dLICIOUS GAMING * 3v3 vs undulant (2719 views)

be MEPHii
be lolita
be Viquel
ee JUHEI
ee Cannonize
ee Nukits
ee hooo
c=3
01.04.12 21:00 CEST
Awards awarded to for
Lady Macbeth ^Dhooo UL 46 kills
Killing Spree Nukits UL 5 frags without being killed
Accountant ^Dhooo UL 112% kills/killed ratio
He's dead, Jim! dLi tlool_viq 11 gibs
...and stay dead! dLi tlool_viq 32% gibs/kill
Lead Poisoning ^Dhooo UL 45 SMG kills
Spammity spam spam! dLi ruisz 10 SPAM kills
Fragstealer ^Dhooo UL 206 damage per frag
Die! Damn you, Die! dLi tlool_viq 404 damage per frag
What objective? ^Dhooo UL 359 XP
Red Shirt JUHEI UL 62 deaths
Are these pliers sharp? dLi ruisz 13 deaths without fragging
Med Pack Whore ^Dhooo UL 171 damage per death
Eyes Wide Shut deli } MEPHii 2 team kills
Gingerbread man dLi ruisz 24 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
dLi ruisz64260385950024761175601940/02/026/3510/2200128513
dLi tlool_viq872583438111124591153092340/04/228/337/5174136312
deli } MEPHii42186245750219544786651340/01/021/364/222715238
li 627049615421136718969215345620/07/075/3621/2200139411
Nukits UL6526031486001767047862540/01/230/250/521616456
JUHEI UL56254356230119857974053970/01/230/355/7245119310
^Dhooo UL11235946416011593766625360/00/345/162/720416243
UL7487311215115025124659218924870/02/3105/167/722214846
Player Summary for adlernest
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
dLi ruisz5736470004885464180/00/01/33/0D//KKK/DD/K
dLi tlool_viq17552740003113572900/02/05/10/0D/KKK/KKK/K
deli } MEPHii801845000159595400/00/04/40/0DKDKD/KKD
li 1041061516000826152147180/02/010/83/0
Nukits UL28927000250383500/00/02/40/1/KDKDDD/D
JUHEI UL141817000168094800/00/11/40/1/DDDDDKD
^Dhooo UL1253454000096483200/00/15/20/1KKDKDKKDD
UL566181800032147261500/00/28/100/3

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
dLi ruisz1162776100493875300/00/06/21/1DXKK/KK/D/K/KK
dLi tlool_viq1002655300012041065180/01/03/51/0KKDKDKDDDK
deli } MEPHii5015362011532984940/01/02/51/0DTKDDKK/DD
li 896815176015267428021120/02/011/123/1
Nukits UL802545000097387300/00/14/40/0DKDKKDKDD
JUHEI UL501536000173893600/00/03/40/1KDKDDDD/K
^Dhooo UL10034550000109186500/00/15/30/1KKDDDKKDKD
UL7774121600012802267400/00/212/110/2
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
dLi ruisz2890828200926013609580/00/05/193/0DDDKK/DD///D/DDD/DKDK/KD/KDDDDD/KKDD
dLi tlool_viq683229000823013515720/00/12/180/3DD///DDDDD/DKD/DD/DDXD/D/KDDDDDD
deli } MEPHii2453625001620394059220/00/06/181/1DD/DDKDDDKK/DD/D/T//KKDDDDDDDDKD
li 192261682201236941111831520/00/113/554/4
Nukits UL1121271816400102926293300/01/017/50/1K//D/KKKKK/K/DK/K/K//KDKKDKKKK/DDK
JUHEI UL11112319172001141012058180/00/016/63/0K/K/KD/KKKDD/KK/K/KDDK/KDKK/K/K/K/KK
^Dhooo UL1571672214300104156195000/00/022/20/2KK/K//KKDKKK/KKK/KK/K/DDKKKK/KK//KKD
UL127417594790031111836941180/01/055/133/3

