encrypt vs ACiD.de (2806 views)

de mental
fi Scarce
de laNgo
de mAurice
nl Mott4
de PreZ
04.01.12 12:45 CET
Awards awarded to for
Lady Macbeth spLd.mental 83 kills
Killing Spree spLd.mental 5 frags without being killed
Accountant aCid Mott4 95% kills/killed ratio
He's dead, Jim! spLd.mental 34 gibs
...and stay dead! spLd.mental 41% gibs/kill
Lead Poisoning spLd.mental 75 SMG kills
Spammity spam spam! aCid mAurice 8 SPAM kills
Fragstealer spLd.Scarce 174 damage per frag
Die! Damn you, Die! spLd.laNgo 342 damage per frag
What objective? aCid PreZ 554 XP
Red Shirt aCid mAurice 107 deaths
Are these pliers sharp? spLd.Scarce 11 deaths without fragging
Med Pack Whore spLd.mental 174 damage per death
Eyes Wide Shut spLd.mental 3 team kills
Gingerbread man spLd.laNgo 33 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
spLd.mental89485839334031015791166331531/05/975/725/219017954
spLd.Scarce74395648714021710716141121250/05/657/583/8167162411
spLd.laNgo58547539115003311136123312100/02/349/532/421013658
spLd.74142720027163056037643430764881/012/3181/5310/418915958
aCid mAurice644966910716003012467116212140/21/260/748/2181109410
aCid Mott494546828615122215936130711261/08/371/584/319415055
aCid PreZ8055460741111151467312951740/09/750/472/524517355
aCid 78159621126742236743076376434141/018/7181/4714/520714457
Player Summary for sw_goldrush_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
spLd.mental11811726221101240133959740/01/222/184/0KDKKDDKDKKDKDD/KKDKK/KKKDKTDKDKDKDDKDKDDKKKDDDKKK
spLd.Scarce1351222317500329553265540/03/419/91/1KKDKKDDDKKKDKK/KKKDKKDDKDDKKKKDKK//KDDKD
spLd.laNgo7014414203008294032391740/00/214/90/2K//KDK/KDKK/DKDK/DXK/DDDK/DK/KKDDDK
spLd.10838363591901139908104633020/04/855/365/3
aCid mAurice29103931300129713324360/10/18/271/2DDDKD/DDDDKDDDDDDKDXDDDDDDDKKDDKKDDDDKKDD
aCid Mott41161602118401134783076601/03/116/152/1KDKKDKKDKDKDK/DKDTDDDKKKKKKDKDKDDDKKKKDD
aCid PreZ881601618200240143508500/05/211/120/2DKDDKKK/DKDDKDDKKKKKDDKDDDKDDKKK/D
aCid 78423466790141046399081461/18/435/543/5

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
spLd.mental106891615701231013216470/02/215/110/0KKKDKDDK/DK/KDKKDDTKDDKDKKDDKKKD
spLd.Scarce66861015102219992749350/00/09/142/0KTKDKKDDDDT/DKXDDDKKK/KDDKDD
spLd.laNgo68130131960052250240100/01/012/150/0DKXDKDKKDK/K/D/DKX/KDDDDDKDKKKK/DD
spLd.8030539491403973508366820/03/236/402/0
aCid mAurice7090142020061984238100/00/014/140/0DKDKKK/DDDD//K//DKDKKK/KKDDDDKKDKD
aCid Mott476931621100633912725580/01/215/120/1KDDD//KKDKDKK/K/KDDDDKK/K/KDKDDKDDKDK
aCid PreZ76106101300032991224400/01/19/80/1DDKDKDDKK/K/D/KKDKDDDKK
aCid 7428940543001583667350580/02/338/340/2
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
spLd.mental66122162440003914453900/01/215/200/2DDKDDDKDKDDKDKDDDKKKDDKDDKKDDKDDDKDKKDDK
