credibilis. vs Aura.et (3196 views)

de gr0ss
de s1LENT
de mental
de Bl4d3


ESL 2on2 Winter League 2011/2012 - Division 1
Playoffs - LB Semi-Final
04.03.12 19:30 CET
Awards awarded to for
Lady Macbeth cRe.gr0ss 34 kills
Killing Spree bimbos.Bl4d3 4 frags without being killed
Accountant cRe.gr0ss 110% kills/killed ratio
He's dead, Jim! cRe.gr0ss 8 gibs
...and stay dead! cRe.gr0ss 24% gibs/kill
Lead Poisoning cRe.gr0ss 31 SMG kills
Spammity spam spam! cRe.gr0ss 4 SPAM kills
Fragstealer cRe.gr0ss 154 damage per frag
Die! Damn you, Die! bimbos.Bl4d3 245 damage per frag
What objective? bimbos.Bl4d3 261 XP
Red Shirt Aura.mental 50 deaths
Are these pliers sharp? Aura.mental 8 deaths without fragging
Med Pack Whore bimbos.Bl4d3 181 damage per death
Eyes Wide Shut cRe.s1LENT 1 team kills
Gingerbread man cRe.gr0ss 13 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
cRe.gr0ss11021934318001351394916180/12/231/204/115115933
cRe.s1LENT7022530432011352205555561/01/125/274/217412935
cRe.8644464741001261035910471741/03/156/278/216314434
bimbos.Bl4d3962612728601358325215820/02/323/213/121618644
Aura.mental52197265030085487591200/01/024/351/821111838
Aura.mental684585378901111131911127820/03/047/354/821415246
Player Summary for braundorf_b4
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
cRe.gr0ss603535400276884800/01/02/30/0KDDDK//K
cRe.s1LENT1005077100390372200/00/07/40/0DKK/DDK/DK/KKK
cRe.8085101250051671157000/01/09/70/0
bimbos.Bl4d3803045100180881700/00/14/30/0DKDKK/DKD
Aura.mental422937000176285400/00/03/60/0KK/DKDDDDD
Aura.mental615971210021570167100/00/17/90/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
cRe.gr0ss400244100032155700/10/06/31/0DK/K/KK/KDKKDX
cRe.s1LENT15053960013135093621/00/07/32/0KDKDKK/KK//KDKKT
cRe.275771370016156599321/10/013/63/0
bimbos.Bl4d36648461001116589300/00/04/50/0K/DDDKDKKD
Aura.mental18102110000676144000/00/02/80/3KDDDKDDDDDDDD
Aura.mental425861710011841233300/00/06/130/3
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
cRe.gr0ss8766141610051995246400/00/214/80/1KDKD/KKK/DDK/DK/K/KKDKDDKDKKDD
cRe.s1LENT4444818000217932721540/00/17/141/1DDDDKDKKD/KDKDK/KDDDDKDDDD
cRe.661102234100737885185540/00/321/221/2
bimbos.Bl4d3187136158400126001801360/02/012/71/0KKK/KDDKKDKKDDDKKKKDKKK
Aura.mental60105122030052585198700/01/010/141/1DKD//KDDKDD/KDDKDDDKKKD/DKKDD/KK
Aura.mental1242412728700651853788360/03/022/212/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
cRe.gr0ss14494139300321611547180/01/09/63/0DKK//DDKK/KKKKKDKKDKKD
cRe.s1LENT507861210051174117600/01/04/61/1//KDD/DK/DD/KDKDKK
cRe.971721921400833352723180/02/013/124/1
bimbos.Bl4d3444749001012591704460/00/23/62/1DDTKDDKDKDKDDD
Aura.mental755391200021464163100/00/09/70/4K/D/KKXKDKDDDKDKDDDKKD
Aura.mental601001321001227233335460/00/212/132/5

