aegrus vs norrland gaming (3453 views)

nl xPERiA
nl mize
nl MOTiF
pl upload
pl promen
pl sw1ruz
25.01.12 00:15 CET
Awards awarded to for
Lady Macbeth ae - miSe 60 kills
Killing Spree ARNOOOOOLD.NL 5 frags without being killed
Accountant ae - miSe 98% kills/killed ratio
He's dead, Jim! ae - miSe 12 gibs
...and stay dead! ARNOOOOOLD.NL 27% gibs/kill
Lead Poisoning ae - miSe 55 SMG kills
Spammity spam spam! UPLOOOOOAD.NL 7 SPAM kills
Fragstealer ae - miSe 176 damage per frag
Die! Damn you, Die! ae - xPERiA 270 damage per frag
What objective? ae - MOTiF 379 XP
Red Shirt PRROOOOMEN.NL 80 deaths
Are these pliers sharp? PRROOOOMEN.NL 12 deaths without fragging
Med Pack Whore ARNOOOOOLD.NL 176 damage per death
Eyes Wide Shut ARNOOOOOLD.NL 3 team kills
Gingerbread man ae - miSe 22 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
PRROOOOMEN.NL50257408080010829910245780/02/532/606/7207128412
ARNOOOOOLD.NL5929937621013177896109981460/03/235/412/221317554
UPLOOOOOAD.NL7933948617011211173105701860/03/239/447/323317335
OOOO6189512520325143927368318134100/08/2106/4415/321815947
ae - miSe9834060611201221012589792800/02/555/284/716914755
ae - xPERiA7330651709012111765104151300/04/043/434/823114935
ae - MOTiF9337952559111899237974570/03/345/335/119114258
ae - 87102516318630136131813273684670/09/3143/3313/119714646
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
PRROOOOMEN.NL535971320031657194200/00/36/61/1D/KDDDKDK/KDK/KDDKDD
ARNOOOOOLD.NL7151101430061916257600/01/08/81/0K/DDDK/D/K/KK/KK/KDKDDDK
UPLOOOOOAD.NL8158911000420151904720/01/17/61/0DK/KDD/KK/KDDKKDKDK/
OOOO6816826385001355886422720/02/421/203/1
ae - miSe7183101410062150188800/01/19/50/3D//D/K/KDD/K/KXDDKKKDKKKD
ae - xPERiA3570617101729252280220/02/05/100/0///KDK//K//KDDDTDDDDKDKD
ae - MOTiF909991021021347142000/01/17/71/0KKDK/KKKD/DDKDDDKSKD
ae - 6525225414111564225588220/04/221/221/3

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
PRROOOOMEN.NL2759518000317901987360/00/15/140/1KD/KD/D/DDXKDDDDDDKDKDDD
ARNOOOOOLD.NL4246614101612962091410/00/07/80/0D/KD/KDDT//KDK/KD/KDD
UPLOOOOOAD.NL467461320032343226900/00/06/100/0DK/K/KD/DDDKKKDDDDD
OOOO3817917453011254296347770/00/118/320/1
ae - miSe1088513125017216715511770/00/013/51/0DD/K//K/T/KK/K/KDKKKKKDKDK
ae - xPERiA9148111200062086188900/00/011/60/1K/K/DDK/XK/K/DDDKDKK/KKK
ae - MOTiF6958913000720941989180/01/07/61/0K//DDK/K/DK/DK/KDK/DKK
ae - 89191333750120634754291950/01/031/172/1
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
PRROOOOMEN.NL3478123530022896403800/01/111/300/4D/DKDDDKDDDKXDKDDDKDKDDDDDDDDDDDDKDDKXD/KKDDDKKDD
ARNOOOOOLD.NL471311021112324423945370/00/211/141/2KD/DD/KKDDKTDDKDSKKDKDXDDTDDK/KDDD
UPLOOOOOAD.NL881152225401441224154780/01/119/193/1KD/KKKDKDK/DKDKKD/KDKK/KDKDDDDTKDKDDKDKDDKDKKDDK
OOOO56324448181399460121371150/02/441/634/7
ae - miSe12811427215006408532251030/01/223/113/2K/KDKKDDKKDKKDKDKDK/KDKK/K/KKKKDKK/KKD/KDDKDKDKD
ae - xPERiA951002021200436003410900/02/016/162/2KDKDKDDKDKK/KDKDKDKDDKDDKXKDK/DKK/KDDDK/KK
ae - MOTiF1261212419701744522825210/01/022/122/0DDKK/DKKKDKDKKKDDKKKD/K/KKK/K/TKDDK/KKDKK/KD
ae - 11633571611401171213794602140/04/261/397/4

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
PRROOOOMEN.NL114611614300219562278420/01/010/105/1DKDKKKDDDK/KKKKDDKKK/KDDKDDKKD
ARNOOOOOLD.NL84711113500222422386680/02/09/110/0DDKKKKKDDKDKK/KD/DDKKDDD
UPLOOOOOAD.NL91921112100126932243360/01/07/93/2DKDDDDDKKKDDKK/KKDKKKDD
OOOO9622438399005689169071460/04/026/308/3
ae - miSe7158101410031723231500/00/210/70/2KDKD/KD/K/KDDDKDDDKDDKKK
ae - xPERiA70881420600431542836180/00/011/112/5K/K/DDKDKKKDDKDKKKDKD/KDDKD/DDKDDD
ae - MOTiF761011013000220301740180/00/29/81/1K/KDKDDDDDDDDKDKKDKKK/K
ae - 722473447700969076891360/00/430/263/8