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
dLi ruisz10510719182007318727341180/02/014/113/1D/K/KDKDKKXDKK/DDKKDDK/KD/K/KDKDKKKKK/
dLi tlool_viq09720081113127101440/01/118/96/2/K/K/DK/TKKDKDKD/KKK/KDDK/DKDKKK/K/K/KDK/KDK/KKSDD/
deli } MEPHii5210011213001122812668180/00/09/92/1/KD/D//DK/KDD//DKKKD/K/KDKK/D/KD
li 523045039131131673954022800/03/141/2911/4
Nukits UL3599720200523023221540/00/17/120/3DDDKDDK//KD//D/DKDKDDXDKDDDK
JUHEI UL379812321016306034633790/01/110/212/5KDDKKD/K//DKDKDKDDDKKDKDDDDDXDDDDTDDDDK/DDDK//
^Dhooo UL771241418301531652978360/00/113/92/3//KDDKDDKDKK/DKK/KDKDDT/KKDKKDDDK
UL50321337060216852796624690/01/330/424/11

» View plaintext endround stats
Player Chats
deli } MEPHii [Warmup]: nukits u funny kiddo
Nukits UL [Warmup]: what?
deli } MEPHii [Countdown]: why u told me u were low+/med
deli } MEPHii [Countdown]: nerd
deli } MEPHii [Countdown]: fakin
JUHEI UL [Countdown]: ?
[8:11]: The Doors are opening!!
[7:22]: Allied Command Post constructed. Charge speed increased!
[7:22]: Allied Command Post spawn active!
[7:11]: Axis have returned the objective!
[6:44]: Allied team has transmitted the documents!
[Intermission]: >>> Clock set to: 3:15
deli } MEPHii [Warmup]: ?
[2:28]: The Doors are opening!!
[2:21]: Main blast door opening!
[Intermission]: >>> Objective NOT reached in time (3:15)
[10:50]: The Allies have captured the forward bunker!
[10:31]: The Depot Fence has been constructed.
[10:23]: Axis Command Post constructed. Charge speed increased!
[10:05]: The Allies have breached the Forward Bunker Gate!
[9:54]: The Allies have opened up the Forward spawn rear exit!
[8:54]: Allied team has destroyed the Axis Command Post!
[7:52]: Allied Command Post constructed. Charge speed increased!
[3:50]: The Allies have breached the Depot Gate!
[3:23]: The Allies have breached the Depot's east wall!
[0:25]: The Allied Truck is in position!
dLi tlool_viq [0:09]: :DDDD 2
[Intermission]: >>> Clock set to: 12:00
deli } MEPHii [Warmup]: gg nukits
[9:44]: dLi tlool_viq kicked for excess flood
[9:41]: dLi tlool_viq connected
[9:39]: Match is PAUSED! (Axis)
JUHEI UL [9:39]: spelock
[9:39]: Allies team locked from spectators by JUHEI UL
[9:39]: Match resuming in 10 seconds!
[9:39]: Match resuming in 9 seconds!
[9:39]: Match resuming in 8 seconds!
[9:39]: Match resuming in 7 seconds!
[9:39]: Match resuming in 6 seconds!
deli } MEPHii [9:39]: spelock k
[9:39]: Match resuming in 5 seconds!
[9:39]: Match resuming in 4 seconds!
[9:39]: Match resuming in 3 seconds!
[9:39]: Match resuming in 2 seconds!
[9:39]: Match resuming in 1 seconds!
[9:39]: FIGHT!
[9:33]: The Allies have captured the forward bunker!
[9:23]: The Allies have breached the Forward Bunker Gate!
[9:18]: Axis Command Post constructed. Charge speed increased!
[8:50]: The Allies have opened up the Forward spawn rear exit!
[8:03]: Allied team has destroyed the Axis Command Post!
[7:21]: Allied Command Post constructed. Charge speed increased!
[6:48]: The Depot Fence has been constructed.
[6:32]: The Allies have breached the Depot Gate!
[6:04]: The Allies have breached the Depot's east wall!
[5:09]: The Allied Truck is in position!
deli } MEPHii [4:08]: :XDDDDDDDDDDDD
[1:38]: The Crane Controls have been constructed.
[1:37]: The Allies have activated the crane!
[1:24]: The Allies have loaded the Gold Crate onto the Truck!
dLi tlool_viq [0:30]: wp
[Intermission]: >>> Objective NOT reached in time (12:00)
Nukits UL [Intermission]: el o el
dLi ruisz [Intermission]: gg bb
deli } MEPHii [Intermission]: hehe nukits
[Intermission]: dLi ruisz disconnected
[Intermission]: JUHEI UL disconnected
[Intermission]: deli } MEPHii disconnected
[Intermission]: Nukits UL disconnected
[Intermission]: dLi tlool_viq disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.