bobOTs - #happyface.et vs Juurviljad (2916 views)

es redeu
es methoj
pl arnold
ee synce
ee xbz
ee villu
16.03.12 18:00 CET
Awards awarded to for
Lady Macbeth bobots methoj #happyface.et 49 kills
Killing Spree bobots redeu #happyface.et 5 frags without being killed
Accountant bobots redeu #happyface.et 95% kills/killed ratio
He's dead, Jim! bobots Arnold 12 gibs
...and stay dead! bobots Arnold 28% gibs/kill
Lead Poisoning bobots redeu #happyface.et 34 SMG kills
Spammity spam spam! bobots methoj #happyface.et 9 SPAM kills
Fragstealer bobots redeu #happyface.et 117 damage per frag
Die! Damn you, Die! jRv xbz 414 damage per frag
What objective? bobots Arnold 254 XP
Red Shirt SNC 76 deaths
Are these pliers sharp? jRv xbz 17 deaths without fragging
Med Pack Whore bobots Arnold 169 damage per death
Eyes Wide Shut bobots methoj #happyface.et 2 team kills
Gingerbread man SNC 19 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
bobots Arnold782544355120016949794161480/03/229/243/122117144
bobots methoj #happyface.et662274973121218959489853070/00/121/289/119612137
bobots redeu #happyface.et9519238406019460539361030/02/034/293/21219856
#happyface.et7767313016830134323696223375580/05/084/2915/217913046
SNC60218467651019914792232890/02/230/231/3199120310
jRv xbz45171347540017870610975900/01/025/320/6256146317
VLU48571940100454626322760/00/28/111/428715824
VLU524469919110104023315265204550/03/263/112/4247141310
ELT59133172930011463945812020/00/115/152/227315835
59133172930011463945812020/00/115/152/227315835
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
bobots Arnold76822330800745495257720/03/110/102/0DDD/KKK//DKD/KKKK//DKKDKD/KKKXKDD
bobots methoj #happyface.et7893334211027550251052490/00/19/85/1KK/DDDKKD/K/KD/KDK/D/TDKDTK/KKD
bobots redeu #happyface.et620101600030000/01/08/131/0KDKDKDK//DK/DDDKDXKDDKKDKD
#happyface.et72175668819021710051103623210/04/227/318/1
SNC476221443007510853291250/01/27/60/1DKD//D//DDD/KKDK/K/KDDKK
jRv xbz60822338400754095805720/01/014/80/3DKKK/K/K/DD/KKDDK//K/KDKDKKDDKDKD
VLU47571940100454626322760/00/28/111/4/DKKDKDDKD/KDDDDK/KDD/KDDDDKDD
VLU51201631228001815979174562730/02/429/251/8
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
bobots Arnold1081031312300524391752760/00/112/61/0KKD//KDKD/KDKDK/K/KDKKDKK
bobots methoj #happyface.et3758616010516491863580/00/06/100/0DK////S/DKDDDDKKKDDDDK
bobots redeu #happyface.et6086915300218471979870/00/08/111/2DD/DDDKDKKDDDDDDKK/KKKDK
#happyface.et68247284361012593555942210/00/126/272/2
SNC92811213000317301870980/01/010/91/1/KD/KKKDKDKKDD/KKDKKKDDDD
jRv xbz6962913000416471983180/00/09/80/1/KKDK/KDKD/K/KKDDKDDDD
VLU8114321260007337738531160/01/019/171/2
ELT6459914200522172082580/00/08/91/0/D/D/KDKKKDK/DDDKKD/KKD
6459914200522172082580/00/08/91/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
bobots Arnold536971310042509240700/00/07/80/1DK/DDDKKKDDK/DK/DK/D
bobots methoj #happyface.et6676101510062443201700/00/06/104/0//KD/K/KKKDDK/KDKDDDD/DKKX
bobots redeu #happyface.et211106199301427581957160/01/018/51/0DKK/KD/KKKKK/KKKKDKKK/KKDDKKT
#happyface.et11025136375011477106381160/01/031/235/1
SNC68751319210923092024660/00/013/80/1KD/KK///DDK/DDKDKKKSDK//KDKK/DK/
jRv xbz82722400061650318700/00/02/160/2/DKD//DDK/DDDDDDDDDD/D/DDD
VLU3810215432101539595211660/00/015/240/3
ELT53748151006242224991440/00/17/61/2KDDK//DDKD/DDKKKD/K/K/D
53748151006242224991440/00/17/61/2

» View plaintext endround stats
Player Chats
[9:55]: The Allies have captured the forward bunker!
