noBra!n KIK.AIM vs 010101.et (3149 views)

de s1LENT
de Aggro
de caTchEr
de kern
de fakkt
de fujiii
24.11.11 00:45 CET
Awards awarded to for
Lady Macbeth nB|KIK.gr0ss 66 kills
Killing Spree nB|KIK.gr0ss 7 frags without being killed
Accountant nB|KIK.gr0ss 143% kills/killed ratio
He's dead, Jim! nB|KIK.gr0ss 26 gibs
...and stay dead! nB|KIK.gr0ss 39% gibs/kill
Lead Poisoning nB|KIK.gr0ss 58 SMG kills
Spammity spam spam! pQ kern 8===3 8 SPAM kills
Fragstealer nB|KIK.s1LENT 177 damage per frag
Die! Damn you, Die! pQ fkkt 8===3 272 damage per frag
What objective? nB|KIK.gr0ss 388 XP
Red Shirt pQ fkkt 8===3 71 deaths
Are these pliers sharp? pQ fkkt 8===3 13 deaths without fragging
Med Pack Whore nB|KIK.gr0ss 195 damage per death
Eyes Wide Shut nB|KIK.gr0ss 4 team kills
Gingerbread man nB|KIK.Aggro 27 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
nB|KIK.gr0ss14338866462604101180291041410/07/358/325/217919875
nB|KIK.Aggro59235325361227597157781520/01/030/233/218710746
nB|KIK.s1LENT12034760506001498497612900/05/248/347/516415254
nB|KIK.10597015814938165127622224943830/013/2136/3415/517715255
pQ kern 8===365283446840119878492943070/02/335/418/720013735
pQ fuJi 8===3482332960402674919553580/01/330/480/325815936
pQ fkkt 8===334161247160116621987752110/01/623/461/5259124213
8===3496779719914044122494276225760/04/688/469/523914038
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
nB|KIK.gr0ss141109171290012945231900/02/115/100/0DDDKDKDDKK/KKKDKKKKKKDDKKDKDK
nB|KIK.Aggro2046315300611571477180/00/03/90/0/DK/DK////DKDDDDDD
nB|KIK.s1LENT66951015200523471838360/00/18/72/2D//KDDDKKD/KKKKDDK/KDD/KD
nB|KIK.76250304214001264495634540/02/226/262/2
pQ kern 8===376771317100527402341550/00/111/102/1/KK/DDK//KDKDDDDKDKDKDKK/KDKKD
pQ fuJi 8===36647812100213952155360/01/07/90/1KK/DKKKDDDKDDDDK/DKD
pQ fkkt 8===36436914200614991953180/01/18/70/0/K/K/DK/DDKDKDDDK/KDKK/
8===369160304340013563464491090/02/226/262/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
nB|KIK.gr0ss13087171340022945243600/02/014/91/2DDKKKDKDKD/KKKDDDDDKKKKKKD/KKK
nB|KIK.Aggro5675916200122052189800/00/08/41/0K//D///K/DDK/K//DK/KKK/K/
nB|KIK.s1LENT12694191500052637212500/02/017/90/1KK/KKK//KKKDDDKKDKKDKDK/KK/KDDKKDD
nB|KIK.1042564544600197634645900/04/039/222/3
pQ kern 8===36179111810042725248200/00/28/123/1KDDDKDDK/DKK/KKKX/KDDDDK/KDDDD
pQ fuJi 8===34060820001218902639160/00/19/170/0DDDDKDDKDDKDT/KDKKDDDD/KKDDDD
pQ fkkt 8===32855621100818442513980/00/16/110/1DK//KDDKDDK//DD//DDDD//DKKD
8===343194255920114645976341140/00/423/403/2
Player Summary for braundorf_b4
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
nB|KIK.gr0ss17813525141101444103105680/02/220/94/0KDKDK/DKDKKXKTDKK/KDKK/KKKDK/DKKKKKKKDDKK
nB|KIK.Aggro93611415011819591293860/01/012/52/1K/KK/K/DK/KKT/KD/KDKDK/K/DKDKS
nB|KIK.s1LENT1841112413100335222624360/03/118/93/1K/KKKKKDKKDKDXKKKKDDDKK/KK/KDKDKKKKDKD
nB|KIK.1523076342121215989170221900/06/350/239/2
pQ kern 8===3609112202014215032992340/02/010/141/3DKDDDDKD//KDK//KKDDKKDTKDDDXDKKDKD
pQ fuJi 8===3428592120112839343560/00/210/160/2DDDDKKDKDKDD/DKDKDDDDDDKDKDTKDD
pQ fkkt 8===31743529201220333157950/00/35/221/4DKDDDD/KDDDDDDDDDDKDDDDDXKDDDDTKXDD/D
8===34021926706037702298913350/02/525/522/9

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
nB|KIK.gr0ss1005777203315021244730/01/09/40/0TK/KTTDD/KDKDK/KK
nB|KIK.Aggro85536710118031110480/00/07/50/1D/DTKDDKKKKDDK
nB|KIK.s1LENT1004777300113431025180/00/05/92/1KXDK/XXXKDDKDKDKKD
nB|KIK.9515720216045364833791390/01/021/182/2
pQ kern 8===36136813000611691172180/00/06/52/2/KKD//KKDK/KDKDD//KDD
pQ fuJi 8===357414710011367132400/00/04/60/0DK/DDKKDDKD
pQ fkkt 8===35727471000843115200/00/14/60/0DDKKDDKDKDD
8===3581041627200733793648180/00/114/172/2