spLd.Scarce48781225300625763652180/01/211/130/4/DKDD/DD//DDDDKDKKDDKK/DK/KDKDKDDKDKD
spLd.laNgo501131326200924233107360/01/011/161/1DD/KDKKK///K/K/D/KD/DDKDDDKDDKDDKDDDKK/
spLd.55313417590015891311298540/03/437/491/7
aCid mAurice11399252260010325123381080/00/020/135/0/KKDKK/KK/DK/DDKDKKK/KDKKKDK/KD/DDKKDKK/K/KXKK/D
aCid Mott4125150252041174946329480/03/022/131/0K/K/DK/KDKDKDSK/KKDKDKKKKDKDKKKKDK/KDDK/KDKKT/D
aCid PreZ5299101941033101328100/01/38/121/1K/KDS/DDKK/KDDDDKDDDKKDKKDDDDD
aCid 9734860611421201129889131160/04/350/387/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
spLd.mental5031612601212511714141/00/16/90/0/DDTDKDKDKKDDKKDDD/
spLd.Scarce5423611100410841452180/00/06/60/2/DKXK/KK//KDDDDDKD
spLd.laNgo454851110051164132800/00/15/50/0/D/KK//D/KDDKKDD
spLd.5010217348011134994494321/00/217/200/2
aCid mAurice60806103004985874700/10/06/50/0/K/D/DDDDKDK/KKK
aCid Mott4100618830041645122600/01/06/41/0/K/KDDK/K/KDKKDK
aCid PreZ907091020031864139900/01/07/71/0/KK/KDKDDK/DKDKKKDD
aCid 8321123288001144943499700/12/019/162/0
Player Summary for frostbite
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
spLd.mental120631210400420531533180/00/011/61/0KKDDKKKKDKDK/K/K/K/KDD
spLd.Scarce100448820011319153800/01/07/70/0KKKDKDKKDKD/DDKD
spLd.laNgo116567620041295102500/00/06/21/0D/KKKKK/KK//D
spLd.1121632724800946674096180/01/024/152/0
aCid mAurice466861300041492144700/00/16/90/0D/KDKDK/DDDDKXD//DKK
aCid Mott4414251210011472180300/00/05/100/1DDKDDDKDDK/DDDKKD
aCid PreZ505048101111321417240/00/05/60/1KDDKDDTDDKD/K
aCid 461601533201640964667240/00/116/250/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
spLd.mental706371020001459167200/01/26/80/0KDKKDKDDDDKDDKDKD
spLd.Scarce45425112001783145600/00/05/90/1DDK/KDDKDKDDKDDD
spLd.laNgo11561910021064123100/00/01/60/1/D/DDDDDKD
spLd.42161133050033306435900/01/212/230/2
aCid mAurice815691120051784125700/01/06/62/0DKKDDK/KK///KDKDK/DK
aCid Mott410040772003100494700/00/07/40/0/DDK/K/KKDKDKK
aCid PreZ1836911620031571110200/01/110/20/0KK/DK/KKKKKDKKDK/
aCid 1211652724600114359330600/02/123/122/0

» View plaintext endround stats
Player Chats
spLd.laNgo [Countdown]: HF
aCid Mott4 [Countdown]: hf
aCid mAurice [11:41]: Pause
[11:41]: Match is PAUSED! (Allies)
[11:41]: Match resuming in 225 seconds!
aCid mAurice [11:40]: SCHEI? KABEL MAN
aCid Mott4 [11:40]: maurice being a retard sec
[11:41]: Match resuming in 10 seconds!
aCid mAurice [11:41]: UNpause
[11:41]: Match resuming in 9 seconds!
[11:41]: Match resuming in 8 seconds!
[11:41]: Match resuming in 7 seconds!
[11:41]: Match resuming in 6 seconds!
spLd.mental [11:40]: ok
[11:41]: Match resuming in 5 seconds!
[11:41]: Match resuming in 4 seconds!
[11:41]: Match resuming in 3 seconds!
[11:41]: Match resuming in 2 seconds!
[11:41]: Match resuming in 1 seconds!
[11:41]: FIGHT!
aCid Mott4 [9:33]: :D
[6:00]: The Tank has been repaired!
[5:57]: Allied team has stolen the Tank!
[5:46]: Tank Barrier #1 has been constructed.
[4:56]: Tank Barrier #1 has been destroyed.
[4:44]: Axis Command Post constructed. Charge speed increased!
[4:15]: The Tank has been damaged!
[2:57]: The Tank has been repaired!
[2:42]: Allied team has destroyed the Bank Doors!
[2:39]: The Tank has been damaged!
[2:33]: Truck Barrier #1 has been constructed.
[0:41]: Allied team is escaping with the Gold Crate!
[Intermission]: >>> Clock set to: 12:00
[11:09]: The Tank has been repaired!
[11:06]: Allied team has stolen the Tank!
[10:44]: Tank Barrier #1 has been constructed.
[10:06]: The Tank has been damaged!
spLd.mental [9:39]: ARS;fikjfersd
spLd.mental [9:39]: :D?
spLd.mental [9:37]: :D
[9:36]: Match is PAUSED! (Axis)
aCid Mott4 [9:35]: :D
spLd.mental [9:35]: cannot into headshoit
[9:35]: Match resuming in 225 seconds!
aCid Mott4 [9:36]: i know that problem :))
spLd.mental [9:36]: k
[9:35]: Match resuming in 210 seconds!
spLd.laNgo [9:36]: never ever playing at this time :(
spLd.Scarce [9:35]: cannot hit even 1/3 of shots
[9:35]: Match resuming in 195 seconds!
spLd.mental [9:35]: dont unpause
[9:35]: Match resuming in 180 seconds!
aCid Mott4 [9:36]: we are ready :)
[9:35]: Match resuming in 165 seconds!
[9:35]: Match resuming in 150 seconds!
spLd.Scarce [9:36]: 15 viewers
aCid mAurice [9:35]: fertig?
[9:35]: Match resuming in 135 seconds!
aCid Mott4 [9:35]: all for mental ofc
[9:35]: Match resuming in 120 seconds!
[9:35]: Match resuming in 105 seconds!
aCid mAurice [9:35]: mental
spLd.mental [9:36]: :D
aCid mAurice [9:35]: Pause
[9:35]: Match resuming in 10 seconds!
aCid mAurice [9:35]: UNpause
[9:35]: Match resuming in 9 seconds!
[9:35]: Match resuming in 8 seconds!
[9:35]: Match resuming in 7 seconds!
[9:35]: Match resuming in 6 seconds!
[9:35]: Match resuming in 5 seconds!
[9:35]: Match resuming in 4 seconds!
[9:35]: Match resuming in 3 seconds!
[9:35]: Match resuming in 2 seconds!
[9:35]: Match resuming in 1 seconds!
[9:35]: FIGHT!
[9:32]: Tank Barrier #1 has been destroyed.
[9:18]: The Tank has been repaired!
[8:51]: Axis Command Post constructed. Charge speed increased!
[8:37]: Allied team has destroyed the Bank Doors!
[8:33]: The Tank has been damaged!
[8:20]: Truck Barrier #1 has been constructed.
[7:13]: Allied team has destroyed the Axis Command Post!
aCid Mott4 [7:11]: :D
spLd.laNgo [7:09]: :DDDD
spLd.laNgo [7:01]: sleeping like a mofo
[6:56]: Axis have returned the objective!
[6:54]: Allied Command Post constructed. Charge speed increased!
aCid mAurice [6:20]: get fucking hit
aCid mAurice [6:18]: misgeburt
aCid Mott4 [6:17]: :D
spLd.laNgo [6:14]: nanana
[5:56]: Truck Barrier #1 has been destroyed.
[3:26]: Allied team is escaping with the Gold Crate!
aCid PreZ [3:21]: 8-)))
aCid Mott4 [3:17]: so much luck
[3:15]: aCid mAuricecalled a vote.
