accurate vs Echelon (3279 views)

de mental
nl joshua
be Gifted
pl stexx
pl Elviss
be dAv1d
28.12.11 14:30 CET
Awards awarded to for
Lady Macbeth echeloN..Elviss 71 kills
Killing Spree JOSHUA - ACCURATE 5 frags without being killed
Accountant JOSHUA - ACCURATE 109% kills/killed ratio
He's dead, Jim! echelon..stexx 13 gibs
...and stay dead! echelon..stexx 28% gibs/kill
Lead Poisoning echeloN..Elviss 63 SMG kills
Spammity spam spam! echelon..stexx 6 SPAM kills
Fragstealer echeloN..Elviss 168 damage per frag
Die! Damn you, Die! mental - ACCURATE 326 damage per frag
What objective? JOSHUA - ACCURATE 427 XP
Red Shirt mental - ACCURATE 75 deaths
Are these pliers sharp? mental - ACCURATE 16 deaths without fragging
Med Pack Whore JOSHUA - ACCURATE 190 damage per death
Eyes Wide Shut echelon..stexx 1 team kills
Gingerbread man echeloN..Elviss 25 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
GIFTED - ACCURATE58349427270114867792961560/01/741/461/520712958
mental - ACCURATE48285367580117847911892790/04/532/471/7236159316
JOSHUA - ACCURATE1094275954900131210510192180/01/155/393/220518954
- ACCURATE68106113720124024429261313802530/06/1128/395/221615949
echelon..stexx643194773131120107149540630/04/438/496/022812948
echeloN..Elviss100354717010102511567104722000/04/263/404/3163147412
echelon..dAv1d642853961110120909992491260/05/031/394/223315235
echelon..7695815720434226531380292613890/013/0132/3914/220814348
Player Summary for adlernest
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
GIFTED - ACCURATE6947913100316521718580/00/19/90/0K/KDDDKDDKDK/K/DDKKKDD
mental - ACCURATE55515920031274137100/00/15/50/0DDD/K/K/KKDDKD
JOSHUA - ACCURATE87787810011719163300/00/07/60/1/KDKDKDKDKKDDKD
- ACCURATE701762130400746454722580/00/221/200/1
echelon..stexx4541511100212141494180/00/05/90/0DDKDKD/DDDKKDDK/
echeloN..Elviss10049121220042208190200/00/011/81/0K/KDK/KKDKK/DDDKKK/DDKKD
echelon..dAv1d75426800041300124900/02/04/40/0/KKKDDKDD///KK
echelon..7313223313001047224645180/02/020/211/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
GIFTED - ACCURATE3347618101314511905300/00/37/110/1/K/KDKDDDDKDTDDDDDDKDD/KD
mental - ACCURATE2046210100211162042180/00/12/80/0KDDD/DX/DDDDK
JOSHUA - ACCURATE7252811100016601993180/01/17/100/0DKDKKKDDKKDDDKDKDDD
- ACCURATE421451639301542275940660/01/516/290/1
echelon..stexx8074810200324361591180/01/17/60/0DKDDD/KKDDKK/KDK/K
echeloN..Elviss2117519910042018138600/04/014/51/0KKKDKK/KKKKDK/KK/KK/KDKKKDKD
echelon..dAv1d87497820041486125000/00/07/40/0DKDDK//KK//KKDK
echelon..12619834275001159404227180/05/128/151/0
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
GIFTED - ACCURATE36122925200320623331680/00/09/180/4KDDD/DKDD/KDKDKD/DDDDDDKDDKKDDDKDD
mental - ACCURATE228483620062592472400/00/28/220/6DDD/K//D//KDDDKKDDDKDDDDDDDDDDDDDDDDKKD/DDKD
JOSHUA - ACCURATE105145201950044282347700/00/018/152/0/KDKKKKDKK/DKKDKDDDKKDKKDKDKK/DKDDK/DDK
- ACCURATE54351378090013893611532680/00/235/552/10
echelon..stexx11714027231010114431283100/01/021/115/0DKDK//KK/KKDKK/DD/KKKKKKDK//KDD/K/K/KDSKKKDKK/KKKD
echeloN..Elviss11912825216101040023040540/00/023/92/1K/DDD/KKDKK/KK/D/KK/KDKKS/KK/KK/KDKDKK/KDKKKKD
echelon..dAv1d65871523600730993065720/01/011/153/1K/KKKDDDDDK/DD/D/KD/KDK/KKKDDKD/KKDKDD
echelon..10035567672220281153289361260/02/055/3510/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
GIFTED - ACCURATE112133181630053512234200/01/316/81/0KDDK/DKDKDKKD/KDKKK/KK/KDDDKKKK/KD
mental - ACCURATE1051042120301634973755610/04/117/121/1DTKDK/K/DKKDDDK/D/KKKKDKD/KKDKKK/DKDKDKDKK
JOSHUA - ACCURATE150152241620084444308900/00/023/81/1X/K/KKKKKDKDKK/KKDK/KDKK/KDKK/K/KKDKKDK/D
- ACCURATE122389635280119114539186610/05/456/283/2
echelon..stexx2464729001426333624270/02/35/231/0D/DDDDDDKDTDDKD/DDDKDKD/X/DKDKDDDKDDDD
echeloN..Elviss5310215281007333941441460/00/215/180/2K/K/DKDDKDKKDDKDKXDK//DDDDDDD/D/KDKDDK/KKDKD
echelon..dAv1d501071122301532143685540/02/09/161/1KDKD/DK/DKKDD/KDDKDK/DD/TDKDDKDDDK
echelon..422733379402169186114532270/04/529/572/3

» View plaintext endround stats
Player Chats
echelon..dAv1d [Countdown]: HF
[8:29]: The Doors are opening!!
[7:45]: Allied Command Post spawn active!
[7:45]: Allied Command Post constructed. Charge speed increased!
[5:11]: Main blast door opening!
[4:46]: Allied team has transmitted the documents!
[Intermission]: >>> Clock set to: 5:13
[2:11]: The Doors are opening!!
[1:51]: Allied Command Post spawn active!
[1:51]: Allied Command Post constructed. Charge speed increased!
[0:01]: Allied team has transmitted the documents!
[Intermission]: >>> Objective reached at 5:11 (original: 5:13)
echelon..dAv1d [Intermission]: XD
mental - ACCURATE [Intermission]: gg :DD
[10:46]: The Allies have captured the forward bunker!
[10:25]: Axis Command Post constructed. Charge speed increased!
echeloN..Elviss [10:03]: XD
[10:03]: The Allies have breached the Forward Bunker Gate!
mental - ACCURATE [10:02]: :D
[9:32]: The Allies have opened up the Forward spawn rear exit!
[9:12]: Allied team has destroyed the Axis Command Post!
[8:52]: Allied Command Post constructed. Charge speed increased!
[7:57]: The Allies have breached the Depot's east wall!
[7:33]: The Allies have breached the Depot Gate!
[7:26]: The Depot Fence has been constructed.
[7:06]: The Crane Controls have been constructed.
[6:34]: The Allied Truck is in position!
[6:25]: The Crane Controls have been destroyed.
[6:04]: The Depot Fence has been destroyed.
[5:56]: The Crane Controls have been constructed.
[5:55]: The Allies have activated the crane!
[5:41]: The Allies have loaded the Gold Crate onto the Truck!
[1:48]: Match is PAUSED! (Allies)
mental - ACCURATE [1:48]: pause
[1:47]: Match resuming in 225 seconds!
[1:47]: Match resuming in 210 seconds!
[1:47]: Match resuming in 10 seconds!
mental - ACCURATE [1:47]: unpause
[1:47]: Match resuming in 9 seconds!
[1:47]: Match resuming in 8 seconds!
[1:47]: Match resuming in 7 seconds!
[1:47]: Match resuming in 6 seconds!
[1:47]: Match resuming in 5 seconds!
[1:47]: Match resuming in 4 seconds!
[1:47]: Match resuming in 3 seconds!
mental - ACCURATE [1:47]: red shirt - mental
[1:47]: Match resuming in 2 seconds!
[1:47]: Match resuming in 1 seconds!
[1:47]: FIGHT!
[0:15]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 11:44
mental - ACCURATE [Warmup]: need some 6on6 again xD
echeloN..Elviss [Countdown]: >D
[6:56]: The Allies have captured the forward bunker!
[6:47]: The Axis have captured the forward bunker!
[6:46]: The Allies have captured the forward bunker!
[6:29]: Axis Command Post constructed. Charge speed increased!
[6:13]: The Allies have opened up the Forward spawn rear exit!
[6:05]: The Allies have breached the Forward Bunker Gate!
[4:04]: Allied team has destroyed the Axis Command Post!
[4:00]: Allied Command Post constructed. Charge speed increased!
mental - ACCURATE [1:36]: :D
echelon..stexx [1:25]: mental soOoOoOO pro!
mental - ACCURATE [1:23]: no
mental - ACCURATE [1:18]: red shirt -> mental
mental - ACCURATE [1:17]: np
[Intermission]: >>> Objective NOT reached in time (11:44)
[Intermission]: echelon..stexx disconnected
echelon..dAv1d [Intermission]: Gg
echeloN..Elviss [Intermission]: XD
echeloN..Elviss [Intermission]: gg
[Intermission]: echeloN..Elviss disconnected
[Intermission]: JOSHUA - ACCURATE disconnected
[Intermission]: echelon..dAv1d disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.