/K/KD/KDKK
:h 92561010100519401494170/00/010/50/0
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
oxid.stRay503851020021038149300/00/04/91/0D/DDKKD/KDXDKDDK
oxid.brokensound446949101214891340130/00/05/70/0KKK/DDD/DDTDKD
oxid.47107919301425272833130/00/09/161/0
:h RiDJI75416820031472145400/00/06/60/0XDKKKDK/K/D/DKD
:h Elviss1504596301213611073360/00/010/30/1KTDDK/DKKK/KKKKD
:h 113861514501528332527360/00/016/90/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
oxid.stRay5016481003635126200/00/04/30/0/K/DKDKDDK/D
oxid.brokensound200641261004187178300/01/08/23/0KDK/KK/K/KKKKK/KDK
oxid.12580161420072506204500/01/012/53/0
:h RiDJI3727381000822115600/00/01/60/2DDDKDDDKDDK
:h Elviss402441000021223135000/00/14/60/1K/DKDDDKDD/DKD
:h 395171810022045250600/00/15/120/3
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
oxid.stRay61881626111726842915450/00/015/172/1D/KKKDDKKD/DKKD/KD/K/SKDK/KDTD/KKDKDDKDDDDD
oxid.brokensound1611382113100430292736540/00/021/90/1K/KKKD/DDKK/KKKKKKKX/DKKDKKDKKKDDKD
oxid.11122637392111157135651990/00/036/262/2
:h RiDJI851461821200427292686180/00/017/161/1DDDKDKKD/KKDKD/DDDK/DDDKDKDKKKKDK/DKKKK
:h Elviss3781924100429223027110/00/08/191/1KDDDDK/DKDKDDDDDDK//KD/DDDDKDKDDK
:h 612272745300856515713290/00/025/352/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
oxid.stRay33109824000622162670180/01/27/150/2DDDKKDK/DKX/DKK//DDD/DDD/DDDKDDKD
oxid.brokensound58991424201532743797520/00/015/180/1DKDKKD/DDDKD/TKDDK/DDKK/DKK/KDDKDKDKDDD
oxid.4620822482011154906467700/01/222/330/3
:h RiDJI128141181440123298301650/03/116/120/0KDKXD/KKDKD/DKDKKKKTKDKDKKKDKDKDKD
:h Elviss1181181916301631692474580/00/117/103/0KTDK/KK/KDKDK/KDKDD/KXDDDK//KKKKDKKKK
:h 1232593730702864675490630/03/233/223/0

» View plaintext endround stats
Player Chats
oxid.stRay [Warmup]: nicks from cb pls
:h Elviss [Warmup]: XDDDDDDDDDDDDDDDDD
:h Elviss [Warmup]: other server
:h Elviss [Warmup]: this 1 is lagging for me
oxid.stRay [Warmup]: u got stable ping
:h Elviss [Warmup]: sure
:h Elviss [Warmup]: other server
oxid.stRay [Warmup]: Rup
:h RiDJI [Countdown]: hf
:h Elviss [Countdown]: retard
[8:11]: Allies capture the factory district!
[7:50]: Axis Command Post constructed. Charge speed increased!
[7:30]: The side gate has been built!
[7:26]: Allies have destroyed the Main Gate!
[7:02]: Allies have destroyed the Side Door!
[6:02]: Allies have destroyed the Bunker Controls!
[6:02]: Allies have destroyed the Bunker Controls!
[6:02]: Allies have destroyed the Bunker Controls!
[6:02]: Allies have destroyed the Bunker Controls!
[6:02]: Allies have destroyed the Bunker Controls!
[6:02]: Allies have destroyed the Bunker Controls!
[Intermission]: >>> Clock set to: 3:57
oxid.stRay [Warmup]: Rup
[2:02]: Allies capture the factory district!
[1:48]: The side gate has been built!
[1:22]: Allies have destroyed the Main Gate!
[Intermission]: >>> Objective NOT reached in time (3:57)
:h RiDJI [11:16]: umrzyj
[11:15]: Allies have damaged the West Wall
:h RiDJI [11:14]: pierdolony cwelu
[11:13]: Allies capture the Forward Bunker!
:h Elviss [11:13]: XD
[10:58]: Door Controls have been constructed.
[10:58]: Allies have secured the forward bunker.
[10:57]: The Loading Doors are Opening!
[10:45]: The Allies have stolen a gold crate!
[10:34]: The Axis have intercepted the stolen gold crate!
[10:26]: The Allies have stolen a gold crate!
:h RiDJI [10:05]: dziwkarzu
[9:29]: The Allies have secured a gold crate!
[9:26]: The Loading Doors are Closing!
[9:25]: The Allies have stolen a gold crate!
[8:24]: The Axis have intercepted the stolen gold crate!
[8:02]: The Allies have stolen a gold crate!
[7:06]: The Loading Doors are Opening!
[7:03]: The Allies have secured a gold crate!
[7:03]: Allies have escaped with the Gold!
[Intermission]: >>> Clock set to: 4:56
oxid.stRay [Warmup]: Rup
[4:23]: Allies capture the Forward Bunker!
[2:42]: Axis reclaim the Forward Bunker!
[Intermission]: >>> Objective NOT reached in time (4:56)
oxid.stRay [Intermission]: wp!
[10:14]: The Allies have captured the forward bunker!
[10:13]: The Axis have captured the forward bunker!
[10:12]: The Allies have captured the forward bunker!
[10:00]: The Depot Fence has been constructed.
[9:43]: Axis Command Post constructed. Charge speed increased!
[9:32]: The Allies have breached the Forward Bunker Gate!
[9:18]: The Allies have opened up the Forward spawn rear exit!
[8:01]: Allied team has destroyed the Axis Command Post!
[7:38]: Allied Command Post constructed. Charge speed increased!
:h Elviss [7:26]: xd
:h Elviss [6:51]: xd
:h Elviss [6:49]: gratz kurwakiwi
[4:48]: The Allies have breached the Depot Gate!
[4:26]: The Crane Controls have been constructed.
[3:50]: The Allied Truck is in position!
[3:25]: The Crane Controls have been destroyed.
:h Elviss [3:17]: xd
[2:25]: The Crane Controls have been constructed.
[2:24]: The Allies have activated the crane!
[2:10]: The Allies have loaded the Gold Crate onto the Truck!
[0:37]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 11:22
oxid.stRay [Warmup]: Rup
[8:28]: The Allies have captured the forward bunker!
[7:46]: The Allies have breached the Forward Bunker Gate!
[7:41]: Axis Command Post constructed. Charge speed increased!
:h RiDJI [7:14]: co
:h RiDJI [7:13]: kurwa
[7:12]: The Allies have opened up the Forward spawn rear exit!
[6:14]: Allied team has destroyed the Axis Command Post!
[6:11]: Allied Command Post constructed. Charge speed increased!
[5:32]: The Depot Fence has been constructed.
[4:04]: The Allies have breached the Depot's east wall!
[3:20]: The Allies have breached the Depot Gate!
[3:18]: The Crane Controls have been constructed.
[2:45]: The Crane Controls have been destroyed.
[2:12]: The Allied Truck is in position!
[Intermission]: >>> Objective NOT reached in time (11:22)
:h Elviss [Intermission]: gg
[Intermission]: oxid.brokensound disconnected
[Intermission]: oxid.stRay disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.