[3:13]: Vote FAILED! (Change map to supply)
spLd.mental [2:56]: :D
spLd.laNgo [2:05]: :(
[2:02]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 9:57 (original: 12:00)
aCid mAurice [Intermission]: lango is der unhitteste deutsche
spLd.laNgo [Intermission]: idd
aCid Mott4 [Intermission]: :D
aCid mAurice [Countdown]: hf
spLd.mental [Countdown]: hf
aCid PreZ [10:53]: 8-)))
spLd.mental [10:52]: XD
[9:37]: The Allies have captured the forward bunker!
[9:14]: Axis Command Post constructed. Charge speed increased!
[8:43]: The Allies have breached the Forward Bunker Gate!
[8:30]: The Allies have opened up the Forward spawn rear exit!
[7:38]: Allied team has destroyed the Axis Command Post!
[7:35]: Allied Command Post constructed. Charge speed increased!
[6:51]: The Allies have breached the Depot Gate!
[6:19]: The Depot Fence has been constructed.
[5:51]: The Allies have breached the Depot's east wall!
[4:42]: The Allied Truck is in position!
[4:04]: The Crane Controls have been constructed.
[4:04]: The Allies have activated the crane!
[3:50]: The Allies have loaded the Gold Crate onto the Truck!
aCid mAurice [3:17]: die
aCid mAurice [0:16]: gg
[Intermission]: >>> Clock set to: 12:00
spLd.mental [Intermission]: WoW
spLd.mental [Intermission]: >_>
aCid mAurice [Intermission]: >O
spLd.mental [Intermission]: ^
spLd.mental [Warmup]: und flame du nicht soviel :D
aCid mAurice [Warmup]: :D
aCid mAurice [Warmup]: was wäre ich ohne das ?
spLd.mental [Countdown]: low+
[11:13]: The Allies have captured the forward bunker!
[10:37]: Axis Command Post constructed. Charge speed increased!
[10:31]: The Allies have opened up the Forward spawn rear exit!
[10:27]: Allied team has destroyed the Axis Command Post!
[10:26]: The Allies have breached the Forward Bunker Gate!
[10:23]: Allied Command Post constructed. Charge speed increased!
[9:20]: The Allies have breached the Depot's east wall!
[8:23]: The Depot Fence has been constructed.
[8:08]: The Allies have breached the Depot Gate!
[7:35]: The Crane Controls have been constructed.
[7:33]: The Allied Truck is in position!
[7:33]: The Allies have activated the crane!
[7:20]: The Allies have loaded the Gold Crate onto the Truck!
spLd.mental [7:15]: peinlich :D
[6:12]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 5:47 (original: 12:00)
spLd.laNgo [Intermission]: wp
spLd.laNgo [Intermission]: :_D
aCid Mott4 [Countdown]: HF
[9:13]: The Main Door has been breached!
[9:10]: Storage Wall destroyed!
[5:57]: Allied Command Post constructed. Charge speed increased!
[5:02]: The Service Door has been breached!
[3:51]: The Allies have transmitted the Supply Documents!
[Intermission]: >>> Clock set to: 6:08
aCid mAurice [Intermission]: ^
aCid mAurice [Intermission]: gg
spLd.laNgo [Countdown]: hf
aCid Mott4 [Countdown]: hf
[5:23]: The Main Door has been breached!
[5:12]: Storage Wall destroyed!
[3:57]: Allied Command Post constructed. Charge speed increased!
[2:23]: Axis team has destroyed the Allied Command Post!
[2:21]: The Service Door has been breached!
aCid mAurice [0:24]: GG :D
[Intermission]: >>> Objective NOT reached in time (6:08)
spLd.mental [Intermission]: peinliches game ever
[Intermission]: spLd.mental disconnected
[Intermission]: spLd.Scarce disconnected
[Intermission]: aCid Mott4 disconnected
[Intermission]: aCid PreZ disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.