» View plaintext endround stats
Player Chats
nB|KIK.gr0ss [Warmup]: sec
nB|KIK.Aggro [Warmup]: er hat durchfall
nB|KIK.Aggro [Warmup]: np
pQ fuJi 8===3 [Warmup]: feels good
pQ fkkt 8===3 [Warmup]: hatte auch grad n ordentlichen schiss
nB|KIK.Aggro [Warmup]: fuji von xlibres?
pQ fuJi 8===3 [Warmup]: nein
pQ fkkt 8===3 [Warmup]: zwar kein dünnschiss aber auf jeden fall ging die kacke nich richtig vom arsch ab
pQ fuJi 8===3 [Warmup]: wie kommst drauf? o000
nB|KIK.Aggro [Warmup]: gab da einen
nB|KIK.Aggro [Warmup]: der hiess auch so
pQ fuJi 8===3 [Warmup]: dann evtl ja
pQ fuJi 8===3 [Warmup]: ak
pQ fuJi 8===3 [Warmup]: ka
[10:46]: The Allies have captured the forward bunker!
[10:23]: Axis Command Post constructed. Charge speed increased!
[10:08]: The Allies have opened up the Forward spawn rear exit!
[10:00]: The Allies have breached the Forward Bunker Gate!
[8:54]: Allied team has destroyed the Axis Command Post!
[8:29]: Allied Command Post constructed. Charge speed increased!
[8:23]: The Allies have breached the Depot's east wall!
[7:41]: The Allies have breached the Depot Gate!
[7:28]: The Depot Fence has been constructed.
[7:09]: The Allied Truck is in position!
[6:16]: The Crane Controls have been constructed.
[6:16]: The Allies have activated the crane!
[6:02]: The Allies have loaded the Gold Crate onto the Truck!
[4:15]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 7:45
pQ fuJi 8===3 [Warmup]: »RUP!
[4:12]: The Allies have captured the forward bunker!
nB|KIK.s1LENT [4:04]: DAS IST CREDIBILIS!
nB|KIK.s1LENT [4:04]: DAS IST CREDIBILIS!
nB|KIK.s1LENT [4:03]: DAS IST CREDIBILIS!
nB|KIK.s1LENT [4:03]: DAS IST CREDIBILIS!
nB|KIK.s1LENT [4:03]: DAS IST CREDIBILIS!
nB|KIK.s1LENT [4:03]: DAS IST CREDIBILIS!
nB|KIK.s1LENT [4:03]: DAS IST CREDIBILIS!
[3:47]: The Depot Fence has been constructed.
[3:22]: The Allies have opened up the Forward spawn rear exit!
[3:20]: The Allies have breached the Forward Bunker Gate!
[3:11]: Axis Command Post constructed. Charge speed increased!
[1:39]: Allied team has destroyed the Axis Command Post!
[1:18]: Allied Command Post constructed. Charge speed increased!
[Intermission]: >>> Objective NOT reached in time (7:45)
pQ fuJi 8===3 [Warmup]: »RUP!
[8:05]: Allies capture the factory district!
[8:04]: Axis recapture the factory district!
pQ fkkt 8===3 [8:03]: :D
[7:06]: Allies capture the factory district!
[6:28]: Allies have destroyed the Main Gate!
nB|KIK.Aggro [3:34]: :D
nB|KIK.Aggro [0:15]: :D
[Intermission]: >>> Clock set to: 10:00
pQ fuJi 8===3 [Warmup]: »RUP!
[9:18]: Allies capture the factory district!
[8:41]: Allies have destroyed the Main Gate!
[5:38]: Match is PAUSED! (Axis)
pQ fuJi 8===3 [5:38]: »Pause!
[5:37]: Match resuming in 10 seconds!
[5:37]: Match resuming in 9 seconds!
[5:37]: Match resuming in 8 seconds!
[5:37]: Match resuming in 7 seconds!
[5:37]: Match resuming in 6 seconds!
[5:37]: Match resuming in 5 seconds!
[5:37]: Match resuming in 4 seconds!
[5:37]: Match resuming in 3 seconds!
[5:37]: Match resuming in 2 seconds!
[5:37]: Match resuming in 1 seconds!
[5:37]: FIGHT!
pQ kern 8===3 [5:33]: ggs -.-'
nB|KIK.gr0ss [4:53]: gege
[4:48]: Allies have destroyed the Bunker Controls!
[4:48]: Allies have destroyed the Bunker Controls!
[4:48]: Allies have destroyed the Bunker Controls!
[4:48]: Allies have destroyed the Bunker Controls!
[4:48]: Allies have destroyed the Bunker Controls!
[4:48]: Allies have destroyed the Bunker Controls!
[Intermission]: >>> Objective reached at 5:11 (original: 10:00)
pQ fuJi 8===3 [Intermission]: gg
[Intermission]: pQ kern 8===3 disconnected
[Intermission]: nB|KIK.gr0ss disconnected
[Intermission]: nB|KIK.Aggro disconnected
[Intermission]: nB|KIK.s1LENT disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.