» View plaintext endround stats
Player Chats
UPLOOOOOAD.NL [Countdown]: hf
[11:09]: The Allies have captured the forward bunker!
[10:51]: Axis Command Post constructed. Charge speed increased!
[10:35]: The Allies have breached the Forward Bunker Gate!
[10:11]: The Allies have opened up the Forward spawn rear exit!
[9:36]: Allied team has destroyed the Axis Command Post!
ae - MOTiF [9:16]: XD
[9:13]: The Allies have breached the Depot Gate!
[9:07]: The Depot Fence has been constructed.
[8:53]: Allied Command Post constructed. Charge speed increased!
[7:54]: The Allies have breached the Depot's east wall!
[7:53]: The Allied Truck is in position!
[7:05]: The Crane Controls have been constructed.
[7:05]: The Allies have activated the crane!
[6:52]: The Allies have loaded the Gold Crate onto the Truck!
[5:01]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 6:58
[5:43]: The Allies have breached the Forward Bunker Gate!
[5:21]: Allied Command Post constructed. Charge speed increased!
[4:24]: The Allies have breached the Depot Gate!
[4:19]: The Depot Fence has been constructed.
[3:49]: The Allies have breached the Depot's east wall!
[2:20]: The Allied Truck is in position!
[Intermission]: >>> Objective NOT reached in time (6:58)
[11:29]: Allies capture the Forward Bunker!
[8:53]: Axis reclaim the Forward Bunker!
[8:00]: Allies capture the Forward Bunker!
[7:07]: Door Controls have been constructed.
[7:07]: Allies have secured the forward bunker.
[7:07]: The Loading Doors are Opening!
[7:03]: The Allies have stolen a gold crate!
[7:01]: The Loading Doors are Closing!
[6:45]: The Axis have intercepted the stolen gold crate!
[6:39]: The Allies have stolen a gold crate!
[6:18]: The Axis have intercepted the stolen gold crate!
[6:02]: The Allies have stolen a gold crate!
[5:43]: The Axis have intercepted the stolen gold crate!
[5:22]: The Allies have stolen a gold crate!
[4:37]: The Axis have intercepted the stolen gold crate!
[4:22]: The Allies have stolen a gold crate!
[4:07]: The Loading Doors are Opening!
[3:59]: The Axis have intercepted the stolen gold crate!
[3:54]: The Allies have stolen a gold crate!
[3:42]: The Loading Doors are Closing!
[2:32]: The Axis have intercepted the stolen gold crate!
[2:22]: The Allies have stolen a gold crate!
[2:06]: The Loading Doors are Opening!
[1:37]: The Allies have secured a gold crate!
[1:21]: The Allies have stolen a gold crate!
[1:13]: The Loading Doors are Closing!
[0:42]: The Axis have intercepted the stolen gold crate!
[0:37]: The Allies have stolen a gold crate!
[0:03]: The Axis have intercepted the stolen gold crate!
[Intermission]: >>> Clock set to: 12:00
ae - xPERiA [Intermission]: feels good to be carried
UPLOOOOOAD.NL [Warmup]: i think i will never get this feeling
UPLOOOOOAD.NL [Warmup]: :XD
UPLOOOOOAD.NL [Warmup]: :XD
ae - xPERiA [Warmup]: u should
UPLOOOOOAD.NL [11:36]: :XD
[11:28]: Allies capture the Forward Bunker!
[11:16]: Allies have damaged the East Wall
ae - MOTiF [10:04]: :D
[9:36]: Door Controls have been constructed.
[9:36]: Allies have secured the forward bunker.
[9:27]: The Allies have stolen a gold crate!
[9:00]: The Loading Doors are Opening!
[8:35]: The Axis have intercepted the stolen gold crate!
[8:35]: The Allies have stolen a gold crate!
[8:20]: The Loading Doors are Closing!
[8:02]: The Axis have intercepted the stolen gold crate!
[7:57]: The Allies have stolen a gold crate!
[6:35]: The Loading Doors are Opening!
[6:32]: The Allies have secured a gold crate!
[6:26]: The Allies have stolen a gold crate!
[6:21]: The Loading Doors are Closing!
[5:28]: The Loading Doors are Opening!
[5:14]: The Loading Doors are Closing!
[4:29]: The Loading Doors are Opening!
[4:26]: The Allies have secured a gold crate!
[4:26]: Allies have escaped with the Gold!
[Intermission]: >>> Objective reached at 7:33 (original: 12:00)
ae - xPERiA [Intermission]: gg
UPLOOOOOAD.NL [Intermission]: gg
[Intermission]: ae - xPERiA disconnected
[Intermission]: ARNOOOOOLD.NL disconnected
[Intermission]: PRROOOOMEN.NL disconnected
[Intermission]: ae - MOTiF disconnected
[Intermission]: UPLOOOOOAD.NL disconnected
ae/rezhni [Warmup]: shoutout casek

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.