[9:26]: The Depot Fence has been constructed.
[9:21]: Axis Command Post constructed. Charge speed increased!
[9:06]: The Allies have opened up the Forward spawn rear exit!
VLU [9:02]: .
[9:02]: The Allies have breached the Forward Bunker Gate!
[8:57]: Allied team has destroyed the Axis Command Post!
[8:53]: Allied Command Post constructed. Charge speed increased!
[7:01]: The Allies have breached the Depot Gate!
bobots methoj #happyface.et [6:46]: fAMOUSHJU: nice 180+3hs
bobots methoj #happyface.et [6:46]: fAMOUSHJU: nice 180+3hs
[6:18]: The Allies have breached the Depot's east wall!
[5:27]: The Allied Truck is in position!
[5:26]: The Crane Controls have been constructed.
[5:24]: The Allies have activated the crane!
[5:10]: The Allies have loaded the Gold Crate onto the Truck!
[4:18]: Match is PAUSED! (Axis)
[4:18]: Match resuming in 225 seconds!
[4:18]: Match resuming in 210 seconds!
[4:18]: Match resuming in 10 seconds!
[4:18]: Match resuming in 9 seconds!
[4:18]: Match resuming in 8 seconds!
[4:18]: Match resuming in 7 seconds!
[4:18]: Match resuming in 6 seconds!
[4:18]: Match resuming in 5 seconds!
[4:18]: Match resuming in 4 seconds!
[4:18]: Match resuming in 3 seconds!
[4:18]: Match resuming in 2 seconds!
[4:18]: Match resuming in 1 seconds!
[4:18]: FIGHT!
[2:39]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 9:20 (original: 12:00)
bobots methoj #happyface.et [Warmup]: 3rd?
ELT [Warmup]: rebooting
bobots Arnold [Warmup]: cmon
bobots Arnold [Warmup]: rup
bobots Arnold [Warmup]: rup
[11:15]: The Allies have captured the forward bunker!
[10:55]: Axis Command Post constructed. Charge speed increased!
[10:36]: The Allies have opened up the Forward spawn rear exit!
[10:33]: The Allies have breached the Forward Bunker Gate!
[9:01]: Allied team has destroyed the Axis Command Post!
[8:38]: Allied Command Post constructed. Charge speed increased!
[8:35]: The Allies have breached the Depot Gate!
[8:26]: The Depot Fence has been constructed.
[7:41]: The Allies have breached the Depot's east wall!
[6:02]: The Crane Controls have been constructed.
[5:54]: The Allied Truck is in position!
[5:30]: The Allies have activated the crane!
[5:17]: The Allies have loaded the Gold Crate onto the Truck!
[3:56]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 8:03
[6:43]: The Allies have captured the forward bunker!
[6:32]: The Depot Fence has been constructed.
[6:23]: Axis Command Post constructed. Charge speed increased!
[6:02]: The Allies have opened up the Forward spawn rear exit!
[5:59]: The Allies have breached the Forward Bunker Gate!
[5:39]: Match is PAUSED! (Allies)
[5:38]: Match resuming in 225 seconds!
[5:38]: Match resuming in 210 seconds!
[5:38]: Match resuming in 195 seconds!
[5:38]: Match resuming in 180 seconds!
[5:38]: Match resuming in 10 seconds!
[5:38]: Match resuming in 9 seconds!
[5:38]: Match resuming in 8 seconds!
[5:38]: Match resuming in 7 seconds!
[5:38]: Match resuming in 6 seconds!
[5:38]: Match resuming in 5 seconds!
[5:38]: Match resuming in 4 seconds!
[5:38]: Match resuming in 3 seconds!
[5:38]: Match resuming in 2 seconds!
[5:38]: Match resuming in 1 seconds!
[5:38]: FIGHT!
[4:16]: The Allies have breached the Depot's west wall!
[Intermission]: >>> Objective NOT reached in time (8:03)
[Intermission]: ELT disconnected
[Intermission]: bobots Arnold disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.