» View plaintext endround stats
Player Chats
cRe.gr0ss [Warmup]: :(
Aura.mental [9:54]: pause
[9:54]: Match is PAUSED! (Axis)
Aura.mental [9:54]: wasn held
Aura.mental [9:54]: :D
[9:54]: Aura.mentalcalled a vote.
[9:54]: *** Level Restarted! ***
[9:54]: Vote passed!
cRe.s1LENT [Warmup]: verständlich,dass 30 mins nich reichten <3
Aura.mental [Warmup]: was???
Aura.mental [Warmup]: montag 19 uhr
Aura.mental [Warmup]: cu
Aura.mental [Warmup]: b
Aura.mental [Warmup]: :D
bimbos.Bl4d3 [Warmup]: weg war er
[9:48]: Allies capture the factory district!
[9:41]: Axis recapture the factory district!
[9:10]: Allies capture the factory district!
[9:09]: Axis recapture the factory district!
[8:26]: Allies capture the factory district!
Aura.mental [8:12]: JO
[8:00]: The side gate has been built!
[7:35]: Axis Command Post constructed. Charge speed increased!
[7:32]: Allies have destroyed the Main Gate!
[7:24]: Allies have destroyed the Side Door!
[6:09]: Allies have destroyed the Bunker Controls!
[6:09]: Allies have destroyed the Bunker Controls!
[6:09]: Allies have destroyed the Bunker Controls!
[6:09]: Allies have destroyed the Bunker Controls!
[6:09]: Allies have destroyed the Bunker Controls!
[6:09]: Allies have destroyed the Bunker Controls!
[Intermission]: >>> Clock set to: 3:51
[3:31]: Allies capture the factory district!
[3:20]: The side gate has been built!
[3:00]: Axis recapture the factory district!
[2:28]: Allies have destroyed the Side Door!
cRe.gr0ss [1:31]: ._.
[0:32]: Allies capture the factory district!
cRe.gr0ss [0:21]: map?
bimbos.Bl4d3 [0:18]: sd
[0:01]: Axis recapture the factory district!
[Intermission]: >>> Objective NOT reached in time (3:51)
Aura.mental [Intermission]: :D
Aura.mental [Intermission]: die stats
cRe.gr0ss [11:39]: :DD
[11:11]: The Allies have captured the forward bunker!
[10:58]: The Depot Fence has been constructed.
[10:53]: Axis Command Post constructed. Charge speed increased!
[10:42]: The Allies have breached the Forward Bunker Gate!
[10:29]: The Allies have opened up the Forward spawn rear exit!
[10:25]: Allied team has destroyed the Axis Command Post!
[10:21]: Allied Command Post constructed. Charge speed increased!
bimbos.Bl4d3 [10:17]: :)
cRe.s1LENT [9:03]: :D
cRe.s1LENT [9:03]: :D
cRe.s1LENT [9:03]: :D
cRe.s1LENT [9:02]: :D
cRe.s1LENT [9:02]: :D
cRe.s1LENT [9:02]: :D
cRe.gr0ss [8:50]: nehm ich auch immer nade
cRe.gr0ss [8:49]: :$
cRe.s1LENT [8:45]: DAS IST CREDIBILIS!
cRe.gr0ss [8:43]: und hüpf runter
cRe.gr0ss [8:42]: :$
cRe.s1LENT [8:41]: :D
[8:35]: The Allies have breached the Depot Gate!
[8:12]: The Allies have breached the Depot's east wall!
cRe.gr0ss [8:05]: oah
cRe.gr0ss [7:50]: OAH
cRe.s1LENT [7:47]: oah
bimbos.Bl4d3 [7:46]: :)
cRe.s1LENT [7:09]: OAH
[5:48]: The Allied Truck is in position!
cRe.gr0ss [5:20]: 4 days no ET > proffessional aiming
[4:55]: The Crane Controls have been constructed.
[4:55]: The Allies have activated the crane!
[4:42]: The Allies have loaded the Gold Crate onto the Truck!
bimbos.Bl4d3 [4:36]: excuse
Aura.mental [3:15]: gg
cRe.gr0ss [3:14]: oah
cRe.s1LENT [3:12]: oah
[3:11]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 8:48
cRe.gr0ss [Intermission]: 27 acc
cRe.gr0ss [Intermission]: mad?
Aura.mental [Warmup]: ok
cRe.gr0ss [Warmup]: aber np
cRe.s1LENT [Countdown]: kästchen cfg;MAD?
[8:15]: The Allies have captured the forward bunker!
cRe.s1LENT [7:47]: OAH
[7:38]: Axis Command Post constructed. Charge speed increased!
[7:34]: The Allies have breached the Forward Bunker Gate!
[7:19]: The Allies have opened up the Forward spawn rear exit!
cRe.s1LENT [6:59]: OAH
[6:43]: Allied team has destroyed the Axis Command Post!
[6:39]: Allied Command Post constructed. Charge speed increased!
[5:42]: The Depot Fence has been constructed.
[5:35]: The Allies have breached the Depot Gate!
[5:12]: The Allies have breached the Depot's east wall!
[5:01]: The Allied Truck is in position!
[4:38]: The Crane Controls have been constructed.
[4:38]: The Allies have activated the crane!
[4:24]: The Allies have loaded the Gold Crate onto the Truck!
cRe.gr0ss [3:41]: :DD
cRe.gr0ss [3:41]: :DD
cRe.gr0ss [3:41]: :DD
cRe.s1LENT [3:00]: :D
cRe.gr0ss [2:59]: xD
[2:49]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 5:59 (original: 8:48)
[Intermission]: bimbos.Bl4d3 disconnected
cRe.gr0ss [Intermission]: ggs
Aura.mental [Intermission]: prac hat sich ausgezahlt
Aura.mental [Intermission]: nice
[Intermission]: cRe.s1LENT disconnected
Aura.mental [Intermission]: cU
[Intermission]: cRe.gr0